## About The Pull Request
#71908 this pr breaks modsuit icons before the first time they seal by
making the icon state be skin-standard-part
this fixes that by making them use base_icon_state instead of initial,
and also puts that in other places to reduce hardcoded stuff
## Why It's Good For The Game
le bug is le fix
## Changelog
🆑
fix: fixes modsuit icons
/🆑
* Adds a base modsuit chestplate allow list, cutting down on copy paste
* Allows Jetpacks to work while equipped to a de-hardcoded slot_flags list
* Allows the Captain's jetpack to fit on space suits and MODsuits by default
* Makes the Captain's jetpack fit on the Suit storage slot.
Doubles the range of the MOD Pathfinder AI
Fixes modules rendering below the suit.
Adds the ability for modules to be used when inactive.
Documents/cleans up some code.
Updates some old descriptions and explains some concepts better.
Armor Booster and Ash Accretion can no longer boost your speed over no slowdown at all.
Makes flashlight module start with 4 instead of 3 range, so it's better for people that don't know about configuration.
Doubles t-ray module range, from 2 to 4 (t-ray scanner is 3).
Puts the noslip module lower in progression, lowers its' price to 2.
New sprites for the magnetic harness module by Onule.
Brings back the holster module, it can now be used when the suit is inactive, can be printed with security suit research.
Adds the power kick module for the ERT Commander. It's a powerful kick.
Sorts MODsuit icon files into clothing and modules
Makes it so modules (specifically armor booster here, but also the loader arms and ash accretion) can be colored like the control unit. and also lets them use any icon file for the overlay, so downstreams dont suffer
Resprites the Syndicate MODsuit to a sleeker design, also abandoning the armor booster cutting like a third of the sprite out, instead its similar to the elite suit, where being in space mode just gives you a different helmet design, being slits rather than eyes
About The Pull Request
Removes Dynamic Hair Suffixes + Included files
Why It's Good For The Game
Facial hair suffixes went unused, @Twaticus and the spriting team are planning something new for hair that is not going to use this horribly underused and just kinda like, bad system
Changelog
not player facing