cl Naksu
code: reagent IDs have been removed in favor using reagent typepaths where applicable
fix: mechas, borg hyposprays etc no longer display internal reagent ids to the player
/cl
held items actually contains "null" entries by default using just var/I
gets these null items and then tries to wash_obj a null causing a
runtime
Specifying /obj/item will stop the nulls being iterated
🆑 coiax
fix: Ghosts and camera mobs no longer feel if the shower is cold or too hot.
/🆑Fixes#42269.
- In addition, replaces some "the shower" with [src].
cl coiax
fix: Monkey cubes now expand in a running shower!
fix: Slimes now die in running showers.
/cl
Showers now apply 200 water reagent via TOUCH every tick to anything under them.
This doesn't actually add reagent to the atoms it touches though.
Showers now use timers rather than spawn for the mist creation.
Mist isn't recreated every time the shower is turned on and off.
All living mobs are burned by hot showers, not just carbons.
This means that slimes are healed by hot showers.
Showers are now in a separate file.
Shower temperatures now use defines.
Fixes#41773.