Cheridan
94c72605e2
Merge pull request #4990 from Ikarrus/deathsquads
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Make Deathsquad button can be used more than once
2014-09-30 12:55:50 -05:00
Remie Richards
219864312a
Merge pull request #4988 from Miauw62/420
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Fixes a bunch of saycode things.
2014-09-30 10:23:23 +01:00
Cheridan
7e8e728d85
Merge pull request #4986 from Ikarrus/gangfixes
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Gang Mode fixes and improvements
2014-09-29 10:33:17 -05:00
Cheridan
a42e99186c
Merge pull request #4987 from Ikarrus/memospam
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Fixes Issue with Deleting Memos
2014-09-29 10:20:31 -05:00
ikarrus
b3e4bf8b7d
Admin message also says what the mission is
2014-09-27 16:58:27 -06:00
ikarrus
adb66f2264
Make Deathsquad button can be used more than once
2014-09-27 16:56:33 -06:00
Miauw
f0ddaf7d8e
Merge branch 'master' of https://github.com/tgstation/-tg-station into 420
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Conflicts:
code/modules/admin/admin_verbs.dm
2014-09-27 16:09:31 +02:00
Miauw
77584d4a7d
Fixes a bunch of saycode things. Objs can now hear radio talk.
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Added a proper strip_html() function.
Fixed #4959
2014-09-27 16:06:06 +02:00
Swag McYolosteinen
d9ee81bb96
Merge pull request #4815 from phil235/AudibleMsgFix
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Simplifying audible messages
2014-09-27 15:01:56 +02:00
ikarrus
4b1deb2252
fix
2014-09-26 22:48:23 -06:00
ikarrus
ab0a698421
Fixes Issue with Deleting Memos
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It was logging every memo as being deleted every time any memo was deleted.
2014-09-26 22:44:50 -06:00
ikarrus
131b5ee0ec
- Removes the useless has_been_rev var
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- Reworded intercept report to discourage security from inadvertently causing a gang to win.
- Recaller use is logged
- Made the text explaining membership visibility more visible
2014-09-26 21:37:07 -06:00
Remie Richards
cc85f44ccb
Merge pull request #4900 from MrStonedOne/erroageinjudgement
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Fixes some "erros" in the database system
2014-09-26 23:41:37 +01:00
phil235
3248e23887
Merge branch 'master' of https://github.com/tgstation/-tg-station into AudibleMsgFix
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Conflicts:
code/modules/recycling/disposal.dm
2014-09-25 18:45:53 +02:00
phil235
7afbd3345b
Replacing some hearers(...) with get_hearers_in_view(...).
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Renaming Make Sound to Object Say.
Switching deaf_message in audible_message proc to last argument.
Replacing some "for(mob in hearers)+show_message" with audible_message()
2014-09-25 18:22:27 +02:00
Swag McYolosteinen
9409ab2b65
Merge pull request #4932 from Ikarrus/tdomereset
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[MAP] Adds a reset button for the Thunderdome
2014-09-24 17:14:51 +02:00
Ikarrus
0df3819664
logs will show if mobs have been deleted
2014-09-24 09:05:24 -06:00
Cheridan
ff5ec967eb
Merge pull request #4917 from Jordie0608/plastiqueisoldfrechforplasticexplosives
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Standardizes name and path of plastique/plastic explosive/c4 to C4
2014-09-23 09:02:43 -05:00
Swag McYolosteinen
9fc6fccf17
Merge pull request #4616 from Ikarrus/revvsrev
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Gang Mode for TG
2014-09-22 20:28:47 +02:00
ikarrus
21e05774e4
Adds a reset button for the Thunderdome
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You have the option of deleting mobs or leaving them alone.
Requested by @Hornygranny
2014-09-21 20:37:29 -06:00
ikarrus
eabe1f4491
Resolved conflicts and addressed maintainer feedback.
2014-09-21 15:30:54 -06:00
MrStonedOne
6c0c3d3df8
Removed database specifications since this is handled by connecting to a database context.
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This should fix some runtimes only downstream server providers were getting because their database isn't named test (default is feedback
2014-09-21 05:26:58 -07:00
Jordie0608
facb2744cb
Standardizes name and path of plastique/plastic explosive/c4 to C4
2014-09-21 17:34:26 +10:00
Miauw
e66f74439a
Fixes radio MMIs turning exofabs into radios.
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Also removed the obsolete GLOBAL_RADIO_TYPE variable.
2014-09-20 15:19:29 +02:00
MrStonedOne
e21ed011af
Fixes some erros in the database system
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Replaces erro_ with a configurable table prefix system
Defaults to erro_ if not configured, but configuation files default to SS13_
2014-09-19 13:37:58 -07:00
Aranclanos
fb15795f2b
Revert "Players Jobbanned from Antagonist Roles cannot be spawned as, or converted to, them"
2014-09-19 13:38:10 -03:00
ikarrus
7c32420497
Resolved conflicts and added my yml changelog file
2014-09-19 09:30:59 -06:00
Remie Richards
49bf678e7f
Merge pull request #4440 from Ikarrus/antagjobbans_actually_worth_a_damn
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Players Jobbanned from Antagonist Roles cannot be spawned as, or converted to, them
2014-09-19 16:00:29 +01:00
Cheridan
de6edfc1c6
Merge pull request #4818 from Incoming5643/summoneventfixerspecial
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Magic Mania 1.75 Appendix A: lets get comparitively reasonable
2014-09-16 09:09:40 -05:00
Alex
6a083ecda0
Merge pull request #4835 from Aranclanos/Entered
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Entered() cleanup
2014-09-16 12:12:04 +01:00
Aranclanos
53f48fa599
Cleaned up the turf Entered() procs:
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-Removed check for infrared beams. (it checked each time that anything moved)
-Removed 'movement_disabled' check, the verb is also completely removed.
For space Entered() turfs:
-Removed check for meteor
Now meteors and immovable rods will use the same proc to determinate their start and finish, while moving they'll check in which z level they are, deleting themselves if they leave it.
-Removed spawn() to move objects being pulled between z levels
Replaced the step() from mob pulling movement code and replaced them with Move()
For asteroid Entered turfs:
-Removed check for mining cyborgs, now it will be next to the janitor borg check to clean the floor.
Mecha code got a small clean, removing the Entered() calls from there.
2014-09-15 03:26:58 -03:00
phil235
8d6ee69a36
Fixing issue where people can't hear their own emotes while inside lockers and the audible messages when also in the dark. Removing object_talk() proc (obsolete).
2014-09-14 16:17:16 +02:00
Alex
1431e64477
Merge pull request #4781 from Jordie0608/niknaksaystickymayhemisnotprofessionalyethetalksaboutpooping
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Removes log_adminwarn
2014-09-14 13:14:22 +01:00
Incoming
a8737f8ae4
Stops the exponential hell of petsplosion happening more than once a round it turns out we didn't need 6000 mice
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Reduces the lava event from "lets slay all idlers and stop all action for 2 minutes" to "lets greviously wound all idlers and stop all action for 30 seconds"
Makes summon magic/summon guns work fine without a mob attached, this prevents a runtime and some odd messages to the admins
Makes the inviciblity text jive better.
2014-09-14 03:36:38 -04:00
phil235
87d7c9e91e
Create the audible_message() proc to replace most instance of " for(var/mob/M in hearers(...) show_message(..., 2)"
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fixing typos and missing emotes in emote lists.
2014-09-14 01:15:15 +02:00
ikarrus
9b8322c19d
Shuttle Call/Recall Tracing in Announcements
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- Emergency shuttle call/recall announcements will say when a tracing attempt has been successful, as well as explicitly telling players how to view them
- Clarified language further on how emergency shuttle tracing is done
- Increased tracing success rate from 60% to 70%
- Removed a lot of duplicated code by moving all the priority_announce() calls to incall()
2014-09-13 12:50:38 -06:00
Jordie0608
a1de281338
Removes log_adminwarn
2014-09-11 17:35:28 +10:00
Jordie0608
272787615d
Makes show attack log only ask once
2014-09-11 11:39:07 +10:00
Alex
9d2e1ffafd
Merge pull request #4630 from Ikarrus/nukeopsetup
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Nuke Ops Update
2014-09-06 19:10:38 +01:00
Alex
5e367a0e37
Merge pull request #4635 from Jordie0608/petitiontobanaranfromaranfrommakingmemos
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Logging to add/remove memo
2014-09-06 19:07:54 +01:00
Alex
53e7981a98
Merge pull request #4698 from Ikarrus/roundendreportbugs
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Fixes Round-End report bugs
2014-09-06 19:04:27 +01:00
ikarrus
c22a44d676
Fixes Round-End report bugs
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- Fixes #4664 New Players won't get the "you did not survive" message
- Shift duration minutes will never neve have more than 2 digits (Same thing has been done for the Round Duration timer in Check-Antags Menu)
2014-09-04 21:05:07 -06:00
Firecage
cee3e7e7b7
fix3
2014-09-04 16:18:38 +02:00
Firecage
0b129fb646
fix2
2014-09-04 16:00:45 +02:00
ikarrus
dbf7392649
Every time we would have pulled a random ghost into a mob, we will poll the ghosts for volunteers first.
2014-09-03 23:36:23 -06:00
Firecage
6d259e10ec
Spanclass fixes
2014-09-03 20:00:35 +02:00
Jordie0608
a72b0dddad
Made this actually work
2014-09-01 22:27:03 +10:00
Jordie
b3e7e25631
Logging to add/remove memo
2014-09-01 20:39:12 +10:00
ikarrus
3e4378f75f
- A leader will always be chosen
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- Nuke ops will all stop spawning on the same spawn location (TC management console)
2014-08-31 21:27:32 -06:00
ikarrus
908cac5ac0
Quick-Create Nuke Ops Actually Working
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- A nuke will actually spawn with them
- The armory closet (pinpointers, etc) will actually spawn
- Cleaned up code
2014-08-31 19:27:41 -06:00