duncathan salt
9339662a28
Merge pull request #12768 from xxalpha/windows10
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Made it possible to paint windows to make them opaque.
2015-11-11 10:32:18 -06:00
phil235
5e43d2b570
Merge pull request #12924 from Firecage/Optable
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Changes the operating table to be an actual table.
2015-11-11 17:31:38 +01:00
duncathan salt
e5f8c3f941
Merge pull request #12900 from KorPhaeron/laserbox
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Immovable reflectors for admins/mappers
2015-11-10 23:21:20 -06:00
Firecage
9ce5334890
merge conflict fix
2015-11-10 18:44:10 +02:00
Firecage
618e54087d
Makes abductor Optables not deconstructable.
2015-11-10 17:21:12 +02:00
Cheridan
5f2ed41bc6
Merge pull request #12873 from KorPhaeron/zipties
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Captain and HoP lockers now contain zipties
2015-11-10 08:03:53 -06:00
Firecage
b2937bf315
Changes the operating table to be an actual table.
2015-11-08 22:09:35 +02:00
Tkdrg
8fce742d0a
Merge remote-tracking branch 'upstream/master' into fuk
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Conflicts:
data/mode.txt
icons/mob/mob.dmi
icons/mob/suit.dmi
icons/obj/clothing/gloves.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
2015-11-07 15:56:39 -03:00
Tkdrg
d966c37c6a
Hand of God Fixes/Tweaks
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Fixes healing fountain construction sprite.
Nexus are now destroyed properly.
Borged cultists will now lose antag status properly.
Round end message fixed.
Feedback messages improved to be clearer, and lots of typos fixed.
Smite no longer uses up faith if there is no valid target in the turf.
Adds an atom/attack_god() proc.
Fixes the greeting messages for prophets and followers, improves god msg.
Fixes nexus being spawned on dense turf after 2min, and general sanity.
Fixes attacking structures with abstract items.
Adds click delay and attack animation for attacking structures.
Fixes a lot more typos.
Fixes defense pylon friendly fire.
Makes defense pylon togglable on its god's click.
Cleans up gun_turret code a little in general.
Adds deconversion by loyalty implant or holy water (basically rev+cult).
Gods will now die when they have no followers left.
Adds the HoG gods to the traitor panel.
2015-11-07 15:25:28 -03:00
KorPhaeron
ba4cb7a565
Laserbox
2015-11-07 04:22:30 -06:00
KorPhaeron
f332f595a2
zip ties
2015-11-05 18:03:12 -06:00
Nerd Lord
0f23809346
Revenant changes XVIII
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Made the abilities easier to tweak and somewhat less copypasta. They're still for() loops though.
Check the changelog for additional details.
2015-11-05 18:50:51 -05:00
Razharas
cd1454a71c
Merge pull request #12794 from kingofkosmos/altclickcheckfix
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Alt+click checks fix
2015-11-03 04:19:38 +03:00
KorPhaeron
47d1d57a69
Removes spam
2015-11-01 17:04:49 -06:00
Razharas
3cd68567ab
Merge pull request #12754 from KorPhaeron/headsets
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Adds normal captains headset to captains locker
2015-11-02 01:35:25 +03:00
Remie Richards
046948f314
Merge pull request #12630 from KorPhaeron/Reflector
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Laser Reflector Structure
2015-11-01 21:46:29 +00:00
KorPhaeron
99cc8aca9a
Proper istype
2015-11-01 15:36:28 -06:00
xxalpha
9f4db8078b
Made it possible to paint windows to make them opaque.
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Not tinted windows
Changed how painting and opacity work.
Clean timer
2015-11-01 16:26:54 +00:00
KorPhaeron
f58dcd9e5d
3 types
2015-11-01 09:08:15 -06:00
kingofkosmos
e75d24a6c9
Changes checks in altclicks from canusetopic to incapacitated.
2015-11-01 11:24:17 +02:00
KorPhaeron
f45b34e73b
Cleaner code
2015-11-01 01:39:33 -06:00
Cheridan
3e3aa2ee9f
Merge pull request #12748 from MrStonedOne/sweetsweetdimlight
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[Pretty Pictures!] [map] Makes starlight have far spreading low levels of light rather than near spreading high levels of light.
2015-10-31 22:22:39 -05:00
Razharas
aa3198afd1
Merge pull request #12749 from GunHog/This-is-why-you-remember-to-SYNC!
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Missing Diagnostic HUDs commit
2015-10-31 21:37:29 +03:00
Razharas
615275f71f
Merge pull request #12496 from kingofkosmos/interactivescreenalerts
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More interactive screen alerts and workarounds for the resist-button
2015-10-31 15:13:15 +03:00
MrStonedOne
8c755da84f
Adds a way to make certain area/space areas not force 100% brightness
2015-10-31 02:30:49 -07:00
KorPhaeron
354a03ea37
Headset
2015-10-30 05:30:42 -05:00
GunHog
336b57bd5a
Missing Diagnostic HUDs commit
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For some reason, the final commit for DiagHUDs was lost. This adds
Diagnostic HUDs to roboticist lockers, the protolathe properly, fixes
the night HUD's onmob sprite and adds a quick changelog.
2015-10-30 00:45:31 -05:00
Cheridan
89f8b0eea5
Merge pull request #12697 from KorPhaeron/biobag
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Moves biobags under biosuits
2015-10-28 16:37:19 -05:00
kingofkosmos
2c0f178e31
Embedded object -alert can be clicked to remove the object.
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When handcuffed, a handcuffed-alert appears and clicking it is the same as clicking on resist. Same with legcuffing.
Moving in a Suit Storage Unit or welded/locked locker or morgue tray is now the equivalent of pressing resist.
2015-10-28 21:10:50 +02:00
Razharas
a59d4c47f0
Merge pull request #12234 from Incoming5643/flapping_intensifies
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Modifies plastic flaps to defeat the secret box technique.
2015-10-28 19:39:45 +03:00
Razharas
980b3ec4a3
Merge pull request #12071 from KorPhaeron/captainqol
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Small tweaks to captains starting equipment
2015-10-28 19:36:09 +03:00
Tkdrg
dd20530f0e
Adds ghost alerts.
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Adds ghost alerts for revival (cloning, MMIs, nar-sie, drones, etc).
2015-10-27 23:07:41 -03:00
KorPhaeron
fe6adf6cc1
Biobag
2015-10-27 16:13:43 -05:00
Incoming5643
c4af09089c
no comment
2015-10-24 23:44:22 -04:00
Incoming
5b3215a6d7
@memo incoming wow making sure you update to master sure is hard huh?
2015-10-24 23:43:26 -04:00
Incoming
ddbfec6fbc
Merge branch 'master' of https://github.com/tgstation/-tg-station into flapping_intensifies
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Conflicts:
code/game/machinery/computer/shuttle.dm
2015-10-24 23:32:55 -04:00
KorPhaeron
eb37baeb64
Cleanup, beams only
2015-10-24 06:44:31 -05:00
KorPhaeron
c003925c24
Reflector
2015-10-24 04:49:42 -05:00
Cheridan
6bfa738a24
Merge pull request #12567 from phil235/EffectSystemTweak
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Makes effect system code more OOP.
2015-10-22 21:00:10 -05:00
phil235
be4b3a6857
Merge pull request #12478 from Firecage/Mirrorfixing
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Adds fixing mirrors.
2015-10-22 19:16:55 +02:00
Firecage
40b149ade7
Removes one indent from the return.
2015-10-22 19:11:23 +02:00
phil235
c7670dc627
Merge pull request #12558 from Bawhoppen/medbaysigntypo1
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Fixes medbay sign description typo
2015-10-22 12:41:26 +02:00
Cheridan
ecdaeaad4c
Merge pull request #12540 from Incoming5643/this_blows
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Syndicate bomb payloads will now detonate if set on fire
2015-10-21 19:11:05 -05:00
phil235
fb7ad8b38f
Merge pull request #12452 from Xhuis/radical
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Radiation tweaks and a geiger counter
2015-10-22 01:13:00 +02:00
phil235
d3ee910211
Makes effect system code more OOP.
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obj/effect/effect is now renamed obj/effect/particle_effect for better usability.
datum/effect/system and /datum/effect/effect/system are now both /datum/effect_system.
Fixes a bug where wall mounted igniters (and other spark producing objects) didn't produce sparks sometimes.
Moved explosion_particles.dm into the effect_system folder, because it has effect_systems code.
2015-10-21 23:28:29 +02:00
Lularian
40c9527211
Annoying desc for medbay sign
2015-10-21 09:31:39 -05:00
Incoming
1db3c0c18b
Syndicate bomb payloads will now detonate if set on fire long enough. Note that the casings for the bombs is fireproof, so if you want to set fire to a bombcore you'll need to remove it from the case first.
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Fixes #12468 while I'm here to avoid another box pull
2015-10-20 15:52:38 -04:00
bgobandit
b554319d6a
biobag hotfix
2015-10-19 18:02:57 -04:00
Razharas
6fc19c7c23
Merge pull request #12385 from bgobandit/morexenobioshit
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Adds bio-bags, primarily for xenobiologists.
2015-10-19 19:53:45 +03:00
Razharas
123390d640
Merge pull request #12459 from phil235/BugFixBoogalooG
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Phil's batch of fixes
2015-10-19 10:03:28 +03:00