Commit Graph

109 Commits

Author SHA1 Message Date
SkyratBot
12ba73b7e2 [MIRROR] fix message spam for manual pipe crafting [MDB IGNORE] (#9637)
* fix message spam for atmos construction (#62796)

About The Pull Request

partial fix to #62783
the check was never meant to have feedback messages added in it because it runs every UI tick. Added the message as additional requirement text.
GBP no update please
Why It's Good For The Game

fix
Changelog

cl
fix: fix message spam for manual pipe crafting
/cl

* fix message spam for manual pipe crafting

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
2021-11-23 04:09:45 +00:00
SkyratBot
ec31da7756 [MIRROR] Allow manual crafting of many atmos devices with the crafting menu [MDB IGNORE] (#9378)
* Allow manual crafting of many atmos devices with the crafting menu (#62676)

* Allow manual crafting of many atmos devices with the crafting menu

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
2021-11-10 16:34:50 -05:00
SkyratBot
7954d664a8 [MIRROR] removes double spaces before symbols [MDB IGNORE] (#9117)
* removes double spaces before symbols (#62397)

This can apparently cause some bugs on occasions, so I thought I might as well try to kill them all.

* removes double spaces before symbols

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2021-10-29 04:14:00 +01:00
SkyratBot
13d38add93 [MIRROR] Repaths knives to not all be children of the kitchen knife. [MDB IGNORE] (#8843)
* Repaths knives to not all be children of the kitchen knife.

* Fix

Co-authored-by: itseasytosee <55666666+itseasytosee@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-10-23 00:07:08 +01:00
SkyratBot
be6e303ab2 [MIRROR] Mapping DLC - Random Spawner Pack [MDB IGNORE] (#8344)
* Mapping DLC - Random Spawner Pack [MDB IGNORE] (#60522)

First off, I am aware of the Feature Freeze for this month. This PR was initially started in #60401 about a month ago to break the changes into smaller PRs. The end result for this PR is a poor man's attempt at roguelike procedural generation. Enjoy!

Link to the README for how the new spawner system works.

Added the following new random mapping spawners:

pen, crayon, stamp, paper, pamphlet, briefcase, folder, wardrobe closet, wardrobe closet colored, backpack, narcotics, permabrig_weapon, permabrig_gear, prison, material, carpet, ornament, generic decoration, statue, showcase, paint, tool, tool_advanced, tool_rare, material_cheap, material, material_rare, toolbox, flashlight, canister, tank, vending_restock, atmospherics_portable, tracking_beacon, musical_instrument, gambling, coin, money_small, money, money_large, drugs, dice, cigarette_pack, cigarette, cigar, wallet_lighter, lighter, wallet_storage, deck, toy, toy_figure, booze, snack, condiment, cups, minor_healing, injector, surgery_tool, surgery_tool_advanced, surgery_tool_rare, firstaid_rare, firstaid, patient_stretcher, medical supplies, crate, crate_abandoned, girder, grille, lattice, spare_parts, table_or_rack, table, table_fancy, tank_holder, crate_empty, crate_loot, closet_private, closet_hallway, closet_empty, closet_maintencne, chair, chair_maintence, chair_flipped, chair_comfy, barricade, data_disk, graffiti, mopbucket, caution_sign, bucket, soap, box, bin, janitor_supplies, soup, salad, dinner

Removed deprecated wizard trap, vault, and armory spawners.

* Mapping DLC - Random Spawner Pack [MDB IGNORE]

* HNNGH

Co-authored-by: Tim <timothymtorres@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-24 19:05:55 +01:00
SkyratBot
8e2fb2b105 [MIRROR] Adds SEAFOOD foodtype, felinid diet changes (#8343)
* Adds SEAFOOD foodtype, felinid diet changes (#61506)

* Adds SEAFOOD foodtype, felinid diet changes

* Update felinid.dm

Co-authored-by: JosephJomama <60072879+JosephJomama@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-24 18:24:33 +01:00
SkyratBot
26f934c258 [MIRROR] Baton refactor. item/melee/baton is now a subtype of item/melee/baton (formerly classic_baton) (#8076)
* Baton refactor. item/melee/baton is now a subtype of item/melee/baton (formerly classic_baton)

* EEEE

* E

* follow the fucking guidelines

* E

* Update CentCom_skyrat.dmm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-13 23:27:01 +01:00
SkyratBot
3a73ca2286 [MIRROR] Cannons now accept all oxygen tanks, not just red ones (#7885)
* cannon recipe fix (#61014)

Cannons now accept all oxygen tanks, not just red ones

* Cannons now accept all oxygen tanks, not just red ones

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-08-31 20:22:15 +01:00
SkyratBot
ccc38b0fc4 [MIRROR] Trash Cannons (#7225)
* Trash Cannons (#60476)

* Trash Cannons

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-07-29 11:15:03 +01:00
SkyratBot
63f6446ab9 [MIRROR] Fix ion carbine parts kit's name and other similar grammar issues (#6665)
* Fix ion carbine parts kit's name and other similar grammar issues (#59947)

* Fix ion carbine parts kit's name and other similar grammar issues

Co-authored-by: RandomGamer123 <31096837+RandomGamer123@users.noreply.github.com>
2021-07-03 22:26:59 +01:00
SkyratBot
7d1d0e1fad [MIRROR] Refactors most spans into span procs (#6315)
* Refactors most spans into span procs

* AA

* a

* AAAAAAAAAAAAAAAAAAAAAA

* Update species.dm

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-06-16 00:24:49 +01:00
SkyratBot
75b3b2bc8b [MIRROR] Lizard Food: a Taste of the Homeworld (#6281)
* Lizard Food: a Taste of the Homeworld

* Mirror!

Co-authored-by: EOBGames <58124831+EOBGames@users.noreply.github.com>
Co-authored-by: Funce <funce.973@gmail.com>
2021-06-14 18:36:47 +12:00
Funce
6a3a5d170f Revert "Revert Clown Spection and Two Person Mecha (temporarily) (#6182)" (#6183)
This reverts commit 1fd2c0f455.

Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-06-10 08:21:52 +12:00
Funce
1fd2c0f455 Revert Clown Spection and Two Person Mecha (temporarily) (#6182)
* Revert "Adds two clown-spection scanners that print clowncrypted reports  (#59306) (#6176)"

This reverts commit 91e1aa4fe4.

* Revert "Two Person Mecha for Robotics: The Only Real Solution To An Imminent Geometer Summoning 💪  (#59249) (#6177)"

This reverts commit cf2c1ca19d.

Co-authored-by: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
2021-06-08 23:05:12 +12:00
SkyratBot
91e1aa4fe4 Adds two clown-spection scanners that print clowncrypted reports (#59306) (#6176)
Alright, update the changelog and body of the PR, and comment here when that's done.
This should be ready for merge then.

Co-authored-by: interestingusernam3 <51925758+interestingusernam3@users.noreply.github.com>
2021-06-08 14:06:30 +12:00
SkyratBot
b88f65d26e [MIRROR] Resolve chameleon GAGS item issues (#5381)
* Resolve chameleon GAGS item issues

* AAAAAAAA

Co-authored-by: Celotajs <81999976+celotajstg@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-01 14:03:03 +01:00
SkyratBot
4ff4b5d15b [MIRROR] Convert jumpsuits, jumpskirts and sneakers to GAGS (#5181)
* Convert jumpsuits, jumpskirts and sneakers to GAGS (#58514)

* Convert jumpsuits, jumpskirts and sneakers to GAGS

* Update maint_loot_common.dm

Co-authored-by: Celotajs <81999976+celotajstg@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-26 23:59:18 +01:00
SkyratBot
a315ca382c [MIRROR] fix pneumatic cannon recipe (#4842)
* fix pneumatic cannon recipe (#58257)

* fix pneumatic cannon recipe

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
2021-04-12 13:52:58 +01:00
SkyratBot
0afca6f0f9 [MIRROR] Cleanup some for loops that use "as contents" over special lists until we upgrade to 514. (#4773)
* Cleanup (#58234)

as x doesn't work properly when used in for loops over special lists.

One instance of as anything in get_turf() in crafting code was removed as entirely redundant. It was an untyped for loop anyway.

Two instances of as anything in contents changed for wheelchairs with warnings added to change them to as anything loops when we upgrade to 514.

* Cleanup some for loops that use "as contents" over special lists until we upgrade to 514.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-04-09 15:57:34 +01:00
SkyratBot
1ae11b8877 [MIRROR] TGUI Limbgrower + Limbgrower refactoring and design expansion (#4593)
* TGUI Limbgrower + Limbgrower refactoring and design expansion (#57955)

Refactors the limbgrower to modernize the code. Now, the limbgrower can accept any type of reagent in limbgrower designs.

Adds simple plumbing demand to the limbgrower, so you can pipe synthflesh into it.

Adds monkey tails, felinid ears and tails, lizard digitigrade legs, lizard tongues, fake lizard tails (unusable in lizard-wine and similar recipes), plasmaman organs, and ethereal organs (minus the heart) to the limbgrower via limbgrower design disks. These disks can be printed from the medical lathe once the required technology has been researched.

Adds a technology node to unlock the limbgrower design disks after advanced biotech, xenoorgan biology. In the future, this could have an experiment requirement - maybe to scan multiple types of species.

Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>

* TGUI Limbgrower + Limbgrower refactoring and design expansion

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
2021-04-02 18:47:26 +01:00
SkyratBot
483b829c2d [MIRROR] Adds a plumbing layer manifold (#4367)
* Adds a plumbing layer manifold (#57494)

Adds a multilayer plumbing manifold, I also murdered the multilayer duct

You can now alt-click the plumbing RCD to change the layer it prints. I made a whole thing where right clicking changed the settings and you could use that to change machinery aswell. I even did that with the plunger, it was absolutely beautiful. Anyway that drained the life out of me because apparently there's no attack_obj_secondary and afterattack_secondary ALSO called attack_obj (left click). I just hate whoever made it with intensity

Plumbing now uses three layers. They should be easier to navigate. I tried to make layer connecting the same as cross-color connecting, but that would take more of my soul then there is to take

* Adds a plumbing layer manifold

Co-authored-by: Time-Green <timkoster1@hotmail.com>
2021-03-24 19:30:36 +00:00
SkyratBot
3b3c51b286 [MIRROR] Bluespace gas vendor (#4332)
* Bluespace gas vendor

* aaaaaaaaaa

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-03-24 15:59:14 +00:00
SkyratBot
2a51357b6e [MIRROR] Full-Automatic Guns (#4289)
* Full-Automatic Guns (#57084)

* fullauto component

* eh

* h

* brap

* it works!

* FUCK SHITUP

* dumbass

* l6

* oops

* GOD

* THE LAST 10% OF A PROJECT IS 90% OF THE WORK

* slopwer projecitles, replaces the tesla gun

* heavy

* minigun

* minigun stuff

* runtime fixes, pointer icon

* nuh uh

* makes modifeirs things

* nerf this

* yes

* aghh

* agh

* real high intensity changes here

Co-authored-by: Ryll-Ryll <3589655+Ryll-Ryll@ users.noreply.github.com>

* Full-Automatic Guns

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Ryll-Ryll <3589655+Ryll-Ryll@ users.noreply.github.com>
2021-03-21 14:50:34 +00:00
SkyratBot
0695f930e9 [MIRROR] Removes the upgraded h2 axe (#3992)
* Removes the upgraded version of the h2 axe, the one with lifesteal (#57476)

I intended to clear this up before the pr adding this got merged, but I overslept. Don't ask

It's a very hard to get tool, but it's just kinda like, a fire axe but with slightly more damage and lifesteal.
Endgame atmos content should be atmos related, not just a good weapon. Also it's way too time consuming to
acquire, so its overpoweredness is balanced by its rarity. I don't like tools that are setup like this, since
they just end up bloating wiki articles.

* Removes the upgraded h2 axe

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-03-08 07:40:56 +00:00
SkyratBot
3ae323fb97 [MIRROR] Icebox Wendigo Buff + Crusher Trophies (#3863)
* Icebox Wendigo Buff + Crusher Trophies (#56258)

Co-authored-by: Jonathan Church <jchurch093@ gmail.com>
Co-authored-by: s <wesoda24@ gmail.com>
Co-authored-by: spookydonut <github@ spooksoftware.com>
Co-authored-by: Rohesie <rohesie@ gmail.com>

* Icebox Wendigo Buff + Crusher Trophies

Co-authored-by: Whoneedspacee <yougotreallyowned@gmail.com>
Co-authored-by: Jonathan Church <jchurch093@ gmail.com>
Co-authored-by: s <wesoda24@ gmail.com>
Co-authored-by: spookydonut <github@ spooksoftware.com>
Co-authored-by: Rohesie <rohesie@ gmail.com>
2021-03-04 21:31:55 +00:00
SkyratBot
d9ca6addde [MIRROR] Fix stacking of blast doors and shutters from crafting (#3822)
* Fix stacking of blast doors and shutters from crafting (#57360)

* Fix stacking of blast doors and shutters from crafting

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
2021-03-04 01:01:44 +00:00
SkyratBot
640cc9744c [MIRROR] [Ready]Atmos enhanced. Part 1: Crystallizer and machine recipes (#3697)
* [Ready]Atmos enhanced. Part 1: Crystallizer and machine recipes (#56889)

* crystallizer

* [Ready]Atmos enhanced. Part 1: Crystallizer and machine recipes

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
2021-02-27 18:55:16 +00:00
SkyratBot
8cb1c0040b [MIRROR] Fermichem part 2.2 Adds new tools, crafts and methods for ghetto chemists to handle the new reaction mechanics. (#3512)
* Fermichem part 2.2 Adds new tools, crafts and methods for ghetto chemists to handle the new reaction mechanics. (#56871)

Since reactions now require a bit more involvement from chemists, ghetto chemistry is a bit harder. This seeks to help some of those problems by providing new tools for those without a chem heater/reaction chamber.

Also some of these might be useful for chemists in the lab too!

Here's what you can make:
image
the burners are similar to candles - except they burn their internal reagents. The temperature they heat by is dependant on the flame, fuel and oil burn for a lower amount, ethanol for a higher amount and plasma for the highest amount. They can be put on tables and bonked with beakers for a quick way to heat them (similar to lighters). You'll need to light them with a match or lighter too, though, and can be put out by use in hand.

The thermometer looks like this and gives you temperature readings!
thermom

The pH booklets are the same as before - but you can now craft them by making universal indicator. These are the best way for a ghetto chemist to check their pH, and multiple sheets should be used over a reaction.

The improvised chem heater looks like this, and is a reconfigured space heater, it requires more materials and tools lending itself to a static drug den, but has the best method of adjusting temperature and fighting against exo/endo thermic reactions:
Improv_heater

Finally, the cooling spray lets chemists do the oposite of a lighter on their beaker - cooling the reagents within. In addition, fire extinquishers perform the same function.

In addition ice and universal indicator have been added as reactions.

Co-authored-by: Rohesie <rohesie@ gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>

* Fermichem part 2.2 Adds new tools, crafts and methods for ghetto chemists to handle the new reaction mechanics.

Co-authored-by: Thalpy <33956696+Thalpy@users.noreply.github.com>
Co-authored-by: Rohesie <rohesie@ gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
2021-02-19 19:14:58 +00:00
SkyratBot
9e07263fdf [MIRROR] Improves crafting code a tiny bit (#3477)
* Improves crafting code a tiny bit (#56937)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Improves crafting code a tiny bit

* a

Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-18 20:59:11 +00:00
SkyratBot
b332b46b65 [MIRROR] Remove hideous inline tab indentation, and bans it in contributing guidelines (#3394)
* Remove hideous inline tab indentation, and bans it in contributing guidelines

* a

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-15 15:32:02 +00:00
SkyratBot
cc9ef500c7 [MIRROR] repaths plasteel tiles to iron (#3155)
* repaths plasteel tiles to iron

* Update robot_modules.dm

* a

* fuck me

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-08 23:29:36 +00:00
Sza'Thi
ebc5ea1821 [NON-MODULAR] Adds a crafting recipe for the double emergency oxygen tank (#2834)
* [NON-MODULAR] Adds a crafting recipe for the double emergency oxygen tank

* Lingering code.
2021-02-05 22:16:04 +00:00
SkyratBot
699cd1e412 [MIRROR] renames metal sheets to iron sheets (#3116)
* renames metal sheets to iron sheets

* Merge branch 'master' into upstream-merge-56643

* yay metal

* Update DeltaStation2_skyrat.dmm

* a

* Update CentCom_skyrat_z2.dmm

* a

* a

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 22:09:50 +00:00
SkyratBot
e124662031 [MIRROR] A Big Hydroponics Update: A Rose by any other name (2 new plants, 4 new traits, new genes, and more!) (#3089)
* A Big Hydroponics Update: A Rose by any other name (2 new plants, 4 new traits, new genes, and more!)

* Update grafts.dm

* Update grafts.dm

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 21:13:02 +00:00
SkyratBot
f18f2ad02f [MIRROR] Pipeguns: Elitism Edition (#3054)
* Pipeguns: Elitism Edition

* fixes

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-04 16:25:10 +00:00
SkyratBot
f29a6737c4 [MIRROR] Makes blast doors/shutters and blast door controllers buildable and deconstructible (#2992)
* Makes blast doors/shutters and blast door controllers buildable and deconstructible (#56486)

* Makes blast doors/shutters and blast door controllers buildable and deconstructible

Co-authored-by: HugoOdaX <42174630+HugoOdaX@users.noreply.github.com>
2021-01-31 22:10:46 +00:00
SkyratBot
3000d75ad5 Adds aquariums and aquarium fish. (#56343) (#2920)
Co-authored-by: tralezab <spamqetuo2@gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: coiax <yellowbounder@gmail.com>

Co-authored-by: AnturK <AnturK@users.noreply.github.com>
Co-authored-by: tralezab <spamqetuo2@gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: coiax <yellowbounder@gmail.com>
2021-01-28 03:27:25 +01:00
SkyratBot
ae17e5b81d [MIRROR] mining keys to open tendrills crates buyable with miner points alt to #56263 (#2839)
* mining keys to open tendrills crates buyable with miner points (#56267)

* mining keys to open tendrills crates buyable with miner points alt to #56263

Co-authored-by: Tlaltecuhtli <33834933+Tlaltecuhtli@users.noreply.github.com>
2021-01-23 17:35:28 +00:00
SkyratBot
65203afb46 [MIRROR] Infinite Gun Culling: Gun Kit Edition (#2727)
* Infinite Gun Culling: Gun Kit Edition (#56133)

Every prototype firearm in the game now utilizes crafting to construct it, usually sacrificing a standard version of that firearm in order to produce the new one. The guns are made using gun part kits you print from the security protolathe (or buy, in the case of hellfire lasers).

* Infinite Gun Culling: Gun Kit Edition

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
2021-01-17 13:30:43 +01:00
SkyratBot
6fb8b61651 [MIRROR] Adds a new security bounty and tweaks existing security bounties. (#2601)
* Adds a new security bounty and tweaks existing security bounties. (#55952)

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@ users.noreply.github.com>

* Adds a new security bounty and tweaks existing security bounties.

Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@ users.noreply.github.com>
2021-01-09 21:18:23 +01:00
SkyratBot
3ccb75e743 [MIRROR] Makes reagent updates more event based, also makes plasma boil properly. (#2280)
* Makes reagent updates more event based, also makes plasma boil properly.

* Update drinkingglass.dm

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-12-23 06:25:03 +01:00
SkyratBot
c487c73f39 [MIRROR] Grep for space indentation (#1969)
* Grep for space indentation

* aa

* Update species.dm

* Update species.dm

* Update maps.dm

* Update examine.dm

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-12-01 12:26:41 +01:00
SkyratBot
7d653f1f6b [MIRROR] Moves grown food to newfood (#1794)
* Moves grown food to newfood (#55040)

Moves grown food to newfood
Gives trash element support for callbacks for item creation override

* Moves grown food to newfood

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2020-11-23 22:35:35 +00:00
SkyratBot
454ac0fdb4 [MIRROR] Hygienebots de/construct and behave like the other simplebots. (#1792)
* Hygienebots de/construct and behave like the other simplebots. (#55089)

Adds simple deconstruct steps to the hygiene bot assembly, as well as adds a simple crafting menu option to craft one.
Also, corrects an issue with hygienebots not needing to be opened in order to be emagged. They now need to be emagged to be opened with a screwdriver, then emag the open panel in order to emag the robot, just like every other robot.

* Hygienebots de/construct and behave like the other simplebots.

Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
2020-11-23 22:34:22 +00:00
SkyratBot
40015ba64d [MIRROR] Minor refactor to signal handlers to remove potential sleeps (#1777)
* Minor refactor to signal handlers to remove potential sleeps (#54649)

About The Pull Request

These are legacy sleepers, the remaining 12 are non-trivial to fix.

* Minor refactor to signal handlers to remove potential sleeps

Co-authored-by: spookydonut <github@spooksoftware.com>
2020-11-22 22:35:37 +00:00
SkyratBot
e768cef297 [MIRROR] /obj/screen --> /atom/movable/screen (#1646)
* /obj/screen --> /atom/movable/screen

* Update storage.dm

* Update radial.dm

* a

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-11-11 04:12:50 +01:00
SkyratBot
c98c1ee77b [MIRROR] Fixes crafting duplication bug/runtime and attempts to address destroying items in consumed containers (#1270)
* Fixes crafting duplication bug/runtime and attempts to address destroying items in consumed containers

* Update global_lists.dm

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-10-13 02:15:26 +02:00
SkyratBot
98568e191a [MIRROR] Enforce preserving parent proc return values across ui_act call stacks (#999)
* Enforce preserving parent proc return values across ui_act call stacks (#53964)

All ui_act procs should call parent by default. All procs should preserve the value of the parent proc when it's TRUTHY and pass it down the call stack. No UI should be interactible when its flags or state indicate it should not be, except when explicity overriden by child procs intentionally disregarding parent return values to achieve a specific goal.

* Enforce preserving parent proc return values across ui_act call stacks

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2020-09-26 17:17:59 +02:00
SkyratBot
160c64b485 [MIRROR] Remove bad reference from atmos (#852)
* Remove bad reference from atmos (#53781)

Change the name from Cyrion B to Zauker due to the easy connection the bad groups in the past

Not getting a repo ban is good

* Remove bad reference from atmos

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
2020-09-18 00:36:50 +01:00
SkyratBot
2595f10911 [MIRROR] Fixes some issues with sign language & makes some things more clear (#783)
* Fixes some issues with sign language & makes some things more clear (#53610)

Changes the name of the recipe for the gloves to make them more clear
Adds a note in the tongue file to make sure it's clear you SHOULDN'T SEE THAT TONGUE.
Adds a unique chat message for mimes who use sign language, to make it clearer you can't cheese as a mime
Adds a unique slurring verb for drunkards
Removes the ability for sign languagers to use megaphones, which I forgot existed in the game. 
Punctuation removal now replaces all punctuation used with periods rather than with blank space, to reduce run-on sentences.

* Fixes some issues with sign language & makes some things more clear

Co-authored-by: Wallemations <66052067+Wallemations@users.noreply.github.com>
2020-09-13 04:39:19 +02:00