Commit Graph

20 Commits

Author SHA1 Message Date
Remie Richards
5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
oranges
bae27bc40b Allow station self destruct with captains identity card 2015-02-15 12:09:09 +13:00
phil235
a55e6a70be Fixes malf AI lockdown affecting doors on z levels other than station and mining.
Replaces a lot of z level numbers in code by their respective defines.
Adding a define for the Mining asteroid z level.
2015-01-11 15:39:32 +01:00
phil235
dd7a3b7fbc Merge branch 'master' of https://github.com/tgstation/-tg-station into Msg1Fix
Conflicts:
	code/modules/admin/admin_verbs.dm
2014-10-05 13:48:11 +02:00
Cheridan
08be1b34eb Revert "Changes a few green crosses to blue on sprites that I missed last time" 2014-10-04 19:22:10 -05:00
phil235
537280b4b9 Removing many instances of the no longer used second argument of message_admins() proc.
Replacing "for(var/mob/M in viewers()) M.show_message()" by "visible_message()" or audible_message()" in many places.
Changing a few span classes.
2014-10-05 01:29:30 +02:00
ikarrus
462ce9c877 New sound for more distressing minor announcements
- Plays every time the alert level rises, or emergency access is enabled
- Delayed the start of Intercept.ogg a bit so it doesn't overlap with the alert level sound
2014-09-21 22:33:08 -06:00
ikarrus
c642c7bb74 Minor Announcement format expanded to include Alert Level changes and Emergency Declarations 2014-08-14 20:44:18 -06:00
ikarrus
d065af8b8c Emergency Access Override Update
-Changed the way emergency access override is handled. It now toggles a var which overrides access requirements instead of removing/adding access
-Airlocks now have blinking amber lights when in emergency mode
-AIs can toggle emergency override on individual doors
-Humans may disable emergency overrides by pulsing the ID scanner wire. They can't enable it, since IMO there are enough methods to hack open doors without an easymode all-access wire
2014-03-15 14:59:39 -06:00
ikarrus
cb9b3cf375 Communications Console Update
-Added emergency maint access function to comms console. Removes access restrictions on maintenance and external airlocks. Can be toggled on and off. Captain-level access required.
-Minor modifications to map /area/s to make this work
-Updated Comms console interface (https://www.dropbox.com/s/zy33829tcqby9hd/comm.png)
-Message List is now restricted to Command Staff. (Classified transmissions go here!)
-AI can now control alert levels and emergency access via comms console
2013-10-15 22:42:20 -06:00
Aranclanos
90b894fe66 Made all the machinery use ..() on the Topic(), instead of having a copy pasta everywhere to see if the human is dead or others. This will stop dead AIs interacting with machineries or others. 2013-07-03 13:16:53 -03:00
petethegoat@gmail.com
c8efd1e59b Updated the map with fixed incinerator doors that use the new heat_proof var.
Added a few film canisters to art storage and the dorms.
Fixed a misplaced wall in R&D.

Added a new carpet icon_state, so the dorms don't have to look stupid.

Added a new option for key auth devices, it removes the maint access requirement from all doors.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5345 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-16 20:52:29 +00:00
giacomand@gmail.com
6a2d78bc94 -Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
-Atmos delay is now based on active players, to help fight lag for massive player rounds.

-Changed some for(blah in world) loops to use the correct lists.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4958 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-25 19:15:51 +00:00
sieve32@gmail.com
459c558898 -Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
-Redid icons to be more optimized at compile by setting icon = 'icons/folder/icon.dmi' instead of just icon = 'icon.dmi', meaning that Dream Maker doesn't have to search through every single file for every single .dmi. This shouldn't lead to any errors because of how I went about it, plus the fact that Dream Maker would have freaked out if I screwed something up. Also moved around 2 icons that weren't sorted well.

r4146 compile time: 1 minute, 40 seconds
r4147 compile time: 45 seconds

[VGTG]

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4147 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-23 00:48:51 +00:00
quartz235@gmail.com
3c5416fcde fingerprints on cans now log on any attackby() that isn't a wrench/analyzer/pda/tank
added a 2 minute countdown var to humans/monkeys that resets when move() is called (for an actual fix to the cuffbreak bug)
changed a typo in security levels

committed a gib animation fix for Sieve (todo: make custom gib animations for simple_animals/metroids)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2750 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-20 05:55:24 +00:00
vageyenaman@gmail.com
853d78c331 Bugfixes:
▫ Fix for Issue 161
   ▫ Fix for Issue 239
   ▫ Circuit imprinter runtime involving Atmosphereic Alert circuits.

▫ Capitalized some letters in the security level messages. Because that really annoyed me!

▫ Merged Donkieyo's patches with the master branch. (Forum post: http://nanotrasen.com/phpBB3/viewtopic.php?f=7&t=7051)



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2706 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-16 23:47:49 +00:00
baloh.matevz@gmail.com
b30bfac8f9 - added feedback logging for alert levels
- alert level descriptions are now part of the config file config.txt
- alert levels default to the ones I had before, if the config file isn't configured.
- Restored a HTML vending machine interface, an updated one. (I have limited time so I'll commit this one too, it's part of the bundle i coded while offline today and I don't have time to separate it before discussing it. I'll revert it later if needed)

Vending machine demo:
http://www.kamletos.si/vending.html

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2641 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-08 11:09:01 +00:00
baloh.matevz@gmail.com
d1f2c54b17 (forgot one file, but also sending the log from the previous commit)
Command intercept will now only increase the security level if it's lower than blue
Added a keycard authentication device. When you interact with it it asks you which event you'd like to trigger, currently only "Red alert". When you select the event, it asks you to swipe your ID card. If you have the new keycard auth access (60) on it (all heads of staff do), it will trigger all other devices of the same type to flash for 2 seconds. If someone with the same access level on their card swipes their card on another device during this period, the event will happen.

The idea behind this is the two key idea from submarine movies - just with ID cards. Admins are informed who requests the event and who triggers it btw, so abusing this is a bad idea.

Added this to the changelog. Hopefully the dme will work properly this time.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2635 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-07 00:55:20 +00:00
baloh.matevz
962919f6e0 - Added the ability to communications computers to switch between the blue and green security levels. I wanna make a super special way to get to the red level, which involves the turning of multiple keys (id cards) in multiple areas :)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2615 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 20:32:30 +00:00
baloh.matevz
793d4051e2 security levels commit oddities fixed.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2611 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 10:25:03 +00:00