Commit Graph

374 Commits

Author SHA1 Message Date
Emmett Gaines
7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
ninjanomnom
2817a1737b defines math 2017-11-22 17:36:58 -05:00
kevinz000
caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00
Jordie
8b19b490d1 JSON feedback (#32188)
* wip

* wip2

* makes code actually compile on 511 + fixes

* versioning

* s

* adds python conversion script, schema change and removes 'force ' from item_used_for_combat

* fix to compile

* forgot to actually commit this
2017-11-17 02:43:12 -05:00
vuonojenmustaturska
39375d5cc2 Replaces a bunch of mob loops with hopefully better ones (#32786)
* Free codebase churn

* fixes dviewmob

* a commit

* Partial revert "Free codebase churn"

This reverts commit 9dd41b3860c331637bbc85e694dd32dc59768ad5.

* better fix to dviewmob

* renames living_mob_list to alive_mob_list, adds mob_living_list and carbon_list

* make some use out of the shiny carbon list

* make some use out of the shiny new living list

* more things, also make the mobs subsystem (Life) use living list

* bonus

* domo arigato mr. roboto

* compile fixes, also made the drone code less dumb

* better?

* make admin message prettier

* honk

* fixes blobs

* rev fixes

* one small thing
2017-11-16 23:08:40 +01:00
Tad Hardesty
8423e0e685 Fix HUD conflicts and inappropriate HUD removals
The Odysseus's medical HUD and the RD hardsuit's diagnostic HUD no
longer conflict with wearing those HUDs as glasses.

HUDs from glasses are no longer removed inappropriately by taking off a
flightsuit's helmet.
2017-11-15 02:00:27 -08:00
ACCount12
294071371a Fixes lizard tail spikes 2017-11-05 17:12:39 +03:00
nicbn
34bd538bcf Rename brown gas to nitryl (#32271) 2017-11-01 15:00:59 -06:00
ACCount
b5e074661f Refactor of catpeople mutant organs (#32101)
* Refactor of cat mutant organs

* Damage multiplier for ears
2017-11-01 21:14:34 +01:00
as334
43edaedc29 Assmos part 1, #2 (#30791)
* First part of Assmos

* Adds tritium synthesis and basic in-body effects.

* Begins adding the higher tier gases. Removes Freon(not completely yet) adds new gases to scrubers. Fixes some dumb bugs.

* Whoops

* Adds effects and synthesis reactions for pluoxium and stimulum

* Kills Freon.

* Adds sprites

* Removes the magic numbers

* Hyper-Nobelium formation

* Removes Freon from maps.

* Initial Dunc Review changes

* Should ACTUALLY fix the maps this time.

* Dunc Final Review

* Debugging part 1

* Fixes brown gas synthesis

* Auto stash before merge of "assmos-pathconflicts" and "origin/master"

* fix compile errors

* Moves defines. Fixes stimulum coefficents.

* Reworks how Stim and brown gas work, adds tritium to tile fires, fixes a lot of general reaction bugs.

* fixes typo

* Hopefully fixes UI

* compiles tgui

* Tritium balance.
2017-10-26 22:11:56 -06:00
ACCount
323c4a7496 Fixes a runtime on organ replacement 2017-10-25 23:37:22 -05:00
ShizCalev
121765440f Fixes heartbeat message spam 2017-10-24 08:40:56 -04:00
Jordan Brown
8e434b7d96 Removes duplicate typecaches (#31883)
* Audits all typecache calls for performance gains

* Fix invalid var
2017-10-23 15:24:41 +02:00
bgobandit
807bbbbd45 Fixes various spelling and grammar errors. (#31764)
* Fixes various spelling and grammar errors.

* check

* CEASE

* i cant stop
2017-10-16 15:06:10 -04:00
Jordan Brown
04c05d8e5c Adds defines for organ slots (#31737) 2017-10-15 20:33:35 -04:00
kevinz000
b83d777119 Removes a bunch of sleeps/spawns and makes a few booleans defines (#31553)
* spawn/sleep removal part 1

* sleep/spawn/src. removal

* fixes type paths in timers

* Fixes some variable passing

* Why do I have to do this 20 times to get it right..?

* Why do I have to do this 21 times to get it right..?

* Update suicide.dm

* Update software.dm

* Update paper.dm

* Update cable.dm

* Update ninjaDrainAct.dm

* Update hypospray.dm

* Update vocal_cords.dm

* Update touch_attacks.dm

* Update revenant_abilities.dm

* woops

* Update revenant_abilities.dm
2017-10-14 19:53:17 -04:00
duncathan salt
454d16fe32 Minor refactor of how gas IDs are handled (#31528)
* gas IDs -> gas datum paths

* updates parse_gas_string() to handle both paths and IDs

* fixes compile errors

* fixes parse_gas_string() ignoring amounts of gas

* fixes roundstart jetpack runtimes

* fixes filters

* fixes map-edited filters

* fixes empty canister runtimes on initialization
2017-10-11 15:04:12 -04:00
kevinz000
f372ac0b3b Fixes invalid arg runtime with drop_if_replaced (#31439)
* Update augments_eyes.dm

* Update eyes.dm
2017-10-09 20:04:37 -04:00
Jordan Brown
b6d349e1d4 Remove drop_item, drop_item_v, put_in_hands_or_del (#31386) 2017-10-07 13:36:33 -04:00
Tad Hardesty
5a0bb2f599 Grammar fixes to atom descriptions (#31293)
* Grammar fixes to atom descriptions

- Capitalization and punctuation on most descriptions
- CentCom instead of centcom where appropriate
- Earth instead of earth where appropriate

* Remove spaces before newlines and oneline some strings
2017-10-05 16:33:35 -04:00
oranges
134bbd1223 Merge pull request #31238 from AnturK/specialeyes
Space vision fix V2.0 - GAME_PLANE change
2017-10-05 09:13:41 +13:00
AnturK
85cd9e60d9 Organ initialization cleanup 2017-10-03 14:17:44 -05:00
AnturK
2db4228b22 Fixes space vision with eye organs + verbs missing with nightvision 2017-10-02 18:54:36 +02:00
ShizCalev
bc50c77570 Stops revheads from being metagamed with healthscanners & medical HUDs. (#31110)
* Stops revheads metagaming

* Added comment.
2017-09-29 15:59:57 +13:00
ShizCalev
74f5a8c904 DisplayTimeText mk2 (#30969)
* Adds new helper, DisplayTimeText

* Removed unused define

Thought it would've been nice to have for the future, but I guess it's
fine to go without it.

* CBB

* Revamp

* Early returns

* More cleanup

* Proc cleanup

* Makes fraction only show if seconds is < 1

* Last cleanup

* Revert

* Corrected incorrect round time.

Dunno how nobody ever caught that it was incorrect on live servers, gg.
2017-09-24 19:58:58 -04:00
pubby
18f329a3f1 Datum abductors refactor (#30893)
* Datum abductors

* Update UFO crash ruin
2017-09-25 12:00:08 +13:00
Robustin
21daf6e4d8 Fix: No more beating sounds from dead hearts (#30871)
* Automatic changelog generation for PR #30056 [ci skip]

* Delete AutoChangeLog-pr-30056.yml

* Removes beating from nonbeating hearts

* single check
2017-09-20 10:58:16 -05:00
shizcalev
4f5658cfbb Cleaned up some decimal values. 2017-09-14 12:50:06 -04:00
oranges
7eed367240 Merge pull request #30624 from ShizCalev/autosurgeon-tk
Fixes TK implanting yourself with an autosurgeon
2017-09-13 08:12:55 +10:00
KorPhaeron
35279a3371 Nightmare (#30415)
Nightmares

-Burn in the light/heal in the dark

-Have nightvision

-Have shadow walk

-Have an armblade that can destroy objects that produce light, and has a chance to destroy light producing objects a targeted mob is holding. It will also deactivate borg headlamps for 10 seconds.

-Can't be hit by gunfire in the dark (this is my sad attempt at solving the stun issue, but they'll likely need something else)

I also did a minor refactor of borgs losing their ability to use headlamps to use world.time instead of a timer
2017-09-12 07:23:35 +10:00
shizcalev
f3a1fe5ad3 Fixes autosurgeon TK issue 2017-09-11 13:47:09 -04:00
Firecage
a700723559 Adds cybernetic lungs(and an upgraded and actually useful variety) to the game. (#30382)
* Adds cybernetic lungs

* Added better cold thresholds to the upgraded cybernetic lungs. Heat threshold remains the same though for balance reasons.

* Adds an EMP effect to cybernetic lungs.
2017-09-10 21:31:21 +02:00
KorPhaeron
d4e09c9d3b Losebreath (#30580)
* Losebreath

* Fixes infinite oxyloss

* Comments

* Nobody has ever once built a breathing tube in this game
2017-09-10 19:36:42 +02:00
kevinz000
d305bfaea7 Update augments_internal.dm (#30362) 2017-09-03 16:56:27 -05:00
Cyberboss
7e07e6e9af Merge pull request #30332 2017-09-02 23:13:20 -04:00
XDTM
e91f0b213a Logs Voice of God in the feedback database 2017-09-01 12:49:33 +02:00
AnturK
5b36ea048b Fixes no drop implant 2017-08-31 13:27:21 +02:00
Ian Turk
7460f2c5b8 Replaced flags with flags_1 2017-08-16 13:01:15 -06:00
Ian Turk
1b7ca8c0e5 Resolved merge conflicts 2017-08-16 08:33:24 -06:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Ian Turk
371f1ba4f0 Replace all secondary flags with bitflags stored in the flags_2 var 2017-08-15 16:01:35 -06:00
Jordan Brown
5ff62bfce4 Fixes runtimes cause by an improper override (#29653) 2017-08-02 23:13:36 +02:00
Jordan Brown
6806607425 Merge pull request #29369 2017-08-02 09:45:05 -04:00
Jordan Brown
3ec4aec215 Merge pull request #29601 2017-08-01 09:37:28 -04:00
shizcalev
1c69895b87 spellchecked code/modules 2017-07-31 11:18:32 -04:00
Cyberboss
c074c5c3cb Merge pull request #29365 2017-07-30 20:55:05 -04:00
Cyberboss
f5f3758df3 Merge pull request #29288 2017-07-30 20:54:22 -04:00
ShizCalev
d525b18d8d Completes major inhand split project (#29574)
* Completes split project

* More work on it. Should be more or less finished
2017-07-29 16:47:37 -03:00
XDTM
97fc07898c Merge branch 'master' into Hallucinations3.0 2017-07-29 12:43:18 +02:00
Unknown
2efdc78681 this fixes the PR 2017-07-29 03:52:55 +02:00