Commit Graph

12849 Commits

Author SHA1 Message Date
SkyratBot
2fb0421d2f [MIRROR] Tweaks to robo-tourists (#3993)
* Tweaks to robo-tourists (#57497)

 balance: Robotourists pay more for food now
qol: Only one robo-tourist will wait at the door at any time, preventing constant spam if you only have 2 seats.
qol: more variation in robo-tourist colors

* Tweaks to robo-tourists

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-03-08 07:41:07 +00:00
SkyratBot
c3085db1ad [MIRROR] Fix issues with martial arts attacks not registering (#3979)
* Fix issues with martial arts attacks not registering (#57131)

* Fix issues with martial arts attacks not registering

Co-authored-by: Jack LeCroy <3073035+jacklecroy@users.noreply.github.com>
2021-03-08 01:30:14 +00:00
SkyratBot
0d0415a18e [MIRROR] fixes cayenne being invincible (#3976)
* fixes cayenne being invincible (#57487)

* fixes cayenne being invincible

* thank u

* fixes cayenne being invincible

Co-authored-by: Fikou <piotrbryla@onet.pl>
2021-03-08 01:29:51 +00:00
SkyratBot
136915aa72 [MIRROR] Dog AI 2.0 (#3972)
* Dog AI 2.0 (#57186)

Now that JPS and AI movement datums are fully merged, I'm here to take another (my third actually) crack at giving dogs fun AI. Here's a video demonstration (somewhat WIP), and a quick rundown of everything dogs will be able to do. Basically all of these behaviors are generic and can be extended to other simple mobs,
Commands and Friendship
Fetching
Attack/Harass
Heel
Play Dead

* Dog AI 2.0

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-03-07 02:29:00 +00:00
SkyratBot
edf3fc82a8 [MIRROR] Space Dragons are now actually capable of flight. (#3918)
* Space Dragons are now actually capable of flight. (#57428)

* Space Dragons are now actually capable of flight.

* Gives them the tag so the flying animation doesn't apply, it looks like shit without this

* Space Dragons are now actually capable of flight.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-03-06 01:37:16 +00:00
SkyratBot
0de34c8c01 [MIRROR] Purges two redundant proc calls with human icon updates. (#3913)
* Purges two redundant proc calls. (#57421)

Title. dna.species.handle_body() calls remove_overlay(BODY_LAYER) already. I added a comment about the other one.

* Purges two redundant proc calls with human icon updates.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-03-06 00:57:40 +00:00
SkyratBot
e0e5153948 [MIRROR] Allows pAI to be emagged (#3905)
* Allows pAI to be emagged (#57401)

* Allows pAI to be emagged

Co-authored-by: Randomguy523 <55070076+Randomguy523@users.noreply.github.com>
2021-03-06 00:56:18 +00:00
Swiftfeather
9157d0da25 [NONMODULAR] get this ugly ass ID shit off our chests (#3849)
* get this ugly ass ID shit off our chests

* okay I'll do it better

* EYYYY

* let's make this one file changed

* proper commenting
2021-03-05 21:53:50 +00:00
Gandalf
9235cab2bf Pacification bans + DNR bans + Respawn Bans (#3899)
* basic

* Update sql_ban_system.dm

* Update sql_ban_system.dm

* a

* a

* Update skyrat_bans.dm

* respawn ban
2021-03-05 21:49:40 +00:00
SkyratBot
e18a62dfee [MIRROR] Partial revert of datum poll creation, fixes duplicated irv votes (#3903)
* Partial revert of datum poll creation, fixes duplicated irv votes (#57462)

* Partial revert of datum poll creation + stops duplicated votes from being trusted from clients

Reverts the part of jordies poll refactor that allowed a duplicated vote in the db to make it back on the client's vote screen.

Also fixes the code that would allowed duplicated votes to be passed from the client. (not from jordie's poll refactor pr.)

The race condition still exists, thats harder to fix, counting code handles this correctly

* Update poll.dm

* Update poll.dm

* Partial revert of datum poll creation, fixes duplicated irv votes

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
2021-03-05 21:43:09 +00:00
SkyratBot
c241bdec2b [MIRROR] Cayenne can pick up the nuclear authentication disk (#3887)
* Cayenne can pick up the nuclear authentication disk (#57395)

Co-authored-by: Emmanuel S. <emmanuelssr@ gmail.com>
Co-authored-by: Jordan Brown <Cyberboss@ users.noreply.github.com>

* Cayenne can pick up the nuclear authentication disk

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Emmanuel S. <emmanuelssr@ gmail.com>
Co-authored-by: Jordan Brown <Cyberboss@ users.noreply.github.com>
2021-03-05 14:02:35 +00:00
SkyratBot
033f97d162 [MIRROR] Makes the var-edited Kilo spiders a subtype (#3865)
* Makes the var-edited Kilo spiders a subtype  (#57398)

* Makes the var-edited Kilo spiders a subtype

Co-authored-by: SgtHunk <68669754+SgtHunk@users.noreply.github.com>
2021-03-04 21:42:45 +00:00
SkyratBot
83f7dca5c5 [MIRROR] restaurant customers now have a neuter gender (#3869)
* restaurant customers now have a neuter gender  (#57374)

* restaurant customers now have a neuter gender

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-03-04 21:33:34 +00:00
SkyratBot
3ae323fb97 [MIRROR] Icebox Wendigo Buff + Crusher Trophies (#3863)
* Icebox Wendigo Buff + Crusher Trophies (#56258)

Co-authored-by: Jonathan Church <jchurch093@ gmail.com>
Co-authored-by: s <wesoda24@ gmail.com>
Co-authored-by: spookydonut <github@ spooksoftware.com>
Co-authored-by: Rohesie <rohesie@ gmail.com>

* Icebox Wendigo Buff + Crusher Trophies

Co-authored-by: Whoneedspacee <yougotreallyowned@gmail.com>
Co-authored-by: Jonathan Church <jchurch093@ gmail.com>
Co-authored-by: s <wesoda24@ gmail.com>
Co-authored-by: spookydonut <github@ spooksoftware.com>
Co-authored-by: Rohesie <rohesie@ gmail.com>
2021-03-04 21:31:55 +00:00
SkyratBot
da88064b1d [MIRROR] Tweaks cryostylane to use the new reaction mechanics, incorporating stasis iceblocks, freezing, temporary organ decay prevention and surgery speed modifiers. (#3841)
* Tweaks cryostylane to use the new reaction mechanics, incorporating stasis iceblocks, freezing, temporary organ decay prevention and surgery speed modifiers.

* Update holder.dm

* Update holder.dm

Co-authored-by: Thalpy <33956696+Thalpy@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-03-04 16:56:37 +00:00
SkyratBot
08c85cdbf2 [MIRROR] GODMODE prevents nearly all types of stuns (#3844)
* GODMODE prevents nearly all types of stuns (#56863)

Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

* GODMODE prevents nearly all types of stuns

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
2021-03-04 12:42:31 +00:00
SkyratBot
d0d1b6e4c3 [MIRROR] No more negative blood levels, defibs should no longer add toxin damage for slimepeople. (#3836)
* No more negative blood levels, defibs should no longer add toxin damage for slimepeople. (#57348)

* No more negative blood levels, defibs should no longer add toxin damage for slimepeople.

Co-authored-by: prodirus <44090982+prodirus@users.noreply.github.com>
2021-03-04 01:04:05 +00:00
SkyratBot
b1b211c7b9 [MIRROR] Fixes an oversight with monkeys and revenant essence draining but my branch exists (#3832)
* Fixes an oversight with monkeys and revenant essence draining but my branch exists (#57368)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Fixes an oversight with monkeys and revenant essence draining but my branch exists

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-03-04 01:03:36 +00:00
SkyratBot
ba02b2094d [MIRROR] Minor typo and comment fixes follow-up for ID card rework (#3830)
* Minor typo and comment fixes follow-up for ID card rework (#57318)

* Minor typo and comment fixes follow-up for ID card rework

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-03-04 01:03:09 +00:00
SkyratBot
1a7cb09623 [MIRROR] Fixes runtimes from firing projectiles, adds unit test for firing guns (#3828)
* Fixes runtimes from firing projectiles, adds unit test for firing guns (#57345)

* Fixes runtimes from firing projectiles, adds unit test for firing guns

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-03-04 01:02:50 +00:00
SkyratBot
4bd877b501 [MIRROR] Changes how organ failure is processed to make it more interesting, and ports liver to the new system. (#3821)
* Changes how organ failure is processed to make it more interesting, and ports liver to the new system. (#57246)

Co-authored-by: coiax <yellowbounder@ gmail.com>

* Changes how organ failure is processed to make it more interesting, and ports liver to the new system.

Co-authored-by: EdgeLordExe <42111655+EdgeLordExe@users.noreply.github.com>
Co-authored-by: coiax <yellowbounder@ gmail.com>
2021-03-04 01:01:06 +00:00
SkyratBot
68b06637e1 [MIRROR] Moves heirloom lists to job/species datums (#3773)
* Moves heirloom lists to job/species datums

* Revert "Merge branch 'master' into upstream-merge-57329"

This reverts commit dde12e8a1bb916f4e152925c181d006210402423, reversing
changes made to 1994fc1ee357824519f1b3071e774f6700e99c62.

* Revert "Revert "Merge branch 'master' into upstream-merge-57329""

This reverts commit 3d7c92afc1b92ab4d70c456f06f24d3213324338.

* a

* a

* Update chief_medical_officer.dm

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-03-03 18:59:14 +00:00
SkyratBot
d63ad1a2c3 [MIRROR] Fix borgos infinite cable restrain (#3811)
* Fix borgos infinite cable restrain (#57346)

fix #56330

* Fix borgos infinite cable restrain

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
2021-03-03 18:36:59 +00:00
SkyratBot
6e7c5f8422 [MIRROR] You can no longer sentience tourist bots (#3809)
* You can no longer sentience tourist bots (#57350)

* You can no longer sentience tourist bots

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-03-03 18:36:41 +00:00
SkyratBot
ac89e30e5b [MIRROR] Japanese Tourists! Oh, and beef stroganoff, I guess! (#3782)
* Japanese Tourists! Oh, and beef stroganoff, I guess! (#57305)

Co-authored-by: Qustinnus <Floydje123@ hotmail.com>
Co-authored-by: Jordan Brown <Cyberboss@ users.noreply.github.com>

* Japanese Tourists! Oh, and beef stroganoff, I guess!

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Qustinnus <Floydje123@ hotmail.com>
Co-authored-by: Jordan Brown <Cyberboss@ users.noreply.github.com>
2021-03-03 02:02:34 +00:00
SkyratBot
0741cd8979 [MIRROR] Refactors A few Simple Mob Footsteps + Fixes Slime Footsteps (#3778)
* Refactors A few Simple Mob Footsteps + Fixes Slime Footsteps (#57261)

* Refactors A few Simple Mob Footsteps + Fixes Slime Footsteps

Co-authored-by: Fox McCloud <Fox-McCloud@users.noreply.github.com>
2021-03-03 02:02:12 +00:00
SkyratBot
5a0b30616c [MIRROR] Miscellaneous appearance fixes. (#3771)
* Miscellaneous appearance fixes. (#57133)

* Fixes modular computer runtimes

- Adds a proc to eat the source arg of the update icon signal.

* Fixes a couple things not passing the right args

- Fixes the alien leap hallucination passing a string as the first arg to updat_icon
- Fixes the roulette machine passing the payout as the first arg to update_icon.

* Miscellaneous appearance fixes.

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2021-03-03 01:59:21 +00:00
SkyratBot
a05f7e863a [MIRROR] Fully implements the ID Card design document (#3729)
* Fully implements the ID Card design document

* Oh fuck that hurt.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-03-03 01:54:25 +00:00
SkyratBot
80a864b18f [MIRROR] Tweaks tourist audio (#3766)
* Tweaks tourist audio (#57311)

* done

* Update code/modules/mob/living/simple_animal/friendly/robot_customer.dm

Co-authored-by: AnturK <AnturK@ users.noreply.github.com>

Co-authored-by: AnturK <AnturK@ users.noreply.github.com>

* Tweaks tourist audio

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: AnturK <AnturK@ users.noreply.github.com>
2021-03-02 21:08:37 +00:00
SkyratBot
a1a2a7acf5 [MIRROR] Fixes TRAIT_NOBREATH crit damage being applied after death (#3756)
* Fixes TRAIT_NOBREATH crit damage being applied after death (#57220)

* Fixes TRAIT_NOBREATH crit damage being applied after death

Co-authored-by: Hadzabadza <hadzabadza@yandex.ru>
2021-03-02 16:10:46 +00:00
SkyratBot
c5ee4b786c [MIRROR] Ethereals can now scream (#3742)
* Ethereals can now scream (#57276)

* Ethereals can now scream

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-03-01 22:28:23 +00:00
SkyratBot
e63094d9ae [MIRROR] adds a bitflag for no random pixel shift on dropping, adds turf_flags var to replace usage of flags_1 on turfs (#3737)
* adds a bitflag for no random pixel shift on dropping, adds turf_flags var to replace usage of flags_1 on turfs (#57263)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* adds a bitflag for no random pixel shift on dropping, adds turf_flags var to replace usage of flags_1 on turfs

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-03-01 17:55:55 +00:00
SkyratBot
f5083f498b [MIRROR] *smacks table* Hot Damn! (#3734)
* *smacks table* Hot Damn! (#57269)

* *smacks table* Hot Damn!

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-03-01 17:49:38 +00:00
SkyratBot
c6160b94dc Ethereals now crystalize on death, allowing them to heal themselves unless the crystal is destroyed, but giving them a brain trauma if it succeeds. (#3723)
Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-02-28 23:47:28 +00:00
SkyratBot
c1a5727026 [MIRROR] Fixes borg module buckets dropping to the floor (#3722)
* Makes borgs unable to self-bucket hat (#57257)

Adds a check when someone tries to put a hat on a borg to make sure a borg can't put one of its own modules on itself, preventing janiborgs from having nodrop borg module buckets on their head

Also makes thrown hats respect nodrop hats that are already worn, so that you can't easily remove a placed nodrop hat with any old hat.

Prevents janny borgs from memeing on people by giving them a cursed bucket that fuses with their hand and utterly ruins their day.

* Fixes borg module buckets dropping to the floor

Co-authored-by: ArcaneDefence <51932756+ArcaneDefence@users.noreply.github.com>
2021-02-28 23:47:21 +00:00
SkyratBot
4032c73891 [MIRROR] Fermichem 2.4 - C2 medicine recipe adaptations and atunements to the new mechanics (#3701)
* Fermichem 2.4 - C2 medicine recipe adaptations and atunements to the new mechanics

* Update human_defense.dm

Co-authored-by: Thalpy <33956696+Thalpy@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-28 15:21:34 +00:00
NotRanged
f44350ab5b [Semi-Modular] Ghost Cafe (#3592)
* wip

* more progress

* weh

* Fixes spawners

* Adds missing objects, mass replaces in the .dmm

* WIP

* Screm

* map compile error

* Bugfixes

* ID

* no mechs

* Linter, indestructible pool, typo

* why

* Fixes issue maybe

* deletes jukebox

* Removed combat area on request

Co-authored-by: Ranged <nickvanderkroon@gmail.com>
2021-02-28 14:07:31 +00:00
SkyratBot
7b226dd6e1 [MIRROR] RangedAttack now takes modifiers. (#3706)
* RangedAttack now takes modifiers. (#57214)

* RangedAttack now takes modifiers.

Co-authored-by: Gurkenglas <gurkenglas@hotmail.de>
2021-02-28 12:25:00 +00:00
SkyratBot
cd5fca2e78 [MIRROR] Restaurant Customerbots now gib into robotic gibs (#3692)
* Restaurant Customerbots now gib into robotic gibs

* Update robot_customer.dm

* Update robot_customer.dm

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-02-27 15:17:40 +00:00
SkyratBot
3ecef2ad96 [MIRROR] Hygienebot goes over the table (#3693)
* hygienebot can fly over tables (#57208)

* Hygienebot goes over the table

Co-authored-by: YakumoChen <king_yoshi42@yahoo.com>
2021-02-27 12:36:54 +00:00
SkyratBot
4770eca75e [MIRROR] Adds tourist robots that order food and drinks from the bar and cafeteria (#3651)
* Adds tourist robots that order food and drinks from the bar and cafeteria (#57010)

* Adds Tourism Economy

Co-authored-by: Emmanuel S. <emmanuelssr@ gmail.com>
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
Co-authored-by: coiax <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Adds tourist robots that order food and drinks from the bar and cafeteria

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Emmanuel S. <emmanuelssr@ gmail.com>
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
Co-authored-by: coiax <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-02-27 09:19:00 +00:00
SkyratBot
786788ca56 [MIRROR] Allows ghosts to start messages with asterisks in deadchat again (#3644)
* Allows ghosts to start messages with asterisks in deadchat again (#57159)

#56519 had noble goals in trying to make emote code more robust for
ghosts, but in doing so it undid #47144, which was made to allow people
to start messages with asterisks in deadchat without getting hassled by
the game thinking you're emoting. This re-limits the emote checker to
the only two emotes ghosts have ever had, *spin and *flip.

* Allows ghosts to start messages with asterisks in deadchat again

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-02-25 13:41:20 +00:00
SkyratBot
221f6f1a5d [MIRROR] Spider egg cluster selection update (#3625)
* Update eggcluster radial menu (#57125)

- Updated radial menu for spider selection from an egg clusters. It
  will now also include a small button for showing additional information
  about given spider type. No need to wiki dive to find out about what
  each spider type does.
- You can now a choose spider from an egg cluster from a distance
  instead of having to be next to them as a ghost, which was rather
  annoying and confused new players about why they cannot choose any
  spider type.
- "Click to play" button on when spider egg cluster matures will now
  actually give you a selection of spiders to choose from instead of
  doing nothing and being a dead weight in the chat.

* Spider egg cluster selection update

Co-authored-by: Arkatos1 <43862960+Arkatos1@users.noreply.github.com>
2021-02-24 13:14:10 +00:00
SkyratBot
b9e5c1a25b [MIRROR] Spiders on web now ignore an absence of gravity. (#3623)
* Spiders on web now ignore an absence of gravity. (#57129)

Being on a web (not next to one, as is the case with rods in space) lets spiders ignore an absence of gravity.

* Spiders on web now ignore an absence of gravity.

Co-authored-by: Gurkenglas <gurkenglas@hotmail.de>
2021-02-24 13:13:31 +00:00
SkyratBot
e5ff997ef8 [MIRROR] Experi-Sci: Techweb nodes may now require you to perform "scientific" experiments (#3614)
* Experi-Sci: Techweb nodes may now require you to perform "scientific" experiments

* Update all_nodes.dm

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-23 21:51:28 +00:00
SkyratBot
123225d29c [MIRROR] Adds pulling rabbits from top-hats (#3590)
* Adds pulling rabbits from top-hats (#56773)

This PR makes it so using a wand on a top-hat makes a rabbit appear in
your hand! Fun! There's a 10% chance that instead of a cute bun you get
angry bees though, but a true performer will soldier on anyway. You can
now also scoop up rabbits in your hands, and scooping animals only
requires one free hand to do so instead of all your hands being free.

* Adds pulling rabbits from top-hats

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-02-22 12:06:54 +00:00
SkyratBot
adea9a6449 [MIRROR] Implements JPS (Jump Point Search) Pathfinding (#3581)
* Implements JPS (Jump Point Search) Pathfinding (#56780)

So a month or so ago I wanted to make it so dogs in my dog AI PR could path through doors if they had access, and was told I'd need to improve our pathfinding efficiency if I wanted to use full pathfinding for them. Thus, enter JPS, a pathfinding algorithm that allows for massive timesavings in systems with uniform cost grids like ours. This code is still fairly rough and needs polishing, but it's fully functional and already shows massive savings over traditional A*! I plan for this to replace A* as our default pathing method, but I'll leave the A* code in place in case someone ever needs it for whatever reason, like if a specific case needs variable cost pathing.

Note that this allows for diagonal pathing instead of the cardinal pathing our A* uses right now, and the current version of the code costs the same to move diagonally as it does to move laterally, which may change later. There's also a lot of dummy/test code in right now in general, but you should still be able to test it out for yourself by spawning a bot like a medibot and using your PDA to summon it.
Preliminary Profile Results

A preliminary profile is available here. Using one medibot by itself on Metastation, I generated a list of 500 random blob spawn points around the station, gave the medibot all access, then let each algorithm tackle the list. The old A* algorithm took a total of 86 seconds to complete the list and processed 978065 nodes, while JPS took a total of 46 seconds and processed only 100062 nodes, for a 47% decrease in total time and an almost 90% decrease in nodes processed!
Why It's Good For The Game

Significantly cheaper pathing, which will very much come in handy for the AI datums I'm looking to dig into, what's not to like?

* Implements JPS (Jump Point Search) Pathfinding

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-02-22 02:24:42 +00:00
SkyratBot
b8c2f72733 [MIRROR] moves gun related icons to guns folder (#3568)
* moves gun related icons to guns folder (#57077)

moves ammo icons, projectile icons and hitscan effect icons to guns folder
renames projectile.dmi to ballistic.dmi so its less confusing
moves rcd ammo from ammo.dmi to tools.dmi with the rcd

* moves gun related icons to guns folder

Co-authored-by: Fikou <piotrbryla@onet.pl>
2021-02-22 02:07:33 +00:00
SkyratBot
fc2fc8db6b [MIRROR] Icebox QoL minus features (#3459)
* Icebox QoL minus features (#56472)

* Icebox QoL minus features

Co-authored-by: Whoneedspacee <yougotreallyowned@gmail.com>
2021-02-21 22:02:33 +00:00
SkyratBot
0a6cc5e475 [MIRROR] cult construct stuff (#3553)
* cult construct stuff (#57027)

edits sprites for wizard cult constructs to have more sheen
fixes wizard cult constructs not working
makes soulstone code a bit cleaner i think
makes cult spells use second defines
fixes wraith jaunts being invisible

* cult construct stuff

Co-authored-by: Fikou <piotrbryla@onet.pl>
2021-02-21 02:49:11 +00:00