Topics are no longer limited to once per 2ds per client.
This massively improves responsiveness by no dropping clicks when trying to browse thru menus.
Anything that could cause lag or otherwise be limited should do that in its own topic, not blog down the rest
Please let me know if you can think of anything that should be limited in this PR otherwise, i say we find out by field testing.
The keyword scanner (thing that adds (?) links to player names in admin helps) has been moved to its own proc.
This has been added to all admin pms.
It has been added to asays as well, with the (FLW) link removed to avoid it being distracting.
Replying to an admin help (but not other forms of admin pms nor admin pm replies) by clicking on the name of the ahelper will now send a message to all admins letting them know you are typing up a reply to it. (this should avoid mutiple people replying to the same ahelp) (It also sends a message if you escape out of the ahelp reply as well)
Made swap hands use screen object
Also now blindness is restricting your ability to click
You can shoot at darkness now, it calculates the turf you want to shoot
Added toggleable verb into the prefs tab for autoclick
Made proc that calculates turf from screen loc and origin turf
Added preference setting that makes you able to just hold down mouse
button and if you have something in your hands it will autoclick on
everything you are pointing at, no need to clickspam anymore, take care
of your fingers and mouses
Made it so you can swap hands with middle mouse button even if clicking
on the empty void of nothingness, thus fixing some old issue i cant care
to find
Thats it
Panic bunker! Uses the power of the database to reject new ckeys that have never connected to the server(s) before.
Admins are exempt, even while deadmin'ed, but they are also unlikely to be new ckeys except in rare cases that involve vv fuckary.
New player notification is now configurable.
Adds a optional default disabled irc notification of a players first time connecting.
This was allowing them to choose any job on servers that use the job age system.
This also adds an admin message on a players first connection. (requested)
This lets players see the admin notes that have been added to their
ckey, by using a verb in the OOC tab.
This is a config option and is off by default.
(and other minor fixes to client sql logic)
Clients will now spread out their sql database connection logging and related ckey by ip/cid searching at world start so it doesn't all happen at once.
Fixes a minor bug with related ckey searching where only one would be returned.
Fixes a minor bug where related ckey searching would return the client's own ckey.