Commit Graph

361 Commits

Author SHA1 Message Date
Razharas
64d0af336d Merge pull request #8099 from Incoming5643/doublemint_heads
Fixes duplicated heads
2015-03-03 21:32:46 +03:00
hornygranny
539d51fb57 Merge pull request #8091 from MrStonedOne/whydidthistakesolong
Adds admin alert when random events fire
2015-03-02 12:02:43 -08:00
MrStonedOne
cd75ad8693 Fixes admin alert for event triggering logic
Forgot to have it check the event's config in the second loop
2015-03-02 07:24:45 -08:00
MrStonedOne
a3076ce0eb Admin event alerts can now be disabled per event.
Disabled for electrical overload and space dust.
2015-03-02 07:20:23 -08:00
Incoming
0037d06cbf Fixes a pair of instances where AssignRole() was being called unsafely and shoved a hot spoonful of sanity in there.
Fixes #8086
2015-03-01 16:47:58 -05:00
MrStonedOne
74bd002183 Adds admin alert when random events fire
Not sure why it took this long for this to happened.
Will only trigger on random event firing, and not when an admin triggers an event to prevent unneeded duplicate messages
Also triggers for events triggered by the wizard summon events
Logs in the game log under the GAME: heading as well
2015-03-01 06:50:51 -08:00
Razharas
1a311c2434 Merge pull request #8047 from optimumtact/patch-1
compile your shit they say
2015-03-01 06:21:11 +03:00
Remie Richards
88cc21cb6d Merge pull request #7963 from Incoming5643/manage_ass
Updates Manage Job Slots to work with assistant slots
2015-02-28 21:28:44 +00:00
Remie Richards
679c63a8ea Merge pull request #7924 from Incoming5643/mulligan_rounds
Mulligan Rounds for Wizard/Blob/Malf
2015-02-28 21:27:18 +00:00
Remie Richards
2a41879f8b Merge pull request #7989 from MrStonedOne/graytideworldwide
Makes rainbowtide a config option.
2015-02-28 01:25:19 +00:00
Orange Borg
d56782f645 compile your shit they say
Don't kill me they say
2015-02-28 10:26:38 +13:00
Razharas
b233b54cab Merge pull request #8006 from MrStonedOne/SomeThingThatEndsInYFollowedByTwoNumbers
Panic bunker + new player notification configs
2015-02-27 16:17:20 +03:00
Razharas
a8cedc14ef Merge pull request #7969 from optimumtact/nanouibeginnings
Auto load required nanoui files on client login
2015-02-27 10:36:13 +03:00
MrStonedOne
f36300d483 Fixes subsystems firing way to fast at round start. 2015-02-26 01:26:37 -08:00
MrStonedOne
5ac23f6a2d Panic bunker + new player notification configs
Panic bunker! Uses the power of the database to reject new ckeys that have never connected to the server(s) before.
Admins are exempt, even while deadmin'ed, but they are also unlikely to be new ckeys except in rare cases that involve vv fuckary.

New player notification is now configurable.

Adds a optional default disabled irc notification of a players first time connecting.
2015-02-25 23:27:03 -08:00
MrStonedOne
24494ec164 Greymato Graymato (replaces gray with grey) 2015-02-25 13:45:46 -08:00
MrStonedOne
ea46fe464f Makes rainbowtide a config option.
Defaults to enabling rainbowtide, even if the config entry is absent from the config file.
2015-02-25 13:09:41 -08:00
paprka
2d1642dd22 fixes another runtime with starlight 2015-02-24 16:48:06 -08:00
oranges
9b7d23776c Auto load required nanoui files on client login
This is still an inprogress so please do not merge
2015-02-25 12:25:21 +13:00
Incoming
cbcc52beeb Updates Manage Job Slots to work with assistant slots
Any (non-silicon) job can now be set to be an unlimited slot job from Manage Job Slots

People will be allowed to join as assistant if no other jobs are availible

Removes a redundant sanity check from AssignRole()
2015-02-24 16:06:36 -05:00
hornygranny
95f9c59475 Merge pull request #7920 from paprka/starlightconifg
Fixes starlight runtime
2015-02-23 13:03:56 -08:00
Swag McYolosteinen
ac5fc9b044 Merge pull request #7544 from Incoming5643/popcapgames
Adds optional population caps
2015-02-23 17:20:02 +01:00
paprka
68d649b6e1 removes unnecessary crap 2015-02-22 21:07:57 -08:00
paprka
eee61482db removes giant loop 2015-02-22 20:07:38 -08:00
Incoming
24cc205ce5 On primary antagonist rounds (wizard/blob/malfunction) if the config is set for continous rounds the round will convert on the fly to a new mode choosen from these mode if the primary antagonist dies:
EXTENDED
TRAITOR
CHANGELING
DOUBLE AGENTS
TRAITORLING

based on the game probabilities set through the config.

The round will not convert if more than 30% of the players are dead (round immediatly ends) or if the shuttle is beyond the point of no return (the round ends normally).

Adds the CONTINIOUS_ROUND_BLOB config
2015-02-22 21:32:17 -05:00
paprka
69915d0b1a actually fixes starlight with configs 2015-02-22 16:58:00 -08:00
paprka
8f707e134e Merge branch 'master' of https://github.com/tgstation/-tg-station into starrlight
Conflicts:
	code/controllers/configuration.dm
2015-02-22 04:12:54 -08:00
Swag McYolosteinen
c792f211a3 Merge pull request #7555 from paprka/asscap
Assistant cap config
2015-02-22 12:58:27 +01:00
paprka
e6bccac85b spesslight 2015-02-19 21:05:59 -08:00
vista-
3f3a8bf84c Fixes that fucking typo. 2015-02-05 21:48:15 +01:00
paprka
bf0aa3572a assistant cap config 2015-02-04 13:33:03 -08:00
Incoming
7903aba6d3 Adds optional population caps for those that want them. These be dark measures, so tread carefully ye who dare enter this place.
There are three "levels" of popcaps, and you can use them in any assortment you like:

The "soft" cap produces a message on join, and takes no action.

The "hard" cap disallows joining whilst too many other people are alive and playing in game, but allows observing.

The "extreme" cap prevents people from joining the server at all while the cap is exceeded. It won't kick out people who failed to qualify during roundstart, but if they leave they won't be able to get back in.

In each case a customizable message config option has been given. Admins are also immune to most population caps (they still are hit by the ones in job shuffling, but can late join as normal afterwards)
2015-02-04 01:58:02 -05:00
Boggart
fad3ff7365 Fix for mobs falling off the mob_list, as suggested by Carn. 2015-01-27 22:56:31 -07:00
Swag McYolosteinen
58648d267e Merge pull request #7271 from Incoming5643/Maybe_it_ran_out_of_gas
Shuttle Stranding
2015-01-27 17:55:26 +01:00
Cheridan
26275f2ae2 Merge pull request #7099 from Firecage/Supply_blacklist
Prevents singularities from being send to centcom via cargo shuttle
2015-01-25 00:42:03 -06:00
Ikarrus
916270321f It also turns out sec/assmaint is already included in additional access so I don't need to include them in the automatic toggle. 2015-01-23 23:33:28 -07:00
Ikarrus
6a4ca17822 Additional Access Re-evaluation
Additional access hasn't been used nor even looked at since errorage first coded it years ago. Departments were moved around, accesses were added, removed, and moved around.

This PR re-evaluates what additional access includes. The original idea was to give jobs most access to other workspaces in their department. For example, a medical doctor would be able to work anywhere in Medbay (Except CMO's office), so I'm going to keep with that direction.
2015-01-23 23:28:03 -07:00
Ikarrus
b63d511d42 Automatic toggle no longer removes sec/assmaint if their options are toggled on in the game options config. It will still grant these accesses if the threshold is not reached. 2015-01-22 23:36:25 -07:00
Incoming
f6380f385e Removed some now obsoleted code
Fixed an edge case
2015-01-21 23:28:48 -05:00
Incoming
d7bca48557 Shuttle stranding:
Removes fake recalls, the shuttle will arrive in rounds that usually would not allow shuttles (rev, malf, blob) but when the time comes for the shuttle to leave, it simply won't.

What this does:
-It gives a bonus ~8 minute delay to antag discovery on shuttle calls
-It punishes crews that call the shuttle at first sign of danger by:
--Rev: having the heads/potential converts huddle in predictable locations
--Blob/Malf: Distracting focus from the antag
-Gives a nice little OH SHIT moment when the shuttle doesn't launch

Essentially this turns shuttle calls into something you wouldn't attempt without confirmation of the round type, which is the opposite of how it functions currently.

Malf AIs also gain the ability to recall the shuttle to avoid the hard tell if they prefer.
2015-01-21 17:35:45 -05:00
Ikarrus
f91b1f59de The join message won't print if MINIMAL_ACCESS_THRESHOLD is not set. 2015-01-20 23:19:48 -07:00
Ikarrus
f4e021fc82 Automatic Round-start Access Scaling
- Added a new config option MINIMAL_ACCESS_THRESHOLD that can be used to automatically give players more access during low-pop rounds.
- If the number of players is below this threshold, expanded access will be used and security and assistants will have maintenance access.
- If the number of players exceeds the threshold, minimal access will be used and security and assistants will not have maintenance access.
- Setting the threshold to 0 will disable this function, and server ops can set the state of round-start access manually
2015-01-20 23:16:51 -07:00
tkdrg
a9160e52dc Merge pull request #7105 from Carn/#6993
Resolves #6993 - Moved pai controller into a subsystem.
2015-01-19 20:17:14 -03:00
Firecage
7f93f113fb Moves blacklist into the Proc. 2015-01-17 21:28:59 +02:00
carnie
a44795a699 Resolves #6993 - Moved pai controller into a subsystem. 2015-01-15 23:50:46 +00:00
Firecage
07f05784a8 list for the blacklist 2015-01-15 23:16:12 +02:00
Firecage
1f42031322 Adds sing and sing gen to cargo blacklist 2015-01-15 21:42:46 +02:00
phil235
3617640a64 Merge pull request #6595 from tkdrg/guncargo
Fixes cargo investigate log spam
2015-01-15 13:06:36 +01:00
tkdrg
a1bf470e10 Fixes a list check and a period in cargo logging 2015-01-14 22:54:50 -03:00
tkdrg
674b3b65c0 Merge pull request #6968 from phil235/LockdownMalfFix
Fixes malf AI lockdown affecting doors on away missions
2015-01-14 14:58:10 -03:00