Commit Graph

10 Commits

Author SHA1 Message Date
SkyratBot
e63bb39ac9 [MIRROR] Fix Transparent Floors Multi Z clipping [MDB IGNORE] (#10523)
* Fix Transparent Floors Multi Z clipping (#63878)

Fixes #63770 (Objects on Lower Z level appearing on top Z level when under glass tiles)

This fixes some MultiZ issues that were discovered after I made #62875 (566b9ee1d8). I never setup a new plane for the transparent turfs and because of this any objects, icons, or sprites that were offset from the boundary of the turf would make any bottom Z level stuff appear on the current Z level.

We want stuff to look normal.

* Fix Transparent Floors Multi Z clipping

Co-authored-by: Tim <timothymtorres@gmail.com>
2022-01-08 02:43:42 +00:00
SkyratBot
39b9e3aefc [MIRROR] Fix Turf Transparency for MultiZ [MDB IGNORE] (#10349)
* Fix Turf Transparency for MultiZ

* Fixing some conflicts

Co-authored-by: Tim <timothymtorres@gmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-01-03 20:38:30 +00:00
SkyratBot
d79a997673 [MIRROR] Traits given by Elements now have element trait as their source. [MDB IGNORE] (#9110)
* Traits given by Elements now have element trait as their source. (#62134)

Hopefully the code is more organized and consistent this way.

* Traits given by Elements now have element trait as their source.

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2021-10-28 18:23:44 -04:00
Gandalf
885a01cb6b Update turf_transparency.dm 2021-10-04 00:28:08 +01:00
Gandalf
b20ccec2b3 E (#8549) 2021-10-02 02:30:21 +01:00
SkyratBot
e53223022a [MIRROR] Fixes a turf signal unregistration I missed, makes the transparent turf element detach (#6813)
* Fixes a turf signal unregistration I missed, makes the transparent turf element detach (#60064)

* Forgot to patch this up, the transparency element both does not detach on parent destroy, and with the new signal changes leads to signals persisting, which is bad and ick. This fixes that

* Fixes a turf signal unregistration I missed, makes the transparent turf element detach

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-07-10 14:08:34 +01:00
SkyratBot
00519c0c1a [MIRROR] Turns lighting objects into a datum, makes all lighting be performed with an underlay. big maptick fix very good! (#6286)
* Turns lighting objects into a datum, makes all lighting be performed with an underlay. big maptick fix very good!

* Mirror!

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
Co-authored-by: Funce <funce.973@gmail.com>
2021-06-14 18:43:14 +12:00
SkyratBot
f5478b7dce [MIRROR] Allows the connect_loc element to have a listener different from the tracked object (#4818)
* Allows the connect_loc element to have a listener different from the tracked object (#58276)

* Allows the connect_loc element to have a listener different from the tracked object

Co-authored-by: Emmett Gaines <ninjanomnom@gmail.com>
2021-04-11 03:51:14 +01:00
SkyratBot
135e659aab [MIRROR] Makes Metalgen Unrecycleable (#2111)
* Makes Metalgen Unrecycleable (#55417)

* Makes Metalgen Unrecycleable

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2020-12-10 10:47:01 +00:00
SkyratBot
30fc6c78ac [MIRROR] Turns transparency for turfs into an element, and gives it to datum materials. (#1567)
* Turns transparency for turfs into an element, and gives it to datum materials. (#54250)

* Turns transparency for turfs into an element, and gives it to datum materials.

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2020-11-04 00:33:49 +00:00