Commit Graph

226 Commits

Author SHA1 Message Date
Shadowlight213
e458845453 Adds tracking amount of time spent playing departments 2: The fall of the Assistants. (#29105)
* Ports Paradise Job exp system

* changed to use json_decode and json_encode as recommended by oranges

* updates changelog

* Reee cyberboss

* Changes to use a seperate table

* Updates database changelog
Changes to use mediumint

* Back to wip we go.
Changes sql stuff to how mso suggested
Attempts the changes requested in the other pr.

* work on stuff.

* work on stuff.

* Renamed proc for time remaining.
Fixed updating time amounts.
Added delay to fix firing at roundstart

* exp is now stored in a global list, and only updated to the db at round end.

* some stuff

* Added button to toggle exempt status on a player.
Still need to make it update the db

* REEE Jordie.
Undoes delaying exp updating to round end.
Adds the updating filtering to the update_exp_client proc which is used again

* Lowers a bunch of the times needed.

* Makes tracking per job instead of per department.
Department time is now calculated from job time.

* Whoops forgot to update master first. Lemme save this

Reverb should play cheeki breeki to people

* I think I did this right.
Too tired to test atm.
Busy rewatching twintails ni narimasu

* Removes var from proc arguments
Fixes database stuff

* Does some requested changes.
Makes special_role be tracked instead of bundled under special.

* Done, but need to refactor how it handles ghost roles.

* Less false data wew

* Changes

* Updates db version
More changes

* More changes

* More changes

* revision fix

* OOPS

* fix schemas

* Makes SQL error logging handled by Execute
Gang role tracking now strips out the gang name and is generic.
2017-08-20 23:01:08 +12:00
Jordan Brown
d1ae0a0c95 Adds helpers to avoid << use (#29611) 2017-08-09 00:27:54 -03:00
Kyle Spier-Swenson
43e5c06b97 [s]Fixes panic bunker (#29289) 2017-07-17 09:13:13 -03:00
ShizCalev
59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Jordan Brown
e5b1e68147 Adds a configurable message to be sent to mobs on polymorph (#28541) 2017-06-21 09:48:13 -03:00
Jordan Brown
916d1b4cd7 TGS3 DM changes (#26534)
* TGS3

* Fix line endings

* Enable 16-bit long topics

* Cleans up topic socket usage

* Reduces and refines the IRC status throttle

* Increase the CP status delay to a reasonable amount

* Fixes the testmerge command not having a keyword

* Clean up rebooting a bit

* Get error codes from windows when symlinking fails

* Clean up world announces

* Aborting compilation will kill the DD process

* Add support for changing the project name

* Removes the log page

* Add support for compile cancellation

* Version bumps and docs

* Add merge-pr repo CL command

* Fixes DM cancel command's help message

* Refactor command line to show better formatted help text

* Corrects a typo

* Multi-key game options must be manually edited

* Moving of the server installation from the control panel

* Fix a bug with server moving

* Corrects webclient disposal syntax

* Service now handles the PR Json the game uses properly

* PR listing command for CL

* Fixes reversed testmerge and update help entries

* Windows scheduling to help avoid reboot crashes

* Generalization of chat infastructure

* Brings a file name in line with everything else

* Shutdown exceptions no longer keep the service online

* Enable provider switching on the backend. More thread safety

* Support for switching, password encryption and defaults.

* Removes boilerplate on log writing

* Discord integration

* Update the installer dependencies

* Version bump

* Adds support for getting the latest byond version

* Fixes issue with not being able to set discord channels

* Fix being able to reconnect if chat is disabled

* Extra validation for interface types

* Add the Chat page for the control panel

* Various cleanup

* Set read ACL on the data directory

* Remove redundant namespace usage

* Fixes some buttons not updating the server page

* Future proof against upcoming removal of repo data directory

* Normalize Main declaration

* Update the IRC library

* Enables CTCP

* Removes useless hack

* Logging + enable IRC private messages

* Jobs config

* And finally the maps config

* Save the last config panel visited

* Not gonna use these

* Minor formatting cleanup

* Fixes the chat page not refereshing after clicking reconnect

* Fixes server page not initializing correctly

* Repo now defaults to tgstation github when not found

* Revert "Set read ACL on the data directory"

This reverts commit 15b0021ec51532bca14690a884caa81e811fbc46.

* Design the admin config page

* Prep format the repo's admin_ranks.txt

* Add a negative permissions field

* IRC now RFC quits before disconnecting

* Turns out that fixed the disconnect lag

* Updates the admin ranks config api to work for us

* Done with this config shit

* @optimumtact

* Fix this

* Fix the .wxs

* Try to get md5/sha1 working.

* Add FCIV to appveyor

* Generalize the command class

* Revert "Generalize the command class"

This reverts commit 5c61f6df58d66f0fea4170c8aee0cd5beaa99b5d.

* ITS THE FUCKING SEX NUMBER!!!!

* Final touches

* No THESE are the final touches

* Do not advertise

* Revert "Do not advertise"

This reverts commit f64281d486f9ca27e39f19635ab4deacb2d7e1ac.

* Hopefully the last version bump for long time

* Fix line endings

* Fix default dbconfig.txt

* Fix Discord not checking the right admin channel

* Fix discord listening on ALL channels instead of configured ones

* Package the discord fixes for @JamieH

* Format the testmerge data a little better

* Apply 7 character clamping of commit strings

* Fold admin hard reboot into regular reboot list

* Backward ahelp compatibility with the adminbus bot

* Removes an unecessary semicolon

* Fix stray merge conflict in the config

* Fix Newtonsoft being included by the commandline

* Improve byond update logging

* Chat cleanup

* Fixes some setup non-errors from being displayed

* Repository no longer counts being busy as being valid

* Repository no longer valid while cloning

* Fixes a nudge socket change issue

* Frontend cleanup

* Fixes CanStart race condition

* Fixes compile cancel delays

* Various fixes

* More fixes

* Better readme

* More readme

* Fix a config command description

* Add missing repo status command

* Never delete the backups

* Log the compiles

* More logging

* Stuff

* A thing happened, but I'm not sure what

* Tiny

* INB4 second squash

* Version bump

* Shallow clones should speed things up

* Regular clones

* This is how it's set on travis

* Fix this dupe

* Add backup tag support to backend and command line

* Add some missing repo commands, fix GetHead. Fix reset on branches

* Remove the interfaces for commit and push

* Remove that generate changelog checkbox

* Yeah, that's a misunderstanding

* Make changelog pushing a config, with no way to enable for now

* Add Reset and Recompile option

* Update readme

* Repo page cleanup

* Fixed NudgePort message possible repeating
Fixed Reset and Recompile option always being visible

* Fixed compilation copy not overwriting files
Fixed compiler trying to unecessarily delete the whole A/B folder
Improved game folder initialization speed

* Selectively stage the html folder

* Make the restriction a config

* Switch to using LibGit2Sharp+SSH

* WIP SSH support

* Removes some success chat messages

* Make repo authentication purely file based

* Quick IRC fix

* Should all work in theory...

* More fine grained

* Remove the username thing

* Use the right default email for tgstation-server

* Update the readme

* That's worthy of a version bump

* Speling

* Makes it do as the readme says

* Fix testmerge list not having a scrollbar

* Trying out commit message based deployment [TGSDeploy]

* Whoops

* Testing

* Better

* Version Bump [TGSDeploy]

* Need to set the var at parent scope [TGSDeploy]

* Use the commit message

* Try this [TGSDeploy]

* Try just this

* This maybe? [TGSDeploy]

* >like [TGSDeploy]

* Wildcard, bitches [TGSDeploy]

* Saner title [TGSDeploy]

* Readme update

* This should loin ya

* Fix it [TGSDeploy]

* Readme, cleanup, and doc updates

* Improve DD crash handling

* Version bump [TGSDeploy]

* TGS3 Config Changes

* Line endings

* Map config code change

* Missed a few

* Security and Visibility selectors for the Server page

* Fixes OCD

* Fax it

* Fixes

* Version bump [TGSDeploy]

* eh

* The word comment has lost it's meaning to me

* This is a terrible name but whatever

* Support config changes

* This is part of the code so it belongs with the code

* ExportService now has a return value

* Copying of the logs dir during compile for #27674

* Version bump [TGSDeploy]

* Removes some uneedful

* Moves daemon config to BYOND folder, much safer

* Fix a config comment translation miss

* Fix project settings issue

* Fix config apply button not showing up after repo clone

* Fix anchoring for Backup Tags: label

* Version Bump [TGSDeploy]

* Nudge port only listens while server is running

* Fix some instances of the control panel crashing when the service stops

* Add start menu shortcuts

* Remove the actual server

* Remove appveyor

* Fix gitignore

* And this

* Readd HTTPS_Get for now

* Readd legacy support

* Fix

* Fix this stuff

* Last thing

* Line endings

* Final touches

* Dat newline

* More stuff

* Where'd that go?

* Real final touches
2017-06-01 21:16:07 +02:00
Jordan Brown
f741543e6f TGS3 Config Changes (#27632)
* TGS3 Config Changes

* Line endings

* Map config code change

* Missed a few

* The word comment has lost it's meaning to me

* This is a terrible name but whatever
2017-05-27 10:27:36 -04:00
kevinz000
019fa55775 Properly makes ID console jobslot open/close delays a config option (#27606) 2017-05-25 10:38:03 -03:00
Cyberboss
9ad7f27adf Makes some game options which should be flags flags (#27121) 2017-05-11 16:58:10 -03:00
Jordie
a823a1b698 Player byond account age stored in db (#26425)
set_client_age_from_db() and sync_client_with_db() have been merged. 
New clients are now added to the user table in a separate query than the one used to update their details upon connection; their player and account age is then calculated with DATEDIFF.
The code and regex used in findJoinDate() was changed a bit.
2017-05-04 20:13:35 -03:00
Jordie0608
0dfd924d10 fixes config loading logs 2017-05-03 18:02:47 +10:00
Jordie0608
69a07b5ecf persistent investigate and game logs separated by round ID 2017-04-27 22:10:51 +10:00
Cyberboss
7ddea10cd7 Exploit whack-a-mole 2017-04-23 21:16:10 -04:00
coiax
f30163b365 Configuration option for number of roundstart mice (#26133)
This was actually requested, because it turns out testing powernets is
hard if mice randomly chew wires sometimes.
2017-04-17 02:09:36 -06:00
Cyberboss
944fd9463c Afk fixup (#26181)
* Fixes inactivity/afk semantics and config

* Fixes people in the lobby not getting afk kicked

* Bluh

* Fax

* Doy

* Yes
2017-04-15 13:11:03 -06:00
Cyberboss
d3b7e55ddf Config loading refactor (#25943)
* Config now inits before world

* Cleans up the third person referencing in config loading

* More better

* Remove this

* Put it here
2017-04-13 11:08:04 +12:00
Cyberboss
a1403bc424 [s] Moves sensitive data out of GLOB (#26039)
* Moves sensitive data out of GLOB

* Make it a real boy

* Whoops
2017-04-12 19:53:13 +02:00
Cyberboss
a8cc3cd6c2 [s] Fixes datum var hiding (#26027)
* .

* Buildmode

* SDQL global. now refers to GLOB

@kevinz000

* Another SDQL thing

* Fix
2017-04-12 11:20:46 +12:00
Cyberboss
9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
Cyberboss
d0bfbc3e13 Rename ticker to SSticker 2017-03-22 10:48:25 -04:00
Cyberboss
3c9b0b152b Refactors statclick a bit (#25102) 2017-03-17 13:29:25 -03:00
Cyberboss
0bb7407503 Adds a configuration option for disabling preferred maps (#25137)
* Adds a config option to disable map voting
2017-03-17 12:50:26 -03:00
Lzimann
3dd6722c07 Fix conflict 2017-03-10 01:39:22 -03:00
Lzimann
5a618297ce Replaces the default output with the to_chat wrapper. 2017-03-10 01:32:05 -03:00
Cyberboss
e48564d941 Arrivals Ferry (#24694)
* Highlight docking ports in TESTING

* Buckle arrivals to their seats

* Fixes shuttle/Initialize not calling the base

* Arrivals docking

* Use forceMove so the shuttle effect starts

* Forgot this check

* Fixes

* Needful

* Fix this shit

* Line endings?

* Double check, fix sound

* Remove empty if

* Fucking lists

* Fix parallax and ghosts

* Ghost fix

* GHOST

* Fix shit

* Fix parallax + config

* I lied slightly

* Hyperspace sound refactor

* Finish fixing the maps + doors

* Fix the sound not playing

* Consoles + area fix

* Updates default config

* Fix line endings

* Safety checks

* Damage checks

* This should be down here

* Clean some stuff up

* Fix a few things on Delta and Omega

* Delete the useless air alarm on Pubby's shuttle

* Fixes #24727

* Always the fucking line endings

* Fix this negative check

* LINE ENDINGS!!!!!

* Revert to master

* Redo the changes

* Fix the sound not repeating

* Readds the shuttle door

* Fix people disabling latejoins
2017-03-10 14:19:34 +13:00
Cyberboss
a55f36ebe9 Moves cross_address/allowed to the config. Merges the protected config into the regular. (#24584)
* Moves cross_address/allowed to the config

* Protect it against modifications

* I'll do you one better

* Merge in the protected configuration
2017-03-10 11:10:08 +13:00
Cyberboss
07e917109a Makes SDQL use vv_edit_var (#24854)
* Makes SDQL use vv_edit_var

* Fix shit
2017-03-10 11:01:12 +13:00
Cyberboss
1bbc640afe Runtime Dynamic Station Loading (#24171)
* Dynamic map loading prototype

* Get the title screen working

* Fixes the random pod bugs

* map configs

* Add back the asteroid

* Ignore the rotate file

* Fix some shit

* More shit fixes

* Babby's first json

* Cyberboss confirmed shitcoder

* Makes map rotation great again

* Moves the map defines

* Delete tgstation2.dm

* Convert runtimestation

* Convert PubbyStation

* Convert OmegaStation

* Convert Metastation

* Convert Delta Station

* Lol file extensions

* Reee line endings

* Take out the trash

* Fix loadallmaps.dm

* Deltaassssssstation?

* Fix travis

* Did I ASK you to change the line endings?

* Remove votable maps

* Cleanup

* Previous config. Load configs in New. Fix splash

* Fix this

* More generic minetype

* STOP TOUCHING THE LINE ENDINGS!!!

* Add some flexibility to /obj/screen/splash

* Fix the shit

* Update gitignore

* Smooth transition from last map

* Better check

* Missed this map rotate check

* Remove these checks too

* Prep for a future request by @kevinz000

* Fix z2 line endings

* Solution for custom .dms

* Rename some things, trim some fat

* Fixes default map_config

* Remove stale comment

* Delete the previous config after loading

* Don't try to open a non-existent file

* Delete the old rotator script

* And references to it

* Line endings

* More line endings

* Del checks from when m-config may have not existed

* LINE ENDINGS

* Update the default map config

* Map load error checking for what it's worth

* Small cleanup

* For case sensitive

* File systems

* Strip maprotate stuff from build script

* Spruce up the _maps tree. Compile some empty space

* Make travis simpler

* LINEARU ENDARU!!!

* tgstation TWO!!!

* Lowercase mine type

* Dummy dm's for testmerging

* Fixes job ordering

* If ghosts wanna watch the map load so be it

* Let them know what's going on

* Fixes z-transitions

* Optimize z expansion further

* Remove this old var

* Fix wiznerd teleportation

* Rmove butt

* Does the thing

* Moved temp configs to the data dir

* Un-touch gitignore

* Forgot templates.dm

* Forgot to include the includer

* Fair enough

* SILENCE IMBECILE!

* @Cyberboss still a fuckboi

* Speed things up a bit

* Fix a potential bug with the error message

* Whatever
2017-03-07 10:45:31 +13:00
kevinz000
41d66d244b Update configuration.dm 2017-02-26 03:28:07 -08:00
Jordie
c8d84415ce wow whoops can't believe i made this mistake 2017-02-15 21:13:22 +11:00
Cyberboss
f6c68de269 Adds test merged PR title and author to the revision data (#23359)
* Add github repo id to config

* Makes sure testmerge has no nulls

* Enables downloading of PR details to revdata

* Add PR details to testmerge messages

* Fix some things

* user -> org

* Quotes

* FUCKING BYOND

* Something that sorta works

* Sanitization

* Thats the field I wanted.

* Less >

* Further sanitization

* The copypasta was real

* Remove duplicate PR lines

* Once more into the breach lads

* Fix the shit

* REEEE

* Extra error checks

* Remove dupe command logging

* Fix another line break

* Logging and shitfixes

* Revert "Remove dupe command logging"

This reverts commit 8d74d098aa74310626b9cc27c56bc163421b12ac.

* Use wget instead?

* Refactor into proc

* Security

* More security

* I can't spell

* UNIX memes
2017-02-15 09:48:36 +01:00
Leo
9c6803ae19 Ports Paradise error handler, with in game runtime viewer! (#24036)
* Ports paradise error handler, with in game runtime viewer!

* Changes to the old runtime error and removes inerror reference

* Oops

* Adds a wrapper for world.log so it displays both in the runtime diary and in DD window
2017-02-14 11:39:31 +11:00
Jordie0608
631b7346a7 adds distinct server sql name config 2017-02-09 17:58:10 +11:00
Kyle Spier-Swenson
177fe31d9e Protects the protected config (#23474)
If you know the refid of this (easy to guess, it would be the same as the configuration datum + or - a few.) you can edit it.

This fixes that.
2017-01-31 09:39:23 +01:00
Kyle Spier-Swenson
e78185c968 Adds a topic limiter. (#23478)
* Adds a topic limiter.

This appiles to all non-admins, the rate is configurable but defaults to 10 in any second and 100 in any minute.

Hitting the minute limit causes a notification to go to admins (once per minute)

The user is always notifed when a topic is ignored so they know whats going on. If they trigger a notification to admins they are told about this as well.

* This makes more sense
2017-01-30 09:20:08 +01:00
Cyberboss
ab91a040a0 Does what the StonedOne says 2017-01-19 15:55:56 -05:00
Incoming5643
8894c0c55d Fixes some accidental deception with the panic bouncer (#22530)
* by MSOian request, some panic bouncer tweaks

* late night coding is reckless coding
2016-12-28 21:36:21 +13:00
AnturK
d818a33a6a Makes gamemode odds show % at current population (#22437)
* Makes gamemode odds show the % at current population

* Improvmets, probably broken
2016-12-28 09:04:17 +13:00
Incoming5643
845b4f56bb Adds the twitterize proc, so that the bird may live forever (#22269)
* Adds the twitterize proc, which takes a list of strings and turns it into a plaintext newline seperated list of 140 or less quips.

* makes the nonfunctional code less nonfunctional, but still not completely functional

* Almost functional!

* We've reached theoretical functionality!
2016-12-21 09:07:04 +13:00
coiax
2426bcb7d9 Adds "weighted random" AI law config (#22081)
* Adds "weighted random" AI law config

- Streamlines some duplicated code for law config stuff
- Makes a new "weighted random" option for AI laws, where an AI has a
random lawset, but some lawsets are more common than others.

80% normal, 20% quirky.

For those unwilling to source dive, here are the weights:

- 32% Asimov
- 12% Asimov++
- 12% Corporate
- 12% Robocop
- 12% Paladin

- 4% Maintain
- 4% Reporter
- 3% Hippocratic
- 3% Live and Let Live
- 3% Peacekeeper
- 3% Drone

* Law weights are now in the config file
2016-12-13 13:42:35 +01:00
oranges
333a57dad5 Merge pull request #21953 from Incoming5643/panic_bouncer
The panic bouncer
2016-12-07 22:26:56 +13:00
oranges
4f848deb43 Merge pull request #21931 from Incoming5643/stop_making_me_be_productive
Server defined round populations / support for roundtypes that only run in low populations
2016-12-06 09:10:31 +13:00
Incoming
44c52a8348 requested changes 2016-12-04 22:09:12 -05:00
Incoming
e0324a6fc8 If a server has both a linked server and the panic bunker on, you can now choose to redirect new players to the linked server instead of denying them outright.
You shouldn't use this if BOTH servers are panic bunkered, obviously.
2016-12-04 21:27:17 -05:00
oranges
f3acff4706 Adds a ckey whitelist, stripping out some dead code (#21875)
* Adds a whitelist, stripping out some dead code in the process

Old job whitelist that wasn't used has been removed.

Config has been repurposed, uncomment USEWHITELIST, only ckey's in
admins.txt or whitelist.txt in the config will be allowed to connect to
the server

* More examples

* Add a guy

* Update whitelist.txt

* Put him in
2016-12-04 15:33:15 +11:00
Incoming
dc1f62fd4d You can now define a maximum number of players for a roundtype if you so desire, but no round type currently does this.
Server owners can now futz around with the minimum / maximum number of players for roundtypes via game_options.txt
2016-12-03 22:55:28 -05:00
Shadowlight213
c2d0cf3066 Allows the possible roundstart random AI laws to be customized in config. (#21414) 2016-11-10 09:27:57 +13:00
MrStonedOne
37f3b275d1 Fixes hub not taking effect in certain edge cases. 2016-10-10 11:11:45 -07:00
MrStonedOne
44f5632299 Adds config option for hub, removes hub.dm, adds toggle hub admin verb 2016-10-08 17:47:37 -07:00
Shadowlight213
43e3975b10 Reworks the minimap cache system
If minimap generation is disabled, the system will now first try to load the map from its cache, and failing that, try to load it from backup minimap files
Also adds a config for space ruin budgets
2016-09-11 01:11:16 -07:00