Commit Graph

55 Commits

Author SHA1 Message Date
AnturK
90a7bfdf15 Adds load away mission verb (#36568)
* Adds load away mission verb

* You seen nothing.

* Is this more readable ?
2018-03-26 22:33:45 -04:00
ShizCalev
15f0d19ce7 Adds mapping helpers to handle cyclelink & locking airlocks, updates all relevant maps (#35674)
* Adds airlock helpers

* Maps updated

* few more
2018-02-16 14:05:26 +02:00
Tad Hardesty
bbe4d12d13 Support stations with multiple z-levels (#35339)
* Remove ZLEVEL_STATION_PRIMARY

* Add Up and Down traits for use by ladders and chasms

* Give map_config creation its own proc

* Combine LoadConfig and ValidateJSON and remove transition_config

* Make space linkage a z-level trait

* Remove ZLEVEL_EMPTY_SPACE

* Update uses of GetFullMapPath

* Handle multi-Z stations and load Lavaland and Reebe at runtime

* Remove unused space maps

* Fix inappropriate z-expansion in map reader, improve logging

* Update comments relating to z-level configuration

* Add Lavaland and Reebe to ALL_MAPS
2018-02-15 10:21:25 +01:00
Jordan Brown
e94a105bca Ruins now log to world only in TESTING mode (#35421)
* Ruins now log to the game log instead of the runtime log

* Remove it entirely

* Use TESTING
2018-02-10 18:52:21 -05:00
AnturK
c61037629a Adds some customization to ruin loader (#35209)
* Adds some customization to ruin loader

* Bluh

* stuff

* Fixes
2018-02-04 01:54:40 -06:00
Cruix
f76b3e3b29 Added map generation lava protection to the syndicate lava base (#34764)
* Added mapping helper for preventing lava river generation

* Added lava protection to the syndicate base bridge

* Re-added decals to the syndicate lava base bridge
2018-01-29 11:02:33 +01:00
vuonojenmustaturska
355c21acb1 Remove mobs/idlenpcpool Initializers, make mob/client expansion happen when maxz is incremented (#34987)
* work

* Seems to worky

* one more place where maxz is touched
2018-01-27 23:16:20 +01:00
ninjanomnom
3e8271c77b removes ruin baseturf helpers for lavaland surface
and fixes related issues
2018-01-23 10:00:02 -05:00
ninjanomnom
dcacb06269 makes templates use PlaceOnTop 2018-01-23 01:01:18 -05:00
Tad Hardesty
35faafa8bc Refactor weather to use Z traits, assorted related cleanup (#34633)
* Add a proc for getting the station center

* Add a couple of comments to ZTRAIT defines

* Remove unused global_map list

* Refactor weather to use the trait system

* Un-hardcode the transit z-level

* Use Z traits to determine Portal Storm event areas

* Fix loading away missions containing anything that reads traits
2018-01-21 20:33:11 +01:00
Jordan Brown
683402c5f7 Merge pull request #34460 from AnturK/whyijustwastedhalfanhourlookingforatypo
Fixes ChangeTurf runtimes in late loaded templates.
2018-01-16 08:38:27 -05:00
Emmett Gaines
867a58d576 makes the lavaland mining base have more correct baseturfs (#34325) 2018-01-15 09:42:14 -05:00
AnturK
8c514c1e82 Fixes ChangeTurf runtimes in late loaded templates. 2018-01-15 10:16:47 +01:00
Tad Hardesty
827c4b3f99 Replace hardcoded z-level numbers with a trait system (#34090)
* Add basic structure of z-level traits

* Restore space transitions and add z-level debug verb

* Restore proper ruin spawning and transit level creation

* Replace station_z_levels and related checks with traits

* Eliminate more uses of ZLEVEL_{STATION_PRIMARY,LAVALAND}
2018-01-12 09:05:49 +13:00
Tad Hardesty
cad0922daf Fix away missions taking 2+ minutes to load (#34084) 2018-01-05 06:56:55 -05:00
Tad Hardesty
f2dbe5cf13 Replace explicit z-level checks with defines (#33829)
* Replace explicit z-level checks with defines

* Rename turf_z_is_planet for consistency

* Use TRUE/FALSE in onSyndieBase
2017-12-29 14:40:06 -05:00
Emmett Gaines
4595c46dca turns the baseturf var into a part time list (#33705) 2017-12-25 20:10:08 -05:00
Emmett Gaines
25080ff2c4 defines math (#33498) 2017-12-17 11:02:11 -05:00
ShizCalev
395c0ee6a0 Cleans up some qdel(src)'s in Initialize() 2017-11-26 20:15:12 -06:00
Emmett Gaines
7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
ninjanomnom
2817a1737b defines math 2017-11-22 17:36:58 -05:00
Emmett Gaines
934f3459df Fixes some cases where changeturf were called incorrectly (#32584) 2017-11-11 09:34:56 -02:00
duncathan salt
5263fe9be6 makes loaded templates call air_update_turf() on bordering turfs (#31738)
* makes loaded templates call air_update_turf() on bordering turfs

* safety check for OOB turfs; fixes compile error
2017-10-15 20:34:19 -04:00
AnturK
a001f58480 _1 2017-10-12 08:08:10 +02:00
AnturK
1df4082525 Fixes ruins spawning over shuttle docks 2017-10-11 22:46:50 +02:00
ShizCalev
179844d5f2 Makes the noop turf less eyerapey 2017-10-08 13:48:38 -05:00
AnturK
1b55446f2d Fixes lighting object initialization on new zlevels. 2017-10-05 09:13:36 +02:00
ShizCalev
2ec3125105 Makes the singularity eat asteroids, adds a planetary z-level list with a helper that adds maps to it (#29859)
* Planet Z helper - fixed conflict

* Removed the digging part

* Tidied up.

* Requested changes mk2
2017-08-30 10:10:42 +12:00
shizcalev
5d15fb46cb Relocates baseturf helper 2017-08-16 11:29:59 -04:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
kevinz000
d951b65eba Admin "Reload Station" Map Generator - Reloads specified block to roundstart. (#28986)
Badmins: Buildmode map generators have names in the list to select them, instead of paths.

Also, a new map generator has been added, repair/reload station. Use it VERY sparingly, it deletes the block of the map and reloads it to roundstart. THIS CAN CAUSE ISSUES WITH MACHINES AND ATMOSPHERICS, SO DO NOT USE IT UNLESS YOU ABSOLUTELY HAVE TO!

The reload station one tagged DO NOT USE shouldn't be used as it doesn't delete anything before loading, so if you use it you'll have two copies of things. That can result in a LOT of issues, so don't use it unless you're a codermin and know what you're doing/abusing!
2017-07-29 11:43:43 +12:00
ninjanomnom
9da8be52ed fixes one bug and brings another out of the woodwork 2017-07-18 23:03:16 -04:00
ShizCalev
45d3d52af7 Made some object lists less terrible to read (#29304)
* spaces

* more spaces

* last ones
2017-07-18 10:44:29 -04:00
Joan Lung
407e0e77e4 Ruin placement will try very hard to place any ruins with negative costs before attempting any other ruins (#28973)
* Ruin placement will try very hard to place all 0-cost ruins before placing any ruins with actual costs

* comment

* account for ruin variants properly please

* cost has a cost of 5

* tweak
2017-07-02 22:57:32 -04:00
AnturK
1a810315e0 Fixes sortedAreas use. 2017-06-02 22:15:41 +02:00
Cyberboss
e526c1bbd3 Fixes some things not using log_world 2017-05-08 10:23:19 -04:00
AnturK
ff4596a6ba Fixes templates/ruins not updating area list 2017-04-24 10:47:45 +02:00
Kyle Spier-Swenson
a39ba1a230 Makes the map loader immune to sleeps in the shit it creates (#26219)
* Makes the map loader immune to sleeps in this shit it creates

* Fix mistake
2017-04-15 11:31:46 -06:00
Cyberboss
b9f41db32c [s] Fixes an exploit allowing admins to read any file (#26107)
* THE SECURITY HOLE PILE DON'T STOP GETTING TALLER

* ARE YOU FUCKING SERIOUS?
2017-04-12 18:54:17 -06:00
AnturK
794d3e9346 Fixes holodeck areas 2017-04-08 21:53:47 +02:00
Cyberboss
9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
Cyberboss
58b7ce61c8 Removes the unused parts of dmm_suite (#25875) 2017-04-05 10:38:40 -03:00
Cyberboss
22fe5b12f1 Merge upstream 2017-04-02 22:27:22 -04:00
Cyberboss
205059321a Fixes ruins spawning on map transition border 2017-04-01 19:31:14 -04:00
Cyberboss
db99403313 Merge branch 'master' into TiredOfTheInconsistency 2017-03-23 09:21:20 -04:00
Cyberboss
d94cdf9ef9 Makes a thing use a define (#25348) 2017-03-22 16:14:34 -03:00
Cyberboss
71deca2374 SSmachine -> SSmachines 2017-03-22 11:38:35 -04:00
Cyberboss
8023a02e57 Map loader optimizations (#25316)
* Cut out an unecessary locate call

* Remove an unecessary var

* Add an appropriate warning

* Move the CHECK_TICK to a more sensible place

* Change the default turf to /turf/open/space/basic

* Skip loading default turfs

* No need for CreateSpace anymore

* Improve the comment
2017-03-22 22:10:00 +13:00
Cyberboss
7816a8a1e0 Fixes the maploader being sensitive to trailing semicolons (#25275)
* Fixes #25274
2017-03-20 12:01:26 -03:00
Cyberboss
c5f01ecf9b Moves when macros are substituted in the loader 2017-03-13 16:03:18 -04:00