Commit Graph

2 Commits

Author SHA1 Message Date
SkyratBot
9eef5d65b6 [MIRROR] Fixes species uplinks [MDB IGNORE] (#11445)
* Fixes species uplinks (#64816)

I was fucking deranged when I originally made this. I not only didn't actually include the assigned species to the uplink's ui data, but I made the code add each objective item to the uplink list twice. This fixes both of those problems, and makes it more readable.

Fixes a mistake I caused.
Closes #64806 (Species-Restricted uplink items don't appear)

Role-restricted and species restricted items can be purchased again.
Species-restricted items no longer appear in surplus.

* Fixes species uplinks

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2022-02-11 10:27:43 +00:00
SkyratBot
07c88ffb0a [MIRROR] Add new surgery tgui that provides a built in body zone selector and doesn't let you start surgeries if their body is covered. Replaces some stuff with balloon alerts [MDB IGNORE] (#11322)
* Add new surgery tgui (#64579)

* Move element to component, start UI, move assets into their own directory

* Complete UI

* Stop when another surgery is started

* Set your real zone since I forgot you actually need to start the surgery too

* Bring this back since I was just removing it as part of a cleanup for asset cache, but I can't prove it's not used anymore

* Remove unnecessary constructor I was using for something else

* Fix signal override

* Add new surgery tgui that provides a built in body zone selector and doesn't let you start surgeries if their body is covered. Replaces some stuff with balloon alerts

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2022-02-06 20:37:56 +00:00