Commit Graph

23 Commits

Author SHA1 Message Date
xxalpha
688137c7dc icon smooth ss
adjustments

adjustements

atharrachaidhean
2016-03-12 23:57:45 +00:00
AnturK
56d2a34201 Splits beds and chairs
Adds deconstruct structure helper
Moves chair sprites from objects.dmi to chairs.dmi
Fixes check shields passing proper flags on unarmed attacks
Makes stools and chairs able to be picked up
2016-02-18 17:55:38 +01:00
xxalpha
7c0c66dba3 Merge remote-tracking branch 'upstream/master' into urange 2016-02-17 14:21:29 +00:00
AnturK
dcf5bfb273 Holodeck fixes 2016-02-12 14:03:36 +01:00
Bjorn Neergaard
ccc229a157 Fix bad checks in holodeck 2016-02-04 16:29:23 -06:00
xxalpha
9154e6cbf2 ultra range again 2016-02-03 07:58:41 +00:00
xxalpha
062cb76e29 Merge remote-tracking branch 'upstream/master' into thanksfortheheadacheswj 2016-01-30 19:45:45 +00:00
xxalpha
83a4491756 Space icon state function is a define. 2016-01-30 19:44:20 +00:00
Firecage
7f96592b87 Merge Conflict Fix 2016-01-27 13:29:38 +02:00
xxalpha
af7059e1f3 Divide beach coast icon into two. 2016-01-17 23:26:43 +00:00
Firecage
754491ce4c Changes relatives paths into absolute paths and makes some if()'s better 2016-01-17 01:36:56 +02:00
tkdrg
c64430a0fd Merge pull request #13996 from AnturK/fixfixfix
Minor fixes
2015-12-26 10:23:21 -03:00
AnturK
72bc9591a2 This is bit better. 2015-12-26 14:10:09 +01:00
KorPhaeron
a0923daa0e Removes NOSHIELD 2015-12-20 15:21:58 -06:00
KorPhaeron
d8a37204e7 Makes burn_state use defines 2015-12-13 05:36:55 -06:00
duncathan salt
0472592b97 Merge pull request #13327 from KorPhaeron/reactive
check_shields() refactor
2015-12-07 19:58:17 -06:00
Vincent
16303c1c1f Changes flag name from ABSTRACT to NODECONSTRUCT
Removes holo-tables and holo-windows since those typepaths are no longer needed.
Updates Z2 to reflect this.  Removes spurious tag tags in Z2.
2015-11-30 20:26:03 -05:00
KorPhaeron
fab3cdc3a2 Cleans up copypaste, adds missing block chances 2015-11-30 16:39:02 -06:00
KorPhaeron
2609adb29d Blocking overhaul 2015-11-30 16:22:31 -06:00
Vincent
7bfa03a5ee Fixes #13277 Lasers beams spawning after the holdout sim ends 2015-11-28 17:39:02 -05:00
Vincent
026e6ee772 Sets up the the ABSTRACT flag to be used by machines and structures that should not be disassembled or break into parts.
This is specifically used by the holodeck for things that should be immune to disassembly.

Fixes invisible windoors in the holodeck.
Standardizes the fire axe's interaction with windows.
Fixes a runtime with holodeck tiles getting broken or burned.
2015-11-26 21:11:54 -05:00
Incoming
1f9f0dfc40 Adds subtypesof(). It's shorthand for typesof(path) - path.
Replaces typesof(path) - path with subtypesof(path) in obvious places. I was a bit conservative, there's probably a few more places that could use this.
2015-11-16 18:55:57 -05:00
Vincent
faf5ddaceb Holodeck refactor and Enchancements
Moves holodeck code to modules/holodeck.  Repaths holodeck structures a little.  Cleans holodeck code and prepares for additional features (multiple holodecks, etc).  Should fix #4828.

Necessary map bugfixen for Asteroid, Disc, Dream, Meta, and TG.
Adds Lounge, Emergency Medical, pet center, and holdout room to the rec holodeck.

All items spawned by the holodeck will do only stamina damage, except when emagged.  This allows emergency medical to be staffed with scalpels and bonesaws and such.  Emergency medical has some functioning equipment but the only drugs available are in the sleeper.
2015-11-15 20:23:23 -05:00