* Remove SS_NO_TICK_CHECK (#57800)
## About The Pull Request
This is a whopper, will need @ MrStonedOne to review.
In theory this flag shouldn't be needed and my own testing didn't find any issues, but I'd feel better with a lengthy test merge.
## Why It's Good For The Game
Might make nightshift subsystem lag less, MC loop has less stuff to check.
* Remove SS_NO_TICK_CHECK
Co-authored-by: spookydonut <github@spooksoftware.com>
* The profiler now starts earlier into the init process. + Documents the initialization order and pipeline (#52662)
* The profiler now starts earlier into the init process.
Also documents the init pipeline and order in world/New()'s codedoc.
* better early profiler
* NEWMAN!
* The profiler now starts earlier into the init process. + Documents the initialization order and pipeline
Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
* Log fetch and write costs in SSprofiler.
* Update profiler.dm
* Update profiler.dm
* Add performance enhancements
This should ensure it doesn't lag the server too much.
* Minor text changes