LatD
d89eb178c6
Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research
2016-05-30 18:33:55 +03:00
LatD
65a0027979
Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research
2016-05-28 01:37:55 +03:00
Shadowlight213
ce01058e7c
Fixes merge conflicts
2016-05-27 15:36:56 -07:00
Joan Lung
2cfb2d8eed
Layers are now defines ( #17949 )
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* Layers are now defines
* this looks better
* GAS_phil_LAYER
* no message
* remove the three unneeded defines
* no message
2016-05-27 22:16:21 +02:00
LatD
67190cb762
Fixes things found in testing
2016-05-26 23:30:42 +03:00
LatD
a6680b9f06
Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research
2016-05-26 19:02:46 +03:00
Jordie
91e7bd52ac
Merge pull request #17909 from KorPhaeron/brain
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Fix for fiery dismemberment
2016-05-26 10:13:35 +10:00
LatD
f36237a67d
Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research
2016-05-25 18:45:31 +03:00
LatD
e7d5be221e
Small fixes and changes
2016-05-24 23:04:00 +03:00
LatD
907fc36e5c
Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research
2016-05-24 22:17:44 +03:00
KorPhaeron
7d51772b39
Fix for fiery dismemberment
2016-05-24 10:52:42 -05:00
Jack Edge
7f49175967
Renames files under code/ with naughty characters
...
Like seriously, don't use spaces in file names, this is a codebase,
they're annoying. Hopefully Github will show these renames correctly.
2016-05-24 12:16:19 +01:00
oranges
ccf693ae44
Merge pull request #17819 from Core0verload/toolbox_arm
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[#17310 Re-Open] "Toolbox Arm" printable at exosuit fabricators and protolathes
2016-05-23 20:06:34 +12:00
LatD
7d6b3e6847
origin and req lvl changes
2016-05-21 17:17:20 +03:00
oranges
5a800f970b
Merge pull request #17623 from RemieRichards/ItsAlive!ITSALIVE!
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Enables Frankensteins
2016-05-22 01:54:02 +12:00
AnturK
c2e3a4d2b6
Merge pull request #17703 from coiax/eight-chamber-heart
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Lungs and hearts for mutant species
2016-05-21 11:08:05 +02:00
c0
fb2a0961ff
"Toolbox Arm" printable at exosuit fabricators and protolathes
2016-05-21 06:35:32 +03:00
Shadowlight213
86cbe14d15
Conflict fixes
2016-05-19 20:42:26 -07:00
Jack Edge
592cc8983f
Made description more american
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FREEDOM etc.
2016-05-19 16:39:10 +01:00
LatD
502249831d
Syndicate origin tech changes
2016-05-18 20:12:01 +03:00
c0
3c55ec5645
Fixes anything location-dependend not working as cavity implants
2016-05-18 11:36:33 +03:00
LatD
fe76e64641
Origin tech changes and some fixes
2016-05-17 20:57:01 +03:00
Jack Edge
d688dbc1ea
Fun description messages for severed limbs
2016-05-16 21:39:21 +01:00
Incoming5643
01ce91bf6d
Specflag'd Dismemberment ( #17469 )
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* Adds NODISMEMBER to the species specflags to remove the var. It's not DISMEMBER because that's the default expectation and specflags need to be manually set for every race.
Merges RESISTHEAT and RESISTCOLD into RESISTTEMP. Every situation where one occurred the other did as well. It also doesn't make thermodynamic sense that something good at one wouldn't be good at the other anyways.
* T H E S E A R E N O T B I T F L A G S
2016-05-15 22:05:42 +02:00
Jack Edge
752de6d34d
Fixes #17651 ; missing limbs needed for message
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Fleshmend now only produces a visible message if there are actually
limbs missing, where before it always triggered.
2016-05-14 11:31:55 +01:00
Joan Lung
b0a0063a86
Merge pull request #17425 from coiax/voiced-skeletons
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Some talking toys now audibly chatter
2016-05-13 14:45:12 -04:00
Razharas
b46de70537
Makes dismemberment more adjustable ( #17587 )
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* Makes dismemberment more adjustable
Makes dismemberment more adjustable
Items now return chance for dismemberment
Bodyparts now decide if they are dismemberable or not by the specific
item
Items now decide what sound to play on dismemberment
No balance changes here
* Owner into H
Owner into H
2016-05-13 20:27:06 +02:00
Jack Edge
889c7240f0
Merge branch 'master' into voiced-skeletons
2016-05-13 18:37:23 +01:00
Remie Richards
b41ebae149
Allows you to frankenstein organic limbs onto people (including from different species!), dealing an appropriate amount of tox damage
2016-05-12 23:05:19 +01:00
Shadowlight213
320bb39eba
Removes abductor ability to use guns. ( #17515 )
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* Removes abductor ability to use guns.
Removes agent starting out with an alien blaster
* removes comment
* Makes Abductors able to use alien pistol
Alien pistol now has ALLOW_ALL trigger guard to overcome abductor's
natural NOGUN.
Pistol now starts in the backpack, and the wondertool on the belt.
In addition:
- Replace multiple copies of IsAbductor() with a single isabductor()
proc in code/__HELPERS/mobs.dm
- Adds icon for alien firing pin
- Adds abductor span for ayylien communication
2016-05-11 20:28:52 +01:00
Jack Edge
a30736e983
Bug fixes and griffin noises
2016-05-10 10:16:11 +01:00
Cheridan
8f6a5f7f1f
Merge pull request #17508 from KorPhaeron/cutandtake
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Continues to inch dismemberment threshhold downwards
2016-05-10 02:26:21 -05:00
coiax
d563246022
Added the bone tongue to skeletons ( #17479 )
2016-05-09 18:23:15 +02:00
KorPhaeron
31c03c7360
Dismemberment
2016-05-09 01:48:34 -05:00
Shadowlight213
6191cf0add
Merge conflict fix
2016-05-08 16:43:51 -07:00
Shadowlight213
9573fdec0e
Speed in nograv works correctly now
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Dismemberment support added as well as a way to use the limbs of another species for dismemberment for visually identical species
Flying var changed to species flag
2016-05-08 16:39:54 -07:00
KorPhaeron
024df00cd9
Dismemberment tweaks ( #17453 )
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* Dismemberment tweaks
* Lowers some AP to address remies concerns
* Lowers the dualsaber AP again to prevent nonsense from occuring
* Adds HF blade
* Honk Dagger typo fix
* Lowers chaplain AP again
2016-05-08 20:55:44 +01:00
phil235
53c5b7f5d5
Fixes lizard body markings appearing behind the bodypart layer.
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Fixes tail sprite when missing a leg and facing south.
Adds an admin option in human VV to remove a body part.
Fixes typos.
Fixes being able to toggle hardsuit and wintercoat helmet despite having no head.
Changes the dismemberment chance from explosion: bomb armor helps against it, and the maximum number of limbs that you can lose in one explosion is capped depending on the explosion severity.
Missing 1 or 2 legs makes you significantly slower. If without legs, missing an arm makes you slower. You can no longer move when missing all four limbs.
Bodyparts have now force 3 and throwforce 3
Tongues are now properly put in decapitated heads.
Shaking a legless person no longer gives weird results.
2016-05-07 01:00:00 +02:00
phil235
1ef1117cb1
Fixes the healthdoll not being updated right away after an amputation.
2016-05-06 02:18:05 +02:00
phil235
76a7fca8fe
Some adjustments, following suggestions in the PR discussion.
2016-05-05 21:50:30 +02:00
phil235
68da092009
Dismemberment port from Hippie code, based on RemieRichard's work. Big thanks to RemieRichards and crystalwarrior.
2016-05-05 18:17:51 +02:00
nullbear
241b1c10c7
Adds a few organ verbs
2016-04-14 18:53:08 -07:00
Incoming
e5602f5220
Fixes xeno hissing. the dangerous result of testing sounds while the station started with no atmosphere
2016-04-13 19:15:10 -04:00
Joan Lung
28d543aa8b
Merge pull request #16704 from Incoming5643/Its_3_am_and_I_am_too_dazed_to_make_a_clever_branch_name
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Tongues
2016-04-11 19:44:36 -04:00
Incoming
dfc6e55eaf
Implements Cheridan's tongue sprites. Oh baby.
2016-04-11 19:23:05 -04:00
Incoming
513d5b12dc
Generalize the system down to carbon, adding a xeno tongue that handles the actual hissing sound.
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Moves the tongue organ to the mouth
Fixes up synth inheritances
Losing your tongue no longer makes you silent, but rather just makes you a lot harder to understand
Little misc things
2016-04-09 21:55:44 -04:00
Remie Richards
c816da8505
Updates cursed hearts to use the client_colour system.
2016-04-07 22:17:38 +01:00
Incoming
b2b02887ec
Tongues WIP
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Adds tongues, which serve as the physical manifestation of speech impediments.
2016-04-07 02:59:23 -04:00
duncathan
3f1375ba39
Merge branch 'master' of https://github.com/tgstation/-tg-station into turfs
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Conflicts:
_maps/RandomZLevels/Cabin.dmm
_maps/RandomZLevels/beach2.dmm
_maps/RandomZLevels/caves.dmm
_maps/RandomZLevels/research.dmm
_maps/RandomZLevels/snowdin.dmm
_maps/RandomZLevels/undergroundoutpost45.dmm
_maps/map_files/DreamStation/dreamstation04.dmm
_maps/map_files/EfficiencyStation/EfficiencyStation.dmm
_maps/map_files/MetaStation/MetaStation.v41I.dmm
_maps/map_files/MiniStation/MiniStation.dmm
_maps/map_files/TgStation/tgstation.2.1.3.dmm
_maps/map_files/generic/z4.dmm
_maps/templates/lavaland_surface_automated_trade_outpost.dmm
_maps/templates/lavaland_surface_biodome_winter.dmm
_maps/templates/lavaland_surface_prisoner_crash.dmm
_maps/templates/lavaland_surface_seed_vault.dmm
code/controllers/subsystem/air.dm
code/game/asteroid.dm
code/game/atoms.dm
code/game/gamemodes/nuclear/nuclearbomb.dm
code/game/machinery/computer/arcade.dm
code/game/objects/effects/aliens.dm
code/game/objects/effects/overlays.dm
code/game/objects/items/apc_frame.dm
code/game/objects/structures/false_walls.dm
code/game/objects/structures/girders.dm
code/game/turfs/simulated.dm
code/game/turfs/simulated/floor/fancy_floor.dm
code/game/turfs/simulated/floor/mineral_floor.dm
code/game/turfs/simulated/floor/plating.dm
code/game/turfs/simulated/river.dm
code/game/turfs/simulated/walls_misc.dm
code/game/turfs/simulated/walls_reinforced.dm
code/modules/admin/verbs/buildmode.dm
code/modules/atmospherics/environmental/LINDA_turf_tile.dm
code/modules/events/spacevine.dm
code/modules/flufftext/Hallucination.dm
code/modules/holodeck/turfs.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mob/interactive.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/living.dm
code/modules/mob/living/simple_animal/bot/floorbot.dm
code/modules/mob/living/simple_animal/guardian/guardian.dm
code/modules/mob/living/simple_animal/hostile/hostile.dm
code/modules/mob/mob_movement.dm
code/modules/power/singularity/narsie.dm
code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm
code/modules/research/server.dm
2016-03-29 14:46:06 -06:00
duncathan
b9950c4358
turf/open and turf/closed
2016-03-29 13:38:56 -06:00