Commit Graph

14 Commits

Author SHA1 Message Date
SkyratBot
2ab15aecb5 [MIRROR] Remove all gamemodes except Dynamic (#5173)
* Remove all gamemodes except Dynamic

* qaaaaaaaa

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-25 21:20:30 +01:00
SkyratBot
1763ebc411 [MIRROR] You can('t) whisper into comms in crit. (#2009)
* You can('t) whisper into comms in crit. (#54970)

* Stops critted people from speaking into the radio.

* Whitelist implementation and removal of unreachable/unused code.

* Woops.

* You can('t) whisper into comms in crit.

* Update living_say.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-12-02 23:49:34 +01:00
SkyratBot
68625a452e [MIRROR] Removes changeling teams and hivemind channel (#1503)
* Removes changeling teams and hivemind channel (#54054)

* Removes changeling teams and hivemind channel.

* More cleanup

* some more stuff

* Removes changeling teams and hivemind channel

* Update horror_form.dm

* Update horror_form.dm

* Update horror_form.dm

Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-10-31 16:29:12 +01:00
SkyratBot
b8d9874c27 [MIRROR] Converts all A && A.B into A?.B (#1292)
* Converts A && A.B into A?.B (#54342)

Implements the ?. operator, replacing code like A && A.B with A?.B

BYOND Ref:
When reading A?.B, it's equivalent to A && A.B except that A is only evaluated once, even if it's a complex expression like a proc call.

* Converts all A && A.B into A?.B

Co-authored-by: ZeWaka <zewakagamer@gmail.com>
2020-10-13 23:19:25 +02:00
tralezab
fd9b5efae7 Mafia: a minigame for ghosts to sign up for while dead (#51788)
* pre-removal of mafia_game_signups

* redoes the whole joining system, start of the role popup datum

* MAPMERGE 💪

* bundle fix + working on a fix

* even more testing

* lobby working, fail text, comments out 2>3 player test setup

* mapmerge

* uhhh maybe?

* updates mafia controls panel

* megafix + megafeature pack

* lint, small fix bundle. should compile after this

* bye test setup

* big changes, no revs yet though

* godmode, why not

* bundle frick off man

* SORRY

* doesn't send rev messages and mafia messages if they don't exist

* removes revs, improves tgui by a shit ton

* mostly mafia panel stuff

* maps + improvements

* disables this map because bugs

* bundle, take that

* Apply suggestions from stylemistake code review

Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>

* 1/2 review

* bad maps gone

* goodbye game ID

* e

* finally done

* voila

* don't forget bundle!

* e

* last commit before i irrevocably BOUNDS myself to death

* Rebuild tgui

Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
2020-07-06 19:02:45 +03:00
IndieanaJones
0ec9805760 Update saymode.dm 2020-03-06 01:34:33 -05:00
vuonojenmustaturska
fb45b7a017 Turns trait accessors into defines, fixes some bugs (#43820)
It's free performance.
2019-05-06 19:44:05 -04:00
ShizCalev
013a44eed6 resettispaghetti 2018-11-16 13:56:02 -05:00
ShizCalev
d87ee8d293 Changeling messages now use the proper style (#41148) 2018-10-26 17:01:28 -04:00
Patrick Chieppe
2c8248575a Logging system refactor and improvement (#39521)
* Refactor several log lines to use datum_info_line and atom_loc_line

* Add default return strings from datum_info_line and atom_loc_line

* Add parentheses around atom_loc_line data

* Change more logs to use atom_loc_line

* Add check in atom_loc_line for turfs to avoid calling get_turf on them

* Re-add removed 'at'

* Replace datum_info_line with key_name and atom_loc_line with loc_name

* Refactor logging functions

* Avoid double-logging self-interactions

* Fallback to simple stringification if all else fails in key_name()

* Rewrite muscle spasm logging to use log_message

* Standardize logging of martial arts

* Tweak individual logging panel look

* Fix individual logging panel source

* When I typed || I really meant &&

* Fix Telecomms logging always showing client logs in the panel

* Reverts addition of buggy ownership log to panel

* Remove colon

* Fix missing log_directed_talk tag

* Add warning for missing type in log_direted_talk

* Change warnings to stack_traces

* Add square brackets around fallthrough key_name() case to help parsing

* Allow atom arguments/src in log_*() functions

* Change log_combat call with null argument to log_message

* Change mecha types' log_message() arguments to match atom and mob version

* Add key_name() case for atoms

* Fix resist_grab() unsetting pulledby before log_combat gets a chance to use it

* Fix log_globally logic

* Add logging for hitting objects with items

* Move log_combat() to atoms.dm

* Use utility functions for object stringification in log_combat()

* Use utility functions for object stringification in log_combat()

* Add missing logs for interacting with display cases

* Rewrite log_combat() comment

* Add missing space in log_combat()

* Add logging for hitting grilles barehanded

* Add missing ..()
2018-08-12 21:41:09 +02:00
vuonojenmustaturska
9df47d0962 Buffs BZ gas by allowing it to interfere with lings' hivemind access and chem regen (#35061) 2018-01-29 14:32:10 -02:00
MoreRobustThanYou
d3aacc2a54 [READY] Monkey mode overhaul (#32916)
* Monkey mode overhaul

* Fix some runtimes

* Clean up code a bit

* Woops!

* WOOPS #2

* Fix stuff.

* Antag datum!

* Fixes

* Fix a runtime

* Fix leaders not being monkeyfied

* ...

* Logging

* Monkey major/minor victory

* Ventcrawling, etc etc

* REEEE

* Forgot a "user".

* handle ninjanomnom's review

* .
2017-12-16 13:34:51 +13:00
MoreRobustThanYou
87009ef45d [s] Fix changeling chat (#33305)
* Fix changeling chat

* Update say.dm
2017-12-05 14:42:07 -05:00
MoreRobustThanYou
36414ac1e6 Datumizes saymodes (#33013)
* Datumized saymodes!

* Update living.dm

* ...
2017-12-03 13:55:03 -05:00