Commit Graph

365 Commits

Author SHA1 Message Date
Tad Hardesty 35faafa8bc Refactor weather to use Z traits, assorted related cleanup (#34633)
* Add a proc for getting the station center

* Add a couple of comments to ZTRAIT defines

* Remove unused global_map list

* Refactor weather to use the trait system

* Un-hardcode the transit z-level

* Use Z traits to determine Portal Storm event areas

* Fix loading away missions containing anything that reads traits
2018-01-21 20:33:11 +01:00
Buggy123 a4db037a82 Added observer verb View Gases (#34574)
* Added observer verb View Gases

* Fixed atmospheric report plurality correctness

* Changed mole/s to mol.
2018-01-19 10:22:41 -05:00
oranges c8ad5a6314 Clean up a bunch of undefined arg runtimes (#34105)
* Clean up a bunch of undefined arg runtimes

Ensure subtypes have the appropriate arguments, do a bit of code cleanup
and remove some uneeded emote procs that also caused runtimes

* Fix up all calls to canUseTopic, add the dexterity flag

* Runtime with missing force argument in borg unbuckle mob
2018-01-07 21:52:56 -05:00
oranges 3e644a3606 Merge pull request #33833 from deathride58/please-repoban-kev
Fixes ghost zoom being broken
2017-12-27 18:49:45 +13:00
coiax 887cc89ac5 No flipping while unconscious (#33736) 2017-12-25 17:11:08 -06:00
deathride58 9367ee5939 fixes shift to zoom in/out being broken 2017-12-25 01:29:40 -05:00
Emmett Gaines 25080ff2c4 defines math (#33498) 2017-12-17 11:02:11 -05:00
oranges d25ddc86f8 add view range respects widescreen (#33581)
It will simply increment the x and y independently

This prevents a runtime of trying to add a number to a string
2017-12-16 23:09:13 -05:00
vuonojenmustaturska 5233ec1f6a Finishes the forceMove port (#33519)
* a thing

* thingy 2: electric boogaloo

* Obligatory webeditor commit
2017-12-15 10:39:34 +13:00
deathride58 3265d09328 Nerfs criticism 2017-12-06 12:46:02 -05:00
deathride58 8297ca87b4 second pass - makes change view range function again 2017-12-05 22:47:46 -05:00
deathride58 1904080823 i fucked up - GLOBAL.DEFAULT_VIEW > GLOB.DEFAULT_VIEW 2017-12-05 21:53:52 -05:00
deathride58 b765f50302 makes the default view scale a config option 2017-12-05 21:44:56 -05:00
Cruix 069f909e17 Added bot path data huds (#32967)
* Added bot path data huds

* Bot path data hud improvements
2017-11-28 09:13:57 +01:00
Emmett Gaines 7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
ninjanomnom 2817a1737b defines math 2017-11-22 17:36:58 -05:00
vuonojenmustaturska 39375d5cc2 Replaces a bunch of mob loops with hopefully better ones (#32786)
* Free codebase churn

* fixes dviewmob

* a commit

* Partial revert "Free codebase churn"

This reverts commit 9dd41b3860c331637bbc85e694dd32dc59768ad5.

* better fix to dviewmob

* renames living_mob_list to alive_mob_list, adds mob_living_list and carbon_list

* make some use out of the shiny carbon list

* make some use out of the shiny new living list

* more things, also make the mobs subsystem (Life) use living list

* bonus

* domo arigato mr. roboto

* compile fixes, also made the drone code less dumb

* better?

* make admin message prettier

* honk

* fixes blobs

* rev fixes

* one small thing
2017-11-16 23:08:40 +01:00
Buggy123 ea4ce35acf clamps view range and add view range to a minimum of 7 2017-11-08 18:37:35 -05:00
XDTM af64bd8fd9 Ghosts can now Health Scan (#31640)
* Ghosts can now Health Scan

* cyberbossing

* Update observer.dm
2017-11-02 09:45:41 -04:00
Emmett Gaines 825ab4def4 [512] The great \ref purge (#31824)
* The great \ref purge

* cleanup
2017-10-28 17:20:04 -04:00
KorPhaeron be748e3323 Disentangles blob from blob mode/removes blob mode (#31780)
* Disentangles blob from blob mode

* Observer examine

* Fixes runtimes

* Blob now has infinite points in critical mass and will consume the entire station visually

* Different icon

* Blob event more common

* All overminds get to pick their core location

* Blobs block the shuttle

* Not sure when controller would be different from overmind
2017-10-18 21:55:28 -04:00
Armhulen 529633d245 Fixes tendril possession (#31705) 2017-10-15 12:33:17 -04:00
Jordan Brown 0193bdd668 Datumizes world/Topic (#31543)
* Datumizes world/Topic

* active_players requires comms_key
2017-10-12 14:46:51 +13:00
Firecage ee3e8d2846 merge conflict fix 2017-10-05 11:22:57 +02:00
Firecage 2ae0380fef Does some code standardization/consistency 2017-10-05 11:13:47 +02:00
vuonojenmustaturska 1b1e87a19f cleanup 2017-09-20 00:23:30 +03:00
vuonojenmustaturska 2979017db9 Admin ghost fixes 2017-09-19 23:05:56 +03:00
KorPhaeron 10a3238fd6 Makes the station Z level into a list instead of a single define (#30297)
* Makes Station Z Levels a global list

* Things didnt get committed

* Define

* Removes files

* Fix mind.dm

* Wrong list name

* (

* Fixes rev checks and signpost

* Makes it actually compile

* Signpost fix

* I hate these sign posts

* Never use the web editor
2017-09-11 13:39:52 -04:00
Joan Lung f32bd4fe01 Renames the mob spawner menu (#30419) 2017-09-05 19:14:49 -05:00
shizcalev 03353172fe Corrects runtime in observer.dm 2017-09-04 23:25:27 -04:00
MoreRobustThanYou c48def94d8 Removes gangs (#30056) 2017-08-31 17:31:49 -03:00
Leo 805b179dda Adds a ghost verb to see all available ghost spawners (#30254) 2017-08-30 10:45:38 +12:00
Jordan Brown 2ce6141628 Credits Roll (#30000)
* WIP

* More wip

* Numbers

* More WIP

* Improve

* Add QDEL_IN_CLIENT_TIME

* More WIP

* Getting there

* Absolute communism

* More stuff

* More states

* MrPerson's suggestion

* Makes it work, now we just need the dmi

* No, that's the null icon_state

* More better

* Fix script

* Turns out we don't need an empty dmi to start with

* Upload a much more complete dmi. Now we just need the identicons

* Fix

* Add the credits tool

* THE FULL DMI

* Mistake

* No need to resize the image if it's already 32x32. Also download the right one in the first place.

* It's oranges

* Transparent opacity

* Make per client

* Run at roundend

* Make tgstation-server great again!

* Speed things up some

* Fix up the verb

* Final touches

* Remove the unecessary .sln

* PraiseRatvar -> Frozenguy5

* New age coding

* Bigger gulps
2017-08-25 15:05:31 +12:00
Jordan Brown d1ae0a0c95 Adds helpers to avoid << use (#29611) 2017-08-09 00:27:54 -03:00
Cyberboss 004f8f5b2f Merge pull request #29660 2017-08-04 10:19:25 -04:00
Xhuis 7c0709716b Fixes an odd lighting glitch with observers 2017-08-02 17:40:47 -04:00
Jordan Brown 6175ab77d5 Removes all checks for subsystem existence 2017-08-01 10:16:37 -04:00
kevinz000 c1e2710d9d Update observer.dm 2017-07-30 21:24:16 -07:00
kevinz000 b09e519584 Beam Rifle Zooming Rework + Click catcher memes + bunch of other random stuff that players won't use (#28551)
Click catcher now supports mousemove/mousedrag. Basically, mouse location can now be captured even if the user isn't mousing over a visible location
    Added procs to allow for projectiles to be fired with just an angle for pixel projectiles, instead of requiring a target turf and pixel x/y
    Added procs to get angle of user's mouse from their viewpoint (Time to rework gang machine guns again!)
    Beam rifles now have different zoom modes
    Free directional zooms out and tracks the angle of your mouse from the center of the screen. However, you can't target with very good accuracy on this (Shots can't be properly aimed on non dense objects/lying down mobs.)
    Locked directional zooms like free directional but doesn't automatically turn if your aim changes.
    Center view, just increases your view in all directions (2x weaker)
    No zoom mode, in which you just retain your normal view.
    You can select beam rifle zooming rates to be instant or stepped.
    Stepped zooming rates zoom out 5 tiles per second. This will likely help with people not being able to use it without lagging because their computers aren't as beefy!
    Beam rifles no longer require zoom to be fired
    Beam rifle aiming beams now instantly update instead of on process
    Beam rifle aiming beams are now one object instead of 150. This'll help with the lag caused by it during gameplay that I've observed.
    Angular penalty reduced by 0.1 for a nice even number.
    Instances of client.view = have been replaced with client.change_view() as that'll properly update the click catcher
    Hopefully shooting yourself in the face when you hit a blob tile or whatnot is fixed with the new and improved code..
2017-07-17 12:13:03 +12:00
Lzimann 896095e3f1 Corrects the check 2017-07-14 12:09:38 -03:00
Lzimann d06493d6f6 Possibly fix player_list having a null 2017-07-14 00:27:41 -03:00
AnturK d3bcb4cbf9 Removes old height parameter from CanPass proc (#29218) 2017-07-13 08:57:25 -03:00
ShizCalev 59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Shadowlight213 68102aaa0c Refactors speech/communication logging and adds coordinates to speech logs (#28997)
* Adds locations to speech and related communications
Refactors how logging is handled for these.

* changes

* ahhhhh

* preemptive merge conflict undoing maybe?

* Let's not delay this further
2017-07-06 16:06:43 -04:00
Xhuis c7aa8c1f32 Fixes infinite heartbeat sounds 2017-07-04 13:46:48 -04:00
Ian Turk 5277bf18c9 Fixed ghosts not seeing alternate appearances 2017-06-28 09:06:41 -06:00
nicbn 77a2d3f5cd Replaces "istype"s with is_helpers macros (#28676) 2017-06-22 15:03:19 -03:00
Jordan Brown 08d21fd1aa Fixes ghosts not returning an initialize hint 2017-06-07 09:56:21 -04:00
Joan Lung 3711b58f36 Harvesters are more fun to play (#27086) 2017-05-10 12:18:15 -03:00
coiax fc9ffbb848 Visible ghosts emit light (#27027) 2017-05-09 13:28:53 -03:00