Commit Graph

8729 Commits

Author SHA1 Message Date
oranges 2ae659a60d Merge pull request #26319 from Cyberboss/SlowDownMobs
Moves simple animal automation from SSmob to SSnpc
2017-04-20 09:47:39 +12:00
oranges 78f1aef62e Merge pull request #26366 from ChangelingRain/holofix
Fixes support holoparasites
2017-04-20 09:45:06 +12:00
Cyberboss 5d61c5b64e AHelp improvements (#26092)
* Ahelp refactor

* Same ticket nagging

* Remie review

* Dead code

* Require tickets for PMs + other fixes

* Remove full monty redundancy

* Stylesheet

* Listings refresh

* Add ban logs to tickets

* Tickets can stay associated after reconnect

* Don't show active disconnected tickets in the main list

* Ticket titles

* More beautiful + fixes

* Needful

* IC issues close the ticket, feedback, and other stuff

* Move shit around

* IC issue -> resolve. Inline with the meaning of resolve. Documentation

* Classic style + fixes

* Width

* Formatting

* Whoops

* Formatting

* That top note

* That cream

* Pure vanilla

* move to status panel

* Fix the listing

* Sleep checks

* Stay frosty

* Allows close/resolve of disconnected players

* Ban logging will work if the player logs out.

* Sorted closed and resolved lists

* Fixes

* IRC commands

* More feedback

* Small fix

* Unfix

* Just witnessed a memetide of tickets

* Make the timer unique for good measure

* Fix

* Make it use QDEL_LIST

* Fix

* colorful

* Fix

* No more name prompt

* Retitling

* Fix

* Fix

* < CANT CODE

* Phrasing

* The better

* Better linking and stuff

* Language

* Bluh

* This may have broke things, let's back up

* Ticket reopening

* Admin panel verb for viewing a ticket list

* Slightly better refreshing

* Improve reject and IC issue wording

* Log client disconnects and reconnects

* Hopefully fixes the same issue issue

* This should be here

* Almost a terrible idea

* More feedback

* Better timing

* Better timing and logging

* Adding notes

* Improves teleport logging

* saddest commit in history

* Fix feedback counters for reopened tickets

* Fixed
2017-04-19 18:54:26 +02:00
oranges 7605aad4b1 Merge pull request #26285 from ChangelingRain/cultinit
Cult stuff now initializes
2017-04-19 21:39:37 +12:00
oranges ef679f058f Merge pull request #26327 from XDTM/h2m
Makes the monkey-to-human effect spawn in the correct position
2017-04-19 21:33:02 +12:00
oranges f259983a33 Merge pull request #26334 from ChangelingRain/whisperfix
Fixes ghosts not hearing whispers with the toggle on
2017-04-19 21:32:38 +12:00
oranges c948f55c2d Merge pull request #26315 from Cyberboss/LifeMicroOpt
Micro optimization for handle_breathing
2017-04-19 11:13:11 +12:00
oranges fe3ea44b5d Merge pull request #26300 from coiax/cleaning
Arbitary code cleaning
2017-04-19 11:05:17 +12:00
Joan Lung b34c837908 Fixes support holoparasites 2017-04-18 17:46:49 -04:00
Joan Lung 9ae0c08ab8 as you say 2017-04-17 17:30:24 -04:00
Joan Lung d4b1b2aa09 Fixes ghosts not hearing whispers with the toggle on 2017-04-17 17:20:24 -04:00
XDTM f1a570aeb4 Makes the monkey-to-human effect spawn in the correct position 2017-04-17 21:17:33 +02:00
Cyberboss f490386a51 Moves simple animal automation from SSmob to SSnpc 2017-04-17 14:32:24 -04:00
Cyberboss 8f2505f1a1 Micro optimization for handle_breathing 2017-04-17 12:02:44 -04:00
coiax 02fa74903d Moves tesla_ignore from var on /mob/living to secondary flag (#26273)
Only granted by wizards learning the spell lightning bolt, so I don't
think it needs to be a var on /mob/living.
2017-04-17 10:13:02 -04:00
Jack Edge 952a5f1f17 Arbitary code cleaning
- Removed spawns from medbots.
- Made facehuggers use timers, added #undefs.
- Made hive nodes use timers for clearing the queen death debuff.
- Make necropolis chests use PopulateContents()
- Use INVOKE_ASYNC for making bloodbath mines apply their affects
- Replaced spawn with addtimer for immortality talisman
2017-04-17 14:27:07 +01:00
Leo f5e11ea48c Merge pull request #26270 from Core0verload/say_fix
Makes radio keys table more compact and easy to change
2017-04-17 09:39:06 -03:00
Cyberboss 3c3f7d3b60 Refactors dbcon into a subsystem (#26134)
* Refactors dbcon into a subsystem

* Swear I got that already...
2017-04-17 15:18:17 +10:00
Joan Lung 79e5797507 Cult stuff now initializes 2017-04-16 18:35:14 -04:00
coiax 5173b67b27 Drones see pAIs in mobile form without filters (#26246)
Consistency. Drones are allowed to interact with pAIs, code should
reflect that.

🆑 coiax
add: Since drones are allowed to interact with pAIs, pAIs in mobile
chassis form are no longer distorted to drone viewpoints.
/🆑
2017-04-16 13:36:10 -04:00
Leo fe2bff898a Merge pull request #26245 from Profakos/inconsistent
Makes a change_bodypart_status call use defines
2017-04-16 12:18:40 -03:00
c0 403bc1f5f8 Makes radio keys table more compact and easy to change 2017-04-16 12:22:39 +03:00
coiax 625fc7f398 Fixes embed messages starting with lowercase "the" (#26220) 2017-04-15 11:32:16 -06:00
Joan Lung aec8142a12 some grammar fixes (#26208) 2017-04-15 11:26:55 -06:00
Davidj361 2fa04dce31 Fixes #26169, spawned humans don't spawn eyeless (sprite) (#26185)
- Removed code that was causing the issue which was probably never used
2017-04-15 11:23:03 -06:00
coiax 0adf5f64a7 Ghosts call Moved() after Move() (#26183)
* Ghosts call Moved() after Move()

I was tinkering around with making ghosts glow when visible, and I had
to put this in to make lighting and stuff work. This seems sensible
anyway?

* Locate->get_turf

* Removes step trigger calling (done by Moved)
2017-04-15 11:22:12 -06:00
Profakos 19fa23a26d 0 to False, 1 to True 2017-04-15 17:11:33 +02:00
oranges daa6c588de Merge pull request #26122 from Davidj361/24629-monkeyAIdevourFix
Fixes #24629, monkeys won't bug out when in your stomach
2017-04-14 23:22:59 +12:00
Militaires 401fdd3a22 fixes shit formatting and grammar with human piggyback riding (#26170)
* fixes shit formatting and grammar with human piggyback riding

* removes because their
2017-04-14 01:52:12 -06:00
4dplanner a2f6e7b6e0 Changes guardian lighting check to use light_range (#26171) 2017-04-14 01:51:25 -06:00
Davidj361 6ab03c37c3 Fixes #26048, ashwalkers no longer able to wear shoes (#26173) 2017-04-14 01:50:34 -06:00
Cyberboss 68d760b5b2 Fixes suit removal item dropping (#26138) 2017-04-13 16:21:42 -06:00
Robustin 7db828644c EngiMarket Part Four - Ranged RCD and Rapid Lighting Device (RLD) (#25263)
Two new items, one brand new, the other an RCD that works at range without any other bells and whistles.

The RLD allows you to create floor and wall lighting along with temporary (they use fuel like flares) glowsticks at range. It can also deconstruct lights. The best part of this feature (besides the visual "ammo" updating icons) is the ability to select absolutely any color you desire.

🆑 Robustin
add: Ranged RCD added to the game
add: Rapid Lighting Device (also ranged) has been added. It can create wall, floor, and temporary lights of any color you desire.
/🆑
2017-04-14 09:31:43 +12:00
David Jatczak c3fd7c5b57 Disabled monkey AI if inside mob 2017-04-12 22:20:54 -04:00
Profakos 67b0a7293e Fixes invisible robotic limbs (#26073)
* Fixes invisible surplus right leg

* New argument for change_bodypart_status

* I am not an admin

* Changes change_bodypart_status arguments to boolean
2017-04-12 19:07:00 -06:00
oranges 3a816d43e9 Merge pull request #26096 from AnturK/awful
Cleans up embedding link a bit.
2017-04-13 11:22:09 +12:00
oranges cd847d77d8 Merge pull request #26099 from Cyberboss/ShuffleFix
Corrects incorrect shuffles
2017-04-13 11:09:04 +12:00
Cyberboss a1403bc424 [s] Moves sensitive data out of GLOB (#26039)
* Moves sensitive data out of GLOB

* Make it a real boy

* Whoops
2017-04-12 19:53:13 +02:00
Cyberboss fa39d8bfe1 Corrects incorrect shuffles 2017-04-11 09:32:13 -04:00
AnturK 080da5b0a5 Cleans some embedding shitcode. 2017-04-11 14:05:20 +02:00
AnturK 3c48f146c3 Fixes two runtimes. (#26061)
* Borer attack runtime

* Observer canUseTopic
2017-04-11 07:21:29 -03:00
Kyle Spier-Swenson 11d504e93a Removes hacky see in darkness invisibility bullshit, uses planes. (#25931)
* Removes hacky see in darkness invisibility bullshit, uses planes.

Also removed the use of invisibility for ghosts of others, instead using override images.

Per client lighting visibility now has 4 levels, all on, all off, and two midways, this allows for things to be able to see in the dark while still being able to see what is dark and what has light, ghosts and aliens and other shit can cycle between all 4, other things were given one of the 3 values depending.

* Remove qdel global var search.

* Cleans up code, makes changing lighting/NV level easier.
2017-04-11 21:01:24 +12:00
Jordie ec8d351376 Merge pull request #26049 from Shadowlight213/dequipoverride
Fixes Chinese cartoons button causing stuff in pockets to drop
2017-04-11 16:43:10 +10:00
Leo a47560b381 Merge pull request #26042 from Shadowlight213/dronespritefix
Fixes maintenance drone sprite breaking when unhacked
2017-04-10 19:47:24 -03:00
GunHog 801634c32f AI Deployment Fixes (#26036)
- Fixes deployed AIs not counting as active for auto shuttle calls.
- Fixes deployed clockwork AIs counting as unconverted.
- Fixes runtime when attempting undeploy a ghosted AI shell.
2017-04-10 18:06:19 -03:00
Cheridan c5cc72f66e Merge pull request #25986 from coiax/examine-ghost-body
Examining a ghost determines whether it is visible
2017-04-10 08:59:09 -05:00
Shadowlight213 bfea433b89 Fixes Chinese cartoons causing stuff in pockets to drop when equipping skirt.
Adds options to not replace clothing, or make it no nodrop
2017-04-09 18:41:11 -07:00
oranges 6c457849ca Merge pull request #25951 from JJRcop/livingwhisper
Merges whisper verb into saycode, extends to all living mobs
2017-04-10 10:45:28 +12:00
Shadowlight213 2edba3dd32 Made drones store their picked color and return to it when unhacked 2017-04-09 14:11:51 -07:00
JJRcop 9a60dd5a1b Eavesdropping only happens when whispering 2017-04-08 21:29:28 -04:00