Commit Graph

10 Commits

Author SHA1 Message Date
san7890
917f57c720 Adjusts Door Mapping Helper Layers (#68032)
Hey there,

Access helper layers are great and all, but they tended to have this sort of effect on maps where since they were on the same layer as all of the other mapping helpers for doors, they would just tend to cover up the smaller sprites the others used, like this:

So, this just switches up the layers a bit by having a new layer called `DOOR_ACCESS_HELPER_LAYER` (that is still above `OPEN_DOOR_LAYER`) just for Access Helpers, while every other airlock helper takes the `DOOR_HELPER_LAYER` (like before), which has been increased by 0.01 more funny number.

Ok?
2022-06-27 21:47:52 -04:00
Son-of-Space
3dd6524ea7 [MDB IGNORE] Big Access Tweaks and Organization (#67512)
* Reorganizes some of the access and jobs access code for readability.
* Engineers get access to minisat and tcomms, atmos techs get it on skeleton crew.
* Service jobs that used to have morgue access without reason (bartender/botanist/hop) had it moved to skeleton crew.
* RD lost access to Mining, Mining station, and Medbay (holdover from Genetics), but gained Construction access to easily access the AI.
* Roboticist has had their skeleton crew access to ordnance revoked to align with the geneticist's skeleton crew access
* Miners no longer have SHIPPING access (renamed from Mail Sorting)
* The HoS and Paramedics have proper access to the basics in each department again
* Minisats across all maps now require Minisat access to access.
* Secure tech storage now once again requires both Command and Tech storage access again.
2022-06-07 00:46:05 -04:00
John Willard
6e162225ae fixes all access helpers (#67503)
All access helpers added their access to req_access_txt instead of req_access, that fixes that, and cuts down on some unnecessary code.
2022-06-05 13:10:17 -04:00
Son-of-Space
d1ccb20746 Access helpers for Syndicate, Away, and Admin (#67296) 2022-05-26 12:21:50 -07:00
Son-of-Space
8440d20981 [MDB IGNORE] Reformats Access IDs for accessibility and futureproofing (#67002)
* [DRAFT] Reformats Access IDs for accessibility and futureproofing

* replaced all the old defines and IDs everywhere

* replaced ID integers with strings, cleaned up a couple tram helpers

* replaces req_access_txt with req_access and fixes a few of my mistakes

Co-authored-by: san7890 <the@san7890.com>
2022-05-20 02:43:02 -04:00
Son-of-Space
3b4d4a91f1 Adds MetaStation Access Helpers (#66588) 2022-05-02 16:57:54 -07:00
John Willard
fe913b2466 fixes problems with access helpers (#66456)
Makes Library access helper use Library access instead of Theatre
    Adds a Theatre access helper for Theatre
    Adds an Engine equip access helper for Engine equip (SMES/Grav gen, in the case of Pubby, aka the whole reason I made this PR).
    Removes double crematoriums

It's nice when helpers work as they are supposed to, and if used in the future, will help our maps have less varediting. pretty cool.
2022-04-25 02:07:31 -07:00
dragomagol
31373c2da3 [NO GBP] Fixes airlock cycle links not working (#65779)
Fixes airlock mapping helpers.
2022-04-05 21:22:22 +02:00
dragomagol
82daae0649 Renames some security accesses + misc (#65679)
Renames ACCESS_SEC_DOORS to ACCESS_BRIG_ENTRANCE
Renames ACCESS_FORENSICS_LOCKERS to ACCESS_FORENSICS
Adds a helper for detective access (because I forgot it in my first PR, oops)
Changes gulag item reclaimer access from ACCESS_SECURITY to ACCESS_BRIG
2022-03-28 22:58:10 +01:00
dragomagol
a5d6503049 Mapping Access Helpers (#65580)
* Create mapping helpers for airlock access

* Finish implementing accesses

* you saw nothing
2022-03-21 22:24:39 -04:00