* Fix "Is This Thing On?" sci experiment to accept any explosion(#59966)
...Even those with negative devastation and/or heavy values (like IEDs, welders, fuel tanks).
* The "Is This Thing On?" sci experiment will now actually accept any explosion...
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
* Fix tachyon across z-levels (#59696)
Tachyon-doppler arrays now work when on a different z-level than the RD server provided both of them are on a station z.
Same applies for all things using the experiment handler component in fact.
* Fix tachyon across z-levels
Co-authored-by: RandomGamer123 <31096837+RandomGamer123@users.noreply.github.com>
* use SIGNAL_HANDLER REEEEEE (#59242)
makes as many procs as i can find use the SIGNAL_HANDLER define which i assumed they all already did
* USE SIGNAL_HANDLER REEEEEE
Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
* Kills BOTH /poison paths by turning poisonous into an element. (+fantasty prefix, sanity on attackingtarget signal, and more) (#58882)
* Kills BOTH /poison paths by turning poisonous into an element. (+fantasty prefix, sanity on attackingtarget signal, and more)
* AAAAAAAA
* Update spellbook.dm
Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
* Adds a new type of botany experiment that tests plants. (#57166)
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
* Adds a new type of botany experiment that tests plants.
Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>