Cheridan
6e27f01c94
Merge pull request #17185 from phil235/FixBundle48
...
Fix Bundle: holosign creator, status procs, teleporter hub, timestop effect
2016-04-28 22:11:29 -05:00
TechnoAlchemist
e2a6dac71f
Merge branch 'master' of https://github.com/tgstation/-tg-station into realkinkystuff
...
fixes conflicts probably
# Conflicts:
# icons/obj/items.dmi
2016-04-28 12:03:31 -07:00
phil235
8a9422e45f
derp, copypasta error
2016-04-28 00:24:50 +02:00
phil235
2ad8d4a392
* Fixes the holosign_creator's sign counter not going back up when one of its holosign is destroyed.
...
* Fixes the lack of second argument in alien/stun()
* Fixes the sleeping alert not being updated properly when a mob asleep is killed then revived.
* Fixes timestop effect leaving mobs unable to move forever in some cases.
* Fixes teleporter hub and station staying active when the hub's panel is open, despite the hub's open panel sprite looking offline. The Hub and station now use their own iconfile icons/obj/machines/teleporter.dmi (similar what most machines have).
* I've moved all mob's status adjustment procs (Stun(), Paralyse(), blur_eyes() adjust_drugginess(), etc...) into specific files (named "status_procs.dm") so they're easier to find. I've added a third argument to stun adjustments procs to ignore the CANSTUN flag. I've also changed the weaken procs to have the ignore_canweaken argument be the third argument, so all status adjustment procs have amount as first arg, updating the mob or not as second, and when necessary an ignore_x as third arg.
2016-04-28 00:13:15 +02:00
KorPhaeron
44b276859e
Merge pull request #17140 from ChangelingRain/shaketheroom
...
Charger holoparasites now shake the target's camera
2016-04-27 13:24:54 -05:00
Cheridan
eb7b0e528c
Merge pull request #17097 from Shadowlight213/Jetpackimplant
...
Fixes jetpack implant speed boost inconsistency.
2016-04-27 13:13:28 -05:00
TechnoAlchemist
926e351fee
adds sinew restraints, changes sinew droprate.
2016-04-26 14:10:42 -07:00
phil235
6eb4ffa825
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyDestruction
...
Conflicts:
code/game/objects/items/devices/lightreplacer.dm
code/game/objects/structures/crates_lockers/closets.dm
2016-04-26 21:49:51 +02:00
Nerd Lord
fe0f4e2ad0
Charger holoparasites now shake the target's camera
2016-04-26 11:22:22 -04:00
KorPhaeron
08eca42e00
Merge pull request #17061 from TechnoAlchemisto/Bracers
...
Adds craftable bracers, adds watchers dropping bones.
2016-04-26 01:39:50 -05:00
KorPhaeron
c1987f699a
Merge pull request #17093 from RandomMarine/cockroach
...
Drones stop squishing cockroaches.
2016-04-26 01:17:40 -05:00
KorPhaeron
5b6d1386fd
Merge pull request #17101 from TechnoAlchemisto/goliathplateREFACTOR
...
Makes goliath plates stackable.
2016-04-25 22:35:43 -05:00
Joan Lung
ad9eec737f
Merge pull request #17083 from coiax/ian-looks-very-fashionable-today
...
Refactors dog clothing
2016-04-25 11:46:44 -04:00
Jack Edge
1a6ad107af
Refactoring and tweaks
2016-04-25 09:01:52 +01:00
TechnoAlchemist
497e1ae3a9
fixes plate consumption in upgrades.
2016-04-24 23:50:01 -07:00
Jack Edge
bb4f035fd6
Merge branch 'master' into slaughter-fixes
2016-04-25 07:32:40 +01:00
TechnoAlchemist
556f611278
makes the path /animalhide
2016-04-24 22:07:51 -07:00
TechnoAlchemist
581a13975b
makes goliath plates stackable.
2016-04-24 21:27:48 -07:00
RandomMarine
f3f2962d26
buffs cockroach survivability
2016-04-24 18:26:23 -07:00
Shadowlight213
e32b9700a8
Fixes jetpack implant inconsistency
2016-04-24 18:01:43 -07:00
phil235
fcf544283d
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyDestruction
...
Conflicts:
code/game/objects/structures/crates_lockers/closets.dm
2016-04-24 21:22:37 +02:00
RandomMarine
950d8e4dfa
drones can't squish cockroaches (by accident)
2016-04-24 12:06:18 -07:00
phil235
0caa59b21a
First commit of this big PR
...
These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.
2016-04-24 20:26:24 +02:00
coiax
5d7db5637c
Added animal overlay to drone filters ( #17009 )
...
* Added animal overlay to drone filters
2016-04-24 16:51:16 +01:00
Jack Edge
8534e3dbb9
Code review
2016-04-24 16:29:17 +01:00
Jack Edge
de76cecc47
DM initial() doesn't work on lists
2016-04-24 15:23:38 +01:00
Jack Edge
4c0a553c1d
Bug fix
2016-04-24 15:06:39 +01:00
Jack Edge
2c48313d4f
Istype/ispath memes, and tidying
2016-04-24 14:56:56 +01:00
Jack Edge
2bf9caa07b
I'M BRINGING FASHION BACK
2016-04-24 14:44:55 +01:00
Jack Edge
1927fc73e6
Dog fashion on the back
2016-04-24 14:40:08 +01:00
Jack Edge
2f26b8eabc
Compilation!
2016-04-24 13:54:37 +01:00
Jack Edge
6bc4fbf700
More changes
2016-04-24 13:23:33 +01:00
Jack Edge
0fd1f3c7e4
Made /datum/dog_fashion
2016-04-24 13:18:43 +01:00
Remie Richards
f098ddd60b
Merge pull request #17055 from coiax/stolen-red-wizard-hats
...
Red Wizard Hat enabled on Corgis
2016-04-23 16:26:25 +01:00
Cheridan
07f3fcf01a
Merge pull request #17049 from Shadowlight213/robinject
...
Fixes syringe gun and bee injection reactions
2016-04-23 00:55:14 -05:00
Joan Lung
b7efe0ad4f
Merge pull request #17033 from coiax/B-E-E-D-R-O-N-E
...
Removes ishuman() check for beekeeping
2016-04-22 23:06:21 -04:00
TechnoAlchemist
b1d438893b
ROOKIE MISTAKE
2016-04-22 19:20:59 -07:00
TechnoAlchemist
c5506d19af
Adds craftable bracers, adds watchers dropping bones.
2016-04-22 19:06:41 -07:00
Frank A
400d8473fa
Red Wizard Hat enabled on Corgis
...
Allow all corgis to wear red wizard hats
2016-04-22 14:15:22 +01:00
Shadowlight213
5f393e5143
Fixes bee injecting while we're at it
2016-04-21 18:51:53 -07:00
TechnoAlchemist
7b79508b17
bone ore and path REFACTOR.
2016-04-21 15:36:27 -07:00
TechnoAlchemist
e61fba82ea
Adds Bones and sinew to butchering results. Adds bone armor.
2016-04-21 12:58:15 -07:00
Jack Edge
0ffeaa46fa
Removes ishuman() check for beekeeping
2016-04-21 17:54:17 +01:00
Joan Lung
f99d4cd97e
Merge pull request #17012 from coiax/flying-immunity
...
Flying simple animal mobs are immune to chasms
2016-04-20 18:13:49 -04:00
Jack Edge
68e459e4ac
Guardians no longer float up and down
2016-04-20 23:03:39 +01:00
Joan Lung
7da74ad023
Merge pull request #16922 from GunHog/Show_ALL_The_HUDs!
...
Ghost DataHUD toggle now shows all HUDs at once
2016-04-20 16:38:09 -04:00
Cheridan
c53887e4c1
Merge pull request #16987 from ChangelingRain/overlay
...
Makes a few things use temporary overlays
2016-04-20 12:11:58 -05:00
Cheridan
b1428dbeb8
Merge pull request #16955 from Robustin/zombietweak
...
Zombie Tweaks
2016-04-20 12:05:39 -05:00
Jack Edge
c5d9f6becc
Butterflies fly
2016-04-20 08:25:24 +01:00
Jack Edge
d7c7d51404
Holoparasites now fly, and always float
...
Floating is used by float() to keep track of whether you're doing the no
gravity bouncing animation. Now the guardian is always gonna be set to
bounce up and down, unless it's buckled or something. (Can you even
buckle guardians?)
2016-04-20 08:22:42 +01:00