* New Chaplain traitor item: Haunted Magic Eightball
🆑 coiax
add: Toy magic eightballs can now be found around the station in
maintenance and arcade machines. Ask your question aloud, and then
shake for guidance.
add: Adds new Chaplain traitor item, the Haunted Magic Eightball.
Although identical in appearence to the harmless toys, this occult
device reaches into the spirit world to find its answers. Be warned,
that spirits are often capricious or just little assholes.
/🆑
* Compiles, fixes the bugs
* Adds toy eightballs to loot, toys; adds haunted to uplink
* Every 3 minutes
* Noiseless, random haunt, limited stock
* Added sprites for eightball
* Removed notice to replace sprites
* Librarian only
🆑 coiax
fix: Cyborg radios can no longer have their inaccessible wires pulsed by
EMPs.
/🆑
Adds a secondary flags system, for stuff that should be set as a flag,
but is too rare to clog up one of our coveted high speed flag slots.
Uses a null list to store the flags, when instanced, the list is in the
form flag_string->booleon, for the highest speed. I suggest we locate
other rare flags and move them to this system. (Like EARBANGPROTECT, I
mean come on).
🆑 coiax
add: Admins have a "Rename Station Name" option, under Secrets.
add: A special admin station charter exists, that has unlimited uses and
can be used at any time.
/🆑
I think station renaming has to include the special server config tag,
so I've made a global proc to handle that. I have other changes, but
these ones should be uncontraversial.
* Posters refactor
- Posters now use a simple type-per-poster definition, rather than some
large global lists requiring sprite numbers to be the same as entries in
a list.
- Putting a specific poster on a map now simply means putting the
specific type that you want, rather than var editing (often
unsuccessfully).
- There are random all-posters, random contraband posters, and random
official posters for mappers too.
- Ripped posters are now their own type.
- The potential to make additional classes of posters has been left
open, I'd like to move a bunch of the advertisement posters to their own
catagory, and clean up the "official" category to be more obviously
on-brand.
* Updates DeltaStation
* Changed the maps of Metastation
* OmegaStation posters updated
* Updated Pubby posters
* Map merged?
* Updated away mission and ruin posters
* Removes vars from garbage
* adds gauze reaction, partially refactors sink water interactions
* Hey guys scarce here
Apparently it takes bandit more than 3 days to make one simple change
* Update watercloset.dm
asdf
* Minor implants refactor
Fixes#24375.
Implant cases and implanters now have an `imp_type` var for making the
implant in New(), rather than individually creating the implant in
New(), which would have worked fine except when you try to create
subclasses of implanters.
* Initialize gt New
* Adds plastic, makes platic flaps constructable
🆑 coiax
add: Cargo can now order plastic sheets to make plastic flaps. No doubt
other uses for plastic will be discovered in the future.
/🆑
Later maybe we can make cable coils use plastic and metal, rather than
metal and glass. And make plastic tables. And make foam darts use
plastic rather than metal. And make spray bottles out of plastic. And
cheap plastic tables. And cheap plastic chairs.
Why? Because plastic makes sense as a material that you can make stuff
out of, and those DAMNED PLASTIC FLAPS AREN'T CONSTRUCTABLE.
* New plastic sheets sprite (STOLEN FROM BAY)
* Making plastic flaps takes time
* Constructable flaps
* Deconstruction time like walls
Edit: Gave flamethrowers back to drones #ThanksKor
Edit2: This also includes the species check that locks out ash lizards and golems I think
🆑 Robustin
tweak: Hulks can no longer use pneumatic cannons or flamethrowers
/🆑
* Adding taste to reagents
* Toxins mostly taste bitter.
* The taste of medicine is mostly bitterness
* Drugs taste bitter too
* It turns out pyrotechnics mostly taste like burning
* Alcohol and blob tastes
* Drinks taste mostly of drinks
* And the food reagents are the last, but not least
* Actual taste code
* You can now taste freshly spawned carrot cake
* Bread, burgers
* Debugging tasting
* Always add the reagents properly, I guess
* Finally got nutriment scaling working
* Finally got all the stuff working and mixing
* PEOPLE CAN NOW TASTE THINGS
* Mouthful only has one L
* Meat n dough
* Eggs and cakes
* Meat dishes taste of meat
* Others...
* Pastry... there is no end to the food
* PIE AND PIZZA
* SANWHICHES, SALAD, SOUP
* THE LAST OF THE FOODS ARE COMPLETE
* Weird indentation issues fixed
* Remove dat debug code
* Hydroponics and sugar is less strong
* Replaces carrot cake reagents
* Code review
* Fixes bad flavours
* Ion storm improvements
Ion storms have several new additions:
25% chance to flatly replace the AI's core lawset with something random in the config. Suddenly the AI is Corporate, deal w/ it.
10% chance to delete one of the AI's core or supplied laws. Hope you treated the AI well without its precious law 1 to protect your sorry ass.
10% chance that, instead of adding a random law, it will instead replace one of the AI's existing core or supplied laws with the ion law. Otherwise, it adds the generated law as normal. There's still a 100% chance of getting a generated ion law.
All of these stack so you could wind up going from Asimov to Paladin w/o the first law and w/ the last law replaced with THE SHUTTLE CANNOT BE CALLED DUE TO FIVE NINJAS. All the values are easy to tweak if you guys want them higher or lower or whatever.
Custom admin-sent and other fake ion storms (devils) will just add the law and have no chance of doing any of the bonus stuff.
Removed the admin verb to send an ion storm since you can just use the events panel.
Cleaned up some of the law-adding backend. Hopefully there's no double showing of the AI's laws after a lawchange as a result of this.
* Everyday I'm shufflin'
* Overlay queuing
* Fix SS flags
* Don't copy on assignment
* Flags processing
* Fix icon_smoothing
* MSO's helper proc
* Legacy detection
* Make it work
* Fixes shitcode
* Fix the flag
* |= -> +=
* OK, how did I fuck that up?
* shitcode
* Conditional assoc queue while initializing
* Cleanup everything
* Orange meme
* This isn't perfect, but its the best byond will give us.
* forgot about dir
* oh ya
* This was litterally the last thing i did last night before heading to bed
You can tell can't you?
* Fixes various shit
* Let's not ever pause
* Fix the flag
* Cleaned up some missing shit. Added image dummys
* Remove the one usage of FPRINT
* Jesus get rid of this