Commit Graph

14 Commits

Author SHA1 Message Date
PKPenguin321
443a73fe75 tweaks code slightly as per remie's request 2016-03-14 19:16:32 -07:00
PKPenguin321
747538921d fixes skateboarders being unable to have head on head collisions
since they were non-dense they couldn't crash into each other even when there was another person on the other skateboard. this fixes that
2016-03-14 15:55:54 -07:00
PKPenguin321
69372b03ab adds tablecrafting recipes
also makes skateboards nondense because their sprite was so small and it's awkward bumping into something that small
2016-03-13 21:58:04 -07:00
PKPenguin321
6552c6c0b1 code cleanup
fixes a case where skateboards can end up in nullspace
adds another do_after
moves a sfx
2016-03-13 14:49:31 -07:00
PKPenguin321
0bc274573a fixes skateboard crashing 2016-03-12 20:49:21 -08:00
PKPenguin321
8961dbc46f updates code to come into line with remie's buckling update
there is still a huge bug that i will point out on github
2016-03-12 20:11:28 -08:00
PKPenguin321
bceca977ec adds scooters and skateboards
adds scooter.dm for pretty much all scooter-and-skateboard related code
added ability to make a scooter frame to rods.dm
added sprites for the scooter, the skateboard, and the scooter frame to vehicles.dmi
2016-03-12 19:27:48 -08:00
Remie Richards
aeaa73601c Fixes 2016-03-07 19:39:37 +00:00
Remie Richards
4e821d8657 Atoms may now have many mobs buckled to them, as opposed to one, this is controlled by the new max_buckled_mobs var on atoms, defaults to 1 as to not change any current functionality 2016-03-07 18:03:25 +00:00
AnturK
68c0fc3173 Switches to overlay/temp 2016-02-25 13:11:08 +01:00
AnturK
444b5ae9d5 Adds simple space vehicle 2016-02-24 14:14:20 +01:00
Remie Richards
db6f01bf5e Formalises Path Compatibility 2015-12-28 22:20:33 +00:00
Remie Richards
3c9c6e5c19 Fixes ATV speed and name, improves janicart cleaning code by using Moved() vs a Move() override. 2015-12-26 23:16:39 +00:00
Remie Richards
bd22fc8c6d Converted janicarts into a simple to use vehicle framework with customisable speed, converted all existing vehicles to the new framework, added a atv type with a turret on it. 2015-12-26 22:54:15 +00:00