Commit Graph

21 Commits

Author SHA1 Message Date
Fikou
62add6c9a8 Loader Class MODsuit (#64359)
* loader modsuit
2022-01-28 15:10:02 +01:00
Y0SH1M4S73R
db94f78511 MODsuit Action Circuit Component (+ MODsuit circuit module fixes) (#63755)
This makes several small changes to the MODsuit circuit module:

Adds the MODsuit Action component. When selected, the circuit module opens a radial menu with which to select an action component to trigger.
Due to its similarity to the BCI Action component, both it and the BCI Action component have been made subtypes of an abstract equipment_action component that implements their shared functionality.
Renames the MOD component to the MOD circuit adapter core component.
Changes the "selected module" port on the MOD circuit adapter core to a string port, for consistency with the corresponding input port.
The circuit in the circuit module can be removed. Consequentually, the circuit module no longer comes with a pre-installed circuit.
The "Toggle Suit" signal port on the MOD circuit adapter core can now activate the modsuit.
Makes the circuit module printable in the component printer, for consistency.
Moves the circuit module's code to modules/wiremod, for consistency.
BCI action component properly typechecks the shell it's inserted in.
Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
2022-01-25 22:54:08 +00:00
Iamgoofball
c2d7fcffc5 Traitor Roboticists can now purchase the Springlock MODsuit Module from the uplink. (#64224)
Lets them upgrade their suit to be much stronger, while coming at a risk, or place it in other suits to sabotage them.
2022-01-21 16:45:04 -08:00
Fikou
0ba4436dd9 fixes mod devices permanently fucking up (#64237)
if you couldnt equip a device, it would drop it on the ground and fuck up being a nodrop item, fixes that
fixes the modsuit outfits not having internal slots set
adds feedback to not being able to turn on a module due to suit not being active
2022-01-21 02:47:24 -08:00
Fikou
505e441495 Kinesis Module (#64151)
fixes #64029 (Springlock MOD module kills you even when you have Memento Mori necklace)
fixes #64136 (modsuits cant run out of charge)
fixes #64158 (trying to install a battery into a modsuit with free storage space places the battery into storage)
fixes #64186 (ModSuits : taking out cell doesn't give it back)
fixes #64161 (Modsuit cores disappear in construction)
makes mod jetpacks show particles indoors
gives the prototype suit back their upgraded cell (they literally lose 1% of power per 3 seconds with their current one)
Fully reworks the kinesis module to not be TK but lamer, it is now a gravitational anomaly locked module. 

Unique stuff that can be used in fun scenarios
2022-01-18 16:30:11 -08:00
Wallem
71162dee9b Sign Language translation glove changes (Plasmamen & MODsuits) (#64090)
Swaps the check for the gloves for people with the tongue-tied trait into a check for a clothing-based trait.
Makes a variant of the radio gloves for plasmamen, so they can be forced to use their hands too.
Makes a MODsuit mod that lets you sign over comms when your modsuit is activated.
2022-01-17 22:37:44 -06:00
Fikou
fd9a7f8a58 MOD update: Modular Cores (#64042)
* Modsuit update - Cores
2022-01-15 13:54:53 +01:00
capsaicinz
83e0530ec0 honkerative MODsuit theme, and paint-kit! (#64064)
you've all been waiting for it- clown operative MODsuits! clown operatives gain access to a MODsuit paint kit free of charge, and can use this to turn their boring old syndicate MODsuits into funny, clown-styled ones! this has no mechanical change whatsoever, aesthetics only.
2022-01-15 00:14:01 -08:00
OrionTheFox
1b84112dba [READY] Adds the Hat Stabilizer Module, inbuilt to the Captain and CC MODsuits (#63795)
The Hat Stabilizer Module lets you balance hats on top of your modsuit. Neat!
2022-01-14 02:06:26 -08:00
tralezab
a61b884f30 Time Eradication Modsuits (#63999)
* reworks chrono legionnaire into a MODsuit + modules

* organizes MODsuit files
2022-01-13 23:44:45 -06:00
Time-Green
8148c64115 Adds a springlock death achievement (#63987)
* Adds a springlock death achievement

* The man inside the MODsuit

* Update code/datums/achievements/misc_achievements.dm

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>

* Reviewssssss

* Resprites the man inside the modsuit

* Adds your stupid fucking newline

* removes invisidixel

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-01-13 15:45:40 -05:00
MrMelbert
9550321d49 Adds warm (hot) (very hot) paper dispenser maintenance MOD (#63845)
Adds a paper dispenser mod to the maintenance MOD loot pile.
The paper dispensed has a small chance to burst into flames with every paper made.
2022-01-10 19:26:35 -08:00
Fikou
0e8e884f24 Adds Anomalock Modules! (#63836)
* Adds anomaly modsuit modules, various fixes for other modsuit modules
2022-01-06 20:40:28 -06:00
Arturlang
120d38b8a9 Fixes MODsuit DNA scanner runtimes (#63819) 2022-01-05 13:35:59 -06:00
Fikou
24082a2b4f Adds Maintenance MOD Modules! (#63791) 2022-01-04 15:47:21 -08:00
Fikou
017341d5ac MODsuit balance/content update: suits dont slow you down undeployed, waddle/noslip modules (#63749)
Modsuit balance update
2022-01-03 16:44:16 +01:00
Fikou
e72c035640 modsuit update: you can now pin modules to your action buttons (#63745) 2022-01-02 04:54:19 -08:00
SmArtKar
c7ac1eee59 Fixes runtime when MODsuit gets EMPed (#63706)
Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
2021-12-31 15:57:38 -08:00
Fikou
4adebd7f02 modsuit works with speed potions + ai movement fix + file sortage (#63670)
modsuit examining now tells you about wire panels
fixes being able to remove stuff with the dna lock
fixes 63650
fixes 63633
sorts module files
2021-12-29 13:44:27 -08:00
Fikou
f58848e2ec modsuit patch one (#63638)
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2021-12-27 14:47:59 -08:00
Fikou
7b38dd4ff7 MODsuits (#59109) 2021-12-24 12:00:24 -08:00