Commit Graph

3137 Commits

Author SHA1 Message Date
skoglol
47c3589d4f Adds a few more smites (#50689)
* Adds a few more smites

* Apply suggestions from code review

Co-authored-by: Rohesie <rohesie@gmail.com>

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-05-01 02:29:03 -03:00
Fikou
564620c14d changes cult sprites + radials (#50620)
* makes cult sexy

* turns cult sprites into sex

* gurgr

* hola

* final commit maybe

* FUCK

* shit

* a

* walla walla bing bong

* man fuck

* i didnt even know you could do this wtf

* new sounds from actioninja

* ahoy spongebob

* yeah

* bazinga

* should be finished

* oops
2020-04-22 11:57:00 -03:00
actioninja
b5dfd8880d id to component name 2020-04-19 19:36:35 +03:00
tralezab
7fad442f52 Secrets Panel button: Anonymous Names (and refactors a bit of admin code) (#50478)
* whew

* now accepts random names

* it compiles

* bobbah's review
2020-04-19 23:51:32 +08:00
Jordie
4c7dfbc655 adds recording who deleted a note (#50445)
It came up that this isn't recorded, only logged.

Technically needs syncing merge with schema change but only deleting notes would break from this and tbh that isn't done very often so I think it'd be fine to yolo.
2020-04-18 11:28:34 +12:00
FloranOtten
eaad711ad2 Fixes word (#50453)
🆑
spellcheck: Deadminned themselves.
/🆑
2020-04-18 11:20:02 +12:00
AnturK
4c9074368e fixes arena shuttle (#50448) 2020-04-17 15:41:26 +02:00
spookydonut
8dbf1cf4ec Changes to comply with GitHub TOS
Further changes to comply with the ToS

More ToS cleanup

Bye bye George Melons

Better to be safe than sorry
2020-04-14 21:24:50 +00:00
Fikou
15da0dfb70 fixes arena shuttle 2020-04-07 19:04:05 +02:00
Rob Bailey
c20a04543b Port of Replays from Yogstation (#48579)
* demos (ported from yogstation)

rustg update + write with no format

use external hook for logging

use proper log vars

fix + clarifying comment

don't start the log

release build of rust-g

fix something caught by the lint

Update code/__DEFINES/subsystems.dm

Co-Authored-By: Jordan Brown <Cyberboss@users.noreply.github.com>

Update code/controllers/subsystem/demo.dm

Co-Authored-By: JJRcop <jrubcop@gmail.com>

Update code/controllers/subsystem/demo.dm

Co-Authored-By: JJRcop <jrubcop@gmail.com>

moves hooks out of a dedicated file

len = 0 to Cut(), remove semicolons

untyped loop

* updated rust_g

* 513 updates
2020-04-06 13:15:48 -04:00
Timberpoes
bf6039215e tgui: DNA Console Overhaul Project (#50225)
* Initial work on tgui conversion for DNA Consoles

* Some initial button logic complete

TODO: Scanner Open button should disable while scanner is locked
TODO: Scramble DNA should disable while on cooldown

* Tabs for the tab God

* Dropdown changes, genetic sequencer modifications

* Mutation and genetic sequencer functionality

Almost complete. Need to implement Advanced Injectors still.

* Mostly done, converted most of genetic makeup code

* Tactical pocket linting

* More changes

* Everything except advanced injectors complete

* First complete alpha version

* Fixed debug/testing change

* Removal of more debugging code

* Fix pulse bug

* Bugbusters

* Fix for accidental changes

* Fix broken genetics disk changes, fix list of lists

* Squash tgui tab-key bugs and clean up attackby

* Code documenting, refactoring, bugfixing, spellcheck

* Documentation and misc bug squashes and runtime error fixes

* Fixes, features and tweaks

* Special check for those who have shuffled off this mortal coil

* New interface concept for console storage

* Mini code refactor

* Massive refactoring of DnaConsole interface (WIP)

- De-spaghettifying of LawyerCode
- Fixed the flex-basis bug, and removed ForcedBox since it's no
longer needed.
- Added a Divider component.

* Implemented requested changes.

Removed list() versions of strings.
Removed used TGUI-exclusive constants from data object. Currently unused ones still remain, can be removed if they're no longer necessary.
Fixed other DM data structures to serialise as JS Arrays instead of Objects.
Minor TGUI logic fixes for various edge cases.
Added some comments in DnaConsole.js outlining some minor notes and TODOs.

* Fixes "Save to X" being disabled.

* Included 2px outline CSS

* Additional minor logic patches

Don't want certain buttons active unless the mutation relation to them is also active

* Makes these transforms use a timer

* Fixed transformation race condition and stuff.

* Mutation source defined in DM. Conditional formatting improvements.

* Custom cache directory with BYOND_CACHE env var

* Fix gene cycler on index of -1

* Framework and TODO for next interface element. Cleared TODO list a bit.

* Fix 1px shift in gene cycle buttons

* Pass raw event with GeneCycler

* More robust combining logic

* Fix some cycler bugs, start working on enzymes

* Conditional highlighting for unsolved mutations and X'd genes.

* Lint for the Lint God

* Enzyme UI and more refactoring incoming

* Finish tgui refactoring, enzymes injectors done

* Whack-a-Bug

* Unlinted. Advanced injectors moved and improved. Implemented disk genetic data readout.

* Partial linting

* Assorted bug fixes

* Remove debugging code

* DNA Consoles are now more conversational. Initial state set.

* Final tweaks, implemented mutation combining, complete?

* Fixes tooltop, re-enables delayed enzyme transfer, cleans up some data params

* 10 Fix a bug, 20 make a bug, 30 goto 10

* The definition of irony

* Don't drink and derive, kids || How I learned to stop coding while drunk and rely on stylemistake to Flex on my formatting.

* uniqBy

* Add support for dropdowns with disabilities.

* Cleanup

* Remove current mutation from combinations

* Dividing

* Document BYOND_CACHE env var

* Outline cleanup

* Declare radiation constants since they were removed in DM

* Combine mutations only after checking for null

* Advanced Injectors actually work now.

* Comment cleanup, DMDOC, stard and end processing at appropriate times

* Pressing Ctrl-S occasionally helps things

* Fix enzyme mutator timeout bug, added injector timeout display.

* Rebuild tgui

* Rebuild tgui

Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: spookydonut <github@spooksoftware.com>
2020-04-06 19:00:19 +03:00
spessbandit
c3ac60abc8 Create Command Report dialog now tells you the current CentCom name. (#49831)
About The Pull Request

The admin Create Command Report verb now displays the current Central Command name in the dialog box, in case it has been previously changed.

also fixed one(1) typo
Why It's Good For The Game

because the other day I murdered everybody's immulsion by sending a "Central Command" report without realizing someone had hit Change Command Report previously

(pr title aside this is not just for manuel)
Changelog

cl bandit
admin: The Create Command Report dialog now tells you the current CentCom name.
/cl
2020-03-30 09:59:07 +13:00
Fikou
a59e4fb1b5 merges civilian and service departments (#50142)
* merges the service and civilian departments

* yee haw
2020-03-26 22:05:28 +08:00
Fikou
df8b8f5d9b removes improper grammar in ert prompt 2020-03-18 00:54:57 +01:00
AnturK
108cd4da9f Fixes player panel handling " (#49793) 2020-03-09 19:08:48 -07:00
Kyle Spier-Swenson
d1f0c01959 Fix relayed admin helps getting truncated 2020-03-05 23:48:57 -08:00
nightred
15452cac44 [READY] Two Handed Component (#49422)
About The Pull Request

For an item to be two handed just add this handy component.

All existing two handed items have been converted to use this component.
Why It's Good For The Game

It has components and signals, and now you can make items two handed so simply.

/obj/item/shockpaddles/ComponentInitialize()
	. = ..()
	AddComponent(/datum/component/two_handed)
2020-03-04 11:26:01 +13:00
spookydonut
cea5360e4b Updates codedocs with links (#49497)
About The Pull Request

Updating the best written documentation with the new linking feature.
2020-02-25 08:17:45 +13:00
ShizCalev
7209ac3c93 Removes unnessacary math defines 2020-02-17 23:09:09 -05:00
AnturK
52120c7728 Drops 512 support. 2020-02-17 15:01:14 +01:00
Emmett Gaines
9e34b3d6a1 Supports named arguments in AddComponent and AddElement (#49098)
AddComponent/AddElement now support named arguments. This requires passing around an argument list instead of using actual proc args which a bit gross but we can blame byond for forcing this.

InheritComponent uses mirrored init arguments instead of an argument list which means no more accessing it via index to get to the same arguments as in init.

As a small bonus I restructured dcs defines to be a bit more manageable. Mainly just splits them into separate files and gives them their own folder.
2020-02-17 17:57:52 +13:00
MrPerson
75133d1bc7 Fixes an SQDL2 runtime error (#49327)
If you tried to call SQDL with " at the end, it would throw eg WHERE var="something"
2020-02-14 18:38:08 +01:00
skoglol
7abce6bfbe Multiline initial adminhelp (#49276)
* Multiline ahelps

* utf-8 compliant
2020-02-11 13:35:01 -05:00
AnturK
e40e22da6b Another runtime fixes batch. (#49209)
* Slime gland runtime fix.

* Logout ahelp logging runtime.

* Crafting non-items runtime.

* Turret building runtime.

* spacevine runtime.

* forcesay runtime fix.

* One less var
2020-02-10 10:50:36 -05:00
Jordan Brown
910489bbb2 Revert some admin button moves (#49216)
- Moves "Start Now" and "Delay Pre-Game" back to Server tab
2020-02-06 21:27:28 -05:00
peoplearestrange
a9cfc9290c changes to category
changes Administration to Admin
2020-02-04 20:22:44 +00:00
peoplearestrange
19f7bd4cd1 Changes to category
changes Administration to Admin
2020-02-04 20:22:08 +00:00
peoplearestrange
2d89d54d55 changes to category
Changes Administration to Admin
2020-02-04 20:21:42 +00:00
peoplearestrange
e0601aaa48 changes to category
changes Administration to Admin
2020-02-04 20:21:22 +00:00
peoplearestrange
1f70641f9d changes to category
Changes Administration to Admin
2020-02-04 20:20:56 +00:00
peoplearestrange
6f6ec8f4a8 changes to category
changes Administration to Admin
2020-02-04 20:20:30 +00:00
peoplearestrange
d98821a34a changes to category
changes Administration to Admin
2020-02-04 20:19:56 +00:00
peoplearestrange
26f7a16ef4 changes to category
Changes Administration to Admin
2020-02-04 20:19:32 +00:00
peoplearestrange
9b71221911 Changes to Category
changes Administration to Admin
2020-02-04 20:19:07 +00:00
peoplearestrange
d8be9f2b65 Changes to category
changes Administration to Admin
2020-02-04 20:17:31 +00:00
peoplearestrange
ea1857ec22 Changes to Category
changes Administration to Admin
2020-02-04 20:16:10 +00:00
peoplearestrange
1b5e7cbdb9 Changes category
Set admin notice = Server
2020-02-04 15:32:10 +00:00
peoplearestrange
e7de94132e Removed hide most verb
Removed the remaining code for "hide most" verb as its now not needed after the reshuffle
2020-02-04 15:25:44 +00:00
peoplearestrange
5c2166adae Update admin_verbs.dm 2020-02-04 05:44:44 +00:00
peoplearestrange
5930b888da Changed Category
Select Equipment = Admin - Events
2020-02-04 04:55:44 +00:00
peoplearestrange
3531266e52 Changes Category
Administration
2020-02-04 04:20:33 +00:00
peoplearestrange
f8ebefcc17 Changes Category
Administration
2020-02-04 04:19:40 +00:00
peoplearestrange
f476466673 Changes Category
Administration
2020-02-04 04:18:52 +00:00
peoplearestrange
8dd4dfa5ab Changes Category
Admin - Game
2020-02-04 04:17:34 +00:00
peoplearestrange
acd52b99c3 Removes hide most & changes category
Adminverbs - Hide Most [REMOVED] (not needed after reshuffle)
Adminverbs - Hide All = Administration
Adminverbs - Show = Administration
aghost = Admin - Game
Invisimin = Admin - Game
Check Antagonists = Admin - Game
Banning Panel = Administration
Unbanning panel = Administration
Game panel = Admin - Game
Secrets = Admin - Game
Stealth mode = Administration
Drop Bomb = Fun
Drop dynEx bomb = Fun
Osay = Admin - Events
Toggle Build Mode Self = Admin - Events
Check AI Laws = Admin - Game
Deadmin = Administration
Readmin = Administration
Toggle Admin Ai Interact = Admin - Game
2020-02-04 04:17:02 +00:00
peoplearestrange
32689d3770 Changes category
investigate = admin - game
2020-02-04 04:05:03 +00:00
peoplearestrange
41aeb4bdbf Changes Category
Show player panel = Admin - Game
Access Newscaster Network = Admin - Events
Announce = Administration
Set Admin Notice = Administration
Start now = Admin - Events
Delay pre-game = Admin - Events
Unprison = Administration
Show Traitor Panel = Admin - Game
2020-02-04 04:04:10 +00:00
peoplearestrange
880572dde8 Changes Category
Get server logs = Administration
Get current logs = Administration
2020-02-04 03:48:03 +00:00
peoplearestrange
f6fbf2fe0d Changes Category
Admin - Game
2020-02-04 03:47:12 +00:00
peoplearestrange
86c9021bff Changes Category
Admin - Game
2020-02-04 03:45:49 +00:00