Commit Graph

28 Commits

Author SHA1 Message Date
Joan Lung 7711fba9bd The Hierophant (#19921)
* HIEROPHANT

* whoops

* that'd be hilarious but unwise

* BIRD_SCORE

* density

* BIRD THREAT

* maybe a threat tm

* danger boss

* it's always the paren

* bird murder

* recall

* no message

* yelling bird

* time
time
come on, time
time
shades

* A ruin!

* I think five blasts is enough

* birdboss wants you dead

* giant boss arena

* hierophant no longer literally unfightable

* smaller ruin?

* no longer innate

* can toggle friendly fire, teleport is AoE

* comments!

* just fucking spawn the arena wew

* heal on resetting

* not as common

* I cannot be trusted

* eeeh

* !

* keep it off the station

* as common as sin

* stop cheesing the boss you asshole

* this looks better

* that ruin didn't even exist what the fuck

* wew

* rip

* it doesn't need full healing if it heals for half when it resets

* good for fighting mobs

* rune where you are

* mechanics; armor doesn't fucking matter rip you

* armor matters but not much so

* )

* meaner than hell and more likely to kill you

* remove those beasts from my beautiful square house

* fix

* you should be able to tell what it's doing, even if you can't actually react to it
being totally unable to tell what the fuck just killed you is bad design, you should know how you died even if you couldn't do shit
rip 3x3 chaser

* start higher scale to the same

* the ruin that doesn't exist and costs 10 points to place

* now what's all this commented out stuff hmmmmmmmmmmm
what could it possibly be

* accurate

* tracking

* boring unused lore

* it needs to be open, oranges. open.

* I did that specifically to note which commit it was on ree

* oh there's a proc for that. duh.

* logging is good

* horrifying

* the marginal kindness of a giant bird boss

* ruin tweak

* idiot bird

* adjust
2016-09-05 10:05:35 +12:00
Joan Lung 1a430512dd Lavaland sin ruins will no longer show up multiple times (#20078) 2016-08-25 06:10:29 -05:00
Joan Lung d33b43e6f2 ruins do serve a purpose as shelter but these are crap 2016-08-21 09:00:59 -04:00
Joan Lung 0a59b1a3c8 Removes a shitty lavaland ruin 2016-08-20 21:43:33 -04:00
Incoming d81b88a346 Occasionally there'll be one tile of space that's inexplicably fake 2016-08-03 18:02:26 -04:00
MMMiracles 23bf156fb0 Mjor: Creator of Original Assets (#19410)
🆑 MMMiracles
add: A giant wad of paper has been seen hurling through the nearby sector of SS13, officials deny existence of giant paper ball hurling through space because 'thats really fucking stupid'.
/🆑

Mjor the Creative, a wizard with the taste for the arts, has used his magical craft to form a home made of papier-mâché hurling through space because hes a wizard he can do whatever the fuck he wants. He uses his 'artistic' skill to conjure up minions to assist him when nosy people try to steal his priceless art.

He has two abilities he can use during a fight, one will summon copies of himself as mimics. Attacking a mimic does 50 brute to everyone around him and attacking him destroys all active mimics. The other ability lets him summon his crudely-drawn creations, bringing them to life to fight for him.

Killing him gives you access to his papier-mâché robe, a special collector's edition paper, and his priceless range of artwork. What more could you ask for?

The wizard's robe, when equipped, will allow the wearer to summon their own stickman allies. They are only loyal to who summoned them and will attack everything else. Ability has a cooldown between each use.

Boss code credit majority to @RemieRichards as it is a modified version of what she wrote up a couple months ago for one of my unfinished away missions.
2016-07-22 11:01:07 +12:00
Cheridan 19c1d58797 HOP ON THE MAGIC SCHOOLBUS MOTHERFUCKERS (#19374)
* HOP ON THE MAGIC SCHOOLBUS MOTHERFUCKERS

* Moves bus structures to /fluff.dm. Map update.

* Updated DEEPLORE.
2016-07-19 11:30:05 -04:00
Cheridan 2bb568bf2b Adds an aesthetic new space ruin with original content (hi bawhoppen) (#19275)
* Adds an aesthetic new space ruin with original content (hi bawhoppen)

* do you understand its all in your hands its your move

* i made up my mind
time is running out
2016-07-14 14:21:49 -04:00
MMMiracles 69c676617b Making Space Great Again (implying it ever was): Part Uno (#19085)
Adds space ruins. Balance not included.
Simple mob ghosts actually work now.
Puzzle1 ruin removed due to issues with projectiles.
2016-07-05 00:02:42 +12:00
MMMiracles 11ce5c5a78 Adds some ruins (#18946)
* dead already

* heres some ruins ok thanks

* huh

* remie changes

* derelict changes + ORIGINAL ASSETS
2016-06-28 22:10:23 +12:00
Jack Edge ff18fb6e63 Spelling and grammar fixes 2016-06-16 16:33:09 +01:00
Jack Edge d1763ca1d6 Changed ruin description and name 2016-06-16 13:14:03 +01:00
Jack Edge 940adf056a Space ruins unique; line length 2016-06-16 12:28:49 +01:00
Jack Edge 11b852cf66 Merge branch 'master' into random-space 2016-06-11 22:36:43 +01:00
oranges 2bc1504007 Merge pull request #18226 from MMMiracles/evenMORERUINS
lava ruins
2016-06-06 01:24:43 +12:00
MMMiracles 6044713cea gives mining autorifles 2016-06-03 19:02:34 -04:00
KorPhaeron c923738b61 Fixes fountain hall not spawning 2016-06-03 15:03:26 -05:00
Incoming ff7e8e433b The true ruination of space: Death to the donut.
All existing structures in space outside of mining/lavaland, the station, and centcom have been converted to ruins.

z10 has been added to maps with lavaland to make the number of crosslinked z levels up to a solid 9.

z10 is the "true deep space" level where nothing can ever spawn, this is mostly because it doesn't exist in some maps.
2016-06-02 19:39:49 -04:00
KorPhaeron 5db8a76217 Revert "Updates some lavaland ruins and adds new ones." 2016-06-01 16:47:16 -05:00
MMMiracles a99e3d8c63 im on a roll and i haven't even submitted the pr yet 2016-05-31 21:26:31 -04:00
MMMiracles 5f773abf9b sorry timmy 2016-05-31 21:21:23 -04:00
Mike Long cea21e4c57 Updates some lavaland ruins.
Adds lavaland wrath ruin.
Adds lavaland wrath ruin's reward.
Lavaland ruins can now cause sintouching.
2016-05-31 12:57:14 -04:00
KorPhaeron a78679a8c4 Fine keep your damn zombies 2016-05-26 14:10:59 -05:00
Cheridan c94492664f MMmiracles away mission cleanup (#17873)
* MMmiracles away mission cleanup

* tomb ruin fix
2016-05-23 00:46:04 -05:00
MMMiracles 76f6917d20 gish dng
24
2016-05-12 19:19:03 -04:00
MMMiracles e036c71a29 no dups
noice
2016-05-09 18:21:50 -04:00
MMMiracles eb58b393cc conflicts + ruin system 2016-05-08 19:54:57 -04:00
coiax 035334589d Ruin budget system (#17366)
* Initial start of lavaland ruin budget system

Weights are dumb, we're gonna use BUDGETS!

To be clear, each round, there will be a budget for ruins.

HERE IS A ROUGH APPROXIMATION OF THE AIMED PROCESS
 - Pick a ruin
 - Can we afford it? If not, start again.
 - Try a bunch of times to place it.
 - Did we place it? Good, then reduce our budget accordingly

Does this look a little like syndicate surplus crates? That's the point.

* Subclassery

* Budget based ruin loader is GO

* Cryostasis (with a s)

* Adjusted costs, added no-duplication

* No dupes on the major ruins

* Deleted files, budget is config

* Corrected description

* Fixed ruins failing to load, duplication

* The zoo goldgrub will no longer burrow away

* Space descriptions and names

* No more weird Xenonest loops, should be all good

* Adjusted costs based on feedback
2016-05-08 23:03:42 +10:00