Commit Graph

721 Commits

Author SHA1 Message Date
paprka
393dcaade7 changes scrub spawn to one of each instead of RNG 2014-10-30 20:28:26 -07:00
paprka
920739c8ab defibrillators initial commit 2014-10-30 14:53:51 -07:00
MrPerson
e9f6e5d17d Added a changelog entry
Also fixed the chair-diagonal drifting bug somehow
2014-10-28 07:37:31 -07:00
MrPerson
2c8adffac3 Merge branch 'master' of https://github.com/tgstation/-tg-station into space_movement_jam
Conflicts:
	code/modules/mob/living/living.dm
2014-10-25 23:25:27 -07:00
MrPerson
ef6204656f Space movement rewrite to allow everything to drift
Removes a version of atom/movable/Move() that was in mob_movement.dm.
New proc called newtonian_move() that's called as a result of things like shooting a gun or spraying a fire extinguisher and as part of atom/movable/Move().
It pushes src if it's not under gravity and gives the object a chance to stop itself.
As a result, inertial_drift() is kill.
Moved Process_Spacemove() out to atom/movable. It does the same thing, it's called whenever a drift is attempted and stops the drift if it returns 1. Default check is to look for nearby lattices to make dragging shit around the station less annoying. Mobs still call it in Client/Move()
The mob version of Process_Spacemove() will shove non-anchored nearby objects out of the way if you try to move like that. For example if you're free-floating in space next to a closet and try to move right, the closet will drift off to the left.
Mechs call their occupant's version of Process_Spacemove() so mining with a mech isn't retarded. The pussy wagon does the same thing and thus no longer works like a jetpack. Will it be making a comeback?!?! (no)
Any move will attempt to keep dragging your pulled object, not just ones initiated by the client. Should make space wind a little less annoying. Was needed to make drifting not break your drags.
Mechs drift correctly without any special snowflake crap.
Spaceslipping is gone because fuck that shit
Space movement is now slow instead of fast. Having a jetpack helps go faster but even that's slower than current. Hopefully means nuke ops can see each other as they move to the station instead of losing sight of each other instantly. Having your hands full makes spacemovement even slower.
You can drift in office chairs and drag mobs in beds or the bed itself. Currently drifting diagonally while in an office chair is bugged and I need help to solve it. It winds up in cardinal movement instead of a diagonal one.
Changes up the jetpacking effects system to cause fewer errant ion trails but it's still awful code. In hindsight I shouldn't have bothered but here we go.
2014-10-25 23:19:46 -07:00
paprka
51a4bd7be6 drill sergeant hat for HoS instead of police 2014-10-25 13:51:36 -07:00
paprka
9cc31a3b85 adds HoS black police hat, and other changes 2014-10-24 04:19:11 -07:00
hornygranny
3a98979572 Merge pull request #5393 from paprka/cooljackets
Adds bomber and leather jackets + toolbelt improvements
2014-10-22 16:43:42 -07:00
Cheridan
a5e3851b99 Merge pull request #5216 from phil235/bodybagfix1
closets can no longer contain a near infinite amount of mobs.
2014-10-21 12:15:30 -05:00
hornygranny
e556867a58 Merge pull request #5277 from paprka/newshotguns
Adds improvised shotguns and fixes paths for wrap paper
2014-10-21 09:51:35 -07:00
phil235
c2fcd21499 Adding bluespace bodybags. Adding changelog. 2014-10-21 17:27:40 +02:00
phil235
56c853f9d6 Merge branch 'master' of https://github.com/tgstation/-tg-station into bodybagfix1
Conflicts:
	code/modules/mob/living/simple_animal/friendly/mouse.dm
2014-10-21 15:58:39 +02:00
paprka
c4668885ec Merge branch 'master' of https://github.com/tgstation/-tg-station into cooljackets
Conflicts:
	icons/mob/suit.dmi
	icons/obj/clothing/suits.dmi
2014-10-20 21:38:39 -07:00
paprka
74dfbeb92c adds bomber and leather jackets 2014-10-20 21:36:40 -07:00
hornygranny
1c9c6d5950 Merge pull request #5249 from phil235/DisplacedGirderFix
Fix for #4602
2014-10-20 20:18:06 -07:00
Cheridan
455b526cc1 Merge pull request #5318 from phil235/MsgFix2
More messages fixed
2014-10-19 21:39:06 -05:00
paprka
2a8e772131 Merge branch 'master' of https://github.com/tgstation/-tg-station into newshotguns
Conflicts:
	code/modules/projectiles/ammunition/magazines.dm
	code/modules/projectiles/guns/projectile/shotgun.dm
	icons/mob/back.dmi
	icons/obj/gun.dmi
2014-10-19 17:30:47 -07:00
Cheridan
4adb8c0c9a Merge pull request #5316 from xxalpha/fix_flasher
Fixes cyborgs being able to add their flashes to things
2014-10-19 17:44:30 -05:00
xxalpha
d9dafa9649 Fix cyborg flashes being useable in flashers and cyborg heads. 2014-10-19 04:35:10 +01:00
phil235
9b9481d65c Changes many span classes.
Replaces for(mob in oviewers) show_message()  with visible_message() when possible.

Fixes the absolute pathing in Ninja code.

Fixes facehugger attack messages being bold red for third party (only the first leap message will stay bold red for third party, for better visibility)

Standardizes vomiting message

Fixes mech occupant not receiving any attack messages when the mech is attacked.
2014-10-18 16:00:38 +02:00
Swag McYolosteinen
fdde99e3ca Merge pull request #5239 from tkdrg/sanictoobs
Makes transit tubes a lot faster
2014-10-18 09:54:48 +02:00
paprka
8312c52286 Merge branch 'master' of https://github.com/tgstation/-tg-station into removegreyshirt
Conflicts:
	icons/mob/uniform.dmi
2014-10-16 21:29:10 -07:00
Remie Richards
e124c29f8d Merge pull request #5201 from Cheridan/permits
Adds Construction Permits
2014-10-17 05:24:37 +01:00
paprka
c29cc89864 Merge branch 'master' of https://github.com/tgstation/-tg-station into newshotguns
Conflicts:
	icons/obj/gun.dmi
2014-10-16 09:26:26 -07:00
Cheridan
17c9aaa6dd Merge pull request #5263 from Aranclanos/electropackrevamp
Electropack fixes
2014-10-16 08:08:57 -05:00
paprka
d244fd6bbd initial commit 2014-10-15 13:29:19 -07:00
phil235
45cfe07f98 Merge branch 'master' of https://github.com/tgstation/-tg-station into DisplacedGirderFix
Conflicts:
	code/modules/recycling/disposal.dm
2014-10-15 18:23:40 +02:00
phil235
dbea503e88 Removing the fourth argument (air_group) of CanPass() everywhere, because it isn't used anywhere.
Fixing one instance of "for(mob in viewers) show_message()" to "visible_message()"
2014-10-15 18:03:06 +02:00
tkdrg
1ed1c6f40b Changed breakout times to use the new constants 2014-10-15 11:40:25 -03:00
tkdrg
e9f418d568 Merge branch 'master' into sanictoobs 2014-10-15 11:39:27 -03:00
Aranclanos
d2d92dd35f Merge pull request #4873 from optimumtact/clicktyclackety
Adds click cooldown to clicking on mobs Fixes #4812 Take2
2014-10-15 11:03:02 -03:00
Remie Richards
7bb012127c Merge pull request #5235 from phil235/CollapsibleRollerBed
Collapsible Rollerbed
2014-10-15 11:54:48 +01:00
Aranclanos
a1d49cfeb4 Changes the path of electropacks from objitemdeviceradioelectropack to objitemdeviceelectropack.
Fixes some runtimes related to electropacks.
Securing electropacks will no longer be required to use a helmet on it, same with dissembling the shockkit with a wrench or placing it in a chair.
Removes the atom var 'moved_recently' that was only used by electropacks (really). Now the electropack will have an inner cooldown instead.
The cooldown of the shock will be 10 seconds, giving the shocked person some small time to move in-between shocks (the shock gives you 5 of weakened).
2014-10-14 21:44:56 -03:00
tkdrg
c6ba2b5c22 Shortens stopped tube time and cleans up a bit 2014-10-14 14:14:58 -03:00
phil235
f4f716c3a7 Adding a CanPass() proc to girders. Projectiles can now sometimes pass through them, with varying percentage chance depending on girder subtypes.
Fixing reinforced and disloged girders being called "reinforced" or "disloged" upon examination instead of "disloged girder" and "reinforced girder".
Adding passtable and passgrille to mice for consistency, because chicks already have those flags.
2014-10-14 17:56:48 +02:00
tkdrg
c6d5a44269 Makes transit tubes a lot faster 2014-10-13 19:55:30 -03:00
paprka
20d6524945 cleaned up code and added orange jumpsuits 2014-10-13 15:36:50 -07:00
phil235
cd78c2b067 Adding puppies and kittens to the small mob category.
Increasing mob_storage_capacity for closet and bodybag to 4 and 6 respectively.
2014-10-13 19:03:56 +02:00
phil235
cf40b75313 fixing typo 2014-10-13 18:52:13 +02:00
phil235
619a38ad89 Adds the ability to collapse rollerbed (from baystation). Fixes being able to pick up pill bottles and fold bodybags through windows via click drag. 2014-10-13 17:17:53 +02:00
Remie Richards
07b621421c Merge pull request #5196 from phil235/grammarFix1
Small grammar fix.
2014-10-13 11:41:45 +01:00
Remie Richards
399977d882 Merge pull request #5095 from MrPerson/table_module
Move table crafting into the modules folder plus improvements
2014-10-13 10:42:16 +01:00
Remie Richards
20c6f4cbac Merge pull request #5173 from paprka/knocky
Unique sound for knocking on glass with bare hand/TK
2014-10-12 20:50:57 +01:00
phil235
36cbf06ed9 closets and its children can no longer contain a near infinite amount of mobs.
Adding a mob_size var to mob/living . All closets can still contain the same amount of small sized mobs as before(mouse, parrot,pAI, viscerator, lizard, chick), but they can no longer contain large mobs (alien emperess, blobbernaut, juggernaut, hostile tree, goliath), and they can contain a few human sized mobs (three for bodybags, two for closets and other children).
2014-10-12 18:46:56 +02:00
Swag McYolosteinen
816cc598ce Merge pull request #5155 from tkdrg/tubemagic
Transit tube construction bugfix
2014-10-12 10:09:03 +02:00
Cheridan
5eb6a82970 Merge branch 'master' of https://github.com/tgstation/-tg-station into permits
Conflicts:
	icons/obj/items.dmi
2014-10-11 17:48:46 -05:00
Cheridan
84e7121903 Adds construction permits 2014-10-11 17:39:27 -05:00
Remie Richards
f673093ee5 Merge pull request #5135 from paprka/undershirtstake2
Undershirts and jumpsuit overhaul
2014-10-11 20:02:55 +01:00
phil235
3d0778e873 Small grammar fix. 2014-10-11 17:44:54 +02:00
Swag McYolosteinen
cd78d2eb37 Merge pull request #4863 from Menshin/girders_building_consistency
Consistency fix for disloged girders securing and building on
2014-10-11 13:41:18 +02:00