Commit Graph

398 Commits

Author SHA1 Message Date
SkyratBot
70a62f112d [MIRROR] Fix some copy paste UI errors (#26404)
* Fix some copy paste UI errors (#81325)

## About The Pull Request

One day we will have opendream lint to catch this. (WYCI I guess)

* Fix some copy paste UI errors

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2024-02-07 21:37:27 -05:00
SkyratBot
5fde8bd1ad [MIRROR] Makes point_types not be dumb (#26376)
* Makes point_types not be dumb (#81202)

## About The Pull Request

We currently have a list of point types that is meant to be
list(``DEFINE`` = name) but it's completely useless since the define is
just the name anyways. It's not used for anything, it has no purpose to
be this way. It seems more like a holdover from when there were multiple
types of research points (it was made for that purpose, even before
nanite points were a thing) but even for that, it serves no purpose.

I reworked it now to be the abbreviated name of the research point type,
de-hardcoding techwebs a little bit and removing the need for
downstreams to edit the techweb UI.

## Why It's Good For The Game

This at least looks better and makes more sense at people just looking
over it.

## Changelog

No player-facing changes.

* Makes point_types not be dumb

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2024-02-07 13:26:48 -05:00
SkyratBot
d870f9ff15 [MIRROR] Fixes copy pasted arg in robocontrol app (#26320)
* Fixes copy pasted arg in robocontrol app (#81199)

## About The Pull Request

Classic copy paste error

Open dream lint would catch this I think

## Changelog

🆑 Melbert
fix: Robocontrol app maybe works better now.
/🆑

* Fixes copy pasted arg in robocontrol app

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2024-02-02 18:43:36 +01:00
SkyratBot
548983b6ed [MIRROR] Small oversight with the wirecarp circuit (#26265)
* Small oversight with the wirecarp circuit (#81107)

## About The Pull Request
Thanks Elli-Skala for pointing it out.

## Why It's Good For The Game
The port is meant for modular computers and station relays, both of
which are objects.

## Changelog
N/A, it's a very small thing.

* Small oversight with the wirecarp circuit

---------

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2024-01-28 00:05:07 -05:00
SkyratBot
f768fab6c9 [MIRROR] [NO GBP] Fixing issues with modular computer and circuits. (#26247)
* [NO GBP] Fixing issues with modular computer and circuits. (#81076)

## About The Pull Request
It turns out the messenger circuit wasn't working as intended, because
list components tend to convert datum keys into weakrefs, creating
incoherence between composite datum/atom and simple datum/atom
datatypes, which at least just spares us from the headache of clearing
the refs on del from lists too.

So, taking the shortest path, I decided to adapt the messenger to the
weak ref usage.

Another thing, instead of refusing altogether to send message that
trigger the pda filter regexes, the messenger circuit will instead
replace the matches with grawlix, since we have no way to inform
whoever's responsible for said message about the filters in an orthodox
way.

Beside that, I've noticed several of the circuits from my PR were
lacking trigger outputs or similar when needed, pretty making them only
as half as functional, at least to a noob like me.

And another small issue with missing ports from the status display
circuit.

One more suggestion from moocow is to add a cooldown to the ringtone
trigger for the messenger circuit, because he said it's pretty spammy
and some admins are fickle.

## Why It's Good For The Game
Bugfixing and improvements.

## Changelog

🆑
fix: Fixed the messenger circuit not sending messages.
fix: Added several ports to modpc circuits that were missing or needing
them.
fix: Fixes ever-expanding ports whenever circuits are re-inserted in a
modular computer.
/🆑

* [NO GBP] Fixing issues with modular computer and circuits.

---------

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2024-01-25 23:08:34 -05:00
SkyratBot
fdcfabefd8 [MIRROR] Integrated circuits for modular computers (#26196)
Integrated circuits for modular computers (#80530)

This PR integrates circuits for modular computers and a good bits of
their programs.
The peculiarity here is that modular computers have no fixed amount of
unremovable components (except the base one with just a couple ports for
now), instead, they're added and removed along with programs. With a few
exceptions (such as the messenger and signaler), for these program
circuits to work, their associated program has to be either open or in
the background.

For a reason or another, not all programs have a circuit associated to
them, still, however the programs with a circuit are still a handful.
They are:
- Nanotrasen Pay System
- Notepad
- SiliConnect
- WireCarp
- MODsuit Control
- Spectre Meter
- Direct Messenger*
- LifeConnect
- Custodial Locator
- Fission360
- Camera
- Status Display
- SignalCommander

*By the by, sending messages has a cooldown, so it shouldn't be as
spammy. If it turns out to not be enough, I can make it so messages from
circuit will be ignored by other messenger circuits.

The PR is no longer WIP.

I believe modular computers could make for some interesting setups with
circuits, since they're fairly flexible and stocked with features unlike
many other appliances, therefore also a speck more abusable, though
limits, cooldowns, logging and sanitization have been implemented to
keep it in check.

🆑
add: Modular Computers now support integrated circuits. What can be done
with them depends on the programs installed and whether they're running
(open or background).
add: Modular Consoles (the machinery) now have a small backup cell they
draw power from if the power goes out.
/🆑

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2024-01-21 14:59:14 +00:00
Cursor
93db4faca4 [Ready][Non-Modular] (but it reverts back to TG Code) Removes a check in Modular Computers, Use bitflags. (#26024)
Removes a check in Modular Computers, Use bitflags.
2024-01-14 14:35:26 +00:00
SkyratBot
22e19e7d29 [MIRROR] Fixes the contractor program being on the syndicate store [MDB IGNORE] (#26086)
* Fixes the contractor program being on the syndicate store (#80888)

## About The Pull Request
Syndicate contractor program can no longer be bought from an emagged
computer.

## Why It's Good For The Game
This is most definitely a bug.
The pull request that introduced this bug can be found at #80069
Description or the changelog does not mention that the contractor
program can now be downloaded when a computer is emagged.

Image below shows that the contractor program was not meant to be
downloadable from the syndie store or ntnet.

![image](https://github.com/tgstation/tgstation/assets/37270891/46c4ce1d-85ad-4d06-bc89-420a6e850cd6)

## Changelog
🆑
fix: Fixed being able to download the contractor program on the syndie
store.
/🆑

Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>

* Fixes the contractor program being on the syndicate store

---------

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
2024-01-12 03:18:23 +01:00
SkyratBot
c3bb222d26 [MIRROR] Some Processing improvements [MDB IGNORE] (#25944)
* Some Processing improvements (#80693)

## About The Pull Request
Got the idea from #80682. A lot of parent procs don't do anything, some
are just formatted in a bad way, and others early return and do no ops,
it's bad in general but this should give us a head start.

Some good overhead saved here

* Some Processing improvements

---------

Co-authored-by: SyncIt21 <110812394+SyncIt21@users.noreply.github.com>
2024-01-01 23:42:38 +00:00
SkyratBot
49452b3851 [MIRROR] The Coupon Master PDA app [MDB IGNORE] (#25855)
* The Coupon Master PDA app (#80240)

## About The Pull Request
This PR adds a new PDA program to the supply category, which allows
users to redeems coupons for various cargo packs (mostly goodies), like
the ones also found at the bottom of cig packs.

How it works is fairly simple:

- Once installed, the modular computer subsystem will periodically, at a
3-5 minutes interval, generate a coupon code datum associated to a plain
text code, which is sent out to everyone with the program installed.
- The user can then open the program and insert the text into an input
box to redeem the coupon code, which is then associated with their bank
account.
- He will then have to find a photocopier, and tap it with the PDA to
print the coupon. Only one coupon can be printed. Photocopier fees
apply, so it'd cost 5 creds to the average assistant to print the
coupon.
- He can then insert the coupon in a cargo console and order/reuest the
associated pack (same deal as cig coupons).
- Some coupon codes however, especially those with juicer discounts,
will expire after a while if not printed.

Albeit mostly innocuous, the program provides negative Detomatix
resistance, slowly fills the computer file storage with trash files with
each redeemed coupon, and halves the download speed of new apps. Not
really the cleanest ware out there.

This PR also extends coupons to several non-goody packs, since they have
been privately buyable for over the last couple years now. Some packs
get discounts less frequently however, with those in the uncommon
category being roughly 1 in a 12 chance and the rare being 1 in 50.

Here's a screenshot of the UI (outdated, I've reduced the height from
500 to 400 and the notice box tip to specify the right click):
![Coupon
Master](https://github.com/tgstation/tgstation/assets/42542238/1d242d09-0f62-4e2e-8a6e-014daa3f6a55)

Fun fact: Right now, the odds of a 75% discount coming from the Coupon
Master for the 1.000.000 credits bycycle pack are roughly 0.0012%, while
that of a 50% for the same pack, from a cig pack coupon are 0.0042%.

## Why It's Good For The Game
These last couple days I've been wanting to test myself at making simple
UIs, as well as contributing to the modular computers feature, which has
started to become pretty neat ever since PDAs were reworked into a
subtype of it.

Beside, coupons are a very small feature limited to the bottom of
cigarette packs (also possibly cursed) in the current state of affairs.
Cargo is filled with packs that are niche or fluff. Modular computers
also has those little things that, while interesting, do not contribute
a whole lot. Maybe this is one of them, but I guess free* coupons are
always a big W.

## Changelog

🆑
add: Added the 'Coupon Master' program for the PDA. Install it to
receive periodical, redeemable coupons for several cargo packs. Requires
NTnet connection and the messenger enabled to work.
add: Coupons are no longer only limited to goodies, but may also apply
discount to some other packs as well.
/🆑

<sup>*minus the photocopier fee</sup>

---------

Co-authored-by: Watermelon914 <37270891+Watermelon914@ users.noreply.github.com>

* The Coupon Master PDA app

---------

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Watermelon914 <37270891+Watermelon914@ users.noreply.github.com>
2023-12-25 20:38:54 +00:00
SkyratBot
cbaee82e73 [MIRROR] The Spectre-Meter App, also a bootleg data disk item for the black market. [MDB IGNORE] (#25717)
The Spectre-Meter App, also a bootleg data disk item for the black market.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2023-12-24 23:25:23 +00:00
Gandalf
9361376345 PDA update (Messenger works while dead, Microwave works, etc). (#80069) [REMIRROR] (#25829)
* PDA update (Messenger works while dead, Microwave works, etc). (#80069)

This is an update that touches many more things all at once (compared to
my other PRs) meant to make PDAs in general feel more consistent and not
take away from one of the experiences we want to encourage: interaction
between players.

1. Replaced all checks of a 'pda' with a 'modular pc'. This means
technically (though not done in-game currently) other modpcs can hold an
uplink, and microwaves can charge laptops.
2. Speaking of microwave, they now don't break and require
deconstruction if the cell is removed mid-charge.
3. When a Mod PC is out of power, it will now allow the Messenger to
work (which now also doesn't consume any additional power), if the app
exists on the PC. Here's a video demonstration

https://github.com/tgstation/tgstation/assets/53777086/7ae12f81-a271-49b8-95fa-2ba54d2e2d1f

4. Flashlights can't be turned on while the cell is dead
5. I replaced a bunch of program vars with ``program_flags`` and renamed
``usage_flags`` to ``can_run_on_flags``.
6. Added a debug modPC that has every app installed by default. Mafia
had some issues in the past that were unknown because Mafia wasn't
preinstalled with any tablet so was never in create & destroy nor in any
other unit test. This was just an easy solution I had, but PDAs should
get more in-depth unit tests in the future for running apps n stuff- I
just wanted to make sure no other apps were broken/harddeling.

Currently when a PDA dies, its only use is to reply to PDA messages sent
to you, since you can still reply to them. Instead of just fixing it and
telling players to cope, I thought it would be nice to allow PDA
Messenger to still work, as it is a vital app.
You can call it some emergency power mode or whatever, I don't really
mind the reason behind why it is this way.

When I made cells used more on PDAs, my main goal was to encourage
upgrading your PDA and/or limiting how many apps you use at once, I did
not want this to hit on players who use it as a form of interaction.
This is the best of both worlds, I think.

The rest of the changes is just for modularity, if some downstream wants
to add tablets, phone computers, or whatever the hell else, they can
still get just as far as PDAs should be able to get to, hopefully.

🆑
add: PDAs with a dead power cell are now limited to using their
Messenger app.
fix: Microwaves now stop charging PDAs if the cell was removed
mid-charge.
fix: Microwaves can now charge laptops.
fix: PDA Flashlights can't be turned on while the PDA is dead.
fix: You can now hold a laptop up to a camera (if it has a notekeeper
app installed) like PDAs already could.
/🆑

---------

Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>

* ok

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
2023-12-24 23:20:11 +00:00
SkyratBot
d34aab9be3 [MIRROR] PDA general maintenance (NTNet downloader rework) [MDB IGNORE] (#25133)
* PDA general maintenance (NTNet downloader rework)

* Update modular_computer.dm

* e

* weh

* Update archive_viewer.dm

* Update three_layer_hats.json

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2023-12-24 22:28:40 +00:00
SkyratBot
49daf536b5 [MIRROR] [BOUNTY] Re-adds Contractors [MDB IGNORE] (#25094)
* [BOUNTY] Re-adds Contractors

* I hate copy pasted overrides so much. BEGONE

* Fixes the merge conflict. It's still not gonna work, too many proc redefinition

* The sheer amount of overrides

* This is hell

* remove modular copy of spawn_contractor_partner

* part 2 of spawn_contractor_partner oops

* un-duplicate create_contracts proc

* Remove duplicate contract generate and finish_enter

* something to make the linter stop crying

* Receiving

* removes our contractor stuff in favour of parity

* Update SyndicateContractor.tsx

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: Funce <funce.973@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2023-12-24 22:00:55 +00:00
SkyratBot
3d816fc0d5 [MIRROR] basic cleanbots refactor and new janitor skillchip [MDB IGNORE] (#25511)
* basic cleanbots refactor and new janitor skillchip

* Update medbot.dm

* UpdatePaths

---------

Co-authored-by: Ben10Omintrix <138636438+Ben10Omintrix@users.noreply.github.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2023-12-08 19:59:00 -05:00
SkyratBot
8df7202455 [MIRROR] Rename notify_ghost_cloning to notify_revival [MDB IGNORE] (#25442)
* Rename notify_ghost_cloning to notify_revival (#80096)

<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

Renames
- `/mob/proc/notify_ghost_cloning` to `/mob/proc/notify_revival`
- `/mob/dead/observer/proc/notify_cloning` to
`/mob/dead/observer/proc/send_revival_notification`
- `/atom/movable/screen/alert/notify_cloning` to
`/atom/movable/screen/alert/revival`.

I could have found a way to merge both procs together but default
parameters keep me up at night.

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game

Conciseness, code that is named after a removed feature is silly.

<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and it's effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
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nothing playerfacing

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
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the changes rather than a summary of the PR's contents. -->

* Rename notify_ghost_cloning to notify_revival

* Missed wow

* Modular

---------

Co-authored-by: distributivgesetz <distributivgesetz93@gmail.com>
Co-authored-by: SomeRandomOwl <somerandomowl@ratchtnet.com>
2023-12-06 01:36:04 -05:00
SkyratBot
73bdd7341a [MIRROR] TGUI Destructive Analyzer [MDB IGNORE] (#25005)
* TGUI Destructive Analyzer (#79572)

## About The Pull Request

I made this to help me move more towards my goals [laid out
here](https://hackmd.io/XLt5MoRvRxuhFbwtk4VAUA) which currently doesn't
have much interest.

This makes the Destructive Analyzer use a little neat TGUI menu instead
of its old HTML one. I also touch a lot of science stuff and a little
experimentor stuff, so let me explain a bit:
Old iterations of Science had different items that you can use to boost
nodes through deconstruction. This has been removed, and its only
feature is the auto-unlocking of nodes (that is; making them visible to
the R&D console). I thought that instead of keeping this deprecated code
around, I would rework it a little to make it clear what we actually use
it for (unhiding nodes).
All vars and procs that mentioned this have been renamed or reworked to
make more sense now.

Experimentor stuff shares a lot with the destructive analyzer, so I had
to mess with that a bit to keep its decayed corpse of deprecated code,
functional.

I also added context tips to the destructive analyzer, and added the
ability to AltClick to remove the inserted item. Removing items now also
plays a little sound because it was kinda lame.
Also, balloon alerts.

## Why It's Good For The Game

Moves a shitty machine to TGUI so it is slightly less shitty, now it's
more direct and compact with more player-feedback.
Helps me with a personal project and yea

### Video demonstration

I show off connecting the machine to R&D Servers, but I haven't changed
the behavior of that and the roundstart analyzers are connected to
servers by default.

https://github.com/tgstation/tgstation/assets/53777086/65295600-4fae-42d1-9bae-eccefe337a2b

## Changelog

🆑
refactor: Destructive Analyzers now have a TGUI menu.
/🆑

* TGUI Destructive Analyzer

* Modular

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-11-14 09:19:08 -05:00
SkyratBot
a5818dd539 [MIRROR] Renames vars on pdas and removes ntnet_relays glob [MDB IGNORE] (#24960)
* Renames vars on pdas and removes ntnet_relays glob (#79595)

## About The Pull Request

- replaces the ntnet_relays global list with ``get_machines_by_type``
- renames ``transfer_access`` var on PDA to ``download_access`` &
``required_access`` to ``run_access`` to better describe what they do,
because on more than one ocassion I've confused myself with the two
terms and ended up doing something unintentional (see:
https://github.com/tgstation/tgstation/pull/74269)

## Why It's Good For The Game

Kills a useless global list and makes pda code a little less confusing.

## Changelog

Nothing player-facing.

* Renames vars on pdas and removes ntnet_relays glob

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-11-13 06:13:28 -05:00
SkyratBot
dee97c0eb6 [MIRROR] Makes notepad available for laptops and consoles [MDB IGNORE] (#24820)
* Makes notepad available for laptops and consoles (#79475)

## About The Pull Request
Makes it so that notepad can be used on consoles and laptops

## Why It's Good For The Game
Now everyone have more places to write important information. Also
someone who doesn't have PDA (ghost-role for example) will be able to
use laptop's notepad.

## Proof of Testing
<details>
<summary>Screenshots/Videos</summary>

![laptop-notepad](https://github.com/Skyrat-SS13/Skyrat-tg/assets/106491639/49ba817a-ab4f-4df0-8df6-9ce98cc10cbb)

</details>

## Changelog

🆑
qol: Make notepad available for everyone, who has only laptop or
console.
/🆑

* Makes notepad available for laptops and consoles

---------

Co-authored-by: NeonNik2245 <106491639+NeonNik2245@users.noreply.github.com>
2023-11-06 11:48:28 -05:00
SkyratBot
f48008411c [MIRROR] Mafia now starts without admin intervention [MDB IGNORE] (#24793)
* Mafia now starts without admin intervention (#79348)

## About The Pull Request

Mafia should now start without the need of admin intervention.
I made a unit test that should always have a PDA and a ghost spawning in
a game of Mafia and having it run through basic setup to confirm they
both successfully sign up and the game starts.

I had to change a lot of things in order to get this working, such as
giving unique ckeys to mock clients, fixing harddels in Mafia, and
plenty of minor fixes. This is the first time any of this code is put in
CI, so a lot of uncaught errors are now showing their faces.

Because loading maps mid-round runtimes due to smoothing, I have mafia
their own unit test-only map that doesn't use smoothing.

I also split the mafia ui code into its own file, and moved a single
helper that was sitting around in mafia's file into a helpers file.

I also added some comments to explain why certain things are the way
they are, because I wrote some undocumented code previously and forgot a
few things, leading to self-inflicted wasted time.

## Why It's Good For The Game

^

## Changelog

🆑
fix: Mafia games can now start properly.
/🆑

---------

Co-authored-by: Ghom <42542238+Ghommie@ users.noreply.github.com>

* Mafia now starts without admin intervention

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Ghom <42542238+Ghommie@ users.noreply.github.com>
2023-11-04 23:56:03 -04:00
SkyratBot
4970f36e37 [MIRROR] Basic drones [MDB IGNORE] (#24507)
* Basic drones

* Diffs

* Diffs

* Modular

* Modular

---------

Co-authored-by: lizardqueenlexi <105025397+lizardqueenlexi@users.noreply.github.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-10-22 15:24:55 -04:00
SkyratBot
807846f7d6 [MIRROR] Updates signaler investigate code | Adds some nice QOL changes for signalers | Enforces cooldown on signaler circuitry [MDB IGNORE] (#24500)
* Updates signaler investigate code | Adds some nice QOL changes for signalers | Enforces cooldown on signaler circuitry (#78974)

## About The Pull Request

See title.
If someone was abusing signalers previously to cause server lag, going
into list signalers would actually cause even worse lag as byond sat
there and processed thousands of items into a string over and over,
which would cause string format operations on longer and longer strings,
resulting in more and more overhead. This is bad.
So instead there is now a limit to the size of the list, currently I
have that set to 500 although I am open to increasing and even reducing
the number.

I have also made signalers slightly more intuitive by having the
cooldown actually displayed in the ui as a tooltip instead of just being
a secret feature you didnt know about unless you code dived. Also made
the cooldown actually respected by things such as circuitry where it
didnt even implement the cooldown and would happily send as many signals
as you had items connected to your proximity circuit.
## Why It's Good For The Game

Admins won't accidentally kill the server by trying to parse a lag
machines signal list. Players lagging the server? No, how about the
admins trying to fix it!

## Changelog

🆑
qol: signalers now tell you their cooldown and also use balloon alerts
/🆑

* Updates signaler investigate code | Adds some nice QOL changes for signalers | Enforces cooldown on signaler circuitry

---------

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
2023-10-21 18:20:44 -04:00
SkyratBot
69ea3c81ad [MIRROR] Mafia can be played on your PDA [MDB IGNORE] (#24485)
* Mafia can be played on your PDA (#78576)

## About The Pull Request

Mafia is now friggin playable from the PDA, I also changed other stuff
too

- You can't use abilities on dead people if you're not supposed to (cant
kill the same person over and over)
- Changelings cant kill other Changelings
- Changelings can now only talk to eachother at night, rather than using
:j
- Everyone starts spawned in the center of the map, since people playing
on PDA can't move their characters. This is so everyone can hear PDA
users in person, as I don't want the chat log to be mandatory.

To do this, all messages you are meant to be able to see, is now logged
for you to see in your Mafia panel. This essentially means that people
playing through the PDA get a downgraded version of it, but I don't know
how much larger I want this UI to be.

Playing Mafia through the PDA will not tell you of other players ahead
of time when signing up (as it shows ckeys + pdas), but they can see the
names in-game. Unfortunately this means we'll have to remove your
customization coming with you, to prevent using it to tell who is dead
in round.

Things I am missing
- Program overlays on PDA/Laptop/Computer
- Icon for the app's header while a game is active

I'm not a spriter and can't make either of these

This is the new UI

![image](https://github.com/tgstation/tgstation/assets/53777086/7cf503d9-b2e2-4127-874a-acad6425d649)

I also fixed alert calls for PDAs and stuff

![image](https://github.com/tgstation/tgstation/assets/53777086/e09b2e5e-b9e7-43ae-9273-c168e9c8e642)

and removed the X at the top on computers since they had no battery

![image](https://github.com/tgstation/tgstation/assets/53777086/d3dd8307-805c-4aba-be5e-4c24a0bdcb91)

Looks a little better now hopefully 👍

## Why It's Good For The Game

- The current Arcade app sucks, and is a solo game. This is much more
entertaining and you can talk to others in it, which is swag as fuck.
- There's a larger potential playerbase for the Minigame making it more
likely to be played.
- Sets groundwork for a better version of
https://github.com/tgstation/tgstation/pull/75879
- Adds more suspense and teamwork in the minigame.

## Changelog

🆑 JohnFulpWillard, sprites by CoiledLamb
add: You can now play Mafia on your PDA.
balance: Mafia changelings can now only talk to eachother during the
night.
fix: Mafia abilities can't be repeatedly used on people.
/🆑

* Mafia can be played on your PDA

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-10-21 14:25:33 -04:00
SkyratBot
2dfb6231b0 [MIRROR] Fixes runtime on initalizing science programs [MDB IGNORE] (#24215)
* Fixes runtime on initalizing science programs (#78842)

Datums don't have location, so there's no z level to search here.

* Fixes runtime on initalizing science programs

---------

Co-authored-by: AnturK <AnturK@users.noreply.github.com>
2023-10-09 07:40:32 -04:00
SkyratBot
645a0031c1 [MIRROR] Camera consoles no longer constantly check camera list [MDB IGNORE] (#24185)
* Camera consoles no longer constantly check camera list (#78822)

## About The Pull Request

I would like camera sorting to be handled without having to constantly
get the entire list of cameras and sorting itself, but this occasion it
isn't even necessary, and was only added because I wanted to keep it
consistent with old behavior. This wasn't the best idea, and this is
trying to make amends with that.

Instead of getting the entire list of cameras when swapping cameras, it
instead gets that specific camera from the list and sets your active
camera to that. To do so, camera consoles now have a ref to the camera,
rather than going by name alone.

## Why It's Good For The Game

Explained in the about section mostly, we're no longer checking through
and sorting the entire list of cameras every single time you swap from
one camera to another.

## Changelog

Nothing player-facing.

* Camera consoles no longer constantly check camera list

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-10-07 20:53:54 -04:00
Bloop
b3b7b8f0e1 [MISSED MIRROR] Adds user feedback for going over order limits in cargo console (#76344) (#24032)
Adds user feedback for going over order limits in cargo console (#76344)

This'll prevent weird "above the max by accident" cases, and also uses
defines instead of hardcoded stuff. This code is often duped, wish we
had a better way of handling it.

Oh also removes a few safety copies before for loops that aren't
actually needed (for x in list copies the list)

Better UX, slightly saner code

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2023-09-30 22:40:21 -04:00
SkyratBot
9888ef445c [MIRROR] Security Officers can now Download the Plexagon Crew Manifest PDA App [MDB IGNORE] (#24049)
* Security Officers can now Download the Plexagon Crew Manifest PDA App (#78678)

## About The Pull Request

Despite starting with the Plexagon app, security officers did not have
sufficient access to actually download the app onto new machines. Now
they do.
## Why It's Good For The Game

Its weird and unintuitive to start with an app but not be able to
download it if you have to get a new PDA.
## Changelog
🆑
fix: Security officers can now download the crew manifest PDA app that
they start with.
/🆑

* Security Officers can now Download the Plexagon Crew Manifest PDA App

---------

Co-authored-by: GPeckman <21979502+GPeckman@users.noreply.github.com>
2023-09-30 22:06:48 -04:00
SkyratBot
32e9778c23 [MIRROR] TTS: Gas Mask muffling, Hailer Mask voice effects, support for more filters that use samplerate, voice effects for lizards, ethereals, and xenomorphs. [MDB IGNORE] (#23942)
* TTS: Gas Mask muffling, Hailer Mask voice effects, support for more filters that use samplerate, voice effects for lizards, ethereals, and xenomorphs.

* Update RecordView.tsx

* Update types.ts

---------

Co-authored-by: Iamgoofball <iamgoofball@gmail.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2023-09-27 02:27:56 -04:00
SkyratBot
40906f5ca4 [MIRROR] The notepad app now includes basic nautical directions in its default message. [MDB IGNORE] (#23665)
* The notepad app now includes basic nautical directions in its default message. (#78241)

## About The Pull Request
Based on an old PR from citadel:
Citadel-Station-13/Citadel-Station-13/pull/7690

It also comes with a tip.

Screenshot of what it looks like more or less (a smidge outdated):

![immagine](https://github.com/tgstation/tgstation/assets/42542238/8f9338c3-2794-485f-ab25-b36fcc33143f)

## Why It's Good For The Game
This should help new players and not learn and memorize these five
simple terms often used in station area names.

## Changelog

🆑 Ghommie (Based on an old PR by Trilbyspaceclone from Citadel)
qol: The notepad app now includes basic nautical directions in its
default message.
qol: A tip about nautical directions, too.
/🆑

* The notepad app now includes basic nautical directions in its default message.

---------

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2023-09-12 16:59:03 -04:00
SkyratBot
824199189e [MIRROR] You can now send PDA messages when resting [MDB IGNORE] (#23589)
* You can now send PDA messages when resting (#78154)

## About The Pull Request

No longer must you stand up when sending messages over the PDA! Do it
all comfortably, laying down in your bed!

Computers are automatically inaccessible when resting, so this only
affects PDA's, TABLETS, and LAPTOPS

## Why It's Good For The Game

Why wouldn't I be able to use a PDA laying down, heck everyone uses
their phone laying on their back, using your PDA like that only makes
sense

## Changelog
🆑
fix: The messenger app can now be used when laying down.
/🆑

Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>

* You can now send PDA messages when resting

---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>
2023-09-08 20:17:50 -04:00
SkyratBot
18fc2d9b16 [MIRROR] Oldstation now has their own RND [MDB IGNORE] (#23567)
* Oldstation now has their own RND

* Update oldstation_fluff.dm

* Update techweb_types.dm

* beaker capacity

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2023-09-07 22:36:11 -04:00
SkyratBot
d865f6fa9a [MIRROR] pAIs control a PDA they're inserted into [MDB IGNORE] (#23519)
* pAIs control a PDA they're inserted into (#78103)

## About The Pull Request

This PR lets pAIs inserted into a PDA to control the PDA of their owner.
They can see their own pAI configurations but cannot edit any of it.
They also can't eject themselves from it.
This means they can receive and send PDA messages as their owner, acting
like a personal secretary

This also adds support for multiple people using a PDA and its UI
updating for all of them and PDA messages being received and responded
to from multiple people under the same PDA
It also removes pAI camera in favor of using siliconcamera, which is the
same thing; this just cuts down on some copy paste.

I also reverted PDA's ringer being off preventing messages from being
sent to your chat, silent mode was meant to prevent only the ringing
sound.

## Why It's Good For The Game

pAIs can now do a little bit more to help their owners on a personal
level, and adds support for more stuff like this in the future (an idea
I had was being able to hack into PDAs in the same way the CE can hack
into APCs remotely)

This is a re-PR of https://github.com/tgstation/tgstation/pull/76445 but
it's a little better this time and does not remove the PDA Messenger app
from pAIs.

## Changelog

🆑
fix: PDAs being on silent no longer prevents PDAs from being sent to
your chat, again.
add: pAIs inserted into a PDA can now control the PDA, and will receive
PDA messages sent to it (and can respond under the PDA's name).
/🆑

* pAIs control a PDA they're inserted into

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-09-04 20:04:07 -04:00
SkyratBot
e3f8dd884e [MIRROR] Better alert/announcment sounds and Status displays [MDB IGNORE] (#23481)
* Better alert/announcment sounds and Status displays

* skyrat edits

* Update status_display.dmi

* Update flavor_misc.dm

* Update communications.dm

* skyrat edits

* Update status_display.dmi

* Update _sm_delam.dm

* typo

* Update status_display.dmi

* Update status_display.dmi

---------

Co-authored-by: DrTuxedo <42353186+DrDiasyl@users.noreply.github.com>
Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
2023-09-03 00:43:12 -07:00
SkyratBot
f3364b9206 [MIRROR] [NO GBP] Add some istype guards to the PDA messenger's get_messengers proc [MDB IGNORE] (#23471)
* [NO GBP] Add some istype guards to the PDA messenger's `get_messengers` proc (#78070)

## About The Pull Request

Read title, not having these checks can knock out the messenger for
everyone for the entire round
## Why It's Good For The Game

I didn't think about hard deletes in my original NT Messenger PR, and as
far as I know this hasn't happened on this codebase yet.
However this PR doesn't only help downstreams that struggle with hard
deletes, it also implements some pretty critical guards as not having a
messenger for an entire round is pretty bad and sometimes hard deletes
are very hard to track and fix, so it could potentially break the
messenger for a lot of rounds.

* [NO GBP] Add some istype guards to the PDA messenger's `get_messengers` proc

---------

Co-authored-by: distributivgesetz <distributivgesetz93@gmail.com>
2023-09-02 19:55:16 -04:00
SkyratBot
30d57e41dc [MIRROR] Replaces Camera bug with Camera tablet app [MDB IGNORE] (#23275)
* Replaces Camera bug with Camera tablet app

* Modular changes

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-08-23 16:33:01 -04:00
SkyratBot
edeea24c7e [MIRROR] PDA Messages are once again shown to non-observing dead mobs [MDB IGNORE] (#23254)
* PDA Messages are once again shown to non-observing dead mobs

* Update code/modules/modular_computers/file_system/programs/messenger/messenger_program.dm

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

---------

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2023-08-22 02:56:43 -04:00
SkyratBot
7966f9a1ed [MIRROR] Reworks how AI tracking is handled & reorganizes it [MDB IGNORE] (#23239)
* Reworks how AI tracking is handled & reorganizes it

* Update tgstation.dme

* Update tgstation.dme

* Update tgstation.dme

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2023-08-21 14:33:09 -04:00
SkyratBot
2ac66a8a4a [MIRROR] Adds sanity checking to prefs checks, fixing a bug that can cause emotes to stop displaying intermittently [MDB IGNORE] (#23081)
* Adds sanity checking to prefs checks, fixing a bug that can cause emotes to stop displaying intermittently

* Update vox_procs.dm

---------

Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2023-08-14 19:40:51 -04:00
SkyratBot
23abc88065 [MIRROR] Fixes the formatting for ghost PDA messages [MDB IGNORE] (#23079)
* Fixes the formatting for ghost PDA messages (#77590)

## About The Pull Request
It was in all bold, now it no longer is. It also was only being
displayed to dedicated observers, which means that it didn't show to
players that died and ghosted out.

![image](https://github.com/tgstation/tgstation/assets/58045821/8f00197e-1911-461f-a819-7debb0f622e2)

## Why It's Good For The Game
It's just much nicer, and looks like it used to look before, rather than
being entirely bold.

## Changelog

🆑 GoldenAlpharex
fix: The formatting on PDA messages displayed to observers is now back
to what it used to be, rather than being all bold.
fix: PDA messages are now displayed to observers from dead players, and
not just dedicated observers.
/🆑

---------

Co-authored-by: distributivgesetz <distributivgesetz93@ gmail.com>

* Fixes the formatting for ghost PDA messages

---------

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: distributivgesetz <distributivgesetz93@ gmail.com>
2023-08-14 19:07:00 -04:00
SkyratBot
247d37c38a [MIRROR] Improved PDA Direct Messenger [MDB IGNORE] (#22865)
* Improved PDA Direct Messenger

* resolve conflicts

* Delete ntmessenger.dm

---------

Co-authored-by: distributivgesetz <distributivgesetz93@gmail.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-08-03 20:03:41 -04:00
SkyratBot
af2bec389d [MIRROR] Sets a saner length limit to ID assignments and paintings' titles. [MDB IGNORE] (#22719)
* Sets a saner length limit to ID assignments and paintings' titles. (#76723)

* Sets a saner length limit to ID assignments and paintings' titles.

---------

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2023-07-27 14:37:29 -04:00
Bloop
1c40dd816a [NO GBP] Adds Skyrat edit comment in jobmanagement.dm (#22684)
Forgot the Skyrat edit comments
2023-07-26 00:43:57 +00:00
SkyratBot
f72839edc1 [MIRROR] Dehardcodes HR core blacklist [MDB IGNORE] (#22681)
* Dehardcodes HR core blacklist

* Merge conflicts

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-07-25 20:24:21 -04:00
SkyratBot
0a03e8a2a7 [MIRROR] Machine list is now stored in SSmachines | Remove excessive use of global lists for specific machine types [MDB IGNORE] (#22481)
* Machine list is now stored in SSmachines | Remove excessive use of global lists for specific machine types

* Resolve merge conflicts

* Modular adjustments

* destroy this double return on destroy

---------

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
Co-authored-by: Giz <vinylspiders@gmail.com>
2023-07-15 22:51:23 -04:00
SkyratBot
ecea3a506b [MIRROR] Clear PDAs now specify they are a crystal PDA in messenger [MDB IGNORE] (#22484)
* Clear PDAs now specify they are a crystal PDA in messenger

* Merge conflict

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Giz <vinylspiders@gmail.com>
2023-07-15 22:22:00 -04:00
SkyratBot
3eea41b8fc [MIRROR] Clear PDA now has all themes [MDB IGNORE] (#22345)
* Clear PDA now has all themes (#76674)

## About The Pull Request

Gives all themes to clear PDAs

## Why It's Good For The Game

Clear PDAs are found/purchased late into a round and theme apps would
generally already be found and installed in PDAs. This means there's
nothing left to install in the crystal PDA, so instead I thought why
shouldn't they just get all themes?

## Changelog

🆑
qol: Clear PDAs now has all themes in their themify app by default.
/🆑

* Clear PDA now has all themes

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Bloop <vinylspiders@gmail.com>
2023-07-12 19:41:05 +00:00
SkyratBot
08ddf2a09e [MIRROR] Small security / code passover for radar mod pc program [MDB IGNORE] (#22104)
* Small security / code passover for radar mod pc program  (#76299)

## About The Pull Request

I saw this line "randomly" and thought "well that can't be safe"

971fbf9362/code/modules/modular_computers/file_system/programs/radar.dm (L67-L68)

So I went through and added a sanity check for it to ensure it's only
getting passed `ref`s being tracked in the objects list

This accompanied some general code improvements

## Why It's Good For The Game

Just some extra safety
Some of these apps do a follow up check that the selected ref is a valid
ref to track, but not all of them (notably the Fission 360). It's
unlikely this can be abused but it's good to have

## Changelog

🆑 Melbert
qol: Scanning apps (Lifeline app) start with a scan
fix: Fixes a potential exploit in radar apps
/🆑

* Small security / code passover for radar mod pc program

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Bloop <vinylspiders@gmail.com>
2023-07-11 23:58:51 -04:00
SkyratBot
3079143be5 [MIRROR] Tablet apps are now deleted when necessary & removes console preset. [MDB IGNORE] (#21942)
* Tablet apps are now deleted when necessary & removes console preset. (#75863)

## About The Pull Request

Apps now properly delete themselves when removed, so they don't exist in
nullspace anymore.
Chat client now actually updates the uid, because its New() didn't call
parent.
Deletes the 'console' subtype of modular computer
Updates how downloading and transferring files are handled
Fixes being able to infinitely upload apps to a disk

## Why It's Good For The Game

Fixes some more bugs I found with apps and prevents spamming apps in a
disk.

## Changelog

🆑
fix: Maintenance data disks now properly transfer from PC to disk
fix: Disks can no longer be flooded with the same app repeatedly.
/🆑

* Tablet apps are now deleted when necessary & removes console preset.

* updatepaths

* feex

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Jolly-66 <70232195+Jolly-66@users.noreply.github.com>
2023-06-20 14:36:09 +00:00
SkyratBot
6dfe17306c [MIRROR] Pulls apart the vestiges of components still hanging onto signals [MDB IGNORE] (#21738)
* Pulls apart the vestiges of components still hanging onto signals

* update modular

---------

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2023-06-18 13:18:23 +00:00
SkyratBot
372fb9ab93 [MIRROR] Cannot use departmental budget cards as source of credit withdraw [MDB IGNORE] (#21915)
* Cannot use departmental budget cards as source of credit withdraw (#76113)

Currently you can put cargo's budget card into your PDA, go into NT Pay
and send over the budget to any pay token you want including yours. This
just adds a check to ensure you aren't using that kind of card as
withdrawal source.

* Cannot use departmental budget cards as source of credit withdraw

---------

Co-authored-by: Pepsilawn <reisenrui@gmail.com>
2023-06-18 13:44:19 +01:00