* Fixes the lack of second argument in alien/stun()
* Fixes the sleeping alert not being updated properly when a mob asleep is killed then revived.
* Fixes timestop effect leaving mobs unable to move forever in some cases.
* Fixes teleporter hub and station staying active when the hub's panel is open, despite the hub's open panel sprite looking offline. The Hub and station now use their own iconfile icons/obj/machines/teleporter.dmi (similar what most machines have).
* I've moved all mob's status adjustment procs (Stun(), Paralyse(), blur_eyes() adjust_drugginess(), etc...) into specific files (named "status_procs.dm") so they're easier to find. I've added a third argument to stun adjustments procs to ignore the CANSTUN flag. I've also changed the weaken procs to have the ignore_canweaken argument be the third argument, so all status adjustment procs have amount as first arg, updating the mob or not as second, and when necessary an ignore_x as third arg.
Also some minor spelling fixes I noticed.
🆑 coiax
tweak: Internals Crate now contains breath masks and small tanks.
rscadd: Metal foam grenade box crate added for 1000 points
rscadd: Added two Engineering Mesons to Engineering Gear Crate
tweak: Engineering Gear now costs 1300
rscadd: Breach Shield Generator Crate added for 2500 points
rscadd: Grounding Rod Crate added for 2500 points
rscadd: PACMAN Generator Crate added for 2500
rscadd: Defibrillator Crate added for 1500
rscadd: Nanotrasen Customs report that some wide band suppliers have
been providing "alternative" firing pins. Nanotrasen reminds all
crewmembers that contraband is contraband.
/🆑
Laser tag firing pins (only allow gun to be fired with laser tag armor
of the appropriate colour) added to contraband.
Special clown firing pin (prank your friends) added to contraband.
Fixes unscrewing a broken computer only dropping one glass shard instead of two.
Fixes AI holopad, recharger, keycard authentication device, reagent_dispensers reagentgrinder, and APC not being attackable.
Fixes APC cover knockdown being random, it now uses the take_damage() proc, which also allows animals and xenos to knock down the cover of a broken apc.
These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.