Bjorn Neergaard
081b6b0a04
Rework minimaps
2016-01-24 20:07:26 -06:00
MrStonedOne
fcae050052
Make up missed SS ticks less aggressively.
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Don't attempt to make up missed subsystem ticks on dynamic wait subsystem
Only make them up 25% at a time.
(Also tweaks high cpu delaying a bit)
2016-01-22 15:25:03 -08:00
MrStonedOne
cbdc6a4ac1
Makes the MC avoid triggering the byond bug that causes lag.
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See http://www.byond.com/forum/?post=2021963#comment18164837
Higher fps when cpu goes over 120 causes issues. I have it scaling around 100 to give us a buffer, and not going back down until it drops below 75 to avoid it jumping too much.
This is a bit of a mess, but all of it can removed once the bug is fixed on byond's end.
2016-01-22 00:13:24 -08:00
MrStonedOne
fd80575f38
Removes a bunch of sleep(-1) and spawn(-1) from the code
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This seems to be causing issues where if the queue was too long, byond would attempt to process through all of it while hanging everything else.
2016-01-04 15:17:12 -08:00
KorPhaeron
f0def4cb4c
Forgot to remove undef
2015-12-28 09:26:41 -06:00
KorPhaeron
9d9bd85350
Removes ruin stuff from MC
2015-12-28 09:26:06 -06:00
KorPhaeron
5201b77495
Random Ruins
2015-12-19 06:55:50 -06:00
Bjorn Neergaard
531e4b947f
Subsystem display tweaks
2015-12-05 10:13:59 -06:00
Bjorn Neergaard
34b717afb4
radio_controller -> SSradio, SSbp -> SSnpc
2015-12-04 22:25:24 -06:00
Bjorn Neergaard
97ca70cd34
Rework Master Controller, Failsafe, and Subsystem code
2015-12-04 15:40:58 -06:00