KorPhaeron
56ecfaff68
Flip
2015-12-09 19:59:12 -06:00
Cheridan
da3eba756d
Merge pull request #13463 from Incoming5643/a_placebo_effect
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Adds glowcaps
2015-12-08 22:08:25 -06:00
duncathan salt
160d5428b8
Merge pull request #13474 from Shadowlight213/Aghost_control
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Allows admins to interact with most machines like an AI [Review Ready]
2015-12-08 11:51:27 -06:00
duncathan salt
bea8d35ff5
Merge pull request #13437 from neersighted/clickable_stats
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Refactor MC/Failsafe/add Subsystems
2015-12-07 19:58:46 -06:00
duncathan salt
0472592b97
Merge pull request #13327 from KorPhaeron/reactive
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check_shields() refactor
2015-12-07 19:58:17 -06:00
Shadowlight213
71e76f6eec
Merge branch 'master' of https://github.com/tgstation/-tg-station into Aghost_control
2015-12-07 13:10:53 -08:00
Remie Richards
91c4d1bef8
Merge pull request #13440 from octareenroon91/patch-32
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Give wallets merged access of all IDs inside.
2015-12-07 17:37:44 +00:00
Shadowlight213
3c35ac809e
Hopefully finally fixes the nanoui issue.
2015-12-06 23:24:01 -08:00
Shadowlight213
74c27189b9
Renames IsAGhost to IsAdminGhost.
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Reworks checks to not need stat to be 0
Fixes the majority of the Nanoui bugs.
2015-12-06 20:21:43 -08:00
Razharas
02fe4ec5a8
Merge pull request #13443 from MrStonedOne/DONTWAIT-IKNOWWHATYOURTHINKING-YOUDONTNEEDMYRETURN-DONTWAITCAUSEISLEEP
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changes `spawn() throw_at` to `throw_at_fast set waitfor = 0`
2015-12-06 19:52:06 +03:00
Jordie
45a9e138b2
Merge pull request #13435 from SuperSayu/window_unbreaker
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Fixes window fixing
2015-12-06 12:06:37 +11:00
octareenroon91
5646f0eb5b
syntax error
2015-12-05 18:42:50 -06:00
MrStonedOne
9fa4288b08
Makes everything that used spawn () throw_at use throw_at_fast
2015-12-05 16:40:52 -08:00
octareenroon91
3c75d78f84
Use a list instead of net_id
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reduce excess calls to update_icon()
2015-12-05 16:35:41 -06:00
Incoming
7f3a1158d2
Adds glowcaps
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Glowcaps are red mutant glowshrooms. They can be used in all the same ways normal glowshrooms can, but they also boast a special feature.
When you finish eating a glowcap, the batteries of any electronics you have on/in you are recharged up to potency%.
2015-12-05 03:35:23 -05:00
Bjorn Neergaard
34b717afb4
radio_controller -> SSradio, SSbp -> SSnpc
2015-12-04 22:25:24 -06:00
Razharas
41341461b0
Merge pull request #13393 from kingofkosmos/fewinhandsprites
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In-hand sprites: transfer tank valve, tracking beacon, pizza box & carp plushie
2015-12-05 01:14:20 +03:00
Remie Richards
87976c358f
Merge pull request #13411 from Anonus/ghostexamine
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Removes delay on examining objects that also have a nanoui interface as a ghost
2015-12-04 15:58:19 +00:00
MrStonedOne
a5f0f3f594
changes spawn() throw_at to throw_at_fast set waitfor = 0
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Set waitfor = 0 has massively less overhead then spawn() but still does basically the same thing.
It causes the first sleep in the stack from that point on to make the set waitfor = 0 proc return . then continue on as if it was spawn()'ed, but it doesn't have to copy over the local vars of the proc so a lot less overhead
http://pastebin.com/kx538RqS
2015-12-04 04:37:16 -08:00
octareenroon91
544295c563
define proc/refreshID
2015-12-04 03:42:54 -06:00
octareenroon91
f3f61367da
Give wallets merged access of all IDs inside.
2015-12-04 03:16:43 -06:00
Vincent
6f6968773b
Fixes #13418
2015-12-03 22:46:56 -05:00
Razharas
3ea054e84c
Merge pull request #13394 from octareenroon91/patch-31
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Correct crayon comment
2015-12-03 23:10:55 +03:00
Cheridan
9c7ff23609
Merge pull request #13333 from MrStonedOne/lightingtweaks
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Lighting system tweaks. Fixes low lum items having full center brightness, etc.
2015-12-03 13:40:23 -06:00
Cheridan
a3c6f5ad59
Merge pull request #13385 from spudboy555/librarian_pda
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Moved Librarian PDA a few pixels to the left.
2015-12-03 11:48:18 -06:00
Nerd Lord
3a96d9bd8c
No delay on examining objects with a nanoui interface as a ghost
2015-12-02 22:53:33 -05:00
Jordie
bfe4d41554
Merge pull request #13408 from neersighted/hotfix
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Hotfix for SStimer lag
2015-12-03 14:34:45 +11:00
Bjorn Neergaard
6ec257c360
Hotfix for SStimer lag
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SStimer can now check dupes
Also fix ghosts not being inquisitive with objects...
2015-12-02 21:23:45 -05:00
Cheridan
dd768b9046
Merge pull request #13369 from neersighted/caps
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Capitals for Tank logging
2015-12-02 19:09:30 -06:00
Cheridan
f634890457
Merge pull request #13335 from Incoming5643/fudge_dice
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Fudge dice
2015-12-02 16:40:25 -06:00
spudboy555
f4fb0f2886
Fixed the message alert on the librarian's PDA.
2015-12-02 13:33:41 -08:00
duncathan salt
fd5423e0cc
Merge pull request #13340 from KorPhaeron/oxy_tank
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Internals start at 16 pressure
2015-12-02 14:16:29 -06:00
octareenroon91
3693759187
Correct crayon comment
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For /obj/item/toy/crayon , uses == 0 means a mundane crayon has been used up.
Uses < 0 implies unlimited uses.
2015-12-02 11:38:38 -06:00
MrStonedOne
a1bfb37f0c
Tweaks lighting some more.
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This should be ready to go.
2015-12-02 07:12:37 -08:00
Remie Richards
d909c1e82d
Merge pull request #13348 from neersighted/spooky_nanoui
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Allow ghosts to use any NanoUI interface.
2015-12-02 14:15:33 +00:00
kingofkosmos
0b1aa47adc
Adds in-hand sprite to transfer tank valve.
2015-12-02 06:23:55 +02:00
kingofkosmos
ee522d61d7
Merge branch 'master' of https://github.com/tgstation/-tg-station into fewinhandsprites
2015-12-02 06:05:40 +02:00
Bjorn Neergaard
b7ad1452ed
Caps for Tank logging
2015-12-01 18:48:35 -05:00
duncathan salt
d616885241
Merge pull request #13338 from Incoming5643/tis_the_season_for_horrible_manual_placement
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[Touching all the maps oh god] The reason for the season
2015-12-01 15:15:49 -06:00
Vincent
bf530cc3dd
Fixes untouchable windows
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Sorry about that. Fixes #13354
2015-12-01 11:54:09 -05:00
Bjorn Neergaard
6f098e8298
Allow ghosts to use any NanoUI interface.
2015-11-30 23:34:59 -05:00
Vincent
16303c1c1f
Changes flag name from ABSTRACT to NODECONSTRUCT
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Removes holo-tables and holo-windows since those typepaths are no longer needed.
Updates Z2 to reflect this. Removes spurious tag tags in Z2.
2015-11-30 20:26:03 -05:00
Incoming
42da16a003
adds swankcookie's snowman stuff to the gifts that will spawn on christmas should the trees exist which hopefully they will!
2015-11-30 19:21:53 -05:00
KorPhaeron
c29f2ef837
Internals start at 16 pressure
2015-11-30 18:12:32 -06:00
Vincent
b31b5e3f77
Fix Conflicts:
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code/game/machinery/doors/windowdoor.dm
2015-11-30 18:56:43 -05:00
KorPhaeron
6be3a6fd58
Cleans up copypaste but this time it compiles
2015-11-30 16:50:17 -06:00
KorPhaeron
fab3cdc3a2
Cleans up copypaste, adds missing block chances
2015-11-30 16:39:02 -06:00
KorPhaeron
2609adb29d
Blocking overhaul
2015-11-30 16:22:31 -06:00
Incoming
d8f6039834
Accidental remnant of another pull got in
2015-11-30 15:22:58 -05:00
Incoming
0c1d7272d5
Adds fudge dice
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They're six sided dice with two pluses, two minusii, and two blank sides.
They're also a jokey recipe you can create with any dice and a chocolate bar. Once you eat the literal fudge die you get a fudge die no matter what kind of die you used into its creation. This is INTENTIONAL AND PART OF THE JOKE.
Adds them to the "rare dice" spawn in dice bags.
Formally defines a d6 as a separate thing from the generic parent die. the generic parent die is still a d6 for all intents and purposes except for the fact that it's now just called a generic "die" instead of a d6. This was so the recipe didn't list a d6 as needed for the fudge dice recipe when really any die would do.
Doesn't replace existent generic die with d6eses on the maps because I don't want this to conflict for a million years. I'll swap out the generic dies at some future point after this is added.
2015-11-30 15:19:25 -05:00