* Suppresses excessive logging that results from fights in the deathmatch (#82096)
## About The Pull Request
So this is a PR i have had testmerged downstream for like a month now
because deathmatch SPAMS the hell out of admin logs. This makes doing
admin work kinda annoying when all the useful logs are drowned out by
people trying to smoke each other to death endlessly. I don't know how
bad the problem is upstream, but I'd imagine TG admins would likely
express the same gratitude to have less active logging in game, in the
case something important happens that they need to see.
This should still keep logging things to the actual log files so the
logs will still exist, but this merely suppresses the massive spam of
logs that admins actively see.
## Why It's Good For The Game
Lets admins do their job a little bit better being able to see when
things happen in the logs. Deathmatch logs can be rather disruptive
towards admins.
## Changelog
🆑 SomeRandomOwl
admin: Deathmatch Bombs, Smoke, and Liquid floods are now suppressed in
the logs and will not actively spam admin logs.
code: adds a area flag to suppress logging for floods and bombs
/🆑
* Suppresses excessive logging that results from fights in the deathmatch
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Co-authored-by: SomeRandomOwl <2568378+SomeRandomOwl@users.noreply.github.com>
* Continues removing unnecessary species names of bodyparts in visible messages (#67254)
* removes some more unnecessary species mentions from bodypart messages
* Continues removing unnecessary species names of bodyparts in visible messages
Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>