🆑 coiax
add: Eggs now contain 5u of egg yolk. Breaking an egg in a glass
container adds all reagents inside to the container. If you're laying
acidic eggs, then you'll get 5u of egg yolk and 10u of sulphuric acid.
Egg glands now make you act like a chicken while laying eggs. Egg laying
makes you use the aliennotice span.
/🆑
- coloured eggs no longer have "taste_desc", as that only applies to the
nutrient reagent, which eggs no longer have.
This makes eggs more consistent in their contents and behaviour, and
prevents you from using eggs laid by abductor egg glands in cooking
without removal of the acid first.
* Ore Stacking
* honk
* honk
* component memes
* honk2
* fix overlay off-by-1, sheet singular names
* Give the ores more descriptive names since sheets also have
* whoops debug memes
* atom editor memes
* fixes
* snowdin fix
🆑 coiax
balance: Romerol is now effective on dead bodies, not just ones that are
still alive.
/🆑
Why? Because it seems silly that a zombie virus requires someone to be
alive, and zombie claws work on dead bodies.
This way you can add/remove traits without fear of other sources overriding them. Now you can add TRAIT_STUNIMMUNE to somebody without what if hulk
Notable changes:
Fakedeath now updates instantly, instead of waiting for the next life tick.
Fakedeath now sets time of death when acquired.
Removed extremely snowflake code in reagents that checked if you had morphine to remove slow immunity and so on.
Hulk no longer overrides status_flag changes, in case there are any.
🆑 XDTM
add: Added Regenerative Jelly, made with tricordrazine and slime jelly. It regenerates a bit faster, and won't harm jellypeople.
add: Added Energized Jelly, made with teslium and jelly. It works as an anti-stun chemical for slimepeople and speeds up luminescents' power cooldown, but non-jellypeople will just get shocked.
add: Added Pyroxadone, made with cryoxadone and slime jelly. It's basically inverse cryoxadone: it heals faster the hotter your body temperature is.
tweak: Cryoxadone no longer deals toxin damage to jellypeople.
tweak: Purple Slime Extracts no longer have their sugar->slime jelly reaction (obsolete with extract grinding), and instead have a blood->regen jelly reaction.
tweak: Purple Extract's major activation by Luminescents now give regenerative jelly instead of tricordrazine.
/🆑
Gives a better purpose to purple slimes, makes slime jelly something nice to give to chemistry for improved healing, and makes it so luminescents no longer kill themselves with cryoxadone and tricordrazine.
Also reduced the amount of frost oil given to luminescents in dark blue's activation, so they match cryoxadone's duration.
Fixes#34517Fixes#34539
* It works, but is it worth it?
* bitfield helpers take 1
* Would this work?
* remove dangling debug code
* rebase & fixes
* vv bitfield stuff, reading
* DNM oceans of shitcode DNM
* honk
* honk2
* plonk
* rebase & fix
- Fixes copy_to runtiming if you transfer from a container that contains nothing directly to a reagents datum
- Removes redundant total_volume check in trans_to
- Fixes cryostylane and pyrosium not heating up people
- Fixes cryostylane cooling beakers to negative kelvins
- Fixes cryostylane cooling people to negative kelvins (stop copypasting code for temperature)
* Antag Panel & Friends Refactor
* Prettfying
* Removes abduction also blob from default configs.
* Ninja fixes
* Ninjafix
* First draft of the new check_antags
* I love coding without compiler
* Yes
* Fixes
* Check_antags part 2
* Fixes and cleanup
* Okay should be good now.
* Adds simple no move & no tc syndie for events
* Integrates toggle objective pr
* Why i even bother.
* Offer mob shows all antags
* Some minor visual stuff
* Proper name for the helper