Commit Graph

1523 Commits

Author SHA1 Message Date
MrStonedOne
5d86ed49f6 Merge conflic fix 2016-01-03 14:51:14 -08:00
duncathan salt
9ee0f50cd9 Merge pull request #14285 from neersighted/tgui_followup
tgui followup
2016-01-03 18:00:43 +01:00
MrStonedOne
b50e8d2a63 removes a bunch of unneeded spawns
spawns have a high overhead.

I only went for easy targets, almost every spawn could be removed with a few subsystems in place to handle delays or cooldowns
2016-01-02 18:23:02 -08:00
tkdrg
2e25b27041 Merge pull request #14250 from AnturK/burningtables
Fixes extinguishing burning structures
2016-01-02 13:53:30 -03:00
tkdrg
55948abdbe Merge pull request #14226 from Buggy123/Buggy123-TransferAmountPatch
Added 20u transfer amounts to most containers
2016-01-02 00:00:40 -03:00
Bjorn Neergaard
6dbe6c38b7 Resize chem dispenser
A recent PR broke this by adding more transfer amounts
2016-01-01 19:22:37 -06:00
Bjorn Neergaard
777ba0486d Rename the tgui pref and adjust all UI sizes for the rewrite 2016-01-01 17:47:45 -06:00
Bjorn Neergaard
a2bb279164 NanoUI is now 'tgui' 2016-01-01 17:47:44 -06:00
Bjorn Neergaard
4d4ffdac86 Re-design styles to be more consistant and be a table
Also add transitions to chemistry things
2016-01-01 17:46:32 -06:00
Bjorn Neergaard
dc9db90064 Add interfaces
* Add tanks interface
* Add canister interface
* Add chem heater interface; wrap long template lines
* Add chem dispenser interface
* Add section header buttons
2016-01-01 17:45:58 -06:00
AnturK
1ee0c1cbba Buffs Dihydrogen monoxide 2016-01-01 15:17:29 +01:00
AnturK
907083e071 Fixes extinguishing burning structures 2016-01-01 14:55:34 +01:00
Buggy123
2b3c6822b3 added 20u transfer amount 2015-12-31 19:48:47 -05:00
Buggy123
05b584aab4 Update reagent_containers.dm 2015-12-31 19:47:15 -05:00
tkdrg
da97c0fb58 Merge pull request #14107 from LanCartwright/newvirogrenades
Viro-terror grenade renovation
2015-12-31 00:04:38 -03:00
tkdrg
5930ee0d66 Merge pull request #13588 from Lo6a4evskiy/quick-equip-refactor
Refactor quick-equip verb
2015-12-29 14:26:48 -03:00
Lo6a4evskiy
6080a8fa96 Fix buckets with liquid not quick equipping 2015-12-29 18:20:42 +04:00
Lo6a4evskiy
ab6fb1ab36 Refactor using slot_equipment_priority 2015-12-29 17:59:56 +04:00
Akke
f10b0d4ef4 ravuis 2015-12-28 02:36:59 +00:00
Akke
d80a8542c3 gotta sstop drinking and doing karaoke 2015-12-28 02:29:54 +00:00
Akke
ba02c80bdf better be gpd da,m gicco at thos [pomt 2015-12-28 01:33:59 +00:00
Nerd Lord
87fb506966 Blobbernauts can no longer smash walls.
You know why.
Blobbernauts also get a more accurate description when spawned.
2015-12-27 15:44:18 -05:00
tkdrg
b11c942842 Merge pull request #14057 from markressler/test
added new medicine reagent, haloperidol.
2015-12-27 05:05:43 -03:00
markressler
372e6d2c51 deleted src check 2015-12-26 12:55:31 -03:00
markressler
c2c58263ba fixed description. 2015-12-26 12:51:28 -03:00
markressler
6896c63676 updated damage values and description. 2015-12-26 12:47:42 -03:00
Cheridan
236670dd13 Merge pull request #13941 from Buggy123/master
Makes Salicyclic Acid useful
2015-12-26 09:27:12 -06:00
tkdrg
c64430a0fd Merge pull request #13996 from AnturK/fixfixfix
Minor fixes
2015-12-26 10:23:21 -03:00
markressler
1534406d92 added new medicine reagent, haloperidol. 2015-12-26 05:31:46 -03:00
tkdrg
3f29b78b1d Merge pull request #13994 from KorPhaeron/cryo
Fixes cryoxadone description typo
2015-12-25 14:13:34 -03:00
AnturK
bce90c0863 Makes cyborg hypospray regenerate all reagents regardless of current mode 2015-12-24 14:03:52 +01:00
KorPhaeron
8d8a1cbe38 Fixes cryo description typo 2015-12-24 07:01:55 -06:00
Nerd Lord
246d2c2ae7 unnecessary commit due to slow github updating 2015-12-23 15:13:23 -05:00
Nerd Lord
1059beeb28 if(!screaming) 2015-12-23 15:09:33 -05:00
Nerd Lord
53d0bc5d72 Rebalances blobbernaut creation; blobbernauts no longer destroy the factory, but instead do heavy damage to it, prevent it from spawning spores for one minute, and are player-controlled if possible.
Also fixes some runtimes when killing mice.
2015-12-23 14:50:43 -05:00
Buggy123
bc9ff3c15a Update medicine_reagents.dm
Fixes typo.
2015-12-23 00:47:57 -05:00
Buggy123
7d1ff06f1f Update medicine_reagents.dm
Changed Salicyclic Acid into a version of Oxandrolone for bruises.
2015-12-23 00:33:12 -05:00
Nerd Lord
0c53fc91d2 Fixes Synchronous Mesh not syncing damage 100% accurately, adds CLONE as a damage type blobs can take damage from(likely to be entirely internal, as I'm pretty sure the crew can't hit the blob with clone damage) 2015-12-20 22:52:00 -05:00
Nerd Lord
ad206b472e Changes Synchronous Mesh to split damage between blobs, but take more overall damage from things like bombs and fire. 2015-12-20 18:21:25 -05:00
Nerd Lord
2f312c3616 Adds three new blob reagents;
Replicating Foam, which is brown, does brute damage, has bonus expansion, and has a chance to expand when damaged.
Sporing Pods, which is light orange, does low toxin damage, and has a chance to produce weak spores when expanding or killed.
Synchronous Mesh, which is teal, does either brute or burn damage, and does bonus damage for each blob tile near the target.
2015-12-20 17:01:53 -05:00
Nerd Lord
eaba3342b9 Darkens lexorin jelly slightly, brightens ripping tendrils slightly.
Some fixes to core blobs, as well as increasing the rate at which a core will try to get an overmind.
2015-12-18 13:32:31 -05:00
Nerd Lord
83507c31fd Fixes pressurized slime giving a message on explosions and fire
Nerfs the shit out of lexorin jelly's oxygen damage(two-hit crit, holy shit)
Blobbernaut chem attack is baaaaaack, but less absolutely insane this time; blobbernauts with an overmind will do 70% of the normal chem damage(plus 4) and attack at a much slower rate than the blob itself can. (So a blobbernaut with the ripping tendrils overmind would do 15 brute and 10 stamina damage)
Full list of blobbernaut hits to kill/stun, assuming no attempts to escape, armor, or bio protection;
Ripping Tendrils; 7, stun at 5
Reactive Gelatin; 5 to 10, Average of 7(not 7.5)
Energized Fibers; 10, stun at 5
Boiling Oil; 6
Sorium; 7, assuming no nearby objects
Envenomed Filaments; 7, stun at 5
Lexorin Jelly(after nerf), 4
Cryogenic Liquid; 9, stun at 7
Dark Matter; 7, assuming no nearby objects
Hallucinogenic Nectar; 8
Pressurized Slime; 7, stun at 5
2015-12-17 19:23:55 -05:00
tkdrg
1fe9883e67 Merge pull request #13706 from Anonus/slipblob
New blob chemicals plus tweaks to old blob chemicals
2015-12-17 18:36:52 -03:00
tkdrg
6bebbb67b3 Merge pull request #13559 from bgobandit/emptysyringes
Empty syringes no longer appear to have a fill.
2015-12-17 17:18:13 -03:00
bgobandit
fd94cbdad2 uses Clamp() now 2015-12-17 14:39:13 -05:00
KorPhaeron
a5fb122f49 The Mulligan
A syringe which completely randomizes your name and appearance.
Traitor only, and in the spy bundle.
2015-12-17 00:14:18 -03:00
Nerd Lord
849083809e Buffs Cryogenic Liquid and Reactive Gelatin blobs
oranges you fucking citrus autist
2015-12-16 20:43:14 -05:00
oranges
134a76cc8f Line ending apocalypse 2015-12-17 14:12:37 +13:00
Nerd Lord
4f13183f88 NEW BLOB CHEMS
SLIP BLOB, DAMAGE IT AND IT SLIPS YOU
ENERGIZED BLOB, IT DOES STAMINA DAMAGE AND STUNS YOU EVENTUALLY ALSO DISABLERS HEAL IT
DRUG BLOB, IT MAKES YOUR INTERFACE TERRIBLE AND DOES TOXIN DAMAGE
REACTIVE BLOB, HIT IT WITH BRUTE DAMAGE GET HIT BACK
2015-12-16 15:51:17 -05:00
AnturK
c6140c1c61 Adds Chemical Backpack 2015-12-16 12:11:26 +01:00