Commit Graph

52346 Commits

Author SHA1 Message Date
jdawg1290
62676e72a8 Force LF line endings with gitattributes and convert repo (#52266)
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
2020-07-16 03:02:40 +03:00
ShizCalev
254536072e [s] sanity checks vv_edit_var() values (#52255)
cl ShizCalev
fix: Added some sanity checking for varedit values.
/cl
* sanity checks vv_edit_var() values

* this should be an or

* one more fix
2020-07-16 10:20:41 +12:00
ShizCalev
f2575a43b9 Merge pull request #52214 from Couls/mecharmor
Cleans up mech backstab code a bit
2020-07-15 16:16:49 -04:00
tralezab
e12fad9f5f cmon obsessed that's cheating (#52243) 2020-07-15 16:20:59 -03:00
ShizCalev
215e9a7d78 fixes wayfinding pinpointer synthesizer not returning initialize hint (#52225) 2020-07-15 16:15:14 -03:00
ShizCalev
7f64e81956 Fixes a bunch of things spawning / working in icemoon areas. (#52238) 2020-07-15 16:14:40 -03:00
ShizCalev
9242aa78ce Fixes filters / radiation overlays not being cleared off action buttons (#52240) 2020-07-15 16:14:13 -03:00
ShizCalev
0f17d90b73 Fixes cult barriers not getting dqel'd properly (#52242) 2020-07-15 16:13:35 -03:00
Jordie
04cbe7c714 Fixes sql error caused by no achievement changes (#52239)
Co-authored-by: Jordie0608 <=>
2020-07-15 10:33:41 -04:00
oranges
88170c9e4c Simple mob AI wakes up less (#52228)
There's no reason to wake every mob on the Z level when we can simply
wake up only those nearest to the mob

In theory we could even not do this at all, but there would be a few
seconds delay before the idle automated actions ran and the AI wokeup
anyway
2020-07-15 22:31:26 +08:00
Daniel Hultgren
28958169a1 Added SI unit formatting proc and applied it to canister examine (#52235)
* Added si unit formatting proc, and unit tests for it

* Added canister examine note for what their max pressure is

* Fixed the siunit proc comment abit
2020-07-15 22:29:13 +08:00
skoglol
2f8a4793db Agent ID can no longer set IC banned words. (#52234) 2020-07-15 22:23:13 +08:00
Alterist
d9ce751303 Small improvments on cybernetic organs code (#52183) 2020-07-14 21:55:27 -03:00
Daniel Hultgren
3e293a9990 Canister frame code and UX improvements (#52221)
* Improved canister frame code

Removed a bunch of code duplication
Properly uses <tool>_act and use_tool procs
Allow players to deconstruct frames using wrench
Fixed names not being improper
Fixed canister welder deconstruction

* Added another deconstruct chat note for canisters
2020-07-14 20:23:26 -04:00
ATH1909
5cce5f87bd Finally adds a quickdraw hotkey for the suit storage slot (#52040) 2020-07-14 20:18:18 -04:00
ShizCalev
bbca1ece3a Readds the welding visor toggle button to plasmamen helmets (#52189) 2020-07-14 20:16:23 -04:00
ShizCalev
99d4fe86c5 Fixes throw mode hud icon not updating while mob is clientless (#52192) 2020-07-14 20:16:02 -04:00
ShizCalev
f343059f0e Fixes log_wound runtime (#52193) 2020-07-14 20:15:39 -04:00
ShizCalev
982c4d1148 Fixes Factory Error Synths not getting their glowy eyes (#52194) 2020-07-14 20:15:06 -04:00
ShizCalev
9d846517d9 Fixes Admin Help Tickets not showing the name of the admin who generated a ban. (#52195) 2020-07-14 20:14:38 -04:00
ShizCalev
b3fa367ac7 Fixes cameramob ghostize runtime (#52197) 2020-07-14 20:14:08 -04:00
ShizCalev
fbcb610d18 Fixes ice demon teleport runtime (#52200) 2020-07-14 20:13:30 -04:00
Jordan Brown
749dace788 Fixes warning (#52201) 2020-07-14 20:13:08 -04:00
ShizCalev
ccbd01386e Fixes another pellet cloud runtime (#52202) 2020-07-14 20:12:44 -04:00
ShizCalev
558a15df6a Improves feedback when tagging an area that's already tagged by your gang (#52205)
* Improves tagging feedback

* instead
2020-07-14 20:12:24 -04:00
ShizCalev
e354594f2d Fixes being able to hide your codex while gathering research points (#52206) 2020-07-14 20:11:42 -04:00
ShizCalev
15122bd901 Fixes uncorrupted power cells exploding without plasma (#52213)
* Fixes uncorrupted power cells exploding without plasma

* commentary
2020-07-14 20:10:43 -04:00
LemonInTheDark
1c31dc43d5 Adds hot ice coffee (#52208) 2020-07-14 20:07:01 -04:00
Jared-Fogle
ee5b005007 Add tests for outfits, fixes families outfits, Syndicate Ship Captain, and armored bounty hunters (#52210)
* Add tests for outfits, fixes families outfits and Syndicate Ship Captain

* Switch out captain uniform from tacticool to combat

* Consistent styling

* My weakness is I'm a pedant

* Check left and right pockets, and fix armored bounty hunter
2020-07-14 20:06:11 -04:00
Fikou
208a7fe7c6 you can now get a circuit from destroying the lipid extractor (#52223) 2020-07-14 20:02:37 -04:00
Coul
1b01a6d085 Update mecha_defense.dm 2020-07-14 11:42:42 -04:00
Coul
12cd8d6e7b pass dir instead of src 2020-07-13 20:12:30 -04:00
nemvar
4f22539507 Changed getFlatIcon default back (#52181) 2020-07-13 15:48:27 -03:00
Coul
4ef8e29f8f Update mecha_defense.dm 2020-07-13 14:24:41 -04:00
Coul
51930363b7 Fix mech backstabs and clean up the code a bit 2020-07-13 13:59:49 -04:00
EdgeLordExe
7cc4073b93 [READY] Addictions: 3 new drugs to show off a fun feature. (#51930)
* E

* EE

* AAA

* Update code/modules/reagents/chemistry/reagents/drug_reagents.dm

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>

* ee

* e

* e

* EE

* Apply suggestions from code review

Co-authored-by: RaveRadbury <3204033+RaveRadbury@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents.dm

Co-authored-by: ラッピ from PSO2 <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>

* performance!

* E

* Update code/modules/reagents/chemistry/reagents/drug_reagents.dm

Co-authored-by: ラッピ from PSO2 <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>

* E

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
Co-authored-by: RaveRadbury <3204033+RaveRadbury@users.noreply.github.com>
Co-authored-by: ラッピ from PSO2 <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>
2020-07-13 13:20:45 -04:00
ShizCalev
2b382db99a Merge pull request #52182 from ArcaneMusic/chemfix
fixes chemical plant analyzer examine for reacted chems.
2020-07-13 13:03:06 -04:00
ShizCalev
98ce06d682 Merge pull request #52153 from Iatots/uplink-shuffle,-clownops
Clownops buff: can order tactical naptime kit, bioterror bundle. Moves meathook to right line-height
2020-07-13 13:00:37 -04:00
skoglol
d513b14a58 Catatonics no longer get split personalities. (#52118)
* Catatonics no longer get split personalities.

* No switching to ssd either
2020-07-13 11:38:17 +02:00
skoglol
e39b51c869 Merge pull request #52169 from Angustmeta/200711_mushroom
Fixes glowshrooms spreading slower from better production speed
2020-07-13 10:48:55 +02:00
skoglol
8d2876b679 Merge pull request #52168 from EOBGames/mafiamaps
Vampire's Castle: A New Map for Mafia
2020-07-13 10:48:22 +02:00
skoglol
496d4772ec Merge pull request #52179 from ArcaneMusic/fixeroni2
Makes vend-a-trays usable by bartenders, adds them to a technode.
2020-07-13 10:46:02 +02:00
skoglol
61c3774b4b Merge pull request #52064 from MrDoomBringer/supplyreturnpod
The Supplypod Renaissance Part 4: Admins can get/send/teleport things around easily with the power of supplypods!
2020-07-13 10:30:06 +02:00
MrDoomBringer
f50177e6b0 man i hope i won't have to rebuild tgui 30 times
To Fikou


fixes stealthpods


critical bugfix


i hoped wrong


fixies


accdiently enabled a unit test lmao


fixes and wixes
2020-07-12 23:04:59 -04:00
LemonInTheDark
dbdb2d33fe Merge conflict begone 2020-07-12 17:37:14 -07:00
ShizCalev
14c15d970d Fixes warning 2020-07-12 20:02:19 -04:00
skoglol
a489164005 Merge pull request #52165 from Tlaltecuhtli/caps
monkey caps drop on the floor if no ghosts got polled
2020-07-12 22:43:03 +02:00
skoglol
3c30af5ddc Merge pull request #52020 from Ryll-Ryll/cronch
[READY] Vendors can tip on people thrown at them extra hard, lets you set ejection speed on disposal outlets
2020-07-12 13:59:38 +02:00
skoglol
c5026e8f31 Merge pull request #52140 from LoserWasTaken/crazy
blood cleave nerf
2020-07-12 13:54:06 +02:00
skoglol
5b0d4d17d4 Merge pull request #52062 from ShizCalev/stack-varedit-tweak
better stack amount varedit handling
2020-07-12 13:49:59 +02:00