Commit Graph

1601 Commits

Author SHA1 Message Date
SkyratBot
37d835a9c4 [MIRROR] Standardizes + Adds some more variety to the ninja / traitor communications console hack [MDB IGNORE] (#10892)
* Standardizes + Adds some more variety to the ninja / traitor communications console hack

* Standardizes + Adds some more variety to the ninja / traitor communications console hack

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-01-22 20:50:36 +00:00
SkyratBot
35026d269f [MIRROR] Boomerang behavior is now defined as a component. [MDB IGNORE] (#10868)
* Boomerang behavior is now defined as a component. (#63949)

Fully refactors boomerang behavior to work as a component, so that a thrown boomerang will return back to it's thrower if within range. More than anything this modularizes the behavior for the backend,

* Boomerang behavior is now defined as a component.

Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
2022-01-21 10:19:46 +00:00
SkyratBot
d0ea7315f5 [MIRROR] Fixes soulful toolboxes icons [MDB IGNORE] (#10866)
* Fixes soulful toolboxes icons (#64235)

* Fixes soulful toolboxes icons

Co-authored-by: RandomGamer123 <31096837+RandomGamer123@users.noreply.github.com>
2022-01-21 10:13:11 +00:00
SkyratBot
af3879f2c9 [MIRROR] Make objectives actually fail when they should [MDB IGNORE] (#10854)
* Make objectives actually fail when they should (#64194)

* Make objectives actually fail when they should

Co-authored-by: RandomGamer123 <31096837+RandomGamer123@users.noreply.github.com>
2022-01-21 00:56:29 +00:00
Higgin
5619915222 [NON-MODULAR] Final Objective Telegraphing + Rebalance (#10739)
* Raises requirements for actually completing objectives in order to unlock final progression traitor objectives (romerol/battlecruiser.)

Adds announcements to the calling of both final objective spawns.

* Update code/modules/antagonists/traitor/objectives/final_objective/romerol.dm

Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-01-20 03:48:28 +00:00
SkyratBot
9104bdb678 [MIRROR] Adds Thieves, a very low level antagonist. [MDB IGNORE] (#10832)
* Adds Thieves, a very low level antagonist. (#64144)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: Kylerace <kylerlumpkin1@ gmail.com>

* Adds Thieves, a very low level antagonist.

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: Kylerace <kylerlumpkin1@ gmail.com>
2022-01-20 03:18:34 +00:00
SkyratBot
4ef2012a58 [MIRROR] Fixes navigation computers giving too many port jumping actions [MDB IGNORE] (#10761)
* Fixes navigation computers giving too many port jumping actions (#64054)

* Fixes navigation computers giving too many port jumping actions

I'm adding a vestigial proc here, remove_jumpable_port
I prefer this over not fully implementing the behavior, hopefully it'll be of use to someone

* Fixes navigation computers giving too many port jumping actions

* Fixes navigation computers giving too many port jumping actions

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-01-19 21:12:58 +00:00
SkyratBot
1ce83144f6 [MIRROR] Fix wraith-spawned teleport runes not having their custom name shown [MDB IGNORE] (#10796)
* Fix wraith-spawned teleport runes not having their custom name shown (#64117)

* Fix wraith-spawned teleport runes not having their custom name shown

Co-authored-by: RandomGamer123 <31096837+RandomGamer123@users.noreply.github.com>
2022-01-18 12:38:56 +00:00
SkyratBot
42b812785b [MIRROR] Adds blood brother teammates to antag info [MDB IGNORE] (#10790)
* Adds blood brother teammates to antag info (#64143)

Makes blood brother antag info display the names of their blood brothers.

* Adds blood brother teammates to antag info

Co-authored-by: Thunder12345 <Thunder12345@users.noreply.github.com>
2022-01-18 00:54:58 +00:00
SkyratBot
b6f6702c41 [MIRROR] Traitor bugs transfer fibers + prints when planted in a room [MDB IGNORE] (#10791)
* Traitor bugs transfer fibers + prints when planted in a room (#64079)

Planting a bug down in a room will transfer the fibers and prints from the held bug to the placed bug
Adds some warnings for newer players that they may be leaving fingerprints, and lets them know how to deal with it
Puts in a missing doc comment
Docced + better var names for old helpers

* Traitor bugs transfer fibers + prints when planted in a room

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-01-18 00:02:34 +00:00
SkyratBot
bd85b3ed7b [MIRROR] Require nuke disks be held by a player in order to count as moving [MDB IGNORE] (#10789)
* Require nuke disks be held by a player in order to count as moving (#64146)

In order to count as "secured", a nuke disk now must either be on a player with a client, or pulled by a player with a client (so that borgs can secure disks).

* Require nuke disks be held by a player in order to count as moving

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2022-01-17 23:59:57 +00:00
SkyratBot
76228b9d34 [MIRROR] Moves Badass.dmi to a new location [MDB IGNORE] (#10753)
* moves Badass.dmi (#64118)

On the tin. It moves it from the base icons/ folder into icons/ui_icons/antags/ because I think it the best spot for it. Code has been updated to reflect this as well.

* Moves Badass.dmi to a new location

Co-authored-by: san7890 <34697715+san7890@users.noreply.github.com>
2022-01-16 23:56:56 +00:00
SkyratBot
a755895491 [MIRROR] Traitor objective logging + adds the objectives to the antag panel [MDB IGNORE] (#10738)
* Traitor objective logging + adds the objectives to the antag panel (#64049)

Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>

* Traitor objective logging + adds the objectives to the antag panel

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
2022-01-16 15:28:23 -05:00
SkyratBot
5910fd9649 [MIRROR] MOD update: Modular Cores [MDB IGNORE] (#10710)
* MOD update: Modular Cores

* Fixing all dem conflicts

* Okay now it's going to compile too

* Fixing some Trigger() (they triggered me)

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-01-16 15:25:41 -05:00
SkyratBot
e0944dc9bd [MIRROR] Separates cult object and cult effect sprites into their own folders [MDB IGNORE] (#10672)
* Separates cult object and cult effect sprites into their own folders

* Let's do this

Co-authored-by: Seth Scherer <supernovaa41@gmx.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-01-16 18:13:22 +00:00
SkyratBot
c4c39d70a3 [MIRROR] Removes IAA & IAA pinpointer code improvement [MDB IGNORE] (#10659)
* Removes IAA & IAA pinpointer code improvement (#64008)

Since the gamemode isn't wanted here, even just to maintain (and especially now that progression Traitors are being added which will break IAA even more), I'm gonna give my alternate idea to just remove IAA entirely.
This is also to help downstream, as any plan on just 'adding it downstream' is kinda screwed over by it TECHNICALLY still being upstream, and its code conflicting with my own, even if it is just broken and unmaintained.

* Removes IAA & IAA pinpointer code improvement

* Removes IAA & IAA pinpointer code improvement

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-01-15 22:18:46 +00:00
SkyratBot
f42d424b49 [MIRROR] Removes swarmers from the game [MDB IGNORE] (#10645)
* Removes swarmers from the game

* Removes swarmers from the game

Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-01-15 17:19:18 +00:00
SkyratBot
8103c04709 [MIRROR] New Fire Alarm Sound [MDB IGNORE] (#10586)
* New Fire Alarm Sound

* New Fire Alarm Sound

Co-authored-by: san7890 <34697715+san7890@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-01-15 17:07:16 +00:00
SkyratBot
696be341f5 honkerative MODsuit theme, and paint-kit! (#10707)
Co-authored-by: capsaicinz <84609863+capsaicinz@users.noreply.github.com>
2022-01-15 16:31:01 +00:00
SkyratBot
c3b1510356 [MIRROR] Fixes the mess between ROLE_REV and ROLE_REV_HEAD [MDB IGNORE] (#10705)
* Fixes the mess between ROLE_REV and ROLE_REV_HEAD (#64068)

* Fixes the mess between ROLE_REV and ROLE_REV_HEAD

* Update code/modules/client/preferences/migrations/tgui_prefs_migration.dm

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Update revolution.dm

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Fixes the mess between ROLE_REV and ROLE_REV_HEAD

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2022-01-15 16:28:00 +00:00
SkyratBot
52bff4d26e [MIRROR] Fixes gang induction, birdboat vomit, sentient disease actions, and an ooze action [MDB IGNORE] (#10654)
* Fixes gang induction, birdboat vomit, sentient disease actions, and an ooze action (#63958)

In the wake of the actions PR it seems as if a lot of these cooldown actions should have been converted to Activate() and not Trigger() because Activate() returns null on the default implementation which prevents Trigger() from running and AHHH

Converts a bunch of Trigger() to Activate()

I'm gonna be honest I have no idea why it does the startCooldown(10 seconds), startCooldown() thing, all of the megafauna actions seem to do it so it seemed right

Fixes #63764 (Sentient Disease couldn't use Voluntary Coughing)

* Fixes gang induction, birdboat vomit, sentient disease actions, and an ooze action

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-01-13 11:30:34 +00:00
SkyratBot
bdf8a01258 [MIRROR] fixes department revolt not working plus name wonkiness [MDB IGNORE] (#10646)
* fixes department revolt not working plus name wonkiness (#63712)

* propah cleanup

* and fix this name

* feedback

* fixes department revolt not working plus name wonkiness

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2022-01-13 04:29:44 +00:00
SkyratBot
65b8082678 [MIRROR] Harddel Fix Pack #42 + Better Live Reftracking Support [MDB IGNORE] (#10639)
* Harddel Fix Pack #42 + Better Live Reftracking Support

* awooga

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-01-12 21:57:49 +00:00
SkyratBot
c33061765b [MIRROR] [MDB IGNORE] BIDDLE TRAITORS - Adds progression traitors. Refactors uplink code in its entirety [MDB IGNORE] (#10620)
* [MDB IGNORE] BIDDLE TRAITORS - Adds progression traitors. Refactors uplink code in its entirety

* updates and fixes

* ffff

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-01-12 03:25:38 +00:00
SkyratBot
61ca3472ea [MIRROR] PURE Code Improvements to the Shuttle Subsystem [MDB IGNORE] (#10609)
* PURE Code Improvements to the Shuttle Subsystem

* modular updates

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-01-12 02:47:57 +00:00
SkyratBot
bcdd735649 [MIRROR] Fix antag info panel on body loss, also some sanity [MDB IGNORE] (#10619)
* Fix antag info panel on body loss, also some sanity (#63976)

    Losing your body as an antag will correctly remove the antag info panel from the body
    Gaining a new body as an antag will give the panel to the new body
    Adds some sanity checks to ensure no one who doesn't need to be seeing the panel can use it

Fixes #63303 (Antag Panel lost, upon switching to another Golem body (and considered dead for others))

You can see your objectives after being brain transplanted as an antag

* Fix antag info panel on body loss, also some sanity

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-01-12 02:24:23 +00:00
SkyratBot
bdd15573e8 [MIRROR] Adds a double narsie summon achievement + docs some cult code [MDB IGNORE] (#10607)
* Adds a double narsie summon achievement + docs some cult code (#63980)

* Adds a double narsie summon achievement + docs some cult code

Co-authored-by: Seth Scherer <supernovaa41@gmx.com>
2022-01-12 02:23:07 +00:00
SkyratBot
e680658af5 [MIRROR] Revolutionary deconversions now properly show in individual logs [MDB IGNORE] (#10574)
* Revolutionary deconversions now properly show in individual logs #63936

* Revolutionary deconversions now properly show in individual logs

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2022-01-10 18:35:04 +00:00
SkyratBot
0d5a5ec91c [MIRROR] [Ready] Makes the admin-only high frequency blade !FUN! and adds it to the spellbook [MDB IGNORE] (#10550)
* [Ready] Makes the admin-only high frequency blade !FUN! and adds it to the spellbook (#63861)

* makes the vibro sword fun

* AND IT WILL COME LIKE A FLOOD OF PAIN

* POURING DOWN ON ME

* AND IT WILL NOT LET UP

* UNTIL THE END IS HERE

* AND IT WILL COME THROUGH THE DARKEST DAY

* IN MY FINAL HOUR

* AND IT WILL NEVER REST UNTIL THE CLOUDS ARE CLEAR

* only love is with us now

* something warm and pure

* find the peace within ourselves

* no need for a cure

* MAKING WHOLE THE FABRIC OF SOCIETY

* COLLECTIVE CONSCIOUSNESS CONTROLLED AS YOU WILL SEE

* MIND CONTROL

* WOOOOOOOOOOOOOOOOOOOO

* YEAAAAAAAH

Co-authored-by: Urumasi <Urumasi@ email.cz>

* decompose that matrix bitch ass

* sord

* you will die

Co-authored-by: Urumasi <Urumasi@ email.cz>

* [Ready] Makes the admin-only high frequency blade !FUN! and adds it to the spellbook

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: Urumasi <Urumasi@ email.cz>
2022-01-10 12:10:40 -05:00
SkyratBot
d2d2700c3e [MIRROR] Exorcises copy+paste from cult building code (minor cult building refactor / repathing) [MDB IGNORE] (#10556)
* Exorcises copy+paste from cult building code (minor cult building refactor / repathing) (#63528)

* Building changes

* map changes

* constructs + missed subtypes

* clarify these var names

* fix path

* pls run

* generalized it a bit

* can't run that on initialize

* Exorcises copy+paste from cult building code (minor cult building refactor / repathing)

* Fixing our modular maps to account for this refactor

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-01-10 16:05:21 +00:00
SkyratBot
b398858a2b [MIRROR] Various suicide_act() things [MDB IGNORE] (#10552)
* Various suicide_act() things (#63808)

* Various suicide_act() things

Co-authored-by: DragonTrance <dylan661993@gmail.com>
2022-01-09 22:04:10 -05:00
SkyratBot
ebd6c26967 [MIRROR] Changeling refactor / doc / code improvements (kicks changeling out of Life()) [MDB IGNORE] (#10513)
* Changeling refactor / doc / code improvements (kicks changeling out of `Life()`)

* Fixing conflicts

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-01-09 20:59:06 +00:00
SkyratBot
7d74dadd0d [MIRROR] Removes monkey mode, neuters Jungle Fever into Jungle Flu [MDB IGNORE] (#10504)
* Removes monkey mode, neuters Jungle Fever into Jungle Flu

* Fixing the conflict

* There you go one-click antag

* Whoops forgot one

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-01-09 15:42:53 -05:00
SkyratBot
dee430638a [MIRROR] Updates Message Sent When Cult Delays the Shuttle Three Times In A Row [MDB IGNORE] (#10511)
* Updates Message Sent When Cult Delays the Shuttle Three Times In A Row (#63784)

* Updates Message Sent When Cult Delays the Shuttle Three Times In A Row

Co-authored-by: san7890 <34697715+san7890@users.noreply.github.com>
2022-01-07 12:16:42 +00:00
SkyratBot
c8265c74a0 [MIRROR] Implements small labels to abductor glands to see what they do. Part 2. [MDB IGNORE] (#10493)
* Implements small labels to abductor glands to see what they do. Part 2. (#63738)

Abductors and observers will now be able to see what organ's do upon shift-clicking them.

* Implements small labels to abductor glands to see what they do. Part 2.

Co-authored-by: carshalash <carshalash@gmail.com>
2022-01-07 11:45:33 +00:00
SkyratBot
a604e08371 [MIRROR] Resolves some changeling monkey business [MDB IGNORE] (#10474)
* monkey business (#63664)

* Resolves some changeling monkey business

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-01-06 06:04:19 -05:00
SkyratBot
63b89af281 [MIRROR] Fixes a hard del with the void hood [MDB IGNORE] (#10478)
* Fixes a hard del with the void hood (#63813)

* Fixes a hard del with the void hood

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-01-06 05:59:05 -05:00
SkyratBot
41bc334b9f [MIRROR] Fixes rust heretic ascension (from runtiming to hell) (and some other rusty hereticy issues) [MDB IGNORE] (#10434)
* Fixes rust heretic ascension (from runtiming to hell) (and some other rusty hereticy issues) (#63793)

Fixes the rust heretic ascension. Fixes Rustbringer’s Oath Ascension doesn't spread rust from the rune. #58846
Prevents rust heretic act from re-applying rust element to atoms which already have it, causing a ton of signal override runtimes
Fixes iron floor rust heretic act applying rust twice
code improvements(?) for the rust spread datum
handles references in rust spread datum destroy(). probably would never be destroyed but might as well prevent the funny deletes

* Fixes rust heretic ascension (from runtiming to hell) (and some other rusty hereticy issues)

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-01-04 12:22:14 -05:00
SkyratBot
092e534e75 [MIRROR] TGUI list conversions + bug fixes [MDB IGNORE] (#10355)
* TGUI list conversions + bug fixes

* Fixing conflicts

* Maintaining a few modular files while we're at it...

Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-01-03 22:53:58 +00:00
SkyratBot
5c80071ecc [MIRROR] Fixes mindshielded sacrifices not transfering their soul into the soulstone [MDB IGNORE] (#10384)
* Fixes mindshielded sacrifices not transfering their soul into the soulstone

* Feeeeeex

Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-01-03 22:26:07 +00:00
SkyratBot
04a5e2a1a8 [MIRROR] Elementizes cult halos + cult eyes + fixes some issues with them [MDB IGNORE] (#10418)
* Elementizes cult halos + cult eyes + fixes some issues with them (#63683)

* should be good

* autodoc

* signal rearranging

* final comment

* review

* Elementizes cult halos + cult eyes + fixes some issues with them

Co-authored-by: Seth Scherer <supernovaa41@gmx.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-01-03 17:02:23 -05:00
Gandalf
7991bbfdf1 OPFOR PART ONE (#10084) 2021-12-29 15:30:10 +00:00
SkyratBot
e6f3331b66 [MIRROR] Adds family objectives to the traitor panel (+ bonus fix) [MDB IGNORE] (#10319)
* Adds family objectives to the traitor panel (#63645)

* Adds family objectives to the traitor panel (+ bonus fix)

Co-authored-by: dragomagol <66640614+dragomagol@users.noreply.github.com>
2021-12-28 21:22:53 +00:00
SkyratBot
0e16b3b43e [MIRROR] modsuit patch one [MDB IGNORE] (#10314)
* modsuit patch one (#63638)

Co-authored-by: MrMelbert <51863163+MrMelbert@ users.noreply.github.com>

* modsuit patch one

* Feex

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: MrMelbert <51863163+MrMelbert@ users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-12-28 06:30:17 +00:00
SkyratBot
68f0ed8086 [MIRROR] Fixes and standardizes antag greet/farewell messages [MDB IGNORE] (#10285)
* Fixes and standardizes antag greet/farewell messages

* Update ert.dm

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-12-27 15:32:30 +00:00
SkyratBot
1393263dae [MIRROR] Fix immortality behavior for lich phylactery [MDB IGNORE] (#10304)
* Fixes immortality behavior for lich phylactery (#63540)

Players were able to use a soulstone on a lich's corpse or cut out their brains and stick them inside MMIs. This prevented revival from a phylactery.

With my changes, lich's gain a TRAIT_NO_SOUL when using a phylactery that prevents soulstone capture. This trait could be useful for other portions of the codebase, especially religious stuff but this is beyond the scope of the PR. To fix debraining into MMIs I used the code from how lings and dullahans work to have fake brains.

Please note - I am using webedits (laptop is broken atm) and cannot test any of the code until after new years. If someone wants to be a Chad and test this for me it would be much appreciated!

* Fix immortality behavior for lich phylactery

Co-authored-by: Tim <timothymtorres@gmail.com>
2021-12-27 15:11:02 +00:00
SkyratBot
419bd91deb [MIRROR] Removes stray <b> from cult objective [MDB IGNORE] (#10303)
* removes <b> from cult objective (#63627)

* Removes stray <b> from cult objective

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2021-12-27 14:24:05 +00:00
SkyratBot
d925583e97 [MIRROR] Separatist code refactors, Readds(?) admin gamemode turned ruleset for nations, documentation, and all that good stuff [MDB IGNORE] (#10283)
* Separatist code refactors, Readds(?) admin gamemode turned ruleset for nations, documentation, and all that good stuff (#63440)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Separatist code refactors, Readds(?) admin gamemode turned ruleset for nations, documentation, and all that good stuff

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-12-26 14:26:05 -05:00
SkyratBot
58f82b5161 [MIRROR] [Ready] MODsuits [MDB IGNORE] (#10244)
* [Ready] MODsuits

* we dont need to add these people as codeowners, goodness gracious

* have to remove this because upstream

* part 1 of these fixes

* EEEE

* Update peacekeeper_clothing.dm

* E

* E

* Auto stash before merge of "upstream-merge-59109" and "origin/upstream-merge-59109"

* E

* Update expeditionary_trooper.dm

* more removal

* nice

* modsuti modstui modusuti

* fixes

* E

* ITS MODsuit not HARDSUIT

* more hardsuit references

* MODSUIT NOT HARSUITEDSA

* Maps

* More ,map

* oop

* e

* oo aa

* 0

* ting tang

* Update modsuit_tailsprites.dm

* hi fikou

* bs tech update

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2021-12-25 13:32:49 +00:00
SkyratBot
32bc1eea41 [MIRROR] More standard tgui input conversions [MDB IGNORE] (#10238)
* More standard tgui input conversions

* More standard tgui input conversions

Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2021-12-24 21:33:32 +00:00