Commit Graph

2047 Commits

Author SHA1 Message Date
xxalpha
0d608250fa Changed AI core programming so it functions like the AI Upload. (#18004) 2016-05-30 10:54:50 +12:00
Joan Lung
325d8aa807 Merge pull request #17954 from GunHog/Head_Megaphones_100_Percent_Meme_Free
Head Megaphones + Megaphone changes
2016-05-28 10:40:31 -04:00
Shadowlight213
ce01058e7c Fixes merge conflicts 2016-05-27 15:36:56 -07:00
Joan Lung
2cfb2d8eed Layers are now defines (#17949)
* Layers are now defines

* this looks better

* GAS_phil_LAYER

* no message

* remove the three unneeded defines

* no message
2016-05-27 22:16:21 +02:00
Cheridan
27825e6584 Merge pull request #17930 from ChangelingRain/tabling
Fixes glass tables not producing debris when broken
2016-05-27 15:03:35 -05:00
Cheridan
d5a95e093b Merge pull request #17896 from phil235/PullvsGrab
Merges Pull and Grab into a single functionality.
2016-05-26 15:51:46 -05:00
GunHog
70380bc0d5 Head Megaphones
Adds megaphones to CE, CMO, and RD lockers.
2016-05-26 14:24:17 -05:00
coiax
4483d5275c Shuttle manipulator (#17436)
* Starting out on our tgui journey

* God tgui, why do you need to be updated

You're dynamically generated anyway

* Commit of stuff

* Further progress is being made

* Everyone loves buildscripts

* Further modifications to my incredible running script

* Starting to modify the minimap code to be better

* It's going well thusfar, I guess

* What have I done

* RIP minimap

* FUN FUN FUN FUN FUN

* Adds shuttle_manipulator.dmi

MUH HOLOGRAMS

* Is it done? IS IT OVER

* Peer review

* Some bug fixes

* Makes that damn greentext shut up

* Shuttle registration

* Made the Emergency Escape Bar more robust

No climbing on the bar.

* Do not stare into the operation end of the device

* Compile shame

* THE MOST DUMB

* Passive barmaiden

* Emergency shuttle memes

* MORE SAFETY CODE

* Fancy shuttle manipulator icons

* Smoothing it out

* We are going to have a lot of fun with this one

* Independent blobbernauts

* WABBAJACK WABBAJACK

* Message for attempting to authenticate old style

* Angry alert noise is back

* Revert "Independent blobbernauts"

This reverts commit 34d6af7c9c88cfc2864990cb37b586bb90163dd3.

* No parrot sleep plz

* Moves the special shuttle stuff to special.dm

* No Bartender like a Centcom Bartender

* Non-controversial map changes

- Backup shuttle moved closer to Centcom main structure, docking tube
created
- Moved shuttle import landmark to above Centcom main building
- Added shuttle displays to Conference Room
- Squashed the Chapel a bit in Metastation
- Made the docking port on Z2 massive
- Made the docking port on Metastation a lot larger

* Hacks and slashes at Box

A bunch of things are extended and squashed so Box shuttle dock can
support the MetaStation emergency shuttle.

* Some Metastationshit

* Never ending changes

* Wabbajack to TGM

* Modified the bar, I think that's all of them

* Stops Barmaiden wandering around

* More code review

* Whitspace, the bane of us all

* DIE WHITESPACE DIE
2016-05-26 15:15:19 +02:00
phil235
129295be69 Merge branch 'master' of https://github.com/tgstation/-tg-station into PullvsGrab
Conflicts:
	code/__DEFINES/misc.dm
	code/game/objects/structures/tables_racks.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defines.dm
2016-05-25 23:48:00 +02:00
phil235
4b4bbb28cc can't choke people with breathing tubes.
another tiny fix with tablepush.
2016-05-25 23:22:03 +02:00
Nerd Lord
eeb7d43730 It's a style thing 2016-05-25 12:05:23 -04:00
Nerd Lord
8f138abaf4 INSIDE the parenthesis! augh! 2016-05-25 12:01:55 -04:00
Nerd Lord
ab59c4cc78 Fixes glass tables not producing debris 2016-05-25 12:00:04 -04:00
Xhuis
382c58cf23 Maybe now? 2016-05-24 18:25:20 -04:00
Cheridan
6d6711facb Merge pull request #17822 from optimumtact/keepphilfromkillinme
MakeSlippery proc made more readable with named arguments
2016-05-24 11:59:24 -05:00
AnturK
802cdf9f5c Merge pull request #17839 from optimumtact/watisgoinon
Fix an antipattern when using canUseTopic
2016-05-24 17:46:11 +02:00
phil235
11ca987acb Merges Pull and Grab into a single functionality. Pulling someone is now the same as a passive grab. You can start pulling someone with ctrlclick or by using the grab intent with empty hand. Using the grab intent again on the pulled person tries to grab them aggressively, then neck grab, then kill grab.
Two mobs can no longer pull the same mob at the same time. Pulling someone break any other pull/grab from other mob on that person.

The grab item is gone entirely.

You can now only grab one mob at a time, instead of two (one for each hand).

Being aggressively grabbed or more now counts as being restrained (like handcuffed). A neck grab or more makes you lie down and prevents you from getting up until the grab is broken.

Fixes movement when moving with a grabbed person.
Fixes movement when moving a pulled person around you diagonally.
Fixes neckgrab moving the victim on your turf even if the turf is dense.
2016-05-24 01:28:04 +02:00
Xhuis
9db933124d Conflicts III 2016-05-22 15:05:00 -04:00
Joan Lung
64e850f38b Merge pull request #17775 from coiax/fix-17480
Fixes #17480; tabling not breaking glass tables
2016-05-21 21:00:47 -04:00
oranges
f2bf80843f MakeSlippery made more understandable by named args tweak
Also used a max check to reduce lines of code slightly
2016-05-22 00:42:11 +00:00
oranges
947e2c5c19 Fix an antipattern when using canUseTopic
remove redundant range checks that are checked in the fixed canUseTopic
2016-05-22 00:23:47 +00:00
oranges
8d6da5d01f Merge pull request #17796 from bgobandit/sofuckingmetal
Runed metal no longer deletes girders when used on them.
2016-05-21 22:56:45 +12:00
Jack Edge
8ff4486ab7 Fixes #17480; tabling not breaking glass tables
Fixes #17480.

Also catches a rare case where people would be thrown onto the tables
from afar by checking whether there are any mobs on the table with
a spawn call.

- Glass tables are now coloured by Nar'sie.
- Glass tables pregenerate and store their shatter debris.

🆑 coiax
fix: Glass tables now break when people are pushed onto them.
/🆑
2016-05-21 10:48:04 +01:00
oranges
6486b588c6 Merge pull request #17333 from nullbear/less-wetness-updates.-Ice-sliding-in-no-slips-
Wetness stuff.
2016-05-21 14:46:09 +12:00
Cheridan
328a69ebf2 Merge pull request #17396 from KorPhaeron/security
Gives the HoS a pinpointer
2016-05-20 06:35:30 -05:00
Shadowlight213
86cbe14d15 Conflict fixes 2016-05-19 20:42:26 -07:00
bgobandit
b2ea93323d Runed metal no longer deletes girders when used on them. 2016-05-19 16:46:57 -04:00
KorPhaeron
8aabf3d5f5 Removes some old sprites 2016-05-18 00:50:07 -05:00
Xhuis
3db3acc10c Conflicts II 2016-05-17 07:13:01 -04:00
RandomMarine
8b3a4a1570 Makes map placed broken grilles act normally. (#17678)
* Adds proper mapstart broken grilles

* Adds proper mapstart broken grilles
2016-05-16 22:10:01 -05:00
Xhuis
23073619a2 Conflicts III 2016-05-15 00:59:44 -04:00
Xhuis
45ef8a5e00 Ratvar, the Clockwork Justiciar 2016-05-15 00:59:28 -04:00
Cheridan
d5c70bc5f2 Merge pull request #17613 from coiax/morphling-holodeck
Removes materials from holodeck chairs and windows (Fixes #17612)
2016-05-13 23:35:00 -05:00
Jack Edge
611e19e49a Window debris on creation, release on destruction 2016-05-13 21:50:03 +01:00
Annie Acosta
ec90f1d23f gives security their normal headsets back (#17467) 2016-05-13 12:47:15 -05:00
AnturK
2372330eef Merge pull request #17611 from Crushtoe/grammar-fix
Fixes a grammar issue with lockers
2016-05-13 19:33:49 +02:00
AnturK
7ab038d627 Merge pull request #17579 from phil235/FixHeaterSign
Fix bundle: space heater & signs
2016-05-13 19:29:33 +02:00
Jack Edge
d9bfa9e820 Removes materials from holodeck chairs and windows
- Breaking a chair with NODECONSTRUCT no longer produces materials.
- Breaking a window with NODECONSTRUCT now reliably does not produce
materials.
- Also moved the creation of debris into the window's shatter() proc,
because doing it on creation is dumb, and unreliable.
2016-05-12 16:30:38 +01:00
Crushtoe
69508ecc90 Fixes grammar issue 2016-05-12 08:19:04 -05:00
phil235
398cb06974 Fixes space heater temperature setting function.
Fixes sign structures becoming blank with detached. The detached sign now keep the sign's sprite.
2016-05-11 23:33:15 +02:00
Joan Lung
a4f1318d88 Merge pull request #17496 from coiax/pie-pie-pie
Cream pie map edits
2016-05-10 11:06:41 -04:00
Jack Edge
631d854187 Only one pie in a closet 2016-05-10 11:46:50 +01:00
Cheridan
ee4d3785a3 Merge pull request #17484 from ChangelingRain/fixrobustinscode
Cleans up some cult code
2016-05-09 15:35:14 -05:00
Shadowlight213
6191cf0add Merge conflict fix 2016-05-08 16:43:51 -07:00
Shadowlight213
9573fdec0e Speed in nograv works correctly now
Dismemberment support added as well as a way to use the limbs of another species for dismemberment for visually identical species
Flying var changed to species flag
2016-05-08 16:39:54 -07:00
Jack Edge
40c90f6800 Added cream pie closet, for clowns, by clowns 2016-05-08 22:10:56 +01:00
Mercenaryblue
cf39b78cc2 The Creampie Throw Update (#17392)
* Items washing banana cream

Allow common methods of cleaning to wash banana cream pie off your face.

* Janiborg cream washing

Janiborgs can now wash cream by running over people.

* Added Creampie Overlay code

When a banana cream pie hits a target mob, it applies a new overlay to
the mob. This overlay can then be cleaned via soap, shower, cleaner
spray, etc.

* Cream Pie Throw Update

When hit by a banana cream pie:
Adds a creamy overlay to various mobs.
Knock targets off for less than a second.
Enable cleaning the overlay via soap, shower, and others means.

* else fix

replace unnecessary if w/ else

* Revert "else fix"

This reverts commit 5dc5707981f8bc312b8e3ac4ce9ab16e7f20c855.

* else fix

* Catch Fix

Catching a thrown cream pie will no longer delete the item in your hands

* Xeno State Creamy Fix

Tossing a cream pie will now apply the appropriate overlay to a dead or
sleeping xenomorph.

Unfortunately, the xenomorph is still able to shake the cream off by
switching state, and it keep pushing the wrong overlay on critical
xenomorphs.

* Human-only code

Simplify code to affect only humanoids.

* Revert "Human-only code"

This reverts commit f74cb0e3af08fc0b793987ed9711dbbfd4d8561b.

* Human Code Only

Pls no Travis

* Optimize code

As requested

* Bug Fix

Overlay no longer unwashable when species get changed via
badmin/magic/etc.
2016-05-08 21:39:23 +02:00
Nerd Lord
4e2cefaddf Merge branch 'master' of https://github.com/tgstation/-tg-station into fixrobustinscode
Conflicts:
	icons/mob/mob.dmi
2016-05-08 14:33:54 -04:00
Nerd Lord
ff984ec0cc cleanup 2016-05-08 11:46:26 -04:00
Core0verload
a66c2f4418 Machine/computer boards and frames refactor (#17300)
* Map Changes

* Machine/console boards and frames refactor

* More board changes
2016-05-08 12:11:18 +02:00