Commit Graph

449 Commits

Author SHA1 Message Date
BluBerry016
fec7aea76d [Semi-Modular] DS-2: Because It's Not A Feature, It's a "Map Change". (#6487)
* Port changes from the WIP part of the feature megabundle first

* adjust that cost

* start

* Update interdynefob.dmm

* SYNDICATE STAY WINNING

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update lavaland_ruin_code.dm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* WOOO

* Update interdynefob.dmm

* Update interdynefob.dmm

* a

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update space.dm

* Update interdynefob.dmm

* Update space.dm

* Update shuttles.dm

* Update interdyne_cargo.dmm

* Update interdynefob.dmm

* Shuttle is fucking broke

* Stupid ass shuttle broke

* Update interdynefob.dmm

* Update interdynefob.dmm

* new decal

* Update interdynefob.dmm

* Update space.dm

* Update space.dm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update space.dm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* new.. closet..

* Update interdynefob.dmm

* handicapped

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update space.dm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update space.dm

* Update interdynefob.dmm

* Update space.dm

* Update interdynefob.dmm

* Update space.dm

* Update interdynefob.dmm

* Update space.dm

* secatures

* Update interdynefob.dmm

* Update space.dm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Nukes DS-1

* Nukes DS1 part 2

* Update interdynefob.dmm

* more ds2 changes

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update interdynefob.dmm

* DS2 (REAL?) (NOT FAKE)

* Update ghost_role_spawners.dm

* Update interdynefob.dmm

* Update ghost_role_spawners.dm

* Update space.dm

* Update interdynefob.dmm

* Update wildwest_skyrat.dmm

* FIX ATMOS

* aaa

* Update interdynefob.dmm

* Update interdynefob.dmm

* Update CentCom_skyrat_z2.dmm
2021-06-29 22:08:10 +01:00
Yawet330
ed6d1eef10 [CRITICAL] Gandalf deserves death(Yellow siding gone) (#6585)
* mapfix

* sss

* aaaa

* removes yello floor

Co-authored-by: Yawet330 <memeusniceus@gmail.com>
2021-06-29 16:56:02 +01:00
Yawet330
e90d61b2d5 [CRITICAL] Red tick goes bye! (#6584)
* mapfix

* sss

* aaaa

Co-authored-by: Yawet330 <memeusniceus@gmail.com>
2021-06-29 16:46:50 +01:00
Cheshify
8662d6d56f Gateway (#6568) 2021-06-28 14:17:23 +01:00
Cheshify
705067a7be Shit's fucky (#6530) 2021-06-26 01:25:36 +01:00
Gandalf
5f79c8f950 a (#6475) 2021-06-23 18:25:13 +01:00
SkyratBot
a757049411 [MIRROR] Toy Update (#6444)
* Toy Update (#59754)

* code

* sprite part 1

* sprites and mapping

* wa

* fix

* warden figure fix

* warden fix 2

* wahwah

* Update code/game/objects/items/toys.dm

* series

Co-authored-by: tralezab <spamqetuo2@ gmail.com>

* Toy Update

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: tralezab <spamqetuo2@ gmail.com>
2021-06-22 22:38:42 +01:00
Cheshify
6897befcbd Ok but not bad (#6355) 2021-06-19 21:50:38 +01:00
SkyratBot
72f69e2e15 [MIRROR] Standardize beach ball descriptions and branding (#6151)
* Standardize beach ball descriptions and branding (#59499)

- All beach balls are now Nanotrasen-brand beach balls, including the
  ones that are ordered from Cargo.

- `wilson`, a beach ball in a cave, now has a proper name, despite their
  lack of capitalisation.

* Standardize beach ball descriptions and branding

* Mirror!

Co-authored-by: coiax <yellowbounder@gmail.com>
Co-authored-by: Funce <funce.973@gmail.com>
2021-06-06 12:30:22 +12:00
Cheshify
1c0b13d878 [MODULAR] Astrum: Now 30% Less Gamer (#5891)
* Less Gamer

* Murder
2021-05-24 03:05:38 +01:00
Gandalf
60739014ad Final black mesa tweaks (#5887)
* AAAAAAAAAAAA

* Update hev_suit.dm
2021-05-24 00:53:49 +01:00
Gandalf
5f10f39257 Expeditionary corps + Black Mesa + Trusted Player System (#5418)
* OH YEAH BOIS BRING THE SALT

* AAAAAA

* AAAAAAAA

* Update tgstation.dme

* AAA

* Update uniform_digi.dmi

* AAAAA

* Update trusted_players.txt

* \ADSA

* AAA

* Update expeditionary_corps.dm

* AAAA

* Update expeditionary_corps.dm

* Update jobmanagement.dm

* Update expeditionary_corps.dm

* AAA

* AA

* Update wildwest.dmm

* AAAAAAAAA

* Update wildwest.dmm

* AAAAAA

* Update clothing.dm

* AAAA

* AAA

* AA

* AA

* AAA

* Merge branch 'master' into exp-corps

* Update _basemap.dm

* Update map_template.dm

* AAAAAAAA

* AAAAAAAA

* fc

* AAA

* Update faithless.dm

* Update faithless.dm

* Update wildwest_skyrat.dmm

* CHANGES EXP TROOPER TO SCIENCE

* OH YEAH

* AAA

* AAA

* Update jobs.dm

* AAA

* AAAAAAAAAAAAAAAAAA

* Update modular_skyrat/modules/exp_corps/code/clothing.dm

Co-authored-by: Tom <tomforde4@gmail.com>

* stupid action button

* aaa

* Merge branch 'exp-corps' of https://github.com/Skyrat-SS13/Skyrat-tg into exp-corps

* Merge branch 'master' into exp-corps

* a

* AAAAAAAAA

* Update sector_c.dm

* WOAH THATS A LOT OF FILES

* AAAAAAAA

* Update black_mesa.dm

* Update black_mesa.dm

* AAAA

* aaaaaa

* Update black_mesa.dm

* a

* 00

* a

* Update black_mesa.dm

* HEDCRABS

* fffff

* aaa

* 000

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* F

* aaa

* NO MORE GOD OPS!

* Update blackmesa.dmm

* 0

* AAAAA

* Update black_mesa.dm

* Update black_mesa.dm

* Update black_mesa.dm

* Update expeditionary_trooper.dm

* Update black_mesa.dm

* Update black_mesa.dm

* a

* a

* a

* a

* Update uniform_digi.dmi

* no raping ears

* Update uniform.dmi

* Update hev_suit.dm

* Update black_mesa.dm

* a

* a

* a

* Update blackmesa.dmm

* Update blackmesa.dmm

* AAA

* Update black_mesa.dm

* Update blackmesa.dmm

* A

* a

* Update job.dm

* Update black_mesa.dm

* Update black_mesa.dm

* Update black_mesa.dm

* Update biohazard_blob_mobs.dm

* a

* Update mold_event.dm

Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
Co-authored-by: Tom <tomforde4@gmail.com>
Co-authored-by: Funce <funce.973@gmail.com>
2021-05-23 17:00:39 +02:00
Cheshify
33096cf723 [MODULAR] Astrum But Harder [READY] (#5855)
* Progress

* Difficulty Plus

* Last minute fixes

Removed 2 mobs, cleaned up some code

* Balancing (Bye Bye 50cal)
2021-05-23 04:34:09 +01:00
Cheshify
1e2896c715 [MODULAR] Astrum QoL changes (Plus Gamer Loot) (#5754)
* Fuck, 3 hours late

* No more reflectorcringe
2021-05-17 22:45:06 +01:00
Cheshify
ba8d1d695f [MODULAR] Astrum 2.0 + Gateway Keys (#5738)
* Complete Remap

* Pain

* I hate this PR

* Should be the last of it

* Last of it

* Gateway Key Fix
2021-05-17 05:33:56 +01:00
SkyratBot
2aad472757 [MIRROR] Converts away mission wall mounts to directional mounts (#5662)
* away mission wall directional mounts conversion (#58964)

* Converts away mission wall mounts to directional mounts

Co-authored-by: dragomagol <66640614+dragomagol@users.noreply.github.com>
2021-05-14 00:20:05 +01:00
Cheshify
09b51a74f8 [MODULAR] Mothership Astrum Gateway (#5594)
* Wip

* Update

* Simplemob basis is in?

* Fixed? Still unticked smh

* TICKED

* grumbl

* Doctor.... FREEEEman

* fucking compile maps

* a

* i swear to god if this is the fix

* Fuck Nanites

* Working Doors

* Going way in over my head

* Fffuck

* pain

* Gateway Key?

* Gateway key but it works

* pain

* Doors ACTUALLY WORK. Boss is still immortal though.

* Ohmygoditworks
2021-05-13 14:35:09 +01:00
SkyratBot
01a2d62e9e [MIRROR] Kills BOTH /poison paths by turning poisonous into an element. (+fantasty prefix, sanity on attackingtarget signal, and more) (#5586)
* Kills BOTH /poison paths by turning poisonous into an element. (+fantasty prefix, sanity on attackingtarget signal, and more) (#58882)

* Kills BOTH /poison paths by turning poisonous into an element. (+fantasty prefix, sanity on attackingtarget signal, and more)

* AAAAAAAA

* Update spellbook.dm

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-10 15:12:34 +01:00
SkyratBot
966873beb4 [MIRROR] [READY] Tile Reskinning 2: Epic Winaloo (#5384)
* [READY] Tile Reskinning 2: Epic Winaloo

* AAA

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-01 14:25:42 +01:00
SkyratBot
34a5cd8e14 [MIRROR] Minor TheBeach edits (#5116)
* Land of the Sun (#58519)

* Minor TheBeach edits

Co-authored-by: ishitbyabullet <deathzombine@outlook.com>
2021-04-23 13:48:32 +01:00
SkyratBot
16112497c8 [MIRROR] Completely removes unused caution sign from code (#5026)
* Completely removes unused caution sign from code (#58532)

Tiny atomic pr that zaps the old unused caution sign out of both its icon file, the code, that one random map file it was still in, metastation, and rearranged metastation. You can now properly wear caution signs from all sources!

* Completely removes unused caution sign from code

* removes obj/item/caution

Co-authored-by: Kokonut <38844529+maxymax13@users.noreply.github.com>
Co-authored-by: KathrinBailey <evesovereign@hotmail.co.uk>
2021-04-19 21:58:26 +01:00
Gandalf
b32b65fbe3 Mutants - HNZ1 - A medical and scientific adventure! (#4664)
* aaa

* AAAAAAAA

* aaa

* aaaaa

* aaa

* Update zombie_cure.dm

* Update zombie_techweb.dm

* Update zombie_cure.dm

* Update zombie_cure.dm

* a

* THEY ARE MUTANTS, NOT ZOMBIES

* aaaaa

* aaaa

* Update mutant_event.dm

* aaaaa

* aaaa

* Update mutant_cure.dm

* Update mutant_cure.dm

* aaaaaaaaaaaa

* Update mutant_parts_greyscale.dmi

* aaaa

* Create research2.dmm

* 0

* Update mutant_datum.dm

* Update research2.dmm

* aaaa

* Update mutant_datum.dm

* aaaa

* aaaa

* Update mutant_cure.dm

* Update mutant_cure.dm

* Update mutant_cure.dm

* Update mutant_datum.dm
2021-04-10 18:32:09 +01:00
SkyratBot
781a5ac94c [MIRROR] Smart Pipes(reborn) (#4682)
* Smart Pipes(reborn) (#58038)

How these new pipes work.
-Smart pipes autoconnect to nearby smart pipes
-They are now color coded, so they only connect to the same colored pipe, the GREY pipe is the wildcard and can connect to every other color, so be aware of this
-ALL components spawned by the RPD can be colored (from pumps to connectors, from pipes to manifolds), if you leave them GREY they can connect to every other color. Color adapters can be colored, but they'll still connect two pipes with different colors. BUILDABLE machines are GREY (thermomachines, cryo, HFR) so be aware of this
-Trying to go across another smart pipe will now build a bridge pipe automatically already colored of the color you choose, so you don't have to place it yourself anymore (is still available in the RPD tho)
-ALL binary components, layer manifolds, color adapters and bridge pipe can be put ONTOP of a smart pipe, but not on another of these. Smart pipes can't be placed on top of these pipes, so you have to build them first.
-Lcrossings can't be made anymore (sorry y'all i tryed, if someone have a way of doing them ping me on discord)
-REMEMBER you still have 5 layers to go, these rules apply to the same layer pipes, so if you do a crossing on different layers you won't see a bridge pipe appear.

* Smart Pipes(reborn)

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
2021-04-06 09:42:49 +01:00
SkyratBot
daec7111cd [MIRROR] You can now put food on plates, and plate no longer materialize out of nowhere as you cook (#4418)
* You can now put food on plates, and plate no longer materialize out of nowhere as you cook

* Update dish_drive.dm

* aaaaaaaaaaaaaaa

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-03-26 15:40:39 +00:00
SkyratBot
70f4b22b18 [MIRROR] Thermomachine rework (#4324)
* Thermomachine rework

* Create gun_hud_component.dm

* Update gun_hud_component.dm

* Revert "Update gun_hud_component.dm"

This reverts commit 50afb747c3a3c6935d5ae121d13475fd0503dd7a.

* Revert "Create gun_hud_component.dm"

This reverts commit bd5da24bc9bcb62afe074456c7fbb7a5a0ff648f.

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-03-24 15:52:14 +00:00
SkyratBot
3982899a00 [MIRROR] Remove the voodoo doll (#4229)
* Remove the voodoo doll (#57780)

A clunky to use grief tool that is near exclusively used to just make
people say slurs and WGW and copypastas and rule breaking stuff and
yadda yadda.

* Remove the voodoo doll

* Update maint_loot_oddity.dm

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-03-21 17:13:38 +00:00
SkyratBot
e0f514671e [MIRROR] Creates offstation variants of the protolathe and circuit imprinter for offstation and ghost roles. (#3825)
* Creates offstation variants of the protolathe and circuit imprinter for offstation and ghost roles. (#57367)

* Creates offstation variants of the protolathe and circuit imprinter for offstation and ghost roles.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-03-04 01:02:30 +00:00
SkyratBot
a05f7e863a [MIRROR] Fully implements the ID Card design document (#3729)
* Fully implements the ID Card design document

* Oh fuck that hurt.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-03-03 01:54:25 +00:00
SkyratBot
cc9ef500c7 [MIRROR] repaths plasteel tiles to iron (#3155)
* repaths plasteel tiles to iron

* Update robot_modules.dm

* a

* fuck me

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-08 23:29:36 +00:00
SkyratBot
699cd1e412 [MIRROR] renames metal sheets to iron sheets (#3116)
* renames metal sheets to iron sheets

* Merge branch 'master' into upstream-merge-56643

* yay metal

* Update DeltaStation2_skyrat.dmm

* a

* Update CentCom_skyrat_z2.dmm

* a

* a

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 22:09:50 +00:00
SkyratBot
f4fd38b1a8 [MIRROR] Aquarium fish improvements (#3069)
* Aquarium fish improvements (#56573)

Co-authored-by: coiax <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>

* Aquarium fish improvements

* Update mapping_helpers.dm

* Update packs.dm

Co-authored-by: AnturK <AnturK@users.noreply.github.com>
Co-authored-by: coiax <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-04 19:36:20 +00:00
SkyratBot
65355cf3a3 [MIRROR] Fixes some awful, awful initial gas mixes. (#2950)
* Fixes some awful, awful initial gas mixes. (#56403)

Best not to have shitty, broken code that should've kept a PR from being merged in 2018 that never got fixed around, right?

* Fixes some awful, awful initial gas mixes.

Co-authored-by: Putnam3145 <putnam3145@gmail.com>
2021-01-30 16:09:22 +00:00
SkyratBot
d7f054b035 [MIRROR] Refactors monkeys into a species (#2379)
* Refactors monkeys into a species

* aaa

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-12-31 21:08:07 +01:00
SkyratBot
87930f4ea0 [MIRROR] [READY] Refactors riding (#2307)
* [READY] Refactors riding (#54778)

* [READY] Refactors riding

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2020-12-24 12:38:15 +01:00
SkyratBot
286dbbc937 [MIRROR] removes all dirty map var edits from the codebase and reverts pixel_x/y grep (#2294)
* removes all dirty map var edits from the codebase and reverts pixel_x/y grep (#55256)

* Revert "grep for pixelx/y = 0 varedits (#54845)"

This reverts commit 311b9da86b.

* part1

* part2

* part3

* Delete PubbyStation.dmm

* removes all dirty map var edits from the codebase and reverts pixel_x/y grep

Co-authored-by: Fikou <piotrbryla@onet.pl>
2020-12-24 00:40:41 +00:00
SkyratBot
ebdd122908 [MIRROR] Replaces invisible tables in the research away mission (#2171)
* Replaces invisible tables in the research away mission (#55421)

* removes invisible tables

* tables

* Replaces invisible tables in the research away mission

Co-authored-by: tattlemothe <66640614+dragomagol@users.noreply.github.com>
2020-12-14 01:58:06 +01:00
SkyratBot
0c53462374 [MIRROR] Refactors the procedural generation of lavaland and turf/closed/mineral (#2131)
* Refactor the procedural generation of lavaland and turf/closed/mineral (#54915)

This replaces lavaland's old diagonal tunnel gen which was really
horrendously jammed into asteroid floor code (?????) with Cellular
Automata which runs in rust (PR for that here:
https://github.com/tgstation/rust-g/pull/57 ). The new code is a bit
cleaner, but also looks better.

VID: https://streamable.com/a45ke2

Things to do:
- Make an icemoon version
- Fix the roundstart atmos adjacency issues

I asked AnturK if this was an acceptable PR for this month; he said it
was okay as long as I didn't add new areas, which I don't plan to do.
But if anyone thinks this PR breaks the spirit of the month I'll open
it again in december.

* Refactors the procedural generation of lavaland and turf/closed/mineral

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2020-12-11 06:10:38 +01:00
SkyratBot
c08400b0af [MIRROR] grep for pixelx/y = 0 varedits (#1978)
* grep for pixelx/y = 0 varedits (#54845)

Co-authored-by: Jordan Brown <Cyberboss@ users.noreply.github.com>

* grep for pixelx/y = 0 varedits

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Jordan Brown <Cyberboss@ users.noreply.github.com>
2020-11-30 23:01:57 +00:00
SkyratBot
2cf928b280 [MIRROR] Init sanity unit test (#1980)
* Init sanity unit test (#55147)

https://github.com/tgstation/TerraGov-Marine-Corps/pull/5326
Stemming from
https://github.com/ParadiseSS13/Paradise/pull/14770

Basically it just checks for bad initialize calls

* Init sanity unit test

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
2020-11-30 23:01:45 +00:00
SkyratBot
65368300d2 [MIRROR] Refactors Pastries into newfood. (#1824)
* Refactors Pastries into newfood. (#54996)

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: Floyd <Floydje123@ hotmail.com>

* Refactors Pastries into newfood.

* Update collars.dm

Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: Floyd <Floydje123@ hotmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2020-11-25 01:02:00 +00:00
SkyratBot
7d653f1f6b [MIRROR] Moves grown food to newfood (#1794)
* Moves grown food to newfood (#55040)

Moves grown food to newfood
Gives trash element support for callbacks for item creation override

* Moves grown food to newfood

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2020-11-23 22:35:35 +00:00
SkyratBot
c5ebfad147 [MIRROR] improves away missions and load times (#1790)
* improves away missions and load times (#55055)

* improves away missions and load times

* snowed inn

* improves away missions and load times

Co-authored-by: Fikou <piotrbryla@onet.pl>
2020-11-23 22:33:42 +00:00
SkyratBot
89a8cb991a [MIRROR] moves misc food to newfood code (#1725)
* moves misc food to newfood code (#54788)

misc food is now using newfood code

* moves misc food to newfood code

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2020-11-19 07:21:23 +01:00
SkyratBot
717c31d40c [MIRROR] Adds the New-and-Improved Training Machine, Training Toolbox! (#1345)
* Adds the New-and-Improved Training Machine, Training Toolbox! (#54133)

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
Co-authored-by: Rohesie <rohesie@ gmail.com>

* Adds the New-and-Improved Training Machine, Training Toolbox!

Co-authored-by: Emmanuel S <mrdoomboyo@gmail.com>
Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
Co-authored-by: Rohesie <rohesie@ gmail.com>
2020-10-17 00:39:34 +01:00
SkyratBot
5cbd4e7d77 [MIRROR] Fixes broken var-edited walls (#1260)
* Fixes broken var-edited walls (#54276)

* Fixes broken var-edited walls

* mistake

* no diagonal syndicate walls

* Fixes broken var-edited walls

Co-authored-by: Rob Bailey <actioninja@gmail.com>
2020-10-12 06:45:33 +02:00
SkyratBot
ada67ac929 [MIRROR] Ports soup, snacks, icecream, salads and meat to newfood (#1074)
* Ports soup, snacks, icecream, salads and meat to newfood (#54028)

Ports soup, snacks, icecream, salads and meat to newfood

* Ports soup, snacks, icecream, salads and meat to newfood

* Update true_changeling.dm

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-09-30 14:37:15 +02:00
SkyratBot
b96909fb02 [MIRROR] [READY] Refactor icon smoothing to use 8-bit bitmasking (#1053)
* Merge pull request #53906 from Rohesie/smoothing

[READY] Refactor icon smoothing to use 8-bit bitmasking

* [READY] Refactor icon smoothing to use 8-bit bitmasking

Co-authored-by: nemvar <47324920+nemvar@users.noreply.github.com>
2020-09-29 22:55:58 +01:00
SkyratBot
dfb34d55ba [MIRROR] Fixes mapstart and random arcade machines (#1011)
* Fixes mapstart and random arcade machines (#53958)

Randomly generated arcade machines were getting random boards and initing properly, but they weren't re-built as the appropriate subtype.

This oversight has been remedied. A new subtype has been created for random arcade machines which exists purely to pick a random circuit then create a machine from that circuit's build path before returning that it should be qdel'd.

This new subtype has been appropriately regex find-and-replaced into all maps.
* Objectify

* Fixes mapstart and random arcade machines

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2020-09-27 19:18:44 +02:00
SkyratBot
3eb4b68b60 [MIRROR] Completely removes Hilbert's Hotel and its associated ruin from the game. (#881)
* Completely removes Hilbert's Hotel and its associated ruin from the game. (#53790)

The Hotel is a runtime machine. When it swaps rooms, its turfs runtime. When people are actively using it, things in it constantly runtime. It's half broken, half buggy. Turfs don't remember contents. Sometimes blank rooms spawn. Sometimes nothing at all.

It's not worth the time and effort to fix or maintain it.

I'm opening this PR to completely remove it.

* Completely removes Hilbert's Hotel and its associated ruin from the game.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2020-09-20 00:36:15 +01:00
SkyratBot
24ebb910f3 [MIRROR] Expand number of pipe layers from 3 to 5 (#617)
* Expand number of pipe layers from 3 to 5

* Hardsyncs MetaStation

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-09-06 05:00:20 +02:00