Three new channels and new :h-like shortcuts for each channel.
shortcuts now are:
":r" = "right hand" (unchanged)
":l" = "left hand" (unchanged)
":i" = "intercom" (unchanged)
":h" = "department" (unchanged for everyone except captain)
":w" = "whisper" (NEW shortcut)
":b" = "binary" (CHANGED)
":a" = "alientalk" (unchanged)
":t" = "Syndicate" (NEW channel)
":c" = "Command" (NEW shortcut)
":n" = "Science" (NEW channel) ("n" because all other letters are occupied)
":m" = "Medical" (NEW shortcut)
":e" = "Engineering" (NEW shortcut)
":s" = "Security" (NEW shortcut)
Note:
":h" works as before, i.e. sends on engineering channel for engineers and CE, on medical channel for MD, CMO,etc and so on.
All heads have command channel in their headsets along with department channel.
Warden and QM aren't heads.
Captain have almost all channels in his/her headset, but some are switched off by default. The default channel for captain is "Command" now.
Bugs fixed:
If headset is tuned to other frequency dept channel don't work.
A receive wire in intercoms can be cut.
Some others bugs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1020 316c924e-a436-60f5-8080-3fe189b3f50e
Currently, all it does is enable a round to start with three AIs instead of just 1.
Must be triggered before round start, obviously.
Related to badmin button, in the event of multiple active AIs on the station, latejoiners are only announced by one AI, picked at random.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@657 316c924e-a436-60f5-8080-3fe189b3f50e