Commit Graph

545 Commits

Author SHA1 Message Date
deathride58
3265d09328 Nerfs criticism 2017-12-06 12:46:02 -05:00
deathride58
1904080823 i fucked up - GLOBAL.DEFAULT_VIEW > GLOB.DEFAULT_VIEW 2017-12-05 21:53:52 -05:00
deathride58
b765f50302 makes the default view scale a config option 2017-12-05 21:44:56 -05:00
ninjanomnom
7b7b67edd8 In-code key handling system 2017-11-30 07:40:27 -05:00
ShizCalev
f912b6eae0 Fixes Lord Singuloth hungering for more than he should (#33025) 2017-11-24 05:45:47 -05:00
ShizCalev
8eafaccc88 Cleans up unused code 2017-11-20 00:03:33 -05:00
ShizCalev
94002ab42e Rotation proc clockwise consistency 2017-11-18 23:54:13 -05:00
Jordie
8b19b490d1 JSON feedback (#32188)
* wip

* wip2

* makes code actually compile on 511 + fixes

* versioning

* s

* adds python conversion script, schema change and removes 'force ' from item_used_for_combat

* fix to compile

* forgot to actually commit this
2017-11-17 02:43:12 -05:00
vuonojenmustaturska
39375d5cc2 Replaces a bunch of mob loops with hopefully better ones (#32786)
* Free codebase churn

* fixes dviewmob

* a commit

* Partial revert "Free codebase churn"

This reverts commit 9dd41b3860c331637bbc85e694dd32dc59768ad5.

* better fix to dviewmob

* renames living_mob_list to alive_mob_list, adds mob_living_list and carbon_list

* make some use out of the shiny carbon list

* make some use out of the shiny new living list

* more things, also make the mobs subsystem (Life) use living list

* bonus

* domo arigato mr. roboto

* compile fixes, also made the drone code less dumb

* better?

* make admin message prettier

* honk

* fixes blobs

* rev fixes

* one small thing
2017-11-16 23:08:40 +01:00
as334
f71595a3e2 Assmos tweaks/minor additions. (#32400)
* Adds pluoxium formation, makes fusion radioactive and nerfs it, makes noblium cost more energy.

* Review response.

* tanks now melt above 1 Million degrees Kelvin.
2017-11-10 01:30:36 -06:00
Emmett Gaines
825ab4def4 [512] The great \ref purge (#31824)
* The great \ref purge

* cleanup
2017-10-28 17:20:04 -04:00
oranges
8341b7fddd Remove stray parent proc call in collector code 2017-10-27 00:19:12 +00:00
Firecage
afd8bb7be5 Code Consistency: luminosity --> light_range (#31355)
* Code Consistency: luminosity --> light_range

* Finally-remembers-to-update-PR is best lizard.

* Update singularity.dm
2017-10-22 01:06:07 -04:00
ShizCalev
ba43a30c90 Adds sanity check to Narsie pickcultist proc (#31937)
* Adds sanity check to Narsie pickcultist proc

* claned up src

* cleaned
2017-10-21 19:52:03 -04:00
Emmett Gaines
d17d09cb1b Radiation makes you vomit blood and more balance changes (#31753) 2017-10-18 10:24:09 -04:00
kevinz000
2a43a4f657 Fixes a bunch of bugs (#31687)
Fixes #13784 by forcing all orbits to update if the lowest stacked one updates
Fixes #21573 by making singularity try to move if it can't expand
Fixes #23306 by making simple bots that are off not able to move
Fixes #28274, fixes #26515 by actually making snipers zoom out
2017-10-16 21:12:32 +13:00
kevinz000
64851d819a Moves projectile processing to a subsystem (#30599)
ITT worst coder tries not to break everything and improve the code.
fixes #29211
🆑
refactor: Legacy projectiles have been removed. Instead, all projectiles are now PIXEL PROJECTILES!
rscadd: Reflectors can now be at any angle you want. Alt click them to set angle!
/🆑

Also lets just
fixes #18133
because the shortest path from point A to B is a straight line, when projectile ranges are "number of times moved/processed" ofcourse it's going to be shorter if you fire diagonally. It will be a problem as long as range is done like that or if range are in "pixels/tiles" moved without outright using get_dist.
2017-10-16 15:50:42 +13:00
Emmett Gaines
9d17e9c102 Fixes camera mobs becoming contaminated and other tweaks (#31731) 2017-10-14 19:39:51 -03:00
Jordan Brown
963fc6b4ae Merge branch 'master' into patch/thethe 2017-10-13 10:23:55 -04:00
Emmett Gaines
456cd10d94 Radiation rework and subsystem (#30909)
* radiation rework and subsystem

* moves a few things to initialize and adds radiation insulation

* adds a radiation contamination mechanic and makes requested changes

I'm terrified by the possibilities from this

* radiated objects give off light

and hopefuly contamination is balanced

* fixes runtimes and an mc crash kek

removed the lighting part of contaminated objects
attempted some more balancing

* Collectors output power in process() gradualy

And some more balancing tweaks

* Excludes a bunch of things from becoming radioactive

* Ready for testmerge balancing

* Inverse square law was swapped

* testmerge balancing

fixes the geiger counter
buffs collector power gen
nerfs sm radiation
slightly buffs rad insulation
nerfs rad damage (and its burn)
raised the minimum radiation

* disabling the radiation subsystem won't build up rad wave datums forever

* rewrites how mobs handle radiation

upgrades geiger counter functionality
and more balance tweaks

* cleans up stuff and removes debug message

* Slight contamination buff

* Major rad wave performance boost

Also improves rad insulation
Buffs contamination, again

* Fixes insulation runtime

More balance and performance tweaks

* fixes rad collectors not receiving power

* The final balance commit

Fixes a major bug causing radiation to underperform
More geiger counter changes that will be changed more to add sounds

* Monkey business

* Geiger counter sounds

* cleanup and move components to their own initialize

* Some code cleanup

And forgotten changes

* Cleans up some trailing returns

* Mapping changes
2017-10-13 10:22:00 -04:00
Tad Hardesty
c1794bb402 Fix many instances of "the the"
All uses of "the [src]" have been fixed, as well as other bad string
interpolation directly adjacent to such uses.

In addition to its message, the circumstances under which the tracking
implant locator fails have been updated to use the correct define,
malfunctioning on CentCom rather than on the station.
2017-10-11 21:55:44 -07:00
duncathan salt
454d16fe32 Minor refactor of how gas IDs are handled (#31528)
* gas IDs -> gas datum paths

* updates parse_gas_string() to handle both paths and IDs

* fixes compile errors

* fixes parse_gas_string() ignoring amounts of gas

* fixes roundstart jetpack runtimes

* fixes filters

* fixes map-edited filters

* fixes empty canister runtimes on initialization
2017-10-11 15:04:12 -04:00
Tad Hardesty
13f32a938b Improve extended examination text for many objects (#31381)
Plurality, capitalization, punctuation, and item icons have been
improved. Status displays now show the same text on examination that
they do visually. Inducers only show a success message when they
actually succeed.
2017-10-10 21:06:46 +13:00
Jordan Brown
b6d349e1d4 Remove drop_item, drop_item_v, put_in_hands_or_del (#31386) 2017-10-07 13:36:33 -04:00
Tad Hardesty
5a0bb2f599 Grammar fixes to atom descriptions (#31293)
* Grammar fixes to atom descriptions

- Capitalization and punctuation on most descriptions
- CentCom instead of centcom where appropriate
- Earth instead of earth where appropriate

* Remove spaces before newlines and oneline some strings
2017-10-05 16:33:35 -04:00
Leo
85d717350d Merge pull request #31286 from KorPhaeron/ismachinery
ismachinery define
2017-10-04 21:25:31 -03:00
KorPhaeron
72389743db ismachinery define 2017-10-03 18:13:21 -05:00
MoreRobustThanYou
056be96cc6 Blobs now take damage from particle accelerators (#31181)
* Blobs now take damage from particle accelerators

* Update particle.dm
2017-10-04 12:11:49 +13:00
KorPhaeron
cc309236d9 ismecha define (#31192) 2017-10-02 02:03:40 -04:00
Leo
7d0f9367e8 Merge pull request #31138 from KorPhaeron/isstructure
Structure istype define
2017-09-30 23:31:37 -03:00
Jordan Brown
74b9e3df0c Fixes PA Href Issue 2017-09-29 17:23:37 -05:00
KorPhaeron
bc142acb5c Structure istype define 2017-09-29 17:19:10 -05:00
AnturK
1304e83a76 Refactors cinematics. (#30888)
* Cinematic  refactor p1

* Refactors cinematics & related fixes

* Fix and cleanup

* Fixes survivor gibbing.

* qdel_null
2017-09-26 22:20:05 +13:00
ShizCalev
9cd4677eb9 Href tokens 2017-09-23 01:00:52 -04:00
KorPhaeron
10a3238fd6 Makes the station Z level into a list instead of a single define (#30297)
* Makes Station Z Levels a global list

* Things didnt get committed

* Define

* Removes files

* Fix mind.dm

* Wrong list name

* (

* Fixes rev checks and signpost

* Makes it actually compile

* Signpost fix

* I hate these sign posts

* Never use the web editor
2017-09-11 13:39:52 -04:00
AnturK
2814432f90 Fixes containment field CanPass 2017-09-06 14:56:56 +02:00
ShizCalev
7056b38410 Cleaned up environment_smash vars with bitflag defines (#30154)
* Switched to bitflags

* CB's change.

* fixed

* i can spell i swear

* cb2
2017-08-27 12:49:58 +02:00
Ian Turk
7460f2c5b8 Replaced flags with flags_1 2017-08-16 13:01:15 -06:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Leo
5fafb4befe Merge pull request #29889 from Cyberboss/MouseOpacityDefines
Adds defines for mouse_opacity
2017-08-15 13:01:28 -03:00
Jordan Brown
dce49b6caf Adds defines for mouse_opacity 2017-08-14 11:18:22 -04:00
shizcalev
bfa0ab7234 Freon singuloth fix 2017-08-13 23:16:30 -04:00
Lzimann
5cbd818d1a Addresses the review 2017-08-09 11:10:48 -03:00
Lzimann
58d0f12c5c Removes a great amount of machinery copypasta with circuitboards.
Also changes New -> Initialize in most of them.
renamed: `code/game/machinery/computer/computer.dm` -> `code/game/machinery/computer/_computer.dm`
renamed: `code/game/machinery/machinery.dm` -> `code/game/machinery/_machinery.dm`
Moved all circuitboards to a new folder at `code/game/objects/items/weapons/circuitboards`
2017-08-09 11:10:48 -03:00
Jordan Brown
d1ae0a0c95 Adds helpers to avoid << use (#29611) 2017-08-09 00:27:54 -03:00
Jordan Brown
6175ab77d5 Removes all checks for subsystem existence 2017-08-01 10:16:37 -04:00
Jordan Brown
58fdff5b97 Merge pull request #29488 2017-07-26 16:43:02 -04:00
KorPhaeron
6305192b63 Makes narsie less huge 2017-07-24 22:01:28 -04:00
Xhuis
1f28e10655 Adds a new sound to Nar-Sie 2017-07-22 20:39:53 -04:00
ShizCalev
45d3d52af7 Made some object lists less terrible to read (#29304)
* spaces

* more spaces

* last ones
2017-07-18 10:44:29 -04:00