* Dynamic map loading prototype
* Get the title screen working
* Fixes the random pod bugs
* map configs
* Add back the asteroid
* Ignore the rotate file
* Fix some shit
* More shit fixes
* Babby's first json
* Cyberboss confirmed shitcoder
* Makes map rotation great again
* Moves the map defines
* Delete tgstation2.dm
* Convert runtimestation
* Convert PubbyStation
* Convert OmegaStation
* Convert Metastation
* Convert Delta Station
* Lol file extensions
* Reee line endings
* Take out the trash
* Fix loadallmaps.dm
* Deltaassssssstation?
* Fix travis
* Did I ASK you to change the line endings?
* Remove votable maps
* Cleanup
* Previous config. Load configs in New. Fix splash
* Fix this
* More generic minetype
* STOP TOUCHING THE LINE ENDINGS!!!
* Add some flexibility to /obj/screen/splash
* Fix the shit
* Update gitignore
* Smooth transition from last map
* Better check
* Missed this map rotate check
* Remove these checks too
* Prep for a future request by @kevinz000
* Fix z2 line endings
* Solution for custom .dms
* Rename some things, trim some fat
* Fixes default map_config
* Remove stale comment
* Delete the previous config after loading
* Don't try to open a non-existent file
* Delete the old rotator script
* And references to it
* Line endings
* More line endings
* Del checks from when m-config may have not existed
* LINE ENDINGS
* Update the default map config
* Map load error checking for what it's worth
* Small cleanup
* For case sensitive
* File systems
* Strip maprotate stuff from build script
* Spruce up the _maps tree. Compile some empty space
* Make travis simpler
* LINEARU ENDARU!!!
* tgstation TWO!!!
* Lowercase mine type
* Dummy dm's for testmerging
* Fixes job ordering
* If ghosts wanna watch the map load so be it
* Let them know what's going on
* Fixes z-transitions
* Optimize z expansion further
* Remove this old var
* Fix wiznerd teleportation
* Rmove butt
* Does the thing
* Moved temp configs to the data dir
* Un-touch gitignore
* Forgot templates.dm
* Forgot to include the includer
* Fair enough
* SILENCE IMBECILE!
* @Cyberboss still a fuckboi
* Speed things up a bit
* Fix a potential bug with the error message
* Whatever
Simple decal system to replace turf stacking and icon state duplication.
Plus simple script to help with path updates that are bit more complicated that search&replace.
Fixes caution tiles turning into space.
Fixes flipped corner decals.
Fixes gas list property whitespace on replacing.
* Map dictionary trimming is now functional.
Map dictionary trimming is now functional now functional.
Map dictionary trimming is now functional is now functional is now
functional.
Fixed missing arguments.
Increased unused keys trigger threshold.
* Trimming now adds a date stamp to the file as a header.
* Trimmed down map_merge function to be simpler and straightforward, no
more recycling keys;
New function get_key, looks up a dict key by abusing python;
New function key_int_value, converts a base 52 key to a base 10 integer
value;
Map helper functions are no longer dependent on global values;
Reorganized map_helpers.py;
* Added Map Conflict Fixer Helper;
Changed parse_map function to accept a map's raw text instead of a file
path;
Tweaked some map merger code;
* Map Conflict Fixer readme.md entry
completed readme.md
more
Removed debug code
* Adds a tool to cut up an input dmi into a smoothing dmi
* Now handles (New) diagonals! Now includes ExampleDiagInput.dmi, No longer strict on number of states, but instead queries the user.
basic guide and some troubleshooting
It's not like most people read these commit logs anyway, first person to notice this gets a 10 dollar amazon voucher, pm me in irc with the commit hash.
* Tiles are now (mostly) pooled objects
Floors no longer have a builtin_tile, but instead use PoolOrNew().
Also added a do-nothing SSpool so you can inspect the global pool.
* Entries for time keeping
* MORE STATISTICS
* Stat tracking, auto filling
* Code review I
* Code review II
* Code review III
🆑 coiax
rscadd: For extra observer drama, ghosts can now visibly see the
countdown of various explosives.
/🆑
- Also updates my build script to take account of the move of dm.sh
Tools (tgui and changelog) are split out into their own build and are not
installed/built in the standard per map build, this should give developers
better visibility on if it's a tool breakage, or their code is faulty
This also moves most of the travis related scripts into a single folder
this is entirely for sanity reasons, they've also all be made user
executeable
There is no reason to build tests on these as they are automated
and not often checked, plus, they do not modify code and the
changelog yaml should already be verified when it was merged
[ci skip]
🆑 coiax
rscadd: Admins are now notified if a megafauna uses a wormhole or a
shuttle.
rscadd: A new Shuttle Manipulator verb has been added for quick access
to probably the best and most bugfree feature on /tg/.
/🆑
Megafauna adminnotifies on portal TP
Standard shuttle names and logging
Also ignore .mdme files
Muh commit
Actually works and stuff
* Starting out on our tgui journey
* God tgui, why do you need to be updated
You're dynamically generated anyway
* Commit of stuff
* Further progress is being made
* Everyone loves buildscripts
* Further modifications to my incredible running script
* Starting to modify the minimap code to be better
* It's going well thusfar, I guess
* What have I done
* RIP minimap
* FUN FUN FUN FUN FUN
* Adds shuttle_manipulator.dmi
MUH HOLOGRAMS
* Is it done? IS IT OVER
* Peer review
* Some bug fixes
* Makes that damn greentext shut up
* Shuttle registration
* Made the Emergency Escape Bar more robust
No climbing on the bar.
* Do not stare into the operation end of the device
* Compile shame
* THE MOST DUMB
* Passive barmaiden
* Emergency shuttle memes
* MORE SAFETY CODE
* Fancy shuttle manipulator icons
* Smoothing it out
* We are going to have a lot of fun with this one
* Independent blobbernauts
* WABBAJACK WABBAJACK
* Message for attempting to authenticate old style
* Angry alert noise is back
* Revert "Independent blobbernauts"
This reverts commit 34d6af7c9c88cfc2864990cb37b586bb90163dd3.
* No parrot sleep plz
* Moves the special shuttle stuff to special.dm
* No Bartender like a Centcom Bartender
* Non-controversial map changes
- Backup shuttle moved closer to Centcom main structure, docking tube
created
- Moved shuttle import landmark to above Centcom main building
- Added shuttle displays to Conference Room
- Squashed the Chapel a bit in Metastation
- Made the docking port on Z2 massive
- Made the docking port on Metastation a lot larger
* Hacks and slashes at Box
A bunch of things are extended and squashed so Box shuttle dock can
support the MetaStation emergency shuttle.
* Some Metastationshit
* Never ending changes
* Wabbajack to TGM
* Modified the bar, I think that's all of them
* Stops Barmaiden wandering around
* More code review
* Whitspace, the bane of us all
* DIE WHITESPACE DIE
I already use this, but it occurred to me that without hooksecret, that somebody could craft a fake event with a "changelog" and a `$payload['pull_request']['base']['repo']['url']` set to a script they controlled, and use that to extract the private key.