Commit Graph

14300 Commits

Author SHA1 Message Date
Qustinnus
8095930906 new station trait: hangover (#57525) 2021-03-08 16:23:03 -08:00
Qustinnus
93fdfa1ab4 Adds a hotkey that puts you in throw mode aslong as you hold it (#57331)
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-03-08 05:17:19 -08:00
Clyde-Thunderpants
ffc78a37cc changes the filepath of the gondola transformation drug to be more boring (#57492) 2021-03-07 22:25:19 -08:00
LemonInTheDark
9422356c13 Removes the upgraded version of the h2 axe, the one with lifesteal (#57476)
I intended to clear this up before the pr adding this got merged, but I overslept. Don't ask

It's a very hard to get tool, but it's just kinda like, a fire axe but with slightly more damage and lifesteal.
Endgame atmos content should be atmos related, not just a good weapon. Also it's way too time consuming to
acquire, so its overpoweredness is balanced by its rarity. I don't like tools that are setup like this, since
they just end up bloating wiki articles.
2021-03-07 22:11:16 -08:00
Ryll Ryll
3f08ad604d Gives ERT Medical Officers a box of plushies (#57481) 2021-03-07 22:09:21 -08:00
Ghilker
3ca7061123 plastic flap air wall fix (#57455)
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-03-07 15:22:31 -08:00
ArcaneMusic
1f9b1ebae0 Adds Mexican tourists to the restaurant system, plus some QOL tweaks. (#57447)
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-03-06 17:39:25 -08:00
Fox McCloud
0b112e747a His Grace Icon Refactor (#57470) 2021-03-06 17:38:03 -08:00
Paxilmaniac
0925b1075e Adds Directional Presets To Several Common Wall Mounts For Mapping (#57463) 2021-03-06 17:28:49 -08:00
Timberpoes
e2a6c5a9aa Fix oversight where chameleon/agent ID cards lacked and wiped their own trims and access (#57441) 2021-03-06 14:52:07 -08:00
Kokonut
e968753914 Emag wearing and showing (#57371)
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-03-06 14:38:40 -08:00
Mothblocks
a5010312d9 Put unit tests in a box, fixes sporradic gun test failure (#57408)
* Initial commit

* Fix removing old objects

* Remove define

* TGM
2021-03-05 12:59:57 +01:00
tralezab
339adda958 Way way nerfs sashimi price (#57419) 2021-03-05 01:39:28 -08:00
Ghilker
f0bd917094 Fix multiz piping issue (#57273)
Fixes multiz adapters, now they work on the same tile with different pipe layers and they keep the pipelines separated. Comes with a sprite fix due to layer 1 and 5 miscalculations
2021-03-05 01:01:55 -08:00
John Willard
126d1eeb72 Defines some traits and cleans it out a little (#57389) 2021-03-04 13:37:52 -08:00
cacogen
99ca79822e Standardises Donk Co. stylisation (#57383) 2021-03-04 13:12:47 -08:00
ATH1909
5dc49567ec patches out a radioactive microlaser tech, makes radioactive microlasers not knock out rad-immune creatures (#57380) 2021-03-04 13:12:20 -08:00
Timberpoes
350f58882b Re-adds agent ID cards to various syndicate uplink kits. (#57333)
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-03-03 16:47:29 -08:00
prodirus
30d9519250 No more negative blood levels, defibs should no longer add toxin damage for slimepeople. (#57348) 2021-03-03 16:37:05 -08:00
Timberpoes
b2e685eb54 Unhackable safes no longer mention their service panel in their examine. (#57334) 2021-03-03 16:34:53 -08:00
carshalash
829746b9b1 Fixes chawanmushi, Chef mains and lizards rejoice. (#57343)
Co-authored-by: prodirus <44090982+prodirus@users.noreply.github.com>
2021-03-03 16:34:04 -08:00
Timberpoes
7d6b2cd0a7 Minor typo and comment fixes follow-up for ID card rework (#57318) 2021-03-03 16:30:19 -08:00
Timberpoes
6744a888eb Creates offstation variants of the protolathe and circuit imprinter for offstation and ghost roles. (#57367) 2021-03-03 16:19:49 -08:00
Ghilker
22df72abe5 Mines no longer get triggered by directional lights (#57349)
fix #55382
2021-03-03 13:33:23 -05:00
Kylerace
01f899c946 At first i thought that i was being forced to add a feature 🤮 but then i realized i was being encouraged to refactor 😄. Electrified chair is now a component instead of a failure (#57117) 2021-03-03 05:05:52 -08:00
YakumoChen
3d8961cd8c Adds new Special Syndicate Bundle, "Ancient" (#57239)
Co-authored-by: coiax <yellowbounder@gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-03-03 05:04:48 -08:00
tralezab
c63f696f30 Chef Produce Console, for cases where there are no botanists (#57298) 2021-03-02 19:16:27 -08:00
Timberpoes
3df1f0aa69 Wallets no longer show redundant examine text for ID cards (#57314) 2021-03-02 15:54:42 -08:00
tralezab
c38b4d9109 Japanese Tourists! Oh, and beef stroganoff, I guess! (#57305)
Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>
2021-03-02 15:54:03 -08:00
TemporalOroboros
a3e6a135f5 Miscellaneous appearance fixes. (#57133)
* Fixes modular computer runtimes

- Adds a proc to eat the source arg of the update icon signal.

* Fixes a couple things not passing the right args

- Fixes the alien leap hallucination passing a string as the first arg to updat_icon
- Fixes the roulette machine passing the payout as the first arg to update_icon.
2021-03-02 15:18:59 -08:00
Time-Green
f62034edf6 Rework plumbing reaction chamber, purity support (#57071)
Currently does four things:

The reaction chamber now supports purity! It has a yellow (acid) and green (basic) input for buffers, aswell as a setting to automatically dispense either an acidic or alkalic buffer when above/below a certain pH! Now you can make a 100% pure meth factory! The buffer connects are on an alternate layer.

Probably going to be less loved, but I removed the reaction chambers ability to pick reagents from the net. Instead, it will pull untill a set volume is reached. Then it'll start reacting. While this means that players will have to be more creative and use a wider array of machinery.

Also new machine! Buffers! They fill the hole that reagent chambers left. They can be set with a threshold volume and will only start putting out chems when ALL of their neighbouring buffers also are also above this threshold. You might have a lot of one chem and have to wait for a more specialized chem to be produced, and with the cleverness of reaction chambers gone, bufferers can do just that: wait.

I also removed all but two layers. I want to make it obvious what layer the buffer connects are on. Also layers are basically unusable and I'm gonna give them a rework very soon. I'll put the things back in then when they actually have something to contribute
2021-03-02 16:22:16 +02:00
Fikou
60424d0e0e adds a bitflag for no random pixel shift on dropping, adds turf_flags var to replace usage of flags_1 on turfs (#57263)
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-03-01 01:23:38 -08:00
Ryll Ryll
66daec9eb8 *smacks table* Hot Damn! (#57269) 2021-02-28 22:22:33 -08:00
Timberpoes
890615856e Fully implements the ID Card design document (#56910)
Co-authored-by: Rohesie <rohesie@gmail.com>
2021-02-28 19:26:45 -08:00
cacogen
74d29d5c2d Adds unit test for spawned food edibility (#57232)
* Adds unit test for spawned food having reagents

- Adds stack trace for biting food failing due to a lack of reagents
- Adds checks for seed var being set under food/grown's initialize() in grown.dm
- Fixes issue with gondola meat code duplicated for penguin meat slabs resulting in a runtime and being unable to slice penguin meat
- Adds seeds for bombananas

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-02-27 16:50:09 -08:00
ArcaneDefence
105edf1ea7 Adds missed worn icon states for plungers (#57216) 2021-02-27 14:19:25 -08:00
Thalpy
5bfab4a84b Fermichem 2.4 - C2 medicine recipe adaptations and atunements to the new mechanics (#57104)
Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-02-27 14:10:53 -08:00
ArcaneMusic
ff41664639 Fixes pin the tail on the corgi. (#57218)
There was an old check on there that was completely unnecessary to the tails being pinned, combat mode broke it further but on the whole the check wasn't necessary, so it's gone and now the game works as expected.
2021-02-27 11:28:04 -08:00
Ghilker
99ed48ce8d [Ready]Atmos enhanced. Part 1: Crystallizer and machine recipes (#56889)
* crystallizer
2021-02-27 19:19:43 +01:00
cacogen
d293c9e806 Makes spawned watermelon slices edible (#57205) 2021-02-26 19:17:58 -08:00
Ryll Ryll
1c61ceddf5 Pens and iron rods can embed again (#57181) 2021-02-26 00:12:20 -08:00
ATH1909
de199d8559 Updates the stackcrafting description and normal description of the daemon forge (#57126) 2021-02-26 00:11:30 -08:00
Qustinnus
dc78e93543 Adds tourist robots that order food and drinks from the bar and cafeteria (#57010)
* Adds Tourism Economy

Co-authored-by: Emmanuel S. <emmanuelssr@gmail.com>
Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
Co-authored-by: coiax <yellowbounder@gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-02-25 19:39:02 +01:00
Ghom
69711bde15 Beauty is now an element. Fixing an issue with enter/exit area comsigs. (#57147)
Co-authored-by: Ghommie <425422238+Ghommie@users.noreply.github.com>
2021-02-24 21:17:03 -08:00
Qustinnus
db00a5549a Completely refactors glowshroom spreading and makes them self-decay faster (#56981) 2021-02-24 13:24:35 -08:00
Arkatos1
f53243f6ce Update eggcluster radial menu (#57125)
- Updated radial menu for spider selection from an egg clusters. It
  will now also include a small button for showing additional information
  about given spider type. No need to wiki dive to find out about what
  each spider type does.
- You can now a choose spider from an egg cluster from a distance
  instead of having to be next to them as a ghost, which was rather
  annoying and confused new players about why they cannot choose any
  spider type.
- "Click to play" button on when spider egg cluster matures will now
  actually give you a selection of spiders to choose from instead of
  doing nothing and being a dead weight in the chat.
2021-02-24 10:12:29 +00:00
Fikou
38fbe0f26b Adds the Intento! (#56770)
Co-authored-by: Jack Edge <yellowbounder@gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-02-23 14:42:54 -08:00
Qustinnus
931a32ffb3 Experi-Sci: Techweb nodes may now require you to perform "scientific" experiments (#54093)
Co-authored-by: Brett Williams <bobbahbrown@gmail.com>
Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>
Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-02-23 13:30:24 -08:00
necromanceranne
f881d6a636 Sticky tape no longer can be used on objects that aren't within reach. (#57103) 2021-02-23 03:59:59 -08:00
Dex
066a2faa48 Push broom now sweeps on pre move (#57105) 2021-02-23 03:59:26 -08:00