Commit Graph

61 Commits

Author SHA1 Message Date
Gandalf
4375bd7432 The Opposing Force (OPFOR) - Ready for review/testing (#10093)
* OPFOR PART ONE

* 0

* E

* E

* 0

* E

* e

* Update opposing_force_datum.dm

* E

* E

* Admin stuffs

* Admin control GUI

* E

* Chat

* 0

* Update opposing_force_datum.dm

* System messages, better admin chat procs, UI fixes.

* Update _basemap.dm

* who thought holding a ref to the client was a good fucking idea?

* 0

* Update opposing_force_datum.dm

* Update modular_skyrat/modules/opposing_force/code/opposing_force_datum.dm

* Equipment tab

* equipment part 2

* Tidy up, finishing up equipments panel, some font fixes

* clarity and continuity

* Update opposing_force_datum.dm

* more logic fixes

* Update opposing_force_datum.dm

* weeee

* Update opposing_force_datum.dm

* chat commands

* 0

* ee

* Update opposing_force_datum.dm

* Itemspawning

* Assassinate objectives only need one kill

* new commands

* Update opposing_force_datum.dm

* f

* weee roundend report

* E

* ew

* E

* E

* more fixes

* E

* E

* Update opposing_force_datum.dm

* Update opposing_force_datum.dm

* Fixes

* request opfor

* Update admin_procs.dm

* Update adminhelp.dm

* Update opposing_force_datum.dm

* fex

* admin info panel, approve checks, queue position checks

* panel improvements, better logging format

* Barboza equipment list Vol 1 (#10386)

* Update opposing_force_equipment.dm

* silly little changes to the silly little code

i doubt this will be seen by anyone teehee

* OpFor Prep Balance

Shotguns have been prepped into opfor catalog. Model 23-37 is now an 8 rounder pump action, M2 is untouched as a semi auto peacekeeper variation and SAS14 is semi auto as it was meant to be

* OpFor Prep Balance

Shotguns have been prepped into opfor catalog. Model 23-37 is now an 8 rounder pump action, M2 is untouched as a semi auto peacekeeper variation and SAS14 is semi auto as it was meant to be. 23-37 keeps its beanbag load while M2 comes with slugs as a proper combat shotgun

* Gear Pass 1

* Mag Variety for SAS14

Since its gonna be an opfor exclusive why not add some choices. Refilling its ammo is nigh impossible so here comes new mags!

* Gear Pass 2

yes I 'code' in github web

* Gear Pass 3

just martial arts and some stuff for today, tomorrow i add the discord suggestions

* opfor equipment up the ass

woo spider

* descs for everyone

* g357

* altyn

* Gear Pass 4

syndicakes and nri

* Item Variety Document for Opfor

* gunman loadout

* gunman update

* Gear Pass 5

gear harder

* Update opposing_force_equipment.dm

* big typo fuckup fix

* lcoat desc fix

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* Update modular_skyrat/modules/opposing_force/code/opposing_force_equipment.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* Update modular_skyrat/modules/opposing_force/code/opposing_force_equipment.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* Update modular_skyrat/modules/opposing_force/code/opposing_force_equipment.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* Update modular_skyrat/modules/opposing_force/code/opposing_force_equipment.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* Update modular_skyrat/modules/opposing_force/code/opposing_force_equipment.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* Update modular_skyrat/modules/opposing_force/code/opposing_force_equipment.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* Update modular_skyrat/modules/opposing_force/code/opposing_force_equipment.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* DocNameChange

also no more shamwow

* Update opposing_force_equipment.dm

* Update modular_skyrat/modules/sec_haul/code/guns/guns.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* Update modular_skyrat/modules/sec_haul/code/guns/guns.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* Update items.dm

* Update opposing_force_equipment.dm

* Update modular_skyrat/modules/opposing_force/code/items.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* More Categories and Expanded Title

Adds loadouts and explosives tab, increases title limit to 40 instead of 20 for objectives

* Apply suggestions from code review

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

Co-authored-by: dawsonkeyes <76002401+dawsonkeyes@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

* Automatic changelog generation for PR #10386 [ci skip]

* E

* Update opposing_force_equipment.dm

* E

* Update items.dm

* Vol2Remastered (#10413)

* Update modular_skyrat/modules/opposing_force/code/opposing_force_datum.dm

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

* Bye bye high-frequency sword

* Fixed the space cash too

* Review comments

* Update counter.dm

* general antagonist ban

* opfor ban

* Update opposing_force_subsystem.dm

Co-authored-by: ErdinyoBarboza <erdinyobarboza@gmail.com>
Co-authored-by: dawsonkeyes <76002401+dawsonkeyes@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-01-20 04:15:15 +00:00
jjpark-kb
3bc220eae1 borer midround, balance, and objective (#10806)
* borer midround, balance, and objective

* adds borer bannable

* okay fine

* I hate this

* added the cage

* why

* admin foolery

* add borer egg to uplink, 20 at 20 minutes

* add to uplink
2022-01-20 02:15:06 +00:00
SkyratBot
c4c39d70a3 [MIRROR] Removes IAA & IAA pinpointer code improvement [MDB IGNORE] (#10659)
* Removes IAA & IAA pinpointer code improvement (#64008)

Since the gamemode isn't wanted here, even just to maintain (and especially now that progression Traitors are being added which will break IAA even more), I'm gonna give my alternate idea to just remove IAA entirely.
This is also to help downstream, as any plan on just 'adding it downstream' is kinda screwed over by it TECHNICALLY still being upstream, and its code conflicting with my own, even if it is just broken and unmaintained.

* Removes IAA & IAA pinpointer code improvement

* Removes IAA & IAA pinpointer code improvement

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-01-15 22:18:46 +00:00
SkyratBot
f42d424b49 [MIRROR] Removes swarmers from the game [MDB IGNORE] (#10645)
* Removes swarmers from the game

* Removes swarmers from the game

Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-01-15 17:19:18 +00:00
SkyratBot
7d74dadd0d [MIRROR] Removes monkey mode, neuters Jungle Fever into Jungle Flu [MDB IGNORE] (#10504)
* Removes monkey mode, neuters Jungle Fever into Jungle Flu

* Fixing the conflict

* There you go one-click antag

* Whoops forgot one

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-01-09 15:42:53 -05:00
SkyratBot
d6a1ad473f [MIRROR] Allows players to send more visible adminhelps when no admins are on, which'll definitely alert admins [MDB IGNORE] (#9583)
* Allows players to send more visible adminhelps when no admins are on, which'll definitely alert admins

* db portion sorted out

* now it really is

* should work about fine

* one last touch

* well, one more

* also botched comment

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
2021-11-20 22:41:53 +01:00
SkyratBot
db8f7a2059 [MIRROR] Gets rid of the video for bans - Unanimous headmin approval edition [MDB IGNORE] (#9353)
* Removes videos from bans (#62683)

* Gets rid of the video for bans - Unanimous headmin approval edition

Co-authored-by: NamelessFairy <40036527+NamelessFairy@users.noreply.github.com>
2021-11-09 18:26:48 -05:00
SkyratBot
8978adde4a [MIRROR] Add the known alts panel, which prevents suspicious login logs for whitelisted ckeys [MDB IGNORE] (#9306)
* Add the known alts panel, which prevents suspicious login logs for whitelisted ckeys

* fixed

* ops, missed one conflict

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
2021-11-08 22:26:02 -05:00
SkyratBot
45ad3f5e6e [MIRROR] Fixes the issues with the ban video by moving the link to ban appeals to after the video. [MDB IGNORE] (#9316)
* Fixes the issues with the ban video by moving the link to ban appeals to after the video. (#62675)

About The Pull Request

See title.
Fixes #62672
Why It's Good For The Game

Allows us to keep the excellent ban video while nullifying the issue raised in #62672
Changelog

cl
admin: The banning video is now shown before the ban appeals link, instead of after, to improve visibility of the ban appeals link.
/cl

* Fixes the issues with the ban video by moving the link to ban appeals to after the video.

Co-authored-by: Iamgoofball <iamgoofball@gmail.com>
2021-11-08 17:25:58 -05:00
SkyratBot
c5106921a6 [MIRROR] Fix long ban reasons breaking rolebans [MDB IGNORE] (#9169)
* Fix long ban reasons breaking rolebans (#62408)

Fixes long ban reasons breaking rolebans by adding a max length to the ban reason and making sure that the roleban_delimiter is present on a roleban.

* Fix long ban reasons breaking rolebans

Co-authored-by: adamsong <adamsong@users.noreply.github.com>
2021-10-31 20:04:31 -04:00
SkyratBot
7954d664a8 [MIRROR] removes double spaces before symbols [MDB IGNORE] (#9117)
* removes double spaces before symbols (#62397)

This can apparently cause some bugs on occasions, so I thought I might as well try to kill them all.

* removes double spaces before symbols

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2021-10-29 04:14:00 +01:00
SkyratBot
2f2685e36c [MIRROR] Adds an improved ban UX for the end user also quads ->> [MDB IGNORE] (#9073)
* Adds an improved ban UX for the end user also quads ->> (#62222)

Now a short autoplaying video is included, that will explain to the user why they are no longer able to access tgstation resources.

It may be suitable to host the video on tgstation's cdn instead

* Delete made_you_look.md

* Update Dockerfile

Co-authored-by: oranges <email@oranges.net.nz>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
2021-10-27 20:09:39 -04:00
SkyratBot
191533f15e [MIRROR] Fixes 2 issues with the unbanning panel and adds a reban button. [MDB IGNORE] (#8935)
* Fixes 2 issues with the unbanning panel and adds a reban button.

* Long overdue.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf <jzo123@hotmail.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
2021-10-26 22:14:36 -04:00
SkyratBot
d02153829c [MIRROR] Fix runtime when editing bans introduced by untrustworthy code ocelot. [MDB IGNORE] (#9046)
* Fix runtime when editing bans introduced by untrustworthy code ocelot. (#62322)

* Fix runtime when editing bans introduced by untrustworthy code ocelot.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-10-26 17:28:29 +01:00
SkyratBot
ec84d03d09 [MIRROR] FAMILIES 4.0: "fuck it, MRP only this time" (#8420)
* FAMILIES 4.0: "fuck it, MRP only this time"

* F

Co-authored-by: Iamgoofball <iamgoofball@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-28 00:08:13 +01:00
SkyratBot
124ddd7cca [MIRROR] tgui Preferences Menu + total rewrite of the preferences backend (#8153)
* tgui Preferences Menu + total rewrite of the preferences backend

* nah, we dont need to ping those people

* trying to remove the funny stuff

* unmodularizing this

* prefs reset

* this may need to be reverted, who knows

* okay, this part

* perhaps

* EEEEEEEEE

* unsanitary

* E

* Stage 1 + loadout system

* more fixes

* E

* I mean, it launches?

* More fixes and reorganisation

* E

* customisation code is spaget.

* disable ERP prefs

* Update erp_preferences.dm

* Update erp_preferences.dm

* E

* Slowly getting there

* It may be time for help :)

* tri...colors... help

* preferences now pass preferences

* Update dna.dm

* Fuck this man

* missing savefile return, set_species works, removed dumb stuff from updateappearance

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8199

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8224

* https://github.com/tgstation/tgstation/pull/61519

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8278

* e

* le butonAZARAK HELLO

* hhh

* Proper recognition where it's due, MrMelbert!

* EEEE

* examine block

* Better gen hit sounds from whitedream

* final loadout touches, more bug fixes im sure to come

* i said there would be bugfixes

* Update LoadoutManager.js

* Missing preferences in the html menu

* LIVE TESTING PHASE BABY

* Update LoadoutManager.js

* EEE

* LAUNCH TEST FIRE

* Update job.dm

* Update new_player.dm

* 50gb DAY ONE PATCH

* EEE

* Update preferences.dm

* buggle fixes

* Update examine.dm

* >LOOC starts on

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2021-09-23 00:40:37 +01:00
SkyratBot
af4872fa64 [MIRROR] Fix adminban limit permission check (#7937)
* Fix adminban limit permission check (#61172)

this is likely what was intended

* Fix adminban limit permission check

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
2021-09-03 03:56:24 +01:00
SkyratBot
f932d71cc8 [MIRROR] Admins Can Once Again Click Ban Panel Categories to Toggle Their Checkboxes (#7896)
* Admins Can Once Again Click Ban Panel Categories to Toggle Their Checkboxes (#60904)

* Re-Adds Header Checkboxes

- Ban Panel categories can now be clicked to click all the checkboxes in their category
- Adds a new js method called header_click_all_checkboxes whichs clicks all the checkboxes whose class is the hidden checkbox's name

Re-introduces a function that was lost with #60578 (6c4134d1ea) , closes #60903 (Admins being unable to click on the ban category and check all subcheckboxes). The method was largely copied, but was changed to comply with the toggle_other_checkboxes() method introduced with the aforementioned PR by replacing a .checked assignment with a .click() call to ensure that duplicate entries are properly marked

Admins can now click categories to more easily ban people from all entries in that category. Demonstrated below to show that checkboxes are being toggled correctly in all relevant categories

Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>

* Admins Can Once Again Click Ban Panel Categories to Toggle Their Checkboxes

Co-authored-by: Beatrice <83368538+SpaceDragon00@users.noreply.github.com>
Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>
2021-09-01 00:49:39 +01:00
jjpark-kb
4fc56175f2 small warning (#7606) 2021-08-17 16:13:30 +12:00
SkyratBot
b9ca4fb280 [MIRROR] Fixes a minor client disconnection runtime (#7567)
* Fixes a minor client disconnection runtime

* Update sql_ban_system.dm

Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-08-15 23:39:49 +01:00
SkyratBot
91070a797c [MIRROR] Job refactor 2: less hardcoded lists (#7410)
* Job refactor 2: less hardcoded lists

* CRITICAL DEP 1

* CRITCAL DEP 2

* Update nanotrasen_admiral.dm

* Update nanotrasen_admiral.dm

* Update nanotrasen_admiral.dm

Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-08-06 01:42:53 +01:00
Gandalf
b8459813cc EORG bans (#6659)
* a

* HNNNGH SKYRAT EDTY

HNNNGH SKYRAT EDTY

* Update skyrat_bans.dm

* Update skyrat_bans.dm

* a

* Update skyrat_bans.dm

* Update CentCom_skyrat_z2.dmm

* Update skyrat_bans.dm

* Update skyrat_bans.dm

* a

* Update code/modules/shuttle/emergency.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update skyrat_bans.dm

* Update emergency.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-07-06 01:20:55 +01:00
Gandalf
d0bfc4de04 The Nanotrasen Representative (MY WAY) (#6368)
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Ads

* dddd

* a

* a

* a

* Update uniform_digi.dmi

* Update uniform_digi.dmi

* Update uniform_digi.dmi

* Some random new potted plants!

* a

* Update flora.dm

* a

* fixes

* a

* a

* e
2021-06-20 02:23:29 +01:00
SkyratBot
7d1d0e1fad [MIRROR] Refactors most spans into span procs (#6315)
* Refactors most spans into span procs

* AA

* a

* AAAAAAAAAAAAAAAAAAAAAA

* Update species.dm

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-06-16 00:24:49 +01:00
SkyratBot
d695334b39 [MIRROR] allows editing expired and removed bans (#6090)
* allows editing expired and removed bans (#59431)

This is needed for the rare case that the situation described in the ban turns out to be inaccurate, so future searches for the user in the ban db don't lead admins to the wrong opinion.

Creating a situation where the admin has to remember to edit the ban reason before unbanning them is kinda lame

I'd love to make it so only the reason is editable, but that is far too much work for too little benefit.

fixes #59424

* allows editing expired and removed bans

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
2021-06-03 13:55:48 +12:00
Gandalf
4c2f27033d Update sql_ban_system.dm 2021-05-22 02:42:17 +01:00
Gandalf
fe32f46b73 Ghost role bans (#5856)
* a

* Update venus_human_trap.dm

* a

* a
2021-05-22 03:35:54 +02:00
SkyratBot
ea9aed5554 [MIRROR] Replace alert usage with tgui_alert (#5815)
* Replace alert usage with tgui_alert

* a

* Update observer.dm

Co-authored-by: Celotajs <81999976+celotajstg@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-21 00:06:09 +01:00
SkyratBot
9096f96997 [MIRROR] Split malf AI antag datum away from traitor, enable malf AI roundstart ruleset. (#5635)
* Split malf AI antag datum away from traitor, enable malf AI roundstart ruleset.

* AAAAA

* AAAAA

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-13 15:13:09 +01:00
Gandalf
abfb646aa2 Removes assaultops (#4952)
* aAAA

* aaa
2021-04-18 20:47:10 +02:00
Useroth
faf4762e63 [Mostly non-modular] Stuff to accomodate multiple servers talking to the same database, including local/global bans. (#4032)
* Better accomodation of multiple servers using the same database.

* updated the PR number in readme.md

* Updated the database_changelog description.

* Oopsie.

* Cosmetic touch and sql query fixes.

* Opsie wopsie

* Oopsie x2

* Fugg
2021-03-30 07:50:29 +02:00
Gandalf
9235cab2bf Pacification bans + DNR bans + Respawn Bans (#3899)
* basic

* Update sql_ban_system.dm

* Update sql_ban_system.dm

* a

* a

* Update skyrat_bans.dm

* respawn ban
2021-03-05 21:49:40 +00:00
NotRanged
d2a14e374a [Semi-modular] View Latest Ticket ahelp command for players (#2958)
* it compiles \o/

* fixes everything lol

* Removes caveman debugging

* closed_at -> opened_at

Co-authored-by: Ranged <nickvanderkroon@gmail.com>
2021-02-04 17:06:18 +00:00
SkyratBot
7979f4d1b0 [MIRROR] Fully removes devil and affiliated shitcode (#922)
* Fully removes devil and affiliated shitcode (#53612)

Its all over the place, messy, and overall a bad enough gamemode to be removed from rotation.
A rework would have to tear out everything as is so there is no reason to allow the shitcode to live beyond tripping up everything.

* Fully removes devil and affiliated shitcode

* weh

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-09-23 10:00:29 +01:00
ShizCalev
9d846517d9 Fixes Admin Help Tickets not showing the name of the admin who generated a ban. (#52195) 2020-07-14 20:14:38 -04:00
Jordie
61d5549ac3 fix missing comma and argument name in edit query (#52127)
Co-authored-by: Jordie0608 <=>
2020-07-12 03:15:01 +10:00
nemvar
b87f65d95e Converts ALL typepaths to lowercase (#51642)
* Case of lower

* More changes

* Ruins the nice 420 diff, brainfart when doing the second batch of conversions

* More changes

* Next batch. I think

* Converts even more paths

* Restarts bots

* Capital Free Zone

* Come on travis, do something

* Renames areas

* Bots, please stop dying

* Updates CONTRIBUTING.md and updates a few paths I missed.

* APC recgarftzfvas
/obj/item/computer_hardware/recharger/apc to /obj/item/computer_hardware/recharger/apc_recharger
2020-06-17 20:47:57 -03:00
EdgeLordExe
b237791423 HERETICS: Solo Antagonist that grows with power (#51199)
* basic antag items


hey


based


game is on


ree


e


brings back good sprites


eueuuee


eeeeeeeeeeeeeeeeeeee


more


tgui baby


FINALLY


e


Small changes


adds better point s


Finishing touch!


FINISHED

ANTAG FINISHED. FUCKING. FINALLY
grammer


E


E?

* rebuilt tgui

* gamemode fixes

* i love inconsistent var names

* sprootes

* ath review

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>

* Automatic changelog compile [ci skip]

* a shit ton of changes

* Apply suggestions from code review

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>

* sprootes

* more changes ree

* Fixes and upgrades

* sprootes done

* dmdoc compliance

* Apply suggestions from code review

Co-authored-by: Rohesie <rohesie@gmail.com>

* Apply suggestions from code review

Co-authored-by: Rohesie <rohesie@gmail.com>

* mewtewnew revieww ~~

* e

* Automatic changelog compile [ci skip]

* e

* Apply suggestions from code review

Co-authored-by: Rohesie <rohesie@gmail.com>

* E

* autodoc

* E

* Apply suggestions from code review

Co-authored-by: Rohesie <rohesie@gmail.com>

* removed Destroy()

* * 0.5

* bugsquash

* e

* changes to ashlord's rite

* e

e

* e?

* the fuck

* adds station wide alerts for ascension events

* fixes an autodoc

* tgui

* e

e

* removes a redundant line of code

* sickly blade is now normal size item

* changes a line of code in flesh

* no revives for ghouls!

* uwu

* Update code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm

Co-authored-by: nemvar <47324920+nemvar@users.noreply.github.com>

* E

* E2

* Automatic changelog compile [ci skip]

* Makes eldritch cult into HERETICS

* Apply suggestions from code review

Co-authored-by: Rohesie <rohesie@gmail.com>

* E

* unfucks medallions code

* long live list loops

* E

* E

* i love my git crashing

* Magics

* E

* removes TRAIT_GHOUL since it was redundant

* Update code/modules/mob/living/carbon/inventory.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/carbon/inventory.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/carbon/human/species.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/carbon/human/species.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/carbon/human/human_update_icons.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* fixies uwu

* hopefully i fixed all return ..()

* E

* EEEEEEE

* wormie now is refactored

* removes destroy

* Update code/modules/surgery/bodyparts/bodyparts.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Automatic changelog compile [ci skip]

* Update code/modules/mob/living/simple_animal/eldritch_demons.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/antagonists/eldritch_cult/knowledge/rust_lore.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/antagonists/eldritch_cult/knowledge/rust_lore.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* E

* E

* Update code/modules/mob/living/simple_animal/eldritch_demons.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/antagonists/eldritch_cult/knowledge/rust_lore.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/simple_animal/eldritch_demons.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/simple_animal/eldritch_demons.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* E

* E?

* E

* one more

* k

* OH SHIT OH FUCK

* replaces ROLE_ECULT with ROLE_HERETIC and fixes preferences

* REE

* fleshy fixes

* fixes summonings

* REE

* texture fix

* fixes a stupid fucking runtime that i noticed coz i forgot people can be borged. FUCK

* grammer

* nullrods can now remove runes

* HOLY SHIT, HOTFIX NERF

* E

* E

* TEMPORARY SOLUTION TO MAKE HERETICS SPAWN NATURALLY

* Update code/modules/antagonists/eldritch_cult/eldritch_antag.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_book.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_effects.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_items.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* SECOND TEMPORARY FIX

* fixes fixes fixes fixes

* i hope this no longer will qdel summons

* E

* please push this asap

* E

* buffs sickly blade to 17 damage and only allowes culties to use it

* Explanations uwu

* examine changes ree

* e

* E

* )

* E

* E

* Ash fix

* changes to mad touch

* replaces e_cult with heretics and fixes protect objective to suceed when someone suicides

* E

* makes worm code use COMSIG_MOVABLE_MOVED

* replaces bad var names

* makes eldritch knowledge an assoc list

* E

* Update code/modules/mob/living/simple_animal/eldritch_demons.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* what the fuck

* the fuck

* fixies

* EEE

* fixes

* e

* fixes

* mansus grasp slight buff

* changes overall changes

* E

* logging

* changes the eldritch armor into a nicer looking kryson robes

* tgui bundle

* QOL sprites and a spell to contract armsy

* SPRITES

* readds rust floors

* Fixes pointed out by anturk

* E

* E

* E

* Apply suggestions from code review

Co-authored-by: Rohesie <rohesie@gmail.com>

* Cleanup

* Fixes

* E

* EEEEEEEEEEE

* makes heretics a little bit more common

* Update code/modules/antagonists/eldritch_cult/knowledge/flesh_lore.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* EEE

* eee

* E

* E

* Init

* Makes shit more readable

* h

* e

* E

* wounds compatibility patch

* hnng

* rusty better sprite

* turn

* Apply suggestions from code review

Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>

* E

* further renames e

* E

* JS side

* changes reee

* e

* E

* yeesh

* e

* E

* pr

* e

* E

* changes re

* AAAAAAAAAAAAAA

* e

* antag huud

* e

* e

* hnnng

* hnng

* HNNNNG final patch - LAST TESTMERGABLE COMMIT

* HNNG NEVERMIND THIS IS THE LAST TESTMERGABLE COMMIT DONT LISTEN TO LIES BELOW

* e

* FINAL PATCH - MERGE READY

Adds defines, buffs blood siphon a bit so it can utilize wounds and replaces ROLE_CULTIST with ROLE_HERETIC

* forgot about a single debug line aaa

* hnnnhng

* hng

* a!

* aaa

* applies code review

* e

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: nemvar <47324920+nemvar@users.noreply.github.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
2020-06-14 18:10:16 +02:00
Jordie
67e4646d34 Fix for unbanning panel search (#51564)
I tested with general logging on, these parameters were being passed as '' instead from DM's "" to NULL in sql.

i.e.

WHERE	('dave' IS NULL OR ckey = 'dave') AND
	(NULL IS NULL OR a_ckey = NULL) AND
	('' IS NULL OR ip = INET_ATON('')) AND
	('' IS NULL OR computerid = '')

Haven't checked if this is happening elsewhere.
2020-06-11 09:12:37 +12:00
Tad Hardesty
829e95896e Replace BSQL with rust-g, paramaterize all queries (#51255)
cl
refactor: BSQL has been replaced with rust-g, improving SQL reliability and safety.
/cl

Queries were parameterized as much as possible. Careful code read by someone else also versed in SQL would be a good idea. Things seemed fine spot-testing roundstart, library, bans, and polls, but more stress-testing may be useful.

Also updates rust-g to v0.4.5:

    Improved Linux .so detection
    Perlin noise functions

Also updates Travis script to bionic.
2020-06-08 16:00:07 +12:00
Jordan Brown
63e20801ed TGS chat usage cleanup
- Rename send2tgs to sent2adminchat.
- Move both chat procs to SSdiscord.dm.
- Fix bug when sending to TGS4 non-admin chats.
- Add DMdocs
- Improve notify command
  - Store mentions as strings
  - Disable command if config setting isn't enabled
2020-05-23 13:33:09 -04:00
Jordie
248a6fd50c Datum based poll creation and vote handling update (#50843)
An almost complete rework of how creating polls, their data and voting on them is handled.

Instead of repeatedly querying for poll data, running polls are loaded at runtime into poll_question and poll_option datums that stores all the needed variables for both. This datum is then used for creating, editing and accessing poll data. The database is only contacted when saving changes or votes.

Creating polls and options is now done with a html window instead of a series of popups akin to how the banning panel works. The form data is parsed and error-checked before passing to be saved.
This is done in two stages, first time a poll's details are entered and it must be initialized (created as a datum) before options can be added and all of both are saved to the database. Instructions about how this work are shown on the poll creation window.

A new field for polls has been added, subtitles, which is text only shown when a poll is opened by a player instead of on the list of polls. Intended so the actual question text can be kept to only a name and important information about a poll goes in a subtitle.
All polls can now have revoting enabled on them.
Polls can have a starting datetime specified, this can be in the past but why would you do that?
Polls and options can be edited once created, excluding the type of a poll. Doing so will by default clear all existing poll votes. Votes can also be cleared by a button.

The handling of how votes are processed has been adapted for the datum system but is on the whole not functionally that different aside from poll validation not being roughly copypasted across each poll type's vote proc

All poll tables now have a deleted column for retaining 'deleted' data.
poll_question has also gained the columns created_datetime, subtitle, allow_revoting, their function explained above, and a change of idx_pquest_time_admin to idx_pquest_time_deleted_id.

A stored procedure set_poll_deleted has been added. This is called when setting a poll as deleted to avoid needing 4 separate queries from the server or one fairly long 4-way joined 

Create Poll verb is renamed to Server Poll Management
2020-05-11 14:34:51 +12:00
Rob Bailey
c20a04543b Port of Replays from Yogstation (#48579)
* demos (ported from yogstation)

rustg update + write with no format

use external hook for logging

use proper log vars

fix + clarifying comment

don't start the log

release build of rust-g

fix something caught by the lint

Update code/__DEFINES/subsystems.dm

Co-Authored-By: Jordan Brown <Cyberboss@users.noreply.github.com>

Update code/controllers/subsystem/demo.dm

Co-Authored-By: JJRcop <jrubcop@gmail.com>

Update code/controllers/subsystem/demo.dm

Co-Authored-By: JJRcop <jrubcop@gmail.com>

moves hooks out of a dedicated file

len = 0 to Cut(), remove semicolons

untyped loop

* updated rust_g

* 513 updates
2020-04-06 13:15:48 -04:00
Fikou
a59e4fb1b5 merges civilian and service departments (#50142)
* merges the service and civilian departments

* yee haw
2020-03-26 22:05:28 +08:00
Bobbahbrown
0d7ef73b17 Refactors References to IRC to be TGS (#47954)
* TGS updates round 1

* TGS updates round 2
2019-11-30 03:59:42 -08:00
kingofkosmos
52325eda25 Merge branch 'master' of https://github.com/tgstation/tgstation into misc_span_fixes1
# Conflicts:
#	code/game/machinery/Sleeper.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/objects/structures/beds_chairs/chair.dm
#	code/game/objects/structures/lavaland/geyser.dm
#	code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm
#	code/modules/antagonists/clockcult/clock_mobs/_eminence.dm
#	code/modules/paperwork/contract.dm
2019-10-17 06:02:06 +03:00
KomradeSpectre
9ff071af60 Clockcult Removal 2019 (#47057)
* Nanotrasen fires the Wave Motion Gun at the Clock Cult

* Fixes a random changelog appearing from the reebe void.

* Fixes a wrong type reference regarding the bronze sheets in the Lavaland Ruin for it.

* Fixes redundant cells after CC removal in ruin by populating them with varied ore chunks, or destruction clutter.

* why is it /obj/item/stack/sheet/metal but not /obj/item/stack/sheet/iron

* Fixes the lavaland ratvar ruin to have fluff variant structures of deleted shit it referenced instead what I thought was reasonable.
2019-10-15 10:13:41 +02:00
kingofkosmos
280d416d4f Adds missing spans, missing periods and missing span endings. Also changes spans to suit the situation better. 2019-10-12 19:34:11 +03:00
Jordie
2b05020317 Deadchat ban option (#45789)
* adds deadchat ban option

* makes deadchat use new ban type
2019-08-10 02:13:44 -07:00
Kierany9
9e46c1e481 Add assimilation bans (#45149) 2019-07-13 19:15:25 -07:00