Swag McYolosteinen
baf3c06171
Merge pull request #8957 from MrStonedOne/I-spent-five-minutes-trying-to-think-up-a-branch-name-and-all-I-got-was-this-lousy-excuse-of-one
...
Admins can now drag ghosts to mobs to put that ghost in control of that mob
2015-04-15 12:24:13 +02:00
MrStonedOne
2227b7adb3
Adds some sanity checks to admin ghost drag.
2015-04-15 02:58:54 -07:00
MrStonedOne
e1338fed2b
fixes a minor mishap with ghostize in admin ghost drops
2015-04-14 07:21:23 -07:00
MrStonedOne
f2e2940255
Makes admin ghost drag use ghostize
2015-04-14 06:01:42 -07:00
MrStonedOne
39decb8bf6
Admins can now drag ghosts to mobs to put that ghost in control of that mob.
...
This functions the same way as editing the ckey in vv, and has the same permission checks
It requires the admin also be a ghost to avoid conflicts with other drag drop code.
2015-04-13 17:33:04 -07:00
Cheridan
8402c714be
Merge pull request #8921 from xxalpha/lovely_vibes
...
Added /obj/item/stack path to Game Panel.
2015-04-13 16:33:19 -05:00
AnturK
6fa8e5f02d
Adds Abduction Mode
2015-04-13 18:40:15 +02:00
Jordie
ae120db87c
Merge pull request #8728 from AnturK/action_button
...
Generic Action\Action Button System
2015-04-13 18:22:08 +10:00
xxalpha
ca8870ad96
Added /obj/effect and /obj/item/weapon/gun path to Quick Create Object.
2015-04-12 18:26:24 +01:00
xxalpha
cb800d3070
Added /obj/item/stack path to Quick Create Object of Game Panel.
2015-04-12 17:38:01 +01:00
Swag McYolosteinen
853009f7e0
Merge pull request #8157 from Xhuis/shadowling_gamemode
...
Shadowling (MERGE-READY!!)
2015-04-11 17:51:23 +02:00
Xhuis
c9338f7212
Shadowling: RELEASE EDITION
2015-04-11 11:42:02 -04:00
AnturK
e2c869bc77
- Adds generic action and action buttons system
2015-04-11 17:06:43 +02:00
Cheridan
076fc321f0
Merge pull request #8859 from Incoming5643/gutcheck_time
...
Better admin/config control of mulligans + tweaks
2015-04-10 15:19:42 -05:00
Cheridan
72eacad839
Merge pull request #8854 from MrStonedOne/thisshouldmakethingseasier
...
Minor permission panel fixes
2015-04-10 12:40:55 -05:00
Incoming
d1892cffbe
Organizes the various continuous_round_x config options into one set of config options continuous. Functionality is only there for the same mode that already had that functionality, everything else is continuous always
...
Makes another set of config options for which rounds types, if any, use the midround antagonist (mulligan) system. Keep in mind this is by definition a subset of round with continuous set. Again this feature is only present for the roundtypes where I KNOW it works properly, other modes can't use midround antags.
The check antagonist screen will show how the game will behave when all the antagonists die, and it can be changed on the fly by admins, the four possible states are:
End on antagonist death (noncontinuous rounds)
Continue if antagonists die (unsupported continuous by default round)
Continue if antagonists die, creating replacement antagonists (continuous, using midround antags)
Continue if antagonists die, not creating new antagonists (continuous, not using midround antags)
When rounds prepare to mulligan admins will additionally get the option to just keep the round going without any automatically created antags in case they want to run their own shinanagans instead. They can also as before choose to end the round.
2015-04-09 16:03:11 -04:00
MrStonedOne
5b2221cd4f
Changing/adding an admins rank now updates the player's table
2015-04-09 03:19:55 -07:00
MrStonedOne
af35d31bd9
Fixes the rank button on player panel
2015-04-09 03:19:20 -07:00
Fayrik
98b5f41770
As you can see, I'm an idiot that codes potential infinite loops. (But I also fix it too.)
2015-04-07 21:48:00 +01:00
Jordie
57e1274353
Merge pull request #8624 from Cheridan/day42_betsoff
...
Day Who-Knows: Bar Gambling Expansion!
2015-04-02 20:15:18 +11:00
Cheridan
9606763e5f
Merge pull request #8583 from Fayrik/CentcomExpansion
...
Centcom Two: It's better now, I swear.
2015-03-30 21:35:19 -05:00
Cheridan
caecd36d7c
Merge pull request #8552 from Jordie0608/togetwiththetimesyouwillfirsthaveotfindthem
...
Removes old player panel
2015-03-30 09:57:39 -05:00
Cheridan
884e9e3774
Day Who-Knows: Bar Gambling Expansion!
...
Space cash is stacks
Adds dealer table to map
2015-03-29 18:09:54 -05:00
Jordie
98873da060
Merge pull request #8549 from tedward1337/Ohgodthisishard
...
Adds Bluespace artillery button.
2015-03-30 01:20:45 +11:00
Fayrik
7336e6ecb8
Call Centcom! ERTs got fixed!
2015-03-29 03:54:54 +01:00
Fayrik
4f43fff199
Issue fixes! All that, and more!
2015-03-29 03:54:41 +01:00
Cheridan
17067d9021
Merge pull request #8508 from phil235/SlimeAnimal
...
Life refactor and slime as animal
2015-03-27 13:38:16 -05:00
Jordie0608
4beac828e2
removes old player panel
2015-03-26 17:30:16 +11:00
tedward1337
83961b85c9
Adds a new button for admins with +fun to push. Sends bluespace artillery to the station at the whim of God.
2015-03-25 22:03:45 -04:00
MrPerson
ce13faed09
Change select holiday names to #defines
2015-03-25 15:01:06 -07:00
MrPerson
9910cf3fe3
Change holidays into datums
...
Holidays are now actual datums with procs and vars and everything.
Holidays run a proc called celebrate() when it's time to celebrate them. Currently none of them do anything but that should change, wink wink.
Holidays can now run for more than a day. The important ones, april fools, christmas, halloween, new years, and easter, all last at least a week. The idea is so people can celebrate christmas in game without having to, you know, actually play on fucking christmas. And also to put a time limit on how long stuff like the annoying spookoween closet skeletons will stick around so it doesn't overstay its welcome and become annoying as shit like last year.
The event SS now allows more than 1 holiday to run at a time. This matters for new years + christmas, easter + april fools, easter + 4/20, and any holiday that can happen on friday the 13th. The events get stored in a list that's only initialized if there's an active holiday so testing for potential holidays is still pretty easy.
Added more easter dates so we won't have to add more until 2040. The current batch run out in 2017.
2015-03-25 01:46:29 -07:00
phil235
ffd711c26f
Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeAnimal
...
Conflicts:
code/modules/mob/living/carbon/life.dm
code/modules/mob/living/carbon/slime/slime.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
code/modules/mob/living/simple_animal/slime/say.dm
code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm
2015-03-23 16:51:03 +01:00
Swag McYolosteinen
53e40ec315
Merge pull request #8427 from Cheridan/day3_collars
...
Event Day 3 - Pet Collars!
2015-03-22 19:37:12 +01:00
phil235
daa1bdf856
More work on slime procs.
2015-03-21 16:37:37 +01:00
phil235
aecb365f84
Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeAnimal
...
Conflicts:
code/modules/mob/living/carbon/alien/life.dm
code/modules/mob/living/carbon/life.dm
code/modules/mob/living/carbon/slime/slime.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/living/simple_animal/slime/life.dm
2015-03-20 19:32:16 +01:00
Remie Richards
5b18ed7c2e
Merge pull request #8403 from MrPerson/no_bug_here
...
Fixes character appearances - no more bald albinos
2015-03-20 04:36:32 +00:00
MrPerson
721b81373a
Removed commented out regenerate_icons()
2015-03-19 21:35:24 -07:00
Jordie
0cdd34ee05
Merge pull request #8354 from MMMiracles/hardsuit_upgrade
...
Revamps ERT suits to use helmet toggle
2015-03-19 16:45:05 +11:00
Cheridan
7149f0382d
Adds Pet Collars!
...
Map needs update now
2015-03-18 21:27:21 -05:00
MrPerson
e9a36f4d53
Fixes character appearances - no more bald albinos
...
Fixes #8383
Also removed two defunct comments.
2015-03-18 02:21:56 -07:00
phil235
78d28a6d64
Merge branch 'master' of https://github.com/tgstation/-tg-station into BigUserdanger
...
Conflicts:
code/modules/events/ninja.dm
2015-03-15 12:30:27 +01:00
MMMiracles
abb835b487
revamps ERT hardsuits to use the helmet toggle, organizes the listing to be slightly better looking.
2015-03-15 02:03:18 -04:00
phil235
456a64f8fd
slime from carbon to simple animal
2015-03-14 23:40:57 +01:00
Cheridan
28f6aae00c
Merge branch 'NinjaCleanup' of git://github.com/RemieRichards/-tg-station into RemieRichards-NinjaCleanup
...
Conflicts:
icons/mob/back.dmi
remie is a nerd btw
2015-03-12 20:47:11 -05:00
phil235
29609457f5
Makes the message when you're attacked slightly bigger for better visibility."
...
Changes two "for... show_message()" into "visible_message()".
2015-03-12 23:15:54 +01:00
phil235
1eba7b694b
Merge pull request #8134 from Miauw62/ghostradios
...
Adds a toggle so ghosts can hear radio chatter more easily.
2015-03-10 23:56:28 +01:00
Remie Richards
f6e4c1518d
A restructure/removal/cleanup of Ninja Code
2015-03-09 20:43:56 +00:00
Cheridan
237f5c366a
Merge pull request #8177 from MrStonedOne/patch-2
...
IsBanned() now rejects blank ckeys/ips/cids
2015-03-09 00:31:26 -05:00
Cheridan
0015d4c120
Merge pull request #8141 from Incoming5643/Subjectivity_is_a_bitch
...
Skipping mulligan antag based on Time/Subjectivity from admins + tweaks
2015-03-09 00:14:28 -05:00
Remie Richards
04dcfaddcf
Merge pull request #8135 from Miauw62/adminjumpfixes
...
Fixes adminjump being dumb.
2015-03-07 18:17:41 +00:00