* Mob Initialization
* new_player Repath
* Fix the dme
* Fix the shit
* Fix a loc
* Fix another loc
* But, in my haste, I forgot the cola!
* Another loc
* ANOTHER LOC
* Further docs
* Where'd that s come from
* Fix shit
* Better
Unless we get a clothing item that can be worn on the head, and the
ears, and only protects from loud noises in one of the configurations,
this isn't going to be an issue.
Frees up another flag slot, all hail the secondary flags.
🆑 coiax
add: Glowsticks can now be found in "Swarmer Cyan" colors.
/🆑
because apparently adding the colour cyan to swarmers was too potential
to cause meta or some shit idk
* Devils made via event can no longer ascend.
Admins can control whether or not a devil may ascend via traitor panel.
* Adds logging
* Fixes#21326, Fixes#21321
* Fixes compile error, removes dead code.
* Moves logging to where it's supposed to be.
* Arch devils can now destroy walls with pitchfork.
* Fixes compile error.
* Summon dancefloor can't be used to break down walls.
* Improves disco floor wall check
* Fixes traitor panel for devils.
* refactors human attack_hand
* Fixes compile error
* Devils now respawn with clothes.
* Stacks automatically merge on Initialize
🆑 coiax
fix: Stacks of materials will automatically merge together when created.
You may notice differences when ejecting metal, glass or using the cash
machine in the vault.
/🆑
Okay, so instead of just obsessively checking every time we make a
stackable item to see if anything stacks (which not everything does
anyway), we put the check in Initialize. Obviously, you can't merge into
a full stack, so it just goes down the line.
Objects are allowed to qdel() in New/Initialize, we made that a thing
that was possible.
Also some generic code cleanup, mostly returns into `.`
* Don't reuse variable names
* New Chaplain traitor item: Haunted Magic Eightball
🆑 coiax
add: Toy magic eightballs can now be found around the station in
maintenance and arcade machines. Ask your question aloud, and then
shake for guidance.
add: Adds new Chaplain traitor item, the Haunted Magic Eightball.
Although identical in appearence to the harmless toys, this occult
device reaches into the spirit world to find its answers. Be warned,
that spirits are often capricious or just little assholes.
/🆑
* Compiles, fixes the bugs
* Adds toy eightballs to loot, toys; adds haunted to uplink
* Every 3 minutes
* Noiseless, random haunt, limited stock
* Added sprites for eightball
* Removed notice to replace sprites
* Librarian only