Commit Graph

263 Commits

Author SHA1 Message Date
ACCount
4c909b5ade Replaces "console screen" stock part with glass sheets (#33018)
* Removes console screen

* Map updates

* Removes console screen part sprite
2017-11-23 18:53:18 -06:00
ShizCalev
96b173fb92 Stacked turf cleanup (#32933) 2017-11-21 11:14:46 -05:00
ShizCalev
e7197ec589 Nearstation fixes (#32931) 2017-11-21 09:41:37 -05:00
WJohn
84f0306761 Cleans up floors.dmi a bit and adds new turf decals. (#32860)
* Updates floors and decals as well as all relevant maps.

* Fixes centcom compilation errors

* Fixes some missing floors I did not see under blast doors whoops.

* Removes a bunch of tags reeeee

* Removes redundant icon states.

* Updates almost all maps, mostly to deal with /black being changed to /dark.

* Fixes pirate ship too.

* Let's try that again fuck

* Whoops extra area error

* Proper conflict fixes.

* Actual fixes now

* Actual fixes.

* Last couple of fixes hopefully at ninja's request.
2017-11-20 21:47:33 -05:00
kevinz000
caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00
ShizCalev
81ba4e8d4b Updates computers for directional sprites, fixed Delta crashing DM when opening with 512 (#32749)
* Updates computers for directional sprites

* Fixed 512 Delta crash

* Missed computer
2017-11-15 22:25:58 -05:00
ACCount
4daec51473 Updates all the map disposal pipes for recent disposals refactor (#32670)
* Updates all the maps to match the new disposal typepaths

* Removes hacks for supporting old maps from disposals code

* Updates the main maps again, fucking conflicts

* More pipes updated, integrated another disposals fix PR
2017-11-13 13:29:13 -05:00
ShizCalev
f6e7a7f249 Cleans up wire varedits (#32427) 2017-11-05 18:36:27 -05:00
ACCount
89b6b022f1 Internal map improvements (#32310)
* Internal map improvements

* More map sheet fixes

* PubbyStation fix

* More map fixes
2017-11-02 01:22:37 -05:00
ShizCalev
477384ce78 Refactors away mission & space ruin area code (#31512) 2017-10-12 11:46:30 -06:00
duncathan salt
945a58cf85 unfucks filters (#31599)
* gas IDs -> gas datum paths

* updates parse_gas_string() to handle both paths and IDs

* fixes compile errors

* fixes parse_gas_string() ignoring amounts of gas

* fixes roundstart jetpack runtimes

* fixes filters

* fixes map-edited filters

* fixes empty canister runtimes on initialization

* unfucks filters

* updates maps to match
2017-10-12 08:07:01 +02:00
duncathan salt
454d16fe32 Minor refactor of how gas IDs are handled (#31528)
* gas IDs -> gas datum paths

* updates parse_gas_string() to handle both paths and IDs

* fixes compile errors

* fixes parse_gas_string() ignoring amounts of gas

* fixes roundstart jetpack runtimes

* fixes filters

* fixes map-edited filters

* fixes empty canister runtimes on initialization
2017-10-11 15:04:12 -04:00
ShizCalev
78323f8489 Cleans up leftover palette 2017-10-09 15:00:16 -04:00
ShizCalev
e679b62516 Varedit cleanup mk4 (#30794)
* Cleans up and corrects a bunch of varedits

* Plant varedits

* More layers

* Adjusted plant name/description
2017-09-17 00:11:18 -05:00
ShizCalev
301528bc6e Window spawner refactor (#30747) 2017-09-16 17:34:01 -04:00
ShizCalev
d71efa0859 Cleans up showcase & plaque varedits, updated loyalty implant references (#30698)
* Cleans up showcase varedits

* drop_location for oldpods

* Plaques + more loyalty implant references
2017-09-14 12:14:52 -04:00
ShizCalev
4917204a1c Cleans up more paper fluff varedits. (#30418) 2017-09-06 18:41:46 -05:00
shizcalev
ae64a284ab Changed to subtypes 2017-08-31 23:20:45 -04:00
shizcalev
ec6e9bb78f Makes APC cell_type actually pick a cell 2017-08-31 23:20:45 -04:00
ShizCalev
2ec3125105 Makes the singularity eat asteroids, adds a planetary z-level list with a helper that adds maps to it (#29859)
* Planet Z helper - fixed conflict

* Removed the digging part

* Tidied up.

* Requested changes mk2
2017-08-30 10:10:42 +12:00
Joan Lung
9556b8edc9 Removes the suppose-to-be unused shuttle wall path (#30214)
* Removes the unused shuttle wall path

* snip SNIP

* SNIP snip

* SNIP
2017-08-27 19:25:30 -04:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
ShizCalev
922422a159 Window Spawners mk2 (#29792) 2017-08-10 08:17:30 -03:00
shizcalev
22764665c9 CentCom Standardization 2017-08-07 19:04:27 -04:00
ShizCalev
b3a2721590 Window Spawners (#29634) 2017-08-02 10:11:07 -04:00
shizcalev
99624b8e74 further spellchecking 2017-07-31 23:09:08 -04:00
Jordan Brown
f66bc2bebb Merge pull request #29512 2017-07-27 09:43:06 -04:00
shizcalev
27c1c0347d Last ones.
Missed a couple. Also cleaned up a couple leftover semicolons
2017-07-26 12:47:38 -04:00
shizcalev
12c279e537 less vague paths, inconsistency with derelict path 2017-07-26 12:25:39 -04:00
shizcalev
8ebf6b6a43 cleaned up paper 2017-07-26 05:35:05 -04:00
shizcalev
065bda1cc2 things 2017-07-25 22:26:51 -04:00
Joan Lung
6d7e3f2281 Lava is no longer a plating subtype (#29463) 2017-07-25 22:16:02 -03:00
Joan Lung
ca06bc22e6 Energy swords and other transforming energy weapons are now subtypes of transforming weapons (#29232) 2017-07-17 12:25:01 -03:00
ShizCalev
c79aeb9cc0 Var cleanup (#29168) 2017-07-11 16:32:32 -03:00
ShizCalev
35a0552f66 Var cleanup again (#29025)
* box cleanup

* syndie key

* sleeper icon_state
2017-07-05 00:11:50 -04:00
shizcalev
e1086bb616 merge conflict fix 2017-06-25 12:35:36 -04:00
ShizCalev
ca29c6c510 Varedit cleanup: Mk 4½ (#28715) 2017-06-24 16:43:01 -03:00
ShizCalev
bfe6b89d9e Var-edit Cleanup and Fixes: Mk3 - The Revenge (#28617) 2017-06-20 20:02:34 -03:00
ShizCalev
f2d829261a [Typo] Duffel Bag (#28200) 2017-06-08 19:16:20 -03:00
Expletive
8413960d8e A large and unasked for repath and improvement of accessories (formerly ties, but actually armbands and medals) (#28115) 2017-06-06 22:26:56 -03:00
Cruix
e95a2ac36b Replaced mob spawner vars with outfits (#27534) 2017-05-23 09:57:17 -03:00
Cyberboss
74c0756e28 Repaths C4 2017-05-05 13:23:45 -04:00
bawhoppen
121968d6b4 Kills off inconsistent shuttle paths (#26221) 2017-04-15 15:44:13 -03:00
Jack Edge
053e71d518 Moves vars of cabin map generator to type definition 2017-03-29 17:37:38 +01:00
Jack Edge
f9964f40fe Removes handnamed "awaystart" landmarks 2017-03-28 19:48:22 +01:00
Joan Lung
f36940d1c0 Circuit tiles now glow faintly (#24722)
* Circuit tiles now glow faintly

* one missed
2017-03-07 21:04:04 +01:00
coiax
b3a52289ef Posters refactor (#24548)
* Posters refactor

- Posters now use a simple type-per-poster definition, rather than some
large global lists requiring sprite numbers to be the same as entries in
a list.
- Putting a specific poster on a map now simply means putting the
specific type that you want, rather than var editing (often
unsuccessfully).
- There are random all-posters, random contraband posters, and random
official posters for mappers too.
- Ripped posters are now their own type.
- The potential to make additional classes of posters has been left
open, I'd like to move a bunch of the advertisement posters to their own
catagory, and clean up the "official" category to be more obviously
on-brand.

* Updates DeltaStation

* Changed the maps of Metastation

* OmegaStation posters updated

* Updated Pubby posters

* Map merged?

* Updated away mission and ruin posters

* Removes vars from garbage
2017-03-03 11:16:19 +13:00
uraniummeltdown
e479e28245 fixes incorrect shuttle engine propulsion dirs 2017-02-21 18:23:51 +04:00
danno "big fucking moron" gonzales
3e5108f4ee new coat of paint: colored jumpsuits (#23786)
* redone colored jumpsuits

* purp scurp

* weehawwww
2017-02-07 16:32:35 -06:00
KorPhaeron
3156b55cd9 Path replacement on away mission that will never be loaded again 2017-02-03 18:54:24 -06:00