Commit Graph

9 Commits

Author SHA1 Message Date
Mervill
1b353d3cc4 Fixes russian revolver ammo displaying incorrectly (#22253)
* clean up the russian revolver code

* woops
2016-12-18 19:57:26 +13:00
Kyle Spier-Swenson
dedb16826e Speeds up world init. (93s -> 49s) (#21992)
* Speeds up world init.

* Armor is now new inited for obj and the first level of subpaths.
* Actions is now lazyinited and deleted with empty.
* Actiontypes is now only inited when actually used and deleted once it pre-fills actions with the action buttons.
* Pipes now prefill their node list(s) in new() using new /list/ (count) syntax to speed up the list initaliztions and remove the init proc.
* Pipes no longer store their item version, instead creating it on the fly when deconned
* Walls no longer store their metal stacks, instead creating it on the fly when deconned.
* obj, walls, floor, plating, item, machinery, structure, pipe, pipenet, atom, and movable no longer have an (init) proc. (along with a few other smaller examples)
* Atmos can pass checking is now a var with the ability to have a proc be call in advance cases.
  * (as a side effect, I had to fix a few things that were calling atmosCanPass rather then using the pre-calculated list, this should speed up chemfoam and flame effects greatly)

* Reverts upload limit
(remind me one day to defuck this, it could easily be a config thats not editable by vv to make changes easier)

* Makes apc update icon a bit faster.
APC new is some what high on the profile of world init, still not sure why, but this stood out as a waste of cpu so i fixed it.

* Fixes runtime with atmos backpack water tanks.

* Makes smoothing faster (and fixes turfs smoothing twice at init)

* Makes apcs init faster by replacing some spawns with addtimer

* fix transit turfs.
2016-12-08 21:50:15 +13:00
Razharas
364964b5d5 Merge pull request #21818 from Thunder12345/tankplsgo
Added Anti-armour Launcher
2016-11-30 18:13:47 +04:00
Mervill
b5578df27d corrects some defs without leading slash (#21843) 2016-11-30 20:05:14 +13:00
Thunder12345
8959238828 Antitank Launcher 2016-11-28 16:46:30 +00:00
Joan Lung
78e03d4386 Merge pull request #21534 from lzimann/summonlesserspell
Adds the spell Arcane Barrage to wizards
2016-11-14 14:48:04 -05:00
uraniummeltdown
3bd538a1b3 Adds raw TC to uplink and 10mm ammo variants (#21498)
* adds raw telecrystals to uplink, can be used to refill uplinks and uplink implants, adds 10mm variants to uplink for traitors and nuke ops

* grammar
2016-11-14 19:02:40 +13:00
Lzimann
9d23e5ab3c Changes the Lesser Summon guns to Arcane barrage. 2016-11-13 17:30:42 -02:00
phil235
b7efc2cef4 Make energy guns able to use burst fire. (#21005)
* Make energy guns able to use burst fire.

* Changed obj/item/weapon/gun/projectile to /gun/ballistic and the name of the folder from "projectile" to "ballistic" to avoid confusion between actually projectiles and guns.

Syringe gun, energy guns and magic guns can now use burst fire.

* fixing merge conflict shit

* fixing map conflicts

* more map conflict fix

* two tiny fixes.

* tiny tweak

* fixing merge conflicts.
Moving the practice mini egun to the gun module.
Renamed nuclear.dm to energy_gun.dm

* map conflict fixes
2016-11-02 16:16:21 +13:00