Commit Graph

6752 Commits

Author SHA1 Message Date
Joan Lung
f99d4cd97e Merge pull request #17012 from coiax/flying-immunity
Flying simple animal mobs are immune to chasms
2016-04-20 18:13:49 -04:00
Jack Edge
68e459e4ac Guardians no longer float up and down 2016-04-20 23:03:39 +01:00
Joan Lung
7da74ad023 Merge pull request #16922 from GunHog/Show_ALL_The_HUDs!
Ghost DataHUD toggle now shows all HUDs at once
2016-04-20 16:38:09 -04:00
Cheridan
c53887e4c1 Merge pull request #16987 from ChangelingRain/overlay
Makes a few things use temporary overlays
2016-04-20 12:11:58 -05:00
Cheridan
b1428dbeb8 Merge pull request #16955 from Robustin/zombietweak
Zombie Tweaks
2016-04-20 12:05:39 -05:00
Jack Edge
c5d9f6becc Butterflies fly 2016-04-20 08:25:24 +01:00
Jack Edge
d7c7d51404 Holoparasites now fly, and always float
Floating is used by float() to keep track of whether you're doing the no
gravity bouncing animation. Now the guardian is always gonna be set to
bounce up and down, unless it's buckled or something. (Can you even
buckle guardians?)
2016-04-20 08:22:42 +01:00
Cheridan
7440811987 Merge pull request #16982 from Incoming5643/ok_but_no_tongue
Fixes the tongueless human mobs
2016-04-20 01:30:36 -05:00
KorPhaeron
d2b03c6837 Merge pull request #16966 from tgstation/RemieRichards-patch-meme
Adds failure message for cyborgs attempting to check alerts while dead
2016-04-19 16:04:43 -05:00
Nerd Lord
147485dcee walls can't stop the law 2016-04-19 10:31:19 -04:00
Nerd Lord
ff44a04f3b Makes a few things use the temporary overlays instead of doing stuff manually 2016-04-19 10:28:40 -04:00
Incoming
f265dacd92 Fixes the tongueless human mobs
The solution isn't great, but it's the only one I've found that works properly. For those keeping track yes this is a bit redundant in some situations, but just dundant enough for others. Blame the mass of procs that have to fire in a very specific order on the mob, dna, species, and client level to create a functional spessman for this one.
2016-04-19 03:23:10 -04:00
Jack Edge
a5600abd26 Use drone dufflebag sprites 2016-04-19 00:03:24 +01:00
Remie Richards
3c79c50df0 critical fix 2016-04-18 21:31:05 +01:00
coiax
e7ad4047df Admin-spawn snowflake drone headgear, plus structural changes (#16935)
* Drones spawn with undroppable chameleon helmets

With a random apperance, for SURPRISES.

* Given drones regenerate_icons() proc

This legacy proc is still used by chameleon items, so drones
get one as well.

* Added drone chameleonmasks that can be toggled

Toggle your custom headgear between hat or mask, be the talk of the town.

* RIP default drone camogear

* Moved drone camoheadgear toggle to the item itself

Now we don't need to worry about clogging up the verbs.

* Added drone camo headgear icons

Thanks Nienhaus so much for spriting these.

* Drone camogear now has customised toggle button

As a side effect of this change, I've made a way of overriding the
normal icon behaviour for item related action datums. If you set
an icon state, it'll behave like a regular action datum, and use
that icon.

* Removed unneeded proc call

* Added 'random' icon to actions.dmi

I borrowed the 'slots1' icon from icons/obj/economy.dmi

* Button to randomise drone camogear apperance

That's THREE GUI BUTTONS for the price of one.

* Made "snowflake" drones; start with drone camogear

* Snowflake drone shell dispensers

(Obviously.)
2016-04-18 11:11:10 -04:00
Robustin
4b13d4b217 Update zombie.dm 2016-04-18 06:34:57 -04:00
Robustin
cf294b9989 Grabs the ghost 2016-04-18 06:33:52 -04:00
Robustin
6b0a749900 Zombie Tweaks 2016-04-18 05:39:28 -04:00
Cheridan
0917817683 Merge pull request #16876 from LatD/Floorbot-3
Floorbot bridge mode replaced with line mode
2016-04-18 02:04:38 -05:00
KorPhaeron
a064fcdd07 Merge pull request #16911 from Core0verload/running-on-the-walls
Fixes a runtime while walking on walls
2016-04-17 20:33:42 -04:00
Joan Lung
a88f498701 Merge pull request #16918 from coiax/drone-duffles
Drones start with preloaded engineering dufflebags
2016-04-17 15:49:57 -04:00
AnturK
de34aede4e Merge pull request #16896 from Shadowlight213/Oldcodenewmemes
[S]Fixes traitor borg remnant code
2016-04-17 13:09:46 +02:00
Joan Lung
6c16bc874a Merge pull request #16843 from PKPenguin321/krow-macaw
Adds Krav Maga
2016-04-17 00:02:48 -04:00
GunHog
5bd111a9cd Show all HUDs at once
Ghost Data HUD toggle switched to show all HUDs at once.
2016-04-16 15:26:50 -05:00
Jack Edge
683aa9b26f Drones start with preloaded engineering dufflebags
🆑 coiax
rscadd: Drones now start with a spacious dufflebag full of tools, so they will stop stealing the captain's
/🆑
2016-04-16 18:09:28 +01:00
c0
7628d8a78a Fixes a runtime while walking on walls 2016-04-16 15:33:16 +03:00
LatD
22caccf2ba Improved order of fixing 2016-04-16 03:38:33 +03:00
PKPenguin321
3dd20078ae big update
removes all counter/blocking related code and the related sound effect
makes krav maga use action buttons instead of verbs
renamed quick choke to lung punch
reduced stun time on leg sweep
removed head elbow, removed the help button (obsoleted by tooltips)
2016-04-15 17:32:05 -07:00
Shadowlight213
9121f62338 Fixes 2016-04-15 14:40:32 -07:00
Shadowlight213
e4251a6c8c Refactors traitor borg remnant code.
Fixes exploit with emagging borgs with traitor brains.
2016-04-15 14:23:10 -07:00
Joan Lung
2f8bbb5094 Merge pull request #16863 from Cheridan/tendril_feedback
Tendril Destroyed sound effect
2016-04-15 10:55:52 -04:00
Cheridan
b8e699bb18 Merge pull request #16862 from phil235/DrugginessFix
Fixes Druggy vision disappearing immediately due to a typo.
2016-04-14 21:25:49 -05:00
LatD
961635cfb9 Replace bridge mode with line mode 2016-04-15 00:26:48 +03:00
Joan Lung
7db9aa0e76 Merge pull request #16848 from KorPhaeron/butcher
Lavaland Buterching and Suit Fixes
2016-04-14 09:32:50 -04:00
coiax
7f328ba077 Added ORIGINAL CONTENT skeleton toys that chatter when you play with them (#16792)
* Step one, aquire voices for skeletons

* Moved sounds to their own folder

* Added samples of up to ten phomemes long for papyrus

* Added samples of up to ten sans phomemes

* Add skeleton talking

Skeletons now produce audible sound effects representing their distinctive
speech.

* Skeletons now respect punctuation in their chatter

Except for semi-colons, due to HTML escapes of the ' character.

* Lowered volume of skeleton phomemes

* Use Dunc's regex for parsing messages

* Added sans and papyrus toy sprites

Spriting is hard. But I think I managed to crush the images down to fit
in our 32x32 box.

* Generic talking action figures

Talking action figures like the owl figure and the griffin figure are
now generic, and have a pool of messages to pick from. This allows us to
make our TOTALLY ORIGINAL skeleton toys.

* Added the toys to the prize list

No point making these if you can't get them.

* Moved skeleton vocalising code into toys

* Fixes runtimes and bugs with skeleton talk

Remaking the regex each time makes sure it gives output everytime,
and we've also put a check that the item in the list is actually
a number before calling max() that was causing a runtime previously.

* Restored original form of skeleton span picking

Remie's was better.

* More messages for skeleton toys

I think that's probably enough to satisfy me.

* Changed for loop to new style
2016-04-14 09:30:33 -04:00
Jack Edge
52827cc7b9 Merge branch 'master' into without-the-crates 2016-04-14 08:50:14 +01:00
Joan Lung
6f636e1739 Merge pull request #16866 from LatD/Floorbot-2
Floorbots can replace existing floor tiles with loadable custom tiles
2016-04-13 21:04:58 -04:00
LatD
4f94f4f43b Custom tiles to floorbot 2016-04-14 03:33:44 +03:00
phil235
163ed095ba Fixes admin revujenate not removing the nearsighted/blind screen effect when it cures nearsightedness and blindness. 2016-04-14 01:54:25 +02:00
phil235
662629ecab And another typo, fixing eye_blurriness effect disappearing when it shouldn't. 2016-04-14 01:31:12 +02:00
Cheridan
c77c5dbf61 Tendril Destroyed sound effect 2016-04-13 17:17:22 -05:00
phil235
35ee52ffa3 Fixes Druggy vision disappearing immediately due to a type. 2016-04-13 23:55:40 +02:00
Cheridan
10dc66463a Merge pull request #16837 from Incoming5643/brainmobs_are_trash_someone_remove_them
Removes mushmouth MMIs
2016-04-13 16:20:59 -05:00
Cheridan
9f260139bf Merge pull request #16667 from sawu-tg/master
Minor SNPC fixes, Fixes #16572
2016-04-13 16:11:44 -05:00
KorPhaeron
6866229d78 And removes excess diamonds 2016-04-13 00:17:59 -05:00
KorPhaeron
ca44efdca2 removes excess goliath plates 2016-04-13 00:17:10 -05:00
KorPhaeron
a372d7028d Butchering and Suit Fixes 2016-04-13 00:03:51 -05:00
c0
04f1aafa78 Exports 2016-04-13 06:01:40 +03:00
PKPenguin321
c86e390caf adds krav maga 2016-04-12 18:30:14 -07:00
Incoming
31b1786fb8 Removes mushmouth MMIs 2016-04-12 18:09:25 -04:00